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[Lore/magic Idea] Soul Puppetry Expansion(?) : Healing

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Demotheus

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I have to agree with the others on this one.

Dark magic isn't really meant for healing- It's like using a flamethrower to repair a damaged house, or like knitting with a battleaxe.

You have to use it cleverly. Like burning down your home with a flamethrower and using the insurance to get a new house, or threatening an old lady with a battleaxe so she knits faster. Making the magic directly heal is just... too easy.

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On My phone. You can use offensively means to heal anyway, such as fire. Burn a wound shut. It has drawbacks, it's notsupposed to be a healing force, but can be. Using this logic and new info, that still leaves many functions out of this magic that I've listed. Restraining it to surface healing.

I don't need this thread to be approved to do basic first aid via magical puppet, in that case. Points noted, thank you all for the feedback!

 

 

Please don't heal someone by burning their wounds shut.

 

With that, I'm not too keen on this lore, I don't exactly see the logic behind it.

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As people have stated above, this is just dark arts and most dark arts do not have healing. Soul puppetry is based on curses not healing anyone. Though you could do a curse that can be represented as healing in a sense, Though that is creativity in eyes of people.

 

That being said you acquired to make this addition for the reason of your character doing such? Since no current Soul Puppeteers are /healing/ in a sense and as someone stated above. Working with souls corrupts your own unless you are a monk.

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As people have stated above, this is just dark arts and most dark arts do not have healing. Soul puppetry is based on curses not healing anyone. Though you could do a curse that can be represented as healing in a sense, Though that is creativity in eyes of people.

 

That being said you acquired to make this addition for the reason of your character doing such? Since no current Soul Puppeteers are /healing/ in a sense and as someone stated above. Working with souls corrupts your own unless you are a monk.

 

My character that "discovered" this isn't using this for the benefit of others. I only did it once, because I figured it could be done.

 

She helped someone get off the street after being attacked by bandits. The girl had a fairly deep axe wound in her shoulder. She linked her soul to the puppet after convincing her to have a "Sleeping spell" put on her (via illusion and talking her into accepting slumber.)  She was initially going to just put her to sleep and kill her due to certain necessities, but she decided against it and instead took her soul and teased her when she woke up after using the puppet to heal her laceration, which had she been awake would have been horridly painful since it would have knitted itself together which in no way could that be pleasant, or if she had decided, burned it shut. At that point she decided to lay a curse on her, since she had initially tried to get the girl to buy her soul back (only my character knew she could only keep the soul in the puppet/linked to the puppet for about three hours or so, but like she'd tell her that.). The girl was poor, so, that option wasn't available so she cursed her with the following affliction...

 

Everytime you try to speak, you'll be cut short and crippled by laughter as you will be tickled on every part of your being.

 

Evil, amirite?

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Soul Puppetry is meant to be voodoo curses. Healing is certainly not along those lines. I'm pretty sure Monkey would be opposed to this lore addition.

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So I have a couple questions and requests due to my interest in this lore.

First of all, I would love to see a example of a roleplay situation and the appropriate emotes for say... a person being cured of a disease, because while you can say it can be roleplayed and done.. its unclear on how that would be emoted.

Secondly, you say pain is a de-buff to this form of healing however I see your character is just using a form of healing to torture people which seems contradictory to its purpose. And currently your character emotes feeling "No pain".

I digress..

I feel the original sense of soul puppetries "If you commit to hurting someone with a curse you are hurt too." Is lost here. I can see this magic being used by say members of a order trying to regenerate their master or something. Currently your character is doing these curses but from what I can see it is not affecting them that much (( to the point they can cast illusions...? )). Maybe this comes from the fact your character somehow "Does not feel pain." I am getting off topic again.

This type of magic requires a certain degree of self sacrifice to heal someone by bearing their pain when you heal them. While I can see this coming to bring about some great ritualistic RP I think it dosn't fit with the whole spiteful side of soul-pupptry is presents of "I don't care if I feel terrible, I hate you more." It almost makes the act of actively soul puppetering noble and well, I feel that may be bad for the convergence of good and evil into grey areas on the art.

