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Hobbs_Burrows

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About Hobbs_Burrows

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    Coal Miner

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    Dalek348

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  1. Hobbs_Burrows

    Land Allocation (Freebuild vs Charter) [Your View]

    Exactly, and it is much easier moving from a freebuild/hybrid style map to a charter map (if freebuild/hybrid goes so wrong it needs to be changed). However, if we made a completely regioned map and had a charter system it is almost impossible to change it once it (inevitably, as history and precedent shows) it goes wrong.
  2. Hobbs_Burrows

    Land Allocation (Freebuild vs Charter) [Your View]

    Very well said. There is no credible argument for the entire world being regioned, and not having a hybrid system. Take this thread for example, there is no evidence and no argument put forward by the regions supporters. A more hybrid system with freedom just works, and we have shown why it works time and time again. Important places can get protected by regions, but people also have the freedom to interact with the world which is an essential, non-negotiable, ingredient for a good roleplay world.
  3. Hobbs_Burrows

    Land Allocation (Freebuild vs Charter) [Your View]

    My main issue with people who want a region over the map is the fact that they are not the people who will be affected by it. They, generally, are established players. They are in the right discords, friends with the right people. If they want access to land to do anything, they can probably get it. Otherwise, they will likely have no interest in it anyway because they have everything provided for them in their own personal spawned in mega city. Whereas new players, and people like me, belong to no group. Imagine what we are faced with when we log onto the next map and find the entire world locked off to us by a region. No food, no supplies, no house, and no fun. I would be surprised if any new player stayed around on the server for more than an hour if this is the direction we are going in for the next map. It is selfish, and destructive. It has been clearly established that freebuild is not Atlas’s problem. But you blame everything on it anyway. No evidence, no argument. Just ‘middle finger to freebuild’, ‘**** freebuild’, or ‘freebuild is cancer’. Atlas’s problem is the large amount of regioned cities spread to the corners of the map dividing everyone up. Freebuild areas have been the one shining light of creativity and centralisation on the map. Let’s also mention the pathetic insults and personal attacks thrown around in the thread. I wonder if these people had their way, there would never be any creations on the server. These are negative people who take away rather than give. They are exactly the kind of people I would expect to want to deprive their fellow players of the freedom to enjoy the server’s map because the sun shines out of their own behind. Why bother spending several weeks hand-crafting numerous giant ents and planting over 1000 saplings, when someone who hasn’t done a worthwhile thing in his life thinks they look like penises and would rather have an empty untouchable wasteland in their place. Why bother making the best looking town on the map, as in Halsworthy, when someone thinks every other player should be deprived of the same opportunity because he has never travelled there. I have seen every single map on this server, and even helped develop 2. But I understand that the server is completely cyclical. After the disastrous region/charter systems of Asulon/Anthos we came to a collective realisation that it was a terrible system, and we needed the freedom to interact with the world free of restriction and regions. Of course now people are advocating for restriction, forgetting the past times where it has resulted in misery and dysfunctional map designs.
  4. Hobbs_Burrows

    Land Allocation (Freebuild vs Charter) [Your View]

    And this is an argument for why the map should have a region placed over it? And people should have to go on the forums and fill in OOC paperwork just to be considered for the privilege of being allowed to interact with the world? Where are the glass houses? Where are the sand penises we are always promised? People generally take pride in their creations on this server, and the things they create are an absolute credit to Lord of the Craft. Denying them the basic freedom to play the server is pointlessly selfish.
  5. Hobbs_Burrows

    Land Allocation (Freebuild vs Charter) [Your View]

    Got any evidence? I’ll share some of the areas which players, who you have insulted, put their heart and soul into in order to make the server better. The Jayamen Resort Ents in the Old Dunshire Forest Desert temple remembering departed players Holm Belvitz Halsworthy These are the most interesting, well-thought out places on the map. Built by players who are part of the world, not spawned in during some out of character pre-building phase. You may make the argument that these could have been built even if there was a region over the map. Really? The ents never would have been built, Jayamen would never have obtained a charter by himself. Even the freebuild towns and cities would have been at the whim and discretion of individuals who could deny them and tell them to go elsewhere. Players make the server good, not application forms and paperwork done on the forums. Never, ever believe that you can restrict and dominate people into having fun, enjoying themselves, or making the map good.
  6. Hobbs_Burrows

