mmat 7460 Share Posted May 11, 2015 What your saying is Imatty, that you have to be literally slaves to oren and do what they say when they say just so you do not have your rp destroyed. With all due respect, I am sensing a teeny tiny bit of salt from you here mate. Please don't derail healthy discussion that this thread promotes by throwing around the old, overused and disproven 'Big bad Oren' cliche, just because you personally don't like them. 1 Link to post Share on other sites More sharing options...
Delmodan 855 Share Posted May 11, 2015 There isn't hate upon Oren or bad intent. The concern presented here is the fact that a nation can pretty much lay claim to the world if this is allowed. Oren being the largest currently and there is worry upon that given Oren's views. They worship the creator and to a lot of Oreners, they see others who have a different fate as heretics and some groups hunt people down of different faith daily. Groups are being targeted and are being told to change to their view to that of the creator and denounce their own religion or path. If they change it, yes they are left alone. If they do not change, they are attacked. It isn't truly so much as people hating a nation. It isn't about people hating upon Oren. It is about opening the doors for others to be able to take full control and place their own nations views and beliefs upon the others with hardly a chance for the others to fight back. That is what the concern is. This could also be abused as well concerning plots. One group can force conquest plots and then just let them sit and not be used while others have to find new areas to RP. I am not saying that having wars and fights is a bad thing, but people do not like to be hunted down constantly just because of how they wish to play their character. And they certainly do not wish to run be out of their only area where it is actually deem safe for them to RP without a risk of attack. 5 Link to post Share on other sites More sharing options...
Salvo 1852 Share Posted May 11, 2015 If they do not change, they are attacked. And? It's all RP. Deal with it in RP. Elves of all kinds have been under Oren for a while now, they seem to be doing pretty fine. Link to post Share on other sites More sharing options...
zaezae 1098 Share Posted May 11, 2015 To be perfectly honest, this wouldn't be a concern if people were willing to RP their current situation. Your RP cannot be destroyed if you continue to RP. Your Rp doesn't require an accepting atmosphere for it to exist. I played an oppressed character, and you know what? It was fun. I wasn't concerned with playing my RP exactly like how I wanted to play it, I played my character according to the situations, actions, and environment that surrounds my character. Also, the elves are 'owned' by the humans, but in all honesty, it feels like "Vassal of Oren in name only." Our rp isn't be dominated or directed. Other than keeping a few /secrets/ we're fine. Ker'nor is one of the most active regions after all, more than Petrus. 1 Link to post Share on other sites More sharing options...
GodEmperorFlam 3447 Share Posted May 11, 2015 Ker'nor is one of the most active regions after all, more than Petrus. Ker'nor wasn't forcibly conquested though, simply vassalized. As in, you didn't have to face losing all your stuff, you aren't being occupied by enemy soldiers and whatnot, all the "good" stuff that comes from that. I'll point to Kaphro in the Fringe. It was occupied and whatnot, basically conquested. It fell apart, the RP hub died and all the players scattered because they didn't want to deal with what was going on. Which is fine, because they had places to go to (Such as Vekaro) but on Athera, it's about plots. Nexus plots. Try finding a new place to relocate to, if you can. Only other place is the wilds, so it's rather hard to forcibly locate if there is no place to locate to. grr fix nexus plot implementation grr 1 Link to post Share on other sites More sharing options...
zaezae 1098 Share Posted May 11, 2015 Ker'nor wasn't forcibly conquested though, simply vassalized. RP can prevent war. Besides, I doubt it would change anything if it were. I mean, if I were leader of a plot, I'd just ask that the physical plot significantly damaged. Link to post Share on other sites More sharing options...
Pureimp10 5691 Share Posted May 11, 2015 There isn't hate upon Oren or bad intent. The concern presented here is the fact that a nation can pretty much lay claim to the world if this is allowed. Oren being the largest currently and there is worry upon that given Oren's views. They worship the creator and to a lot of Oreners, they see others who have a different fate as heretics and some groups hunt people down of different faith daily. Groups are being targeted and are being told to change to their view to that of the creator and denounce their own religion or path. If they change it, yes they are left alone. If they do not change, they are attacked. It isn't truly so much as people hating a nation. It isn't about people hating upon Oren. It is about opening the doors for others to be able to take full control and place their own nations views and beliefs upon the others with hardly a chance for the others to fight back. That is what the concern is. This could also be abused as well concerning plots. One group can force conquest plots and then just let them sit and not be used while others have to find new areas to RP. I am not saying that having wars and fights is a bad thing, but people do not like to be hunted down constantly just because of how they wish to play their character. And they certainly do not wish to run be out of their only area where it is actually deem safe for them to RP without a risk of attack. If the world is conquered by Oren, look at all the stuff that could happen! We might even let you win a battle or two just to progress the RP. Honestly, we aren't out to get you, lmao. Link to post Share on other sites More sharing options...
