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A New Map?  

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  1. 1. Would you be interested in a new map, to fix our current larger issues?



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There's no way a new map will be anywhere near as intricate and attractive as Athera. That thing took over a year to build and had SO much going on for anyone who ventured off the beaten path. The only issues with the map are based on nations. How they are set up, where they are placed and how many ass-tonnes of stone blocks are poured on top. These issues will never go away regardless of map change. The map itself is great. Its all the **** in the map that came after moving in that people don't like.

 

Based on community wants (of the vocal at least) the desired map is basically a factions map. So goodbye whimsy and wonder. LotC has no room for you anymore. Its all about nation wars.

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There's no way a new map will be anywhere near as intricate and attractive as Athera. That thing took over a year to build and had SO much going on for anyone who ventured off the beaten path. The only issues with the map are based on nations. How they are set up, where they are placed and how many ass-tonnes of stone blocks are poured on top. These issues will never go away regardless of map change. The map itself is great. Its all the **** in the map that came after moving in that people don't like.

 

Based on community wants (of the vocal at least) the desired map is basically a factions map. So goodbye whimsy and wonder. LotC has no room for you anymore. Its all about nation wars.

 

I disagree with almost everything about this statement tbh, it's just wrong. Athera looks horrible for the most part in whole, deserts and jungles lie immediately adjacent to freezing wastelands and mountainsides. Individual bits are of course good. The cramped nature of the map means that evil lairs of death and destruction are literally 50 blocks from a nation capital. Because of this lack of space there is no awe being inspired at all. In 2 minutes people can explore the effective map, with the rest being literally nothing of value.

 

The map is not great, it was flawed from the start and decisions since admittedly have not helped. The issue is irreversible without switching maps at this point, and we think we can improve drastically on what led us to this. The last sentence is simply a hyperbole and will never happen, you can be assured of that.

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The cramped nature of the map means that evil lairs of death and destruction are literally 50 blocks from a nation capital. 

 

Lets not forget that the dwarven mountains have over 15 event areas because its the only mountain.

 

There's no way a new map will be anywhere near as intricate and attractive as Athera. That thing took over a year to build and had SO much going on for anyone who ventured off the beaten path. The only issues with the map are based on nations. 

 

And all the lore for this was lost. Every piece of this map and every walk off the beaten path finds you in a event line cut short due to the massive staff issues we had at the start of the map. All the maps lore is screwed, those 13 doom doors were actually dwarven doors for dwarven lore. Our lore just got destroyed, forgot and cast aside. All the projects were done or ditched in 3 months.

 

We need a new one with better borders. 

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There's no way a new map will be anywhere near as intricate and attractive as Athera. That thing took over a year to build and had SO much going on for anyone who ventured off the beaten path. The only issues with the map are based on nations. How they are set up, where they are placed and how many ass-tonnes of stone blocks are poured on top. These issues will never go away regardless of map change. The map itself is great. Its all the **** in the map that came after moving in that people don't like.

Based on community wants (of the vocal at least) the desired map is basically a factions map. So goodbye whimsy and wonder. LotC has no room for you anymore. Its all about nation wars.

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I do not understand what the problem is with nation wars?  This is not a binary choice between nation wars and peaceful roleplay?  You can have nation wars and peaceful roleplay, and I can see them both working well if a large map is implemented correctly.  Athera is not a roleplay friendly map.  It is not conducive for healthy nation war roleplay, giving the awfully spaced nations and the cramped nature of the map.  This causes the wars to intrude upon peaceful roleplay, damaging those who want to avoid war.

 

The fact is a large portion of the server likes war and combat roleplay, and a large portion of the server likes peaceful roleplay and avoiding war.  Having a large map that is implemented correctly can appease both of these server groups.  Having a large map leaves room for actual exploration to occur, and allows for more content to be packed into the server through ruins/dungeons/caves/beautiful landscapes.  The only arguments that you have made so far are "Oh it hasn't worked in the past" and "People always switch their minds, this is no different."  How about instead of incessantly shitting on opinions you do not agree with, you propose some ideas that you believe will improve this server?  Problems aren't solved by whining, they are solved by cooperation.  This is a process that is going on, and the community is taking part in it, and there is no reason you shouldn't either.  I am sure you have plenty of ideas on bettering this server, so share them.  If you won't, please leave, because your presence here is just hindering our efforts to think our way through this so mistakes, like those that occurred this map, will not happen again.