    Land Allocation (Freebuild vs Charter) [Your View]

    I made the following post a couple of weeks ago and no one had any counter-argument to it. Freebuild is, if you want a good map, absolutely necessary. Voting against it is like turkeys voting for christmas: People use the word ‘freebuild’ like it’s some special policy or doctrine that is decided upon or declared. Really, it’s just every minecraft world ever. It’s about freedom to play the game and enjoy the server in the purest way it is intended, and is a reason why we are all here on the server in the first place. It’s the freedom to gather resources freely, to shelter from monsters and players, to have some land to call home, or be able to leave your stamp on the world. It’s about having a living, breathing world in which everyone can contribute, not just the power whores who want to dominate others and cling on to their privilege through skype or discord. The biggest nonsense I hear thrown around about freebuild is how it ‘decentralises’ the server. People who say this do not know what the word decentralisation means. Hypothetically let’s imagine freebuild did not exist in Atlas, and therefore Belvitz/Holm/the entire crossroads area did not exist. The map is now decentralised as the cities are spread out into the corners of the map, split down several different roads, and because the entire map is regioned there is nothing but desolate wasteland in between. Thanks to freebuild in Atlas, we have a nice centralised area, full of fantastic builds such as the only ents in Atlas. And if you think finding people is difficult because of freebuild, you ain’t seen nothing yet. On a map with a region covering it, players will not want to stay on the server. They will log in, try to chop a tree and be refused, try to chop a few more with the same result, they won’t see any other signs of activity or human life because no one is allowed to build on or touch the world, and they will simply log off. You won’t find people to RP with, because people will not want to play the server. When I come across a freebuild, I find them to be the most interesting areas of the server. It shows that a person and his friends were here, on the server, enjoying themselves, building up their community, and putting thought into their personal bit of land, leaving their stamp on the world. It may be abandoned, but that’s just a symbol of the passage of time in our world. I fly around Aegis, our map from 2011, and I find amazing builds so far away from the centre of the map that I think ‘Why did they build this? Why did they dedicate hundreds of hours of their lives to this?’ and I’m grateful they did. I would rather see a map littered with memories than a sterile dolls house world full of missed opportunities.
  7. Hobbs_Burrows

    Return of Professions Plugin

    A professions system can be good for the server. Sadly the only instance of it being implemented well was when we had mcmmo when the server started. Here is where we keep going wrong: we restrict too much. In our skill plugins we have made it so that, for example, you cannot pick up a watermelon unless you are a level 50 farmer. I also remember during Asulon you had to be a level 70 fisherman to craft boats. This is completely, utterly pointless. You can’t smash the game into tiny pieces and then lock off those individual pieces from large amounts of people, and expect ‘immersion’ or ‘rp experiences’ to magically arise. It won’t happen. The only result is infuriating and a complete apathy to the skills. A good skill plugin will let everyone do everything at level 1. Nothing is locked off. But higher levels makes you better, and gives you more stuff. For example I remember the excavation skill granted you random chances to find cocoa beans, glowstone dust, or gold nuggets when digging dirt or gravel. A well made farming skill won’t deny you from picking up a watermelon until you are level 50, but at level 50 you can get a bigger yield of melon. There is plenty of appetite for a skills plugin on the server. It gives people incentive to log in and do things even if none of their friends are on. Humans subconsciously enjoy watching numbers go up as a reward for their work, or wanting to be the best in a certain skill. But we keep going wrong, and it is so easily fixed.
  8. Hobbs_Burrows

    A Message to Dunshire, circa 1685

    So finally ye reveal why ye cause so much trouble in Dunshire. Why are ye all still so bitter about being rejected by Halflings? Yer like my ex wife! Face it, we have prospered in Dunshire, and none of us wanted to live in yer awful city. We have had protection from orcs twice, humans once, two golems, and a guild called The Edict or something. Stop being so bitter.
  9. Hobbs_Burrows

    Do you want freebuild in 7.0?

    You posted that 5 seconds after I posted, you didn’t read it. Message me if you have personal issues with me, because people reading this thread want to see us present arguments for debate.
  10. Hobbs_Burrows

    Do you want freebuild in 7.0?

