E__V__O 2000 Share Posted January 3, 2014 Just turn of pvp restriction for the hour or so. Enough GM's will be monitoring it so it should not really be much of a problem. OOC: That is not what it is meant for. The PvP barrier is to be a RP healing barrier, it will remove the plug-ins we have surrounding the temple that heals people. It could be a easy escape or leave, as with that having the VA rule of no convicted VA of murder or kidnapping, ect near 100 blocks of the first bridge, this leaves at the first bridge in all much sense. In turn breaking VA rules also as with what the monks have around the temple and the grounds for a little war, perhaps if you just move the battle elsewhere. As it could also prevent RP or someone new coming to the server than 'instantly' dying by this war-claim attack, that is something the server nor new players want to see. If in words move the location is my grand advice. Link to post Share on other sites More sharing options...
Space 2335 Share Posted January 3, 2014 OOC: That is not what it is meant for. The PvP barrier is to be a RP healing barrier, it will remove the plug-ins we have surrounding the temple that heals people. It could be a easy escape or leave, as with that having the VA rule of no convicted VA of murder or kidnapping, ect near 100 blocks of the first bridge, this leaves at the first bridge in all much sense. In turn breaking VA rules also as with what the monks have around the temple and the grounds for a little war, perhaps if you just move the battle elsewhere. As it could also prevent RP or someone new coming to the server than 'instantly' dying by this war-claim attack, that is something the server nor new players want to see. If in words move the location is my grand advice. There's nowhere else for the battle go. There's a huge wall blocking us from moving it to like storms crossing or something. It make sense for the battle to be there. Lets not mess everything up, and just allow RP to be RP. [] Link to post Share on other sites More sharing options...
Will (TauFirewarrior) 2466 Share Posted January 3, 2014 OOC: That is not what it is meant for. The PvP barrier is to be a RP healing barrier, it will remove the plug-ins we have surrounding the temple that heals people. It could be a easy escape or leave, as with that having the VA rule of no convicted VA of murder or kidnapping, ect near 100 blocks of the first bridge, this leaves at the first bridge in all much sense. In turn breaking VA rules also as with what the monks have around the temple and the grounds for a little war, perhaps if you just move the battle elsewhere. As it could also prevent RP or someone new coming to the server than 'instantly' dying by this war-claim attack, that is something the server nor new players want to see. If in words move the location is my grand advice. There's no where else to attack, that bridge is the one crossing between the North and the South, telling us to find another place is like telling us to call off the war. Link to post Share on other sites More sharing options...
Dreek 1633 Share Posted January 3, 2014 OOC: That is not what it is meant for. The PvP barrier is to be a RP healing barrier, it will remove the plug-ins we have surrounding the temple that heals people. It could be a easy escape or leave, as with that having the VA rule of no convicted VA of murder or kidnapping, ect near 100 blocks of the first bridge, this leaves at the first bridge in all much sense. In turn breaking VA rules also as with what the monks have around the temple and the grounds for a little war, perhaps if you just move the battle elsewhere. As it could also prevent RP or someone new coming to the server than 'instantly' dying by this war-claim attack, that is something the server nor new players want to see. If in words move the location is my grand advice. ((the bridge has been there longer than the new cloud temple)) Link to post Share on other sites More sharing options...
E__V__O 2000 Share Posted January 3, 2014 I am not trying to prevent RP, nor am I trying to stop anything. Simply placed if you could move it perhaps see it in other peoples perspective, new players being at that. When they log in see people dying, than they die~ what would they think? Or even if someone that has just respawned from another zone unable to move from anywhere preventing more RP? That being said it being close to the monk guard locks of no PvP and our healing barrier it is not simply that we can turn it off, as it is for a role played use, that also being said people that has fallen in the battle can just go right back up into the action from death, or even perhaps get interviend by the monks during the battle, are they supposed to sit down and watch as people die by their doorstep? Link to post Share on other sites More sharing options...
Sneaky 189 Share Posted January 3, 2014 ((Maybe we should of thought about moving cloud temple that close to a old battle ground. Literally almost half the skirmishes have happened at that bridge)) 2 Link to post Share on other sites More sharing options...
Fimlin 1997 Share Posted January 3, 2014 meanwhile back in The Grand Kingdom of Urguan http://www.youtube.com/watch?v=aoPCMZjMgm8&feature=youtu.be Link to post Share on other sites More sharing options...
E__V__O 2000 Share Posted January 4, 2014 OOC: As stated above, the monks didn't want to move, I am sure we liked it in the temple grounds but the player-base other than the monks wanted them to be able to have a role play experience with them, so the temple was moved since of what you wanted. Now when we are here and have all the protections up for the monks, you want us to remove them so you can have your skerimshes? What would of the point of moving the CT to the middle if you do not want to role play with them or do the role play that we have provided? I see how it could be troublesome for your 'raid', 'war', 'attack' that you are planning and proceeding with but the barrier for no PvP and the instant healing barrier will stay within the temple grounds and not removed. This can enforce people to come back into the aura and get healed, but enter a no PvP zone and come right back. When they fall they will come right back~ the monks will not interfere with your fight but the barriers we have will stand. In my eyes if you didn't want to role play with us, why did you want the monks to move? That is what I say~ if you could than at least move the boundaries of your war-fair apart from the cloud temple than it would stop most of the conflict and things that can happen. As the barrier can initially be abused on the one for no PvP and instant healing. 1 Link to post Share on other sites More sharing options...
Draeris 3124 Share Posted January 4, 2014 Would Oren be destroyed if they get that bridge? No. Would the Cloud Tempe and war be destroyed? Yes. Some things can't be done , and somethings are too complicated to be done. I'm sorry if your skirmish is not possible, but it complicates things far too much. Also, if you think your goal is special, or more special than others. "Everybody is Equal" Link to post Share on other sites More sharing options...
Galendar 631 Share Posted January 4, 2014 Hahahaha^ Link to post Share on other sites More sharing options...
Knox213 10 Author Share Posted January 4, 2014 Not our fault the cloud temple was moved to a location where important battles can be held. Link to post Share on other sites More sharing options...
E__V__O 2000 Share Posted January 4, 2014 I will simply state it is where the cloud temple is since the players wanted it here. The barriers will not be turned off and if you continue toe battle than people can abuse the barriers set up. It is your own choice to move the battle or not. It is just who sees it fair. Link to post Share on other sites More sharing options...
SirSnowMan 318 Share Posted January 4, 2014 You can't just move a battle when it's being faught for a specific part of the map... Unless the Dwarves just magically give us the land , the battle will continue. Link to post Share on other sites More sharing options...
Space 2335 Share Posted January 4, 2014 Just turn off the barrier, turn on crypt or something, and lets do it. It isn't complicated. 'The Monks do not want to get in the way between two nations fighting, so their area of healing is turned off for the time to not anger anyone.' DONE. Link to post Share on other sites More sharing options...
SirSnowMan 318 Share Posted January 4, 2014 Just turn off the barrier, turn on crypt or something, and lets do it. It isn't complicated. 'The Monks do not want to get in the way between two nations fighting, so their area of healing is turned off for the time to not anger anyone.' DONE. [Great Idea :)] Link to post Share on other sites More sharing options...
Recommended Posts