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The problem with nation wars? That's all that ever happens. It's constant and it gets old. It doesn't help if thats all people ever care about.

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The problem with nation wars? That's all that ever happens. It's constant and it gets old. It doesn't help if thats all people ever care about.

Sounds likes how Fringe was at the end. 

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The problem with nation wars? That's all that ever happens. It's constant and it gets old. It doesn't help if thats all people ever care about.

 

 

Should make a rule stating that all nation politics that end in shouting at each other, be solved by a game of rock-paper-scissors.

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The problem with nation wars? That's all that ever happens. It's constant and it gets old. It doesn't help if thats all people ever care about.

So you do not like nation wars.  That is perfectly okay, you have a right not to like them.  However, a large part of the server's population does like nation wars, and they are not going to be going away.  By having a larger map, I believe nation wars can be distanced from the people who do not wish to take part in them. 

 

If your concern lies in nation wars leaching roleplay from other areas of the server, it would do good to remember that warclaims themselves are not constant, and that these people roleplaying in nation wars also often take part in other forms of roleplay too.  Sure, there are problems with raiding and the likes, but that is a result of shoddy raid/war rules and a result of a small map that does not allow many other forms of combat.  There are also the people who get on just for warclaims and wars and combat, but they are not being leached from other roleplay: they were probably not a part of the other forms of roleplay in the first place (which is another issue in and of itself, not necessarily caused by nation wars).

 

You have your preferred forms of roleplay and we have ours.  Sometimes they clash, but we can work on making them coincide.

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The problem with nation wars? That's all that ever happens. It's constant and it gets old. It doesn't help if thats all people ever care about.

 

Nations War. **** happens. Though the mistake is have the misconception that wars will never and should never affect anyone else. Wars are terrible and affect entire areas. It is not realistic to have an inn and tavern on every corner and have them entirely unaffected due to OOC barriers a war that rages on their doorstep. The world has always been run by nations. Nations with the biggest guns and to be entirely honest, the most realistic way to look at a dynamic and ever evolving server is to have the true effects of huge events such as war able to see their full extent. 

 

Maybe then, if the true effects could be seen we could see more restraint when it comes to war. At the same time though, It is ridiculous that someone can stand in the middle of a war zone and cry BR when they were shot by an arrow. Saying they were only trying to watch.

 

Let war be war and nations be nations. Have this world actually interact with all the elements within and then maybe we will see a full server.

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Nations War. **** happens. Though the mistake is have the misconception that wars will never and should never affect anyone else. Wars are terrible and affect entire areas. It is not realistic to have an inn and tavern on every corner and have them entirely unaffected due to OOC barriers a war that rages on their doorstep. The world has always been run by nations. Nations with the biggest guns and to be entirely honest, the most realistic way to look at a dynamic and ever evolving server is to have the true effects of huge events such as war able to see their full extent. 

 

Maybe then, if the true effects could be seen we could see more restraint when it comes to war. At the same time though, It is ridiculous that someone can stand in the middle of a war zone and cry BR when they were shot by an arrow. Saying they were only trying to watch.

 

Let war be war and nations be nations. Have this world actually interact with all the elements within and then maybe we will see a full server.

 

That's a horrible support for nation wars, jeez. Go back to Runescape you troll.

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That's a horrible support for nation wars, jeez. Go back to Runescape you troll.

 

You make me sad

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Nations would war less if they had room within them for internal strife and intrigue. The border friction in this stupid map increases tensions like 200%, and nexus plot sniping makes it even worse

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Nation wars are fine if it's once in a while, not every day, same old same ****. It gets extremely boring fast.

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Nation wars are fine if it's once in a while, not every day, same old same ****. It gets extremely boring fast.

 

I still find it funny that you complain about this stuff when you play an Orc, a race that thrives off of war with an inert need for it due to their racial curse. Your words are truly inspiring, and if you wish to get away from that pesky nation on nation battles, why not join a neutral, peace loving, money grubbing clan of the Dwarves such as the Goldhands?

 

You can apply here:

https://www.lordofthecraft.net/topic/126489-the-goldhand-clan/

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