    So your defence for regions is as follows: -‘People make bad builds even in regions’ -‘Regions are picked with bad spots’ -‘The world is badly made’ Hardly a ringing endorsement is it? Where’s your argument? People use the word ‘freebuild’ like it’s some special policy or doctrine that is decided upon or declared. Really, it’s just every minecraft world ever. It’s about freedom to play the game and enjoy the server in the purest way it is intended, and is a reason why we are all here on the server in the first place. It’s the freedom to gather resources freely, to shelter from monsters and players, to have some land to call home, or be able to leave your stamp on the world. It’s about having a living, breathing world in which everyone can contribute, not just the power whores who want to dominate others and cling on to their privilege through skype or discord. The biggest nonsense I hear thrown around about freebuild is how it ‘decentralises’ the server. People who say this do not know what the word decentralisation means. Hypothetically let’s imagine freebuild did not exist in Atlas, and therefore Belvitz/Holm/the entire crossroads area did not exist. The map is now decentralised as the cities are spread out into the corners of the map, split down several different roads, and because the entire map is regioned there is nothing but desolate wasteland in between. Thanks to freebuild in Atlas, we have a nice centralised area, full of fantastic builds such as the only ents in Atlas. And if you think finding people is difficult because of freebuild, you ain’t seen nothing yet. On a map with a region covering it, players will not want to stay on the server. They will log in, try to chop a tree and be refused, try to chop a few more with the same result, they won’t see any other signs of activity or human life because no one is allowed to build on or touch the world, and they will simply log off. You won’t find people to RP with, because people will not want to play the server. When I come across a freebuild, I find them to be the most interesting areas of the server. It shows that a person and his friends were here, on the server, enjoying themselves, building up their community, and putting thought into their personal bit of land, leaving their stamp on the world. It may be abandoned, but that’s just a symbol of the passage of time in our world. I fly around Aegis, our map from 2011, and I find amazing builds so far away from the centre of the map that I think ‘Why did they build this? Why did they dedicate hundreds of hours of their lives to this?’ and I’m grateful they did. I would rather see a map littered with memories than a sterile dolls house world full of missed opportunities.
  11. Hobbs_Burrows

    Do you want freebuild in 7.0?

    Show me a single instance in which freebuild does something bad which regions already do not. Bad builds? I really enjoy places like the orc capital, and their creative use of 10 different shades of ****-coloured block. Spread out? Because of course, regions aren’t spread out to the very corners of the map because you’re all so capable of social interaction with each other. Decentralised RP? Sure, cities pushed into the corners of maps with desolate wasteland in between is really ‘centralised’. Perhaps cast your mind back to when you first applied for the server. No one advertised the draconian, restrictive regions covering the entire map so you could not start out properly. Constantly starving to death, can’t get wood so can’t get tools, can’t mine anything for any resources, no one bothering to talk to you or help you out, no chance of ever having your own bit of land because you’re not in the right skype groups. If I was presented with that when I first logged into the server, I would not have come back. You have no argument, no evidence, and very little experience making maps for this server. Perhaps slapping a region across the entire map satisfies your delusion of superiority, but leave the rest of the server out of that, thanks. Trying to restrict the server into prosperity is like someone standing in a bucket and trying to lift themselves up by the handle. A wake up call that you’re the problem is necessary.
  12. Hobbs_Burrows

    Do you want freebuild in 7.0?

    I find it pathetic that some of you actively want people forbidden from having freedom. Such a bizarre attitude to have.
  13. Hobbs_Burrows

    7.0 Annoucement!

    I hope so, but from the map it still looks as though past mistakes have been made of pushing sand into one corner, snow into another corner, and just filling the rest with grass. Also, Halflings meet all 3 of the criteria required to take part in calling dibs on a piece of land. I know you most likely can't say now, but I'd love for the Halflings to get off to a good start after being given such a hard time for the past 3+ years
  14. Hobbs_Burrows

    7.0 Annoucement!

    Are you not concerned about the prevalence of grass biomes? There is barely any snow, barely any sand, forests are scarce. This current map was quite boring on release and I remember you writing about how it suffered from grassy plains syndrome.
  15. Hobbs_Burrows

    September Prince, Feedback!

    No one cares about your made up roleplay magic during an important battle over the fate of the world...who would have thought? The sooner you realise any magic made up on the forums has such limited applicability in game, the better. You and your cleric friends next time should get some armour and weapons together.
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