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A Trial: Defender Default

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1 minute ago, Tom_Whiteman said:

 

Albiet valid, it is horribly RP'd by a wide spectrum of people. An outstanding portion of banditry roleplay is dissatisfying with the current system.

Banditry is never enjoyable Rp but to say that it isn't an Rp reason to attack someone is objectively incorrect.

 

People seem to have this prejudice against aggressors in general that I do not understand. People who attack other people are the biggest source of roleplay on our server. An environment without conflict becomes stale and our primary method of conflict on LotC is inter-character fighting. To discourage it is to discourage roleplay on LotC, in my eyes, hence why I disagree with always giving the defender the ooc initiative and power to abuse a default. Defender default discourages attackers from attacking and I do not see this as a good thing. Though I prefer Pvp default, Rp default is superior to defender default in my eyes.

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24 minutes ago, AGiantPie said:

Banditry is never enjoyable Rp but to say that it isn't an Rp reason to attack someone is objectively incorrect.

 

People seem to have this prejudice against aggressors in general that I do not understand. People who attack other people are the biggest source of roleplay on our server. An environment without conflict becomes stale and our primary method of conflict on LotC is inter-character fighting. To discourage it is to discourage roleplay on LotC, in my eyes, hence why I disagree with always giving the defender the ooc initiative and power to abuse a default. Defender default discourages attackers from attacking and I do not see this as a good thing. Though I prefer Pvp default, Rp default is superior to defender default in my eyes.

 

Agreed, it is such a large factor to LoTC, but many aren't cut out for it. It's sad to see how villainy RP changed from unique and chilling, to annoying and distasteful. When people talk about villain RP it is often seen as someone typing ((PvP after merely galloping up to someone and stabbing them. Villainy RP used to be idoled and enjoyed by many.... In honesty, I've seen said decline purely after PvP default's implementation; will this new default perhaps help improve certain points in RP and restore LoTC's former glamour?

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28 minutes ago, AGiantPie said:

Banditry is never enjoyable Rp but to say that it isn't an Rp reason to attack someone is objectively incorrect.

 

People seem to have this prejudice against aggressors in general that I do not understand. People who attack other people are the biggest source of roleplay on our server. An environment without conflict becomes stale and our primary method of conflict on LotC is inter-character fighting. To discourage it is to discourage roleplay on LotC, in my eyes, hence why I disagree with always giving the defender the ooc initiative and power to abuse a default. Defender default discourages attackers from attacking and I do not see this as a good thing. Though I prefer Pvp default, Rp default is superior to defender default in my eyes.

I really think the point is that being attacked randomly to PVP isn't fun and it's RP has almost no value. Though I personally don't fight back and play along with kidnappings, so if I get defaulted I'm like 'but why?'

 

You are objectively right though. 

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5 minutes ago, Tom_Whiteman said:

 

Agreed, it is such a large factor to LoTC, but many aren't cut out for it. It's sad to see how villainy RP changed from unique and chilling, to annoying and distasteful. When people talk about villain RP it is often seen as someone typing ((PvP after merely galloping up to someone and stabbing them. Villainy RP used to be idoled and enjoyed by many.... In honesty, I've seen said decline purely after PvP default's implementation; will this new default perhaps help improve certain points in RP and restore LoTC's former glamour?

Here's where I fundamentally disagree. I do not see conflict Rp as "villain rp." In fact, I find villain rp to be the most two dimensional, unrealistic, and boring rp to ever exist. What interests me more are people who do morally ambiguous things for a reason they consider to be morally valid. It is not interesting for a stereotypical cat burglar to rp stealing your ****, or for a highwayman to rob you. It is interesting to see a farmer attacking and beating up a guard for sleeping with his wife.

 

Characters who claim to be villains are almost never interesting or enjoyable to rp with.


@zae - While true, this is the case in both pvp and in rp. If someone just runs up to you and kills you, your result will be the same whether the fight is pvped or rped.

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7 hours ago, Destroyer_Bravo said:

 

Assume that you are walking along the road, and encroach on territory that is of another nation's unknowingly.

