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Clerical Clarification

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So this isn't to change anything. Just to ask for the Loremasters to come up with a clear and singular clarification on the powers of clerical magic and it's effects on other beings.

 

What happens when a cleric uses their healing magic on:

 

-Undead (Iblees and stuff)

-Necromancers

-Liches

-Ghouls

-Wraiths

-Actualy undead, zombies, skeletons.

-Spectral/Spirits

-Dread knights.

-Wights

-Etc tell me to add them to the list.

 

 

Do clerics have any other magic that affects these beings?

 

 

I know I asked this to both the LMs and some current clerics in some skype chats but what I was told was not uniform between the two groups so I am asking that an answer simply be stated so the whole server can refer to it.

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And Wights!

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scourge borns or tainted borns are burned when healed

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Anything Holy-esque should be able to harm and undead creature.

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I'd ask the real question here, does clerical magic work against things that are not any of those you have stated? The ascended magic for example doesn't work against the innocent but does work against the tainted. I ask this because a lot of clerics I've seen in the past have harmed or attempted to harm people like that.

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According to the Wiki page, it says that Clerics are only able to Daze, and dosen't have any major Harm against others.

 

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So would Cleric magic actually do anything against all of these listed creatures, or would it, as Blundermore said, not have any impact/effect on a certain group of beings?

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      I will be making a large post here later to clarify how the magic effects certain groups but I must go to work soon, As for the Clerical magic being able to harm beings not listed it has been talked about for a little while but decided that they are unable to. A Cleric is however able to restrict or blind/daze a mortal if the need arises. While Clerics are not bound to stop or interact with mortal crimes, banditry, ect. When see it would be illogical if Tahariae left them defenseless against such attacks on themselves. 

 

So the blanket answer for that part of the inquiry is that Clerics can cause no permanent damage to a mortal not listed using their magic. 

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In the past, creatures that were themselves tainted would be harmed by any form of holy magic, so while necromancers would not be harmed, the creatures they bring back to life, shades and some other creatures would be harmed. However, I believe this may have been changed somewhere along the line, as I remember reading such.

 

My guess is Hosper would be the go-to guy at this point.

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-Undead (Iblees and stuff) - Tainted with Dark Magic, Holy magic damages them

-Necromancers - Not tainted, their creations are Dark magic, but they themselves aren't.

-Liches - Creature created from Dark Magic, Holy magic Damages them

-Ghouls - Creature created from Dark Magic, Holy magic Damages them

-Wraiths - Creature created from Dark Magic, Holy magic Damages them

-Actualy undead, zombies, skeletons. - Creature created from Dark Magic, Holy magic Damages them

-Spirits - Unnatural spirit of a dead person, Cleric magic can damage them.

-Dread knights. - Creature created from Dark Magic, Holy magic Damages them

-Wights - Creature created from Dark Magic, Holy magic Damages them

-Etc tell me to add them to the list.

 

Scourge born - Tainted person with dark magic, holy magic harms them, but they can be healed. It just causes them pain.

Shade - Not really sure on Shade, but probably it would be somewhat like Scourge born. They have an unnatural taint in them, but they are still mortal. Healing magic would harm them, but the healing effect would happen as well.

Soulbound Golems - Soul stuck to a Core, Holy magic would have powers against it.

Chimeras and Homunculu - Unnatural creations through alchemy, Holy magic damages them.

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Scourge born - Tainted person with dark magic, holy magic harms them, but they can be healed. It just causes them pain.

Shade - Not really sure on Shade, but probably it would be somewhat like Scourge born. They have an unnatural taint in them, but they are still mortal. Healing magic would harm them, but the healing effect would happen as well.

Soulbound Golems - Soul stuck to a Core, Holy magic would have powers against it.

Chimeras and Homunculu - Unnatural creations through alchemy, Holy magic damages them.

 

Thanks. When you say holy magic does that include healing?

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Thanks. When you say holy magic does that include healing?

 

Healing is a holy magic yes. As I said, in some cases the healing still works, but it also hurts the ones being healed as well.

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What about frost witches?

 

Precedent would suggest frost witches can be healed by holy magic, so I don't think they would be negatively effected.

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  • You cannot use clerical healing magic for anything BUT healing. Using the light to kill undead creatures or anything else, such as making holy water, is not allowed. Such acts are either reserved for war clerics, or are simply impossible.

 

This has officially - as in publicly stated and recorded within the forum - been in effect for three months and unofficially for far longer.

 

Healing is healing, it is not battle-oriented magic.

 

A cleric is required to be relatively skilled in order to remove even moderate deposits of taint within a neutral being. Using it to harm a dark entity is effectively trying to heal all of that taint within the being. It would consequently kill anyone who did such a thing if they were even able to 'heal' a dark entity for that long.

 

Healing taint and destroying it is different from just straight up blasting it away. You need to safely remove it from the individual. War cleric magic involves just utter destruction, thus a far safer manner to dispose of dark entities.

 

Healers cannot kill with healing, period, it doesn't matter what form the threat appears in.

 

That is all.

 

https://www.lordofthecraft.net/topic/110635-priest-healing-guide-update/

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