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A New Map?  

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  1. 1. Would you be interested in a new map, to fix our current larger issues?



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I still find it funny that you complain about this stuff when you play an Orc, a race that thrives off of war with an inert need for it due to their racial curse. Your words are truly inspiring, and if you wish to get away from that pesky nation on nation battles, why not join a neutral, peace loving, money grubbing clan of the Dwarves such as the Goldhands?

 

You can apply here:

https://www.lordofthecraft.net/topic/126489-the-goldhand-clan/

 

Oh the ignorance is too much, Orc RP is more than just war. Didn't I remember hearing some of your dwarves stating they were tired of the Orc Dwarf war?

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Oh the ignorance is too much, Orc RP is more than just war. Didn't I remember hearing some of your dwarves stating they were tired of the Orc Dwarf war?

 

I think you're lit right now, because the clan is brand new my friend! Go ahead and join it to get away from war with other nations! Ha!

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I have said it before, LOTC is a video game franchise.

 

Maps are new instalments in the series, and like many game franchises (Assassins Creed, CoD, GTA etc) instalments (games, for uncultured swines) can hit, and make you want to grow a neckbeard and lock yourself in your mums basement, or they can miss, and have you writing an angry letter to the game company. Athera missed. It happens. But, we have the ability to fix it, whereas other games don't. But, when a games player base falls from 180 peak time to barely scratching 100 players, in the first 6 months you know the game has failed. So, we way the options; 

 

Abandon the failure that Athera is. Hard to find rp, a playerbase thats dieing from ebolaidancer and just an overall lackluster looking. I have seen only two structures that have impressed me. Both, were not built from launch, but after. Anthos, through whatever faults you want to post up against it, had some phenomenal builds, like, really, really cool stuff.

 

Or stick with it, and try to repair it, because again, look at game franchises. When they release a game too soon, what happens? Tends to bomb. 

 

I'm all for a new map, but I think the populace needs to be aware that yes, it could be a fix, but also no, it may just be a repeat. 

 

Regardless, first things first we need to identify and outline the problems with the server. Not just complain about them.

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Oh the ignorance is too much, Orc RP is more than just war. Didn't I remember hearing some of your dwarves stating they were tired of the Orc Dwarf war?

Right now, that's not true. Orcs are 90% about the current war. If there is not a fight there are barely orcs and the orcs around mostly jumps around waiting for some action. Including you. That is not ignorance it is truth.

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I wouldn't say Athera missed completely, it just didn't do as well as we might have thought given all the effort that went into it.

It "missed", as it were, because it was literally built around a contradiction - on one hand, the map was designed to concentrate roleplay, while on the other hand it institutionalized shitty wilds settlements. It's actually interesting that no one saw this somewhere in the 4.0 dev threads.

It is time to begin anew, but BEGIN only. Making a map takes a long time. We need to take as long as it needs to take to ensure we make the best map possible. Athera is not so irraperably broken we need to get a temp map right this moment, in fact I strongly oppose that idea. Let's keep this map at least over summer.

If people would get off the forums, get in the game and work on improving things, there's almost nothing but the restrictive mountain ranges that can't be fixed.

And in making a new map, take time. Recall the old maps not through rose-tinted glasses but as well as you can objectively remember, there's much to be learned from their performance.

First among those lessons is ADMIN TEAM INVOLVE YOUR COMMUNITY. Community involvement got us this map, which hit the dartboard at least. GM dev alone got us Anthos, which was so bad it did need a speedy temp map.

I'll also say developing a map will take COOPERATION. We need to have the attitude that we are all together in building a better future for the server, not "grr that damn cyndikate snarking at me I'll show her."

Incidentally, what are the "larger issues" a new map is supposed to fix? A new map fixes map problems, little more. If we want to fix larger issues... Go fix larger issues?

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Well according to Lore it is accepted to bring on the new maps in between the major #.# maps. I just expect the staff, understand the issues that was faced in the past and develop a way for those issues to not repeat. 

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Oh the ignorance is too much, Orc RP is more than just war. Didn't I remember hearing some of your dwarves stating they were tired of the Orc Dwarf war?

