Daisy 9739 Share Posted March 27, 2015 Note: There a few things broken listed at the bottom of the changelog. Also, new mineworld will be generated tomorrow. Greetings Denizens of Athera! So we're officially on 1.8.1 now. Find the changelog below.(Note: I may add some things to the changelog which I forgot later) Please submit any bugs in the bugs and support forum. Make sure you have the correct client version before submitting bugs. Have fun! Server is open to join. <3 Kowa Updated to Minecraft Version 1.8.1 Added several new playable races;Moderator Approval Required (To be released next week): Construct [Golem/Ent/Dread Knight/Etc.] +50% Health -40% Speed 50% Knockback resistance No hunger Poison Immunity 60% Damage resistance Can't sprint Can't wear armor Necrolyte [Graven/Zombie/Etc.] +20% Health +10% Speed No hunger Vulnerable to Gold and Light Magic Spectre [Wraith] No hunger Poison Immunity 50% Damage resistance Attacks do Magic Damage Vulnerable to Gold and Light Magic Can't wear armor Playable Races: Hearthlander +20% Lumberjacking -20% Enchanting Standard human buffs Dark Dwarf [Doomforged] Racial Profession: Blacksmithing(+30%) +30% Mining +20% Enchanting -20% Lumberjack -20% Fisherman -30% Woodworking Standard dwarf buffs and debuffs Due to a change in how minecraft handles Block ID’s several changes have occurred: the Portal block is no longer able to be given out. Nether Stars have replaced Portal Block for Soul Stones Double slabs from Masonry are removed as recipes and also have been removed from being obtainable in game (Fret not builders, it can still be worldedited in) Added new 1.8 Tinker Station recipes Slime Block Prismarine Crystal Sea Lantern Sponge Added new 1.8 Leatherworking Station recipes Banner Added new 1.8 Cooking Pot recipes Added new 1.8 Crafting Table recipes Doors, Fences, Fencegates Armor Stands Added new 1.8 Masonry Table recipes Red Sandstone (Red sand can be made in the 2x2 grid with red dye) Normal Sandstone blocks Prismarine Blocks Prismarine Shard New Stones Added new 1.8 Anvil recipes Iron Trapdoor Added an override mechanic for Banners; Rightclick on a crafting station with a banner in your hand to get a Vanilla Grid for dying your banner. Shift+Rightclick with a banner in your hand to equip it to your hat slot Rebalanced mining drops Fishing drops have been fully redone, biome based! Added layers of new stone to the mining world Integrated 1.8.1 mobs into Breeding Fix has been added to Lumberjacking in preparation for staff droping NPC skins, Tablist, and our RP/Donor Nameplate and showhealth/status plugin have been broken and will be fixed over the weekend Wandering souls have been fixed. Most written books will have missing textures for now. I will add a command to fix this tomorrow. 9 Link to post Share on other sites More sharing options...
bungo 3965 Share Posted March 27, 2015 Heartlander* Zombie buff looks really op idk how I feel about this. 1 Link to post Share on other sites More sharing options...
~ Fiend ~ 611 Share Posted March 27, 2015 And they all said it was coming out with half life 3. ;) Link to post Share on other sites More sharing options...
Gone 869 Share Posted March 27, 2015 Third? Nope, sixth lol But yay update! Can't wait to find some bunnies. Link to post Share on other sites More sharing options...
DrakeHaze. 2524 Share Posted March 27, 2015 What about the fishing update? Link to post Share on other sites More sharing options...
ItsMyWorld66 169 Share Posted March 27, 2015 What about fishing? "A changelog will be available in /patchnotes when we update, and a more detailed one will be posted after finalization later this week. Nothing abruptly noticeable will be changed, but there are lots of small things here and there, like /persona time, the mining rebalence, a new mineworld, a full fishing update, many new recipes and more!" Is it implemented now and just no post on it, or are we going to see it at the Finalization? 1 Link to post Share on other sites More sharing options...
L0rdLawyer 2272 Share Posted March 27, 2015 Now time for all the pvp hungry m8yz to set their race to these new races to get pvp buffs. Great! :D Link to post Share on other sites More sharing options...
Stag 3234 Share Posted March 27, 2015 I am excited to see how the new playable races will fit into the server! Very neat! Now time for all the pvp hungry m8yz to set their race to these new races to get pvp buffs. Great! :D They have to be moderator approved. If we see people abusing it they will be banned. ^_^ Link to post Share on other sites More sharing options...
L0rdLawyer 2272 Share Posted March 27, 2015 Question. Will armour be safe on armour stands? E.g: Can they be locked? Just my general observation from testing 1.8 on different servers, I dont think they can. D: Link to post Share on other sites More sharing options...
Arkelos 1027 Share Posted March 27, 2015 Now time for all the pvp hungry m8yz to set their race to these new races to get pvp buffs. Great! :D Keep in mind it says "Needs Staff Approval" Link to post Share on other sites More sharing options...
The Great Mongol Khan 1110 Share Posted March 27, 2015 The servers a bit laggy @Kow Link to post Share on other sites More sharing options...
TavernLich 324 Share Posted March 27, 2015 Wraiths get way more buffs than Liches (Necrolytes) what am I? A second-class citizen... -rants about how bad wraiths are, grr, wraiths, grr- But seriously, great job! Woot! EDIT: What do you mean released next week for the Cobstruct Races? Is that quote slightly outdated or is it actually going to be released next week? Link to post Share on other sites More sharing options...
Ricky 321 Share Posted March 27, 2015 Spawned in, got attacked by tons of witches, creepers and zombies... 1 Link to post Share on other sites More sharing options...
Heero 4092 Share Posted March 27, 2015 And they all said it was coming out with half life 3. ;) I didn't see the magic plugin in this patch. 1 Link to post Share on other sites More sharing options...
Feykronos 4 Share Posted March 27, 2015 Awesome! All of the updates seem complicated, so great job! Honestly I'm surprised there weren't more bugs than there are with all that coding mumbojumbo.Plus the new playable races seem really neat lore wise, I'll have to look out for them~! Link to post Share on other sites More sharing options...
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