Augor 142 Share Posted December 2, 2013 Can our servers even handle moving a region, while also doing an event with many mobs? I hope so. Other than that, seems alrighty. Link to post Share on other sites More sharing options...
Elindor 666 Share Posted December 2, 2013 Put it where the GM village is. You already have a few buildings and it isn't on the main road. As for why, it's because of the huge "Dead Walk" between the CT and the main road. People won't suddenly start RPing at the CT. This is in an aim to boosting activity. Aislin has a very developed thread on why this is a good idea to try. Please Lago. Antags battle for the cloud temple. PLEASE! nice big battle, like old times. Whether the mortal races win or not, the Monks can still move elsewhere. Who do I need to assault to get this happening? Link to post Share on other sites More sharing options...
shiftnative 3103 Share Posted December 2, 2013 Please Lago. Antags battle for the cloud temple. PLEASE! nice big battle, like old times. Whether the mortal races win or not, the Monks can still move elsewhere. Who do I need to assault to get this happening? The event will consist of a few Antags showing up to wreck havoc on the temple IC (I've discussed it with them so that there's an actual reason for them to do it), though OOCly they'll just be there for emoting. The brunt of the event will be PvE, with GMs spawning mobs (but not overdoing it!) for people to fight off, while simultaneously doing what everyone loves: blowing stuff up! Read the OP you crazy foo! Also I don't think anything other than the monk's chests of goods and whatnot will be copied over to the middle - definitely not the whole place or anything Link to post Share on other sites More sharing options...
Elindor 666 Share Posted December 2, 2013 Huh. The things you learn Link to post Share on other sites More sharing options...
youlovesocks 652 Share Posted December 2, 2013 This update would've been 100% better if I wasn't informed of the antag attacking.. Otherwise, cool. Link to post Share on other sites More sharing options...
Evilbanana5757 154 Share Posted December 2, 2013 No. You should overdo the PVE. Spawn mobs like crazy. Let the majority of players die horribly. That's what gets your adrenaline pumping. THIS! Link to post Share on other sites More sharing options...
Mingpow321 285 Share Posted December 2, 2013 I feel like this could cause problems with the Cloud Temple becoming a central hub of all the RP on the map again because of the nonsensical rule where everybody is completely safe from harm there. This was a huge issue in Asulon and it would be a shame to see it replicated in Anthos... Link to post Share on other sites More sharing options...
Draeris 3124 Share Posted December 2, 2013 Asulon: "Omg having the Temple in a central location is awful lets make it more secluded." Anthos: "Omg having the temple in a secluded location is awful lets make it more central." Link to post Share on other sites More sharing options...
Rhia 936 Share Posted December 2, 2013 I feel like this could cause problems with the Cloud Temple becoming a central hub of all the RP on the map again because of the nonsensical rule where everybody is completely safe from harm there. This was a huge issue in Asulon and it would be a shame to see it replicated in Anthos... I agree and if that becomes an issue we can always make changes, like have JUST the building that is "CT" be no pvp and everything else is fair game. Link to post Share on other sites More sharing options...
Cyndikate 2303 Share Posted December 3, 2013 My suggestion is not announce that the Antags are destroying the cloud temple. RP is RP Link to post Share on other sites More sharing options...
Elindor 666 Share Posted December 3, 2013 My suggestion is not announce that the Antags are destroying the cloud temple. RP is RP The outcome is not guaranteed. If the players can defend it then it will remain safe. But if the antags take it, who knows what horrifying purpose it will be put to. Link to post Share on other sites More sharing options...
Eleatic 1033 Share Posted December 3, 2013 I agree and if that becomes an issue we can always make changes, like have JUST the building that is "CT" be no pvp and everything else is fair game. Please god no. If any of you remember Asulon, a bunch of people decided to continuously PVP/Blow up parts of the temple 4 the lolz.. It didn't look good to new players. Link to post Share on other sites More sharing options...
TEEbrown 348 Share Posted December 3, 2013 Could be fun. I personally find surprise events more fun, though. Agreed. I already know what's gonna happen by reading the post... Link to post Share on other sites More sharing options...
Rhia 936 Share Posted December 3, 2013 Please god no. If any of you remember Asulon, a bunch of people decided to continuously PVP/Blow up parts of the temple 4 the lolz.. It didn't look good to new players. Im not saying we would allow something like that, no one would be allowed to blow up the spawn. And if a group of people is just PVPing anyone that leaves the temple... report it. Link to post Share on other sites More sharing options...
nppeck 601 Share Posted December 3, 2013 What if we made the temple in a way so that one can only exit it and not enter it? Maybe by using one way fast travel or something like that. Link to post Share on other sites More sharing options...
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