mmat 7460 Share Posted May 11, 2015 'RP can prevent war' - Zaezae Beautiful and simple. Some nice logic that states people don't have to moan oocly when they provoke the big baddies. Link to post Share on other sites More sharing options...
Jistuma 1996 Share Posted May 11, 2015 'RP can prevent war' - Zaezae Beautiful and simple. Some nice logic that states people don't have to moan oocly when they provoke the big baddies. I have never seen a deal that is not worse than losing the battle. Diplomacy in LOTC is pretty bad, simply because most times we already know who is going to win, so that winning side can just do whatever he wants. 75k minas to end a war... They could have lost the capital and bought two other cities with that amount of minas. 1 Link to post Share on other sites More sharing options...
zaezae 1098 Share Posted May 11, 2015 I have never seen a deal that is not worse than losing the battle. Diplomacy in LOTC is pretty bad, simply because most times we already know who is going to win, so that winning side can just do whatever he wants. 75k minas to end a war... They could have lost the capital and bought two other cities with that amount of minas. I'd like to introduce you to the elves. We got not-warclaimed for basically free. Besides, if it is unfair IRP, that is called RP. Dynamics cannot exist without disparities. 1 Link to post Share on other sites More sharing options...
Jistuma 1996 Share Posted May 11, 2015 I'd like to introduce you to the elves. We got not-warclaimed for basically free. Besides, if it is unfair IRP, that is called RP. Dynamics cannot exist without disparities. I'm not talking about being unfair. I'm talking about the terms being better if they lose a battle. You can't have players saying "Roleplay to evade war" when the terms given to the defending side for no war are worse than war. [Edit] IRL there is something called dying. In LOTC, death has no meaning. That means that the terms for no war need to be a lot better than with war. IRL with war means losing a lot of lives, so "Become our vassal and pay us a lot of money" is better than "We're destroying you, killing a lot of you and then you'll be our vassal". In LOTC, that condition would be "Become our vassal and pay us a lot of money" and "We'll fight you then you become our vassal without having to pay us anything." [Edit2] Wood Elves did get warclaimed by the high elves, and Wood elves were only 'saved' by Oren because Oren decided that the war between the elves was stupid, so got in between and High Elves killed Oren's king. Wood elves, and Dark elves were not in that much fear of a warclaim when they got annexed by Oren. High Elves payed with the loss of Kalenz and some other stuff, don't really know what else the High Elves had to do. Link to post Share on other sites More sharing options...
nordicg_d 1847 Share Posted May 11, 2015 oh **** m8s! menarra has voted "disagree" consider this denied. 4 Link to post Share on other sites More sharing options...
Helvetius 314 Share Posted May 11, 2015 I 100% want forced warclaims back! However 1 thing should be included: Rebelliooonsss. Aka revolts/rebellions inside the city can't be stopped by ooc means if the area is conquested (I don't know if that occurs already). Link to post Share on other sites More sharing options...
Pureimp10 5691 Share Posted May 11, 2015 I 100% want forced warclaims back! However 1 thing should be included: Rebelliooonsss. Aka revolts/rebellions inside the city can't be stopped by ooc means if the area is conquested (I don't know if that occurs already). If a rebellion is strong enough to actually face the "tyrants" then yeah, I'd assume people would be good sports. I know that Oren would accept a warclaim from the de Bolbecs, even if they did have superior numbers + OP gear, simply because we want to have a good fight and progress the story. Link to post Share on other sites More sharing options...
zaezae 1098 Share Posted May 12, 2015 rp doesnt always mean pay money. It could mean appeasement, changing offensive behavior. Anything really. If fighting is better than by all means, but if you are making a decision to fight an impossible war because death is a revolving door, than you are metagaming, and that is not good roleplaying. Your character should fear and prevent death, even if youd rather not OOC. I know people dont rp fear, but they should. Also victims rarely play in good faith, but it is somehow everyones job to make them feel good. Link to post Share on other sites More sharing options...
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