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4.0 Update #4

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Shiftnative, if everyone's getting their plot, what's being done to prevent RP from being spread thin? The last thing we need is a repeat of Asulon and Anthos where finding sources of roleplay is a pain in the ass because capitals are empty and everyone's off in a hidden cave 500 blocks from civilization.

What is being done to promote roleplay accessibility?

From my understanding, capitals and similar places of interest are clustered centrally in the World Painted area. It is presumed by the dev team that the many activity centers will detract from wilderness roleplay, as it so often does, leading players to concentrate themselves towards the middle of the map around the capitals and central settlements. The extensive wilderness area should then function to allow a bleed-off from the World Painted regions when the central area gets overcrowded, and it would also serve to allow for a certain degree of freedom of settlement for groups unaffiliated with an existing nation or central-land-holding groups.

 

That said, centralized RP will then becomes the responsibility of national administrations to maintain quality of RP in their capitals etc., to discourage a mass-exodus into the wild.

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Oh god Dalek I hurt on the insides from ten minutes of laughter.

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Hi! Can't wait for the map, and as usal all the rp that comes with it, but I have one question, will land only be claimable by the kingdoms? Or rather by the first people who get to it, and size by how many people want to live on it, like in most of the minor maps?obviously, this going to be a large, and hopefully long lasting major map, so, I'm just wanting to know...

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Will there be advanced protection against griefing and malicious acts? Just curious.

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So, Question! Is this new map bigger or smaller than Anthos? This has been bothering me since I heard of the new map.

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Hi! Can't wait for the map, and as usal all the rp that comes with it, but I have one question, will land only be claimable by the kingdoms? Or rather by the first people who get to it, and size by how many people want to live on it, like in most of the minor maps?obviously, this going to be a large, and hopefully long lasting major map, so, I'm just wanting to know...

 

There will be several 'main' regions which will be claimed by the nations as a whole which require around thirty or forty members. There's also another 'non-nation' regioned area which will probably be claimed by Alras which needs fifty players to band together to claim it. Additionally, smaller plots will dot the map which require only one or two players so people can live out by themselves if that's their wish. 

 

Will there be advanced protection against griefing and malicious acts? Just curious.

A lot of the new map will be regioned with varying sized plots, meaning that if you claim and build within them blocks can't be broken inside them. If you build in a non-regioned area you can, unfortunately, still be griefed, but this is still against the rules and a simple /modreq can get whoever destroys your home in a lot of trouble. I'm not quite sure about the Minecraft-Generated portion of the map, however, though I think griefing there is 'allowed'.

 

 

So, Question! Is this new map bigger or smaller than Anthos? This has been bothering me since I heard of the new map.

 

The world painted part of the map is much smaller than Anthos. It's well confined and set out, and from the Orcish Savannahs you can even see the Dwarven tents up on their mountains. It's bigger with the minecraft generated area, though most roleplay will be done inside the Build areas of the map. I've heard that it only takes three minutes walking (not running) to reach the closest city from spawn, then another three from that, and so on. 

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[̿'̿'\̵͇̿̿\з=( ͠° ͟ʖ ͡°)=ε/̵͇̿̿/'̿̿ ̿ ̿ 4.0 OR RIOT ̿'̿'\̵͇̿̿\з=( ͠° ͟ʖ ͡°)=ε/̵͇̿̿/'̿̿ ̿ ̿]       RELEASE DATE NOW  [̿'̿'\̵͇̿̿\з=( ͠° ͟ʖ ͡°)=ε/̵͇̿̿/'̿̿ ̿ ̿ 4.0 OR RIOT ̿'̿'\̵͇̿̿\з=( ͠° ͟ʖ ͡°)=ε/̵͇̿̿/'̿̿ ̿ ̿] 

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