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Removing CERTAIN things from VAs but not complete removal of VAs

 

Theiving should not really be a VA. (try to think of others, murder, psychopathy, destrcution I can see STAYING on VAs)

 

 

Bringing some order to Mages

 

 

Bring CT closer to the main road

 

 

Return /tell birds (sorry i disliking the aviary now that very few places have them available)

 

 

PERMANANT VIP TS channels < I want to be able to create my TS channel and have rules that stay. Somewhere where I can /hide/ from people who like to troll and cause me distress.

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If I want to steal something, but don't have a VA, what's a good RP excuse? Huh?

Why should I care what your RP excuse is? Does it hurt my RP? No.

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Removing villain applications. Though I'm not sure about that. We don't want the server to turn into a PVP cesspool.

 

Like it isn't already..

 

Not removing villain applications.  You already removed magic apps, come on, leave some order.

 

 

I mean, yeah its a good Idea to follow what an ideal amount of things players want, but following up on removing things that were placed in Lotc for a long time, like Villain Applications would be almost like removing the rules out of no where. It was built up on that kind of application, if your going to remove it, slowly build it down at least.

 

I personally feel we need VAs, keeps the people who just want to do villainous things for personal pixel gain from doing so. I want Villains to be good roleplayers, not item hungry 12 year olds. Because thats what we have right now.

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No more possibly, or maybe, or soon , or we're debating. Tell us right now, is a magic plugin in the works and close to completion?

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No more possibly, or maybe, or soon , or we're debating. Tell us right now, is a magic plugin in the works and close to completion?

 

Exactly this post here.

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  1. Remove villain applications - specifically lockpicking
  2. Remove warclaims and war rules (instead substitute with a simple "you can only attack a settlement once/twice a day, and there must be people in the city")
  3. Remove FM, MT, ET - GMs can moderate forums, Media is best when player generated and events are best when playermade.
  4. Add a new admin - Ever, Cappy or me
  5. Pay some new coders real money (and sporadic)
  6. Fully unregion everything except nation capitals
  7. Fix our teamspeak ranks - they suck
  8. Skills plugin + magic plugin + dungeon plugin
  9. Viper lead dev
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Centralize the rp, make every charcter be able to go into their races city and get a job, make a living. The rp is spread out. Make the guilds race related. Maybe a sewer underneath the city for villain rp but thats it. Remove all the little towns with a vast group f 3-4 people. Make living in the city more attractive than starting your own village. Make the cities closer to each other. Make the nations organization more accessible. A thread describing the high authorities, leaders of the city guilds with a link to the thread of their guild and relations with other nations.

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It is imperative to new players, as well as interesting to look at, to have a world map. Though it may lead to a little bit of metagaming, it can add to the depth of the continent and is a useful tool that has been promised in the past, yet never delivered.

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Why should I care what your RP excuse is? Does it hurt my RP? No.

Damn, dude. Don't have to be that rude about it.

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Mhmm.. I join in with the bunch of people who wish for no change in VA's. IC:ly, we live in a world where everyone is ready to fight you on default already, from maids to mages - - - and if there would be no VA's.. all hell would break loose honestly.

 

Other than that, I hope that more auction-houses will open, and that the chairs will be back. On top of those, we could have 

some drug related plugin.

 

Centralize the rp, make every charcter be able to go into their races city and get a job, make a living. The rp is spread out. Make the guilds race related. Maybe a sewer underneath the city for villain rp but thats it. Remove all the little towns with a vast group f 3-4 people. Make living in the city more attractive than starting your own village. Make the cities closer to each other. Make the nations organization more accessible. A thread describing the high authorities, leaders of the city guilds with a link to the thread of their guild and relations with other nations.

I like to think that 4.0 is going to be this right here^^

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Removing villains applications is counter-intuitive.
 

If I want to steal something, but don't have a VA, what's a good RP excuse? Huh?


Your character is too goodly to resort to petty trivialities such as stealing. A neat, organized application that explains your character's transition into roguery would be much more validating than an abrupt alignment shift. If you cannot spend less than an hour filling in simple questions that regard your character's personality and traits to properly summarize how they change the way you explain them to, then you surely cannot spend the time to provide roleplay for others in a beneficial manner.

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Damn, dude. Don't have to be that rude about it.

I'm not being rude. I'm saying that whatever you do or your reasonings shouldn't bother anyone else but you since it is your creations and not anyone elses. If anyone is so concerned about your character's moralities, or anything like that to the point where it somehow bothers or hinders their RP, then it's not your problem. It's no one's business but yours.

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Removing villains applications is counter-intuitive.

 

Your character is too goodly to resort to petty trivialities such as stealing. A neat, organized application that explains your character's transition into roguery would be much more validating than an abrupt alignment shift. If you cannot spend less than an hour filling in simple questions that regard your character's personality and traits to properly summarize how they change the way you explain them to, then you surely cannot spend the time to provide roleplay for others in a beneficial manner.

I'm not trying to be a rouge. . .

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