[!] Around the lands of The Gehenna Estate, and across the lands of Arcas would be the following pamphlets nailed onto trees and notice boards, containing the Taverns whereabouts and laws of the Estate, TDD would be at the top of the posters with a few intricate designs of the settlement at the bottom!*
The Dancing Duffle
Hidden deep within the rolling hills of Arcas lay a welcoming sight for any wanderous adventurer: a beautiful four story estate suited to sate the needs of travelers both green and hardened. With a spacious tavern serving fresh food and drinks, upon reaching our gates you can kiss goodbye the stress of hauling your precious gear and weaponry for miles on end, and say hello to a warm and fulfilling home-cooked meal with some hearty alcohol to wash it all down. If all that wasn’t enough, you can even take an extended break from your rigourous journey to rest up within one of our numerous and lavish rooms.
On behalf of all the staff waiting to treat you to the relaxation of an exquisite country inn experience, I, Lockezi Vallel, invite you to eat, drink, and stay within The Dancing Duufle Rest Stop. Be wary, however, As once you visit there’s a chance you’ll never want to leave!
With Greatest Care,
100m upfront in addition to 250m per Saint’s Week.
Daily sheet replacement.
Food & Drink delivered to your room.
Complimentary house-made chocolates.
Hunting & Birdwatching in the adjacent forest.
Sitting areas around the estate’s garden and grounds.
Free smithing repairs for weapons and armour.
Discounted smithing orders for weapons and armour (10% off).
Pet care for horses and duffles alike.
Rules and Regulations of
The Dancing Duufle
Visitor: A temporary guest who is neither renting a room nor permanently staying.
Guest: A temporary guest who is renting a room at the estate.
Resident: A permanent guest of the estate living in a private room.
Employee: A recognized employee of the estate.
Seedy Individual: An Undead, Otherworldly, or Dark mage or person.
Lord: The sole owner of the estate and final arbiter on all decisions.
Estate: The land around and including The Dancing Duufle tavern and inn.
Assault or battery of visitors, guests, and residents is prohibited.
Theft or robbery of visitors, guests, and residents is prohibited.
Neglecting to report important information to the estate leaders is prohibited.
Unjustified slander of visitors, guests, and residents is prohibited.
Estate employees reserve the right to give final verdicts on all raised issues.
The estate Lord reserves the right to overturn or modify all given verdicts.
Use of magic of any kind must be non-combative lest done in self defence.
Use of magic resulting in the physical or mental harm of a visitor, guest, or resident is prohibited.
Use of Mental Magic of any kind is prohibited.
Individuals of a seedy nature are permitted onto the grounds of the estate under the expectation of their adherence to the rules and regulations.
Deific Mages are permitted onto the grounds of the estate under the expectation that they do not harm individuals of a seedy nature.
Resident Expectations and Rights
Visitors, Guests, and Residents are afforded the right of privacy on estate grounds.
Visitors, Guests, and Residents are afforded the right to trade, gamble, and conduct business freely on estate grounds.
Slavery of any kind, including bringing a personal slave onto estate grounds, is prohibited.
Guild or organizational recruitment on estate grounds is prohibited unless spoken to the estate Lord.
Visitors, Guests, and Residents are afforded the right of religious freedom on estate grounds.
Construction beyond the confines of one’s room as a Resident of the estate is prohibited without approval.
Residents of the estate are expected to defend the estate and its Visitors and Guests in the event that the estate is attacked.
Squatting of any kind is prohibited.
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