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 THE CITY OF
TAL'AZWYR
 
 
            ironforgemoon-1275114036.jpg
 
About:
 
Tal'Azywr is a beautiful city nestled amongst the mountains, with a view overlooking great valleys and mountains, it is a city to die for. Not only is the surrounding environment awe-inspiring, but the city itself is a work of magnificence. A sheet of  pearl white snow coats the streets, and roofs, and you find yourself unwinding as you are engulfed by the warmth of multiple fires. Winding, cobbled streets make up the city and it's many features. The waft of cooking bread and pancakes often drifts throughtout the city, as our many cooks toil away. There is an abundance of food, and drink. The crunch of snow beneath leather boots, the shouts of merchants, and the sharp bark of orders from the Azwyrian officers make up the regular sounds of the city. 
 
Tal'Azwyr is a very varied city, with all different types of races inhabiting it, whether they be dwarves, elves or humans. Each day a huge influx of residents surge in, bringing new crafts, and cultures. The city is just big enough so that there will always be someone new to meet, but also just small enough so as to always see a familiar face. 
 
Tal'Azwyr, being a relatively young town, and just recently coming out of a civil war means there will always be something new popping up, whether that be new buildings, streets, or shops. This means that a resident can help in shaping, and forming the town. There will always be new opportunities for merchants, and craftsmen trying to make a living. 
 
 
Government:
 
Tal'Azwyr, unlike other cities, and kingdoms - is run differently. The government consists of a council of three men - the Jarl, the Steward, and the Commander. Of course, the Grand King rules over all of these, but has little to do with the actual running of the city itself. Citizens may have the right to suggest new changes, and features. 
 
HISTORY: 

 

  • Tal'Azwyr was founded after a cave was purged of spirits, and dwarves began to settle there to respect the memory of the ancient dwed.

 

  • Verthaik Frostbeard proclaims himself ruler of the small town, and the town becomes known for housing the Frostbeard clan. The Frostbeard clan hall is built.

 

  • The small town grows into a small city, and other clans settle down in Tal'Azwyr, however, the Frostbeard clan is still the most prominient, and powerful.

 

  • Verthaik Frostbeard opposes the newly appointed Grand King, Skippy Irongut.

 

  • A civil war ensues, Tal'Azwyr faces raiding parties.

 

  • The Watch is established.

 

  • Verthaik Frostbeard is beaten, and most of the Frostbeards and Azwyrian residents are wiped out.

 

  • Grand King Skippy is victorious, and his followers plan on burning Tal'Azwyr down. The newly appointed ruler of Tal'Azwyr, Erik Frostbeard makes peace with Skippy, meaning Tal'Azwyr is spared... and because Skippy's followers realised they couldn't burn down a city made of stone. 

 

  • The city remains a ghost town for quite a while, with many of the Azwyrian residents and Frostbeards dead. 

 

  • Varin Frostbeard is appointed Steward of the town, and money, and  residents soon start streaming into the town. New homes, and roads are built. It is the start of a new era for Tal'Azwyr. 

 

  • Tal'Azwyr acquires a considerable amount of citizens, and expands slowly. Many new races and clans join.

 

  • Erik Frostbeard reforms the government, and many of the laws. The city is now ruled by three people, the Jarl (Erik Frostbeard), the Steward (Varin Frostbeard) and the Commander (Dwalin Irongut) .

 

  • Dwalin Irongut re-establishes the Watch, and adds many new ranks and changes. 
 
THE WATCH:
 
The Watch was established during the reign of the Clan father, Verthaik, originally as a force that would fend off raiding parties, and man the gates. It wasn't very popular. It soon fell into disrepair and neglect, and when Verthaik was killed, disbanded completely altoghether. 
During the New Era of Tal'Azwyr, the Watch was re-established, and placed under the command of Commander Dwalin Irongut. It has since then undergone many changes, including that of new members, uniforms, and more. 
 
The Watch now serves as a guard force for Tal'Azwyr, and is by no means to be associated with the old Watch created by Verthaik, or other rebel military orders. It is under the command of the Grand King.
 
The Watch's ranks include: 
 
Captain - the highest achievable rank in the Watch, manages everything to do with the Watch.
 
Azwyrian Officer - Second highest in command, they manage anything to do with the troops, such as recruiting, training... etc. 
 
Frostguard - the standard rank in the Watch, the backbone of the guard force. Frostguards make up most of the Watch.
 
Watch Guard - The lowest rank, usually new recruits. They have no power, and their only duty is to guard the gates. 
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Dwalin sits on his seat in the council, deciding

his next move for the Watch

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Venteros sits at his post on the wall, puffing on his pipe, looking out over the city.

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Chagrin sits at his post, looking out over the vast land with aw..... waiting to scout out any danger. With an Ale in his left and a bow in his right Chagrin watches in the night.

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Hellio actually tries to fix the looks of the city instead of sitting and doing nothing, and encourages everyone to help if they want...

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Slaps him "You will sit on your bloody arse, ye think ye be bread den any of us, try me"

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Upon seeing Chagrin slap someone, Dwalin

approaches Chagrin

 

Dwalin grabs Chagrin by the beard

"Donnae hurt a citehzen o' tis citeh!"

 

Dwalin takes out a dagger, and swiftfully cuts 

off Chagrins beard, leaving mutton chops!

"Yeh donnae deser'e teh beard..."

 

Dwalin walks off, Chagrin's sad beard

in his hands
 

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Tharoc continues to chisel stone bricks in his corner of Tal' Azwyr along with his arrow-fletching Wood Elven buddy, ignoring all the politics and near-burnings around them

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Balgruff sat in his chair wondering to himself, occasionally muttering

"How teh fock! Did they think they could burn doown a city made o stone?"

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Skippy would frown, he never wanted to burn down Tal'Azwyr in the first place...

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"Gawd skipped, what are ye doin to or town"

"Ah'm tryin' tuh restore de walls ov Tal'Azwyr tuh their former gloreh by makin' it out ov somethin' othah den cobblestone, har har har!"

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"O gawd, skippy....... Kill moy now, nay just been silleh," he laughs

"You're actualleh stupid, fall on yer own blade Chagrin."

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