The magic was already unlocked, if everyone feels its some noble sacrifice to heal your friend everyones just going to pop up having it. A population of people already have "Popped up" having it. 

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The magic was already unlocked, if everyone feels its some noble sacrifice to heal your friend everyones just going to pop up having it. A population of people already have "Popped up" having it. 

 

The magic is locked. It's been locked for a while now.

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With Tsu, I think a post needs to be made stating it is locked. No one can seem to find it.

-

Also with you Demo, the curse only lasts for how long you have the connection for. Not forever. Remember that.

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On the topic of "What if unholy or people need instant healing", well my friend I have the thing for you!

 

You know that temple you walk out of when you die? Did you know that you can return to the temple for a multitude of things? 

 

Healing is just one of the many things your local monk can do for you, and best of all, it doesn't harm the unholy/tainted! Everyone loves neutral magic! 

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Mayne I missed something in the lore, but I didn't see anything about the puppetry feeling pain, onlybthe victim. There's alwaysvthe possibility it could backfire, true. However, this magic isn't just for torture. It's for torture, as I only said that's one use.

As for your thing about her illusion curse, that's not am illusion curse orbwhatever. It's a curse curse. Idk where you got illusion from that. And my character doesn't feel pain, true again. Her nervous system is a wreck. However, I always consider supernatural sources to be the eclxception to that. If she curses herself she will know pain again, don't worry about that. Also, the draining from a necromancer will cause her pain, as another example. Don't mistake no pain as a good thing, since she could lose an a and not quite realize that's whatchappened unless she checked. Or her tongue....

She avoids tongue twister...

And to those saying soul puppetry is locked, it's not locked. Check yourself. It has been declared as an unlock subtype for quite some time. Ivthink vpidvsoldier tried to implement an extension involving soul shards or sometjimg.that idea was shot down, though if it weren't the magic would have been locked forlorn reasons. Unless that's changed in the last few months orvsometh, it's still not restricted.

I'd give an example of rp but at the moment I'm on my phone. This was a pain in the ass as it is, lol. Later on today at schools computer I'll seebwuat I can do.

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Also, I know the lore pretty well, every. That's not quite true. Tier four can keep souls for about a week but can lay curses that last year's, if I remover correctly. I'm only t2 though. That doesn't apply to Mr.

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I'll post my thoughts here, but first.

 

https://www.lordofthecraft.net/topic/93739-lore-magic-complete-repost-soul-puppetry/

 

^ That is the current lore ^

 

 

Your curses could last years now, long enough that the victim would want to seek out a cleric, had you not killed them first. 

 

With this quote yes. IC years. A T4, this can hold a connection for five days.  Close to what a 'year' was in that lore. As a human year was a week back when this lore is posted and accepted. That being said the 'curses' lasting years would have to be cut down. Though again once the connection breaks so does the curse that you've inflicted. TheFactCore can come and comment on this if he wishes. (As he is one of the most knowledgeable on the lore)

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- Curses backfire.

 
[This means that the victim will have 100% of the damage, but you will only have a certain percentage of the damage]
 
Tier 1: 50% 
 
Tier 2: 40%.
 
Tier 3: 30%.
 
Tier 4: 20%.
 
Tier 5: 10%.

 

You will get afflicted with the curses you do. So as you are T2, and you do the tongue twister or the laughter when the person talks. You would get 40% of that curse on you is well. Do remember.

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I'm right that the lore is unlocked, though, yeah? Did something change?

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I seeeeee I don't know how's missed that bit at the end. I'm definitely keeping that in mind from now on.

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I'm right that the lore is unlocked, though, yeah? Did something change?

 

A good question comes from if it is locked... a better question comes from if you didn't know that, who taught your character electrical evocation, enchanting and soul puppetry in the short timeframe that character has existed?

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