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Your View: Territories

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501warhead

Your View: Territories  

164 members have voted

  1. 1. Should Territories have a passport system like Nexus-Regions (User has build perms but doesn't count to plot size)?

    • Yes
      95
    • No
      51
    • Other (I will post in the comments below)
      7
  2. 2. Should plot membership be based off of Personas or Players?

    • Personas
      85
    • Players
      62
    • Other (I will post in the comments below)
      6
  3. 3. Should Region Owners have the ability to turn off PvP (With a ~48 hour cooldown)?

    • Yes
      73
    • No
      72
    • Other (I will post in the comments below)
      8
  4. 4. Should Regions Decay (if a region doesn't have x population over x time it unclaims)?

    • Yes
      37
    • No
      42
    • Only after a very long period of time
      66
    • Other (I will post in the comments below)
      8


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hated nexus regions the first time, gonna hate it again. Just use worldguard and have staff pay attention like they have been. Simple stuff that ain't broken don't needa be 'fixed'.

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hated nexus regions the first time, gonna hate it again. Just use worldguard and have staff pay attention like they have been. Simple stuff that ain't broken don't needa be 'fixed'.

Deco, please read the post, I know you can do that. Territories is not anything remotely close to Nexus-Regions, and nothing is being fixed, only added. :)

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Leave it alone. Keep stuff as it is.

Edited by Matt
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I think that turning on mob spawns everywhere in the wild, and forest area would be a good idea for people who wish to hunt, like one of my personas. Also it would be cool to see shops popping up along the 'Global road'

 

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hated nexus regions the first time, gonna hate it again. Just use worldguard and have staff pay attention like they have been. Simple stuff that ain't broken don't needa be 'fixed'.

Deco, please read the post, I know you can do that. Territories is not anything remotely close to Nexus-Regions, and nothing is being fixed, only added. :)

I did read the post, and to my perspective, it is basically modded nexus, which we don't need. Things are literally fine as they are,and I think the talent and time of our coders can be devoted elsewhere. Yes, it sounds pretty cool. Yes, it's probably very well designed. Yes, it might be useful. But based on the original post which I have read, and by its own admittance, this plugin is very similar to nexus but with some minor differences. It's basically tweaked Nexus. The vast majority didn't like nexus, and we removed it for a reason.

The charter system works, its fine.

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I don't like the idea of plot owners being able to turn off pvp. Its a too easy way to protect yourself from raiders.

Your idea to let a region decay sounds great in my opinion! I also think that ownership should be based of persona's.

You know you can kill people with RP too, right?

10v10 RP fights are fun for no one.

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I personally like the idea of having the ability to turn of PVP, maybe i'm biased because I strongly dislike PVP. I think it would be a good thing because then people know they can go to certain places to have RP without having to worry about getting PVP defaulted, as not everyone enjoys handling RP that way.

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Perhaps a 'should we remain on worldguard' option ought to be available, also...

The thing is... sometimes the staff or teams know what's better for the server in general even if it might go against popular vote, and I might think this is an option. From the sounds of it there's nothing wrong with something potentially better than what we have. If it ever turns out that it's a massive disaster then I think Why would know and accept that, and remove it. Who knows, we might all like it and it might make regioning better, and no one can deny that there are weird things with worldguard that could be solved with a plugin.

 

Also, I'd like to change my vote from persona to player after reading how it can be abused :/

 

Just with the same could be said for magic :*(

There is a vast body of evidence stretching back years that contradicts this statement.

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Why switch? Worlguard is so good

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