Doing things other than waiting for another pointless skirmish does not mean you're giving up on the war, Cyndikate :^)

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Right now, that's not true. Orcs are 90% about the current war. If there is not a fight there are barely orcs and the orcs around mostly jumps around waiting for some action. Including you. That is not ignorance it is truth.

When I first played an Orc, there used to be inner orcish rp. Now all people do is sprint jump around and wait for a raid. You're right. Right now that's all the orcs ever do. Im not that active on Orc because of it.
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From what I'm reading, and what I see ingame, there are many problems, but no one wants to change them because at the moment it seems like there is no PLAN to change it. My own opinion I see that on the current map, Lore for the dwarfs was destroyed because nothing came together and people decided to botch it, EVEN THOUGH this map was meant to build onto dwarven lore. The map is slightly to small, the capitals are all so close you can walk to all of them within eight minutes. Because of the closeness of the capitals and how small things are at the moment there is a lot of conflict, and there is from what I've seen currently a lot of racism, prejudice, and war happening between the races. Roleplay is at the moment restricted not only by the map, because of the lore created through racism, and the hate between races. But also the players, I personally wouldn't mind a new map, but not a massive one where RP is thrown around, even if the "capitals" can be fast traveled to. The mentallity of fast travel causing road rp to dissapear? No that is just the players being lazy, and not wanting to travel, or explore the roads. If you want to dissist such actions then set a heavy price on fast traveling, to deter those away from it. Increasing road travel no matter how much people complain, this can cause interesting RP, keep taverns alive, and will incourage people to buy horses. Along the roads I believe there should be minimal areas opened for villages, to keep them lively, while also having a place for players to live, and travel to other then capitals. Camps for events, druids and such should either be kept on the far outskirts of cities, or in the farther reaches of the map to keep it varied, and diverse, while having an easy route to get there. Intersections along roads, between capitals and villages would keep things from getting too built up around specific locations. I personally believe the Nexus stuff is quite fine as it is, many people say it's restricting, well if you feel that way, too bad it's just how things are, until those in charge say otherwise. Or provide another way of protecting our ****, while also being in control to a degree. The largest problem with the server has to deal with the players overall, the orcs try to enslave, and kill waaay to many people, waaay to often. I've almost been kidnapped eight times now, and was almost enslaved just yesterday! The dwarves can seem too cold when dealing with other races, and too cruel when dealing with orcs, even though orc and dwarf should hate eachother they band together and pay eachother to kill elves! Humans can be religious radicals, on a rampage with hatred towards the elves, while even the elves can be straight up assholes! The lore makes it so everyone has all these perks, while their personalities become racist, and full of hate towards the others. I've seen few on the road or in cities who hate having to deal with others of a different race. At the moment everyone just seems uneasy, too familiar with the roads, and waaay to comfortable with becoming hostile, even against those who are new. This is just what I believe might need to be changed, or dealt with, it might just be time to do a slight tweak to the lore with the map change, seeing as we could be "settling" this new land, the outlook of the people who move there can be slightly different than before. I don't know, it's just me I guess, well have a nice day everyone.

 

P.S.S: From what many people tell me, it might just be time to reinstate the Khajyre, and add some interesting RP dealing with some of the races that are uncommonly used, or RP'd as too.

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I thought Anthos was a relatively good map. Every time you guys try to fix stuff you **** it up. So maybe you should just stick with what you have and try to improve it by delivering the map you promised rather than giving up on it. It seems to me like a lot of people think the older maps were better which could be true as I think the maps have been getting progressively worse.

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Well i would like if they spent like 3 months or more on the new map , design few roads and such , the 4 nation places a bit and not just releasing a vanilla map and tell us to make everything.

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History repeats itself. Get ready for the Asulon 2.0. Another few years and we'll have Athera 2.0.

i hope i loved athera

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I dont like the lack of connection the regions have in this new world

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Asulon's problem was that the map was far too big. 

 

A future map needs to be able to connect all of the nations- Asulon lacked this and roleplay dwindled to race-specifics roleplaying.

 

Aegis had King's Road which was a central roleplaying hub. The larger the map, the more spread out the playerbase is and we end up with something like five people to a capital at the most roleplaying at once. 

 

Also I think what we need is AN ADVENTUROUS map of adventureness. 

 

( I started every sentence with an A. Just like our maps. )

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