 

Some non-guardsmen rangers only loosely affiliated with the nation pop out of the bushes and demand your money or your life. The man being attacked is a t5 firemage or something who could legitimatly fry the entire forest and dog the rangers. The three rangers outnumber and outgear the firemage by yards. Who is the assailant? Whose land is it really, the road's or the rangers? Who is the defender?

 

The non-guardsmen rangers are attackers. It doesn't matter if they are affiliated, they aren't the guards. By popping out and asking for minas or die, they become obvious attackers anyway.

 

7 hours ago, Destroyer_Bravo said:

 

Somebody takes your wife to bed, and you want to say something about it. The man who fucked your girl is some sort of mage or some ****, and you outgear/outskill him in pvp. A long rp ensues between you while you both argue, simultaneously prepare to fight, and simultaneously argue about who gets to determine combat style.

 

 

 

If you attack the person who took your wife to bed, you are the attacker again... In this case, that someone isn't villainous, as your wife had to consent. 

 

Outskilling and outgearing someone in PvP is irrelevant to RP. If as a mage, he's stronger, deal with it.

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Finally. This has needed to be a thing for a long time. I'm pretty confident that it will go well, really. 

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6 hours ago, Lego XBOX said:

 

The non-guardsmen rangers are attackers. It doesn't matter if they are affiliated, they aren't the guards. By popping out and asking for minas or die, they become obvious attackers anyway.

 

 

If you attack the person who took your wife to bed, you are the attacker again... In this case, that someone isn't villainous, as your wife had to consent. 

 

Outskilling and outgearing someone in PvP is irrelevant to RP. If as a mage, he's stronger, deal with it.

 

Point demonstrated, the second scenario has two valid attackers as Tahmas said Mr Steal Your Girl was the agressor prior.

 

and outgearing someone is totally relevant, I mean if ur totally unarmored vs a knight in full armor ur going to be fucked, ntm mages in rp combat can just go -casts fireball- and you're done, literally no other type of char can do that. 1 shots are p cheesy for the other dude.

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Full armour doesn't make you an unbeatable god. An unarmoured man has a serious advantage - or you don't understand the weight and clunkyness of armour.

 

A mage needs space to throw a fireball, and ultimately, using a crossbow can one shot people too. Happens more often than mages one shotting people.

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27 minutes ago, Lego XBOX said:

Full armour doesn't make you an unbeatable god. An unarmoured man has a serious advantage - or you don't understand the weight and clunkyness of armour.

 

A mage needs space to throw a fireball, and ultimately, using a crossbow can one shot people too. Happens more often than mages one shotting people.

 

I've been that guy before who was both insta'ed by a crossbow and has insta'ed someone with a crossbow.

 

It's obvious what the real problem here in RP / PVP Default.

 

Remove Crossbows.

 

Okay I'm done ya'll can go back to argueing

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Just now, Tox said:

 

I've been that guy before who [...] has insta'ed someone with a crossbow.

 

 

I know, I was a target of yours long ago.

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Just now, Lego XBOX said:

 

I know, I was a target of yours long ago.

 

<3

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43 minutes ago, Harold said:

I can't remember when we ever had a trial on LotC and didn't adopt it as fact. This will be the same. RP default creeping back into our lives.

 

When LotC starts losing players, we will revert back to the old system - it's the Tythus way. 

 

I'm pretty confident we'd only be losing the die-hard PvPers. If not, they'll just continue to threaten their leave to try and get what they want back...

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1 hour ago, Destroyer_Bravo said:

 

Point demonstrated, the second scenario has two valid attackers as Tahmas said Mr Steal Your Girl was the agressor prior.

 

and outgearing someone is totally relevant, I mean if ur totally unarmored vs a knight in full armor ur going to be fucked, ntm mages in rp combat can just go -casts fireball- and you're done, literally no other type of char can do that. 1 shots are p cheesy for the other dude.

Implying that everything Oren knights do isn't a one shot kill. Want to trigger someone? Don't be knocked out by a blow to the head the first time. 

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1 hour ago, Harold said:

I can't remember when we ever had a trial on LotC and didn't adopt it as fact. This will be the same. RP default creeping back into our lives.

 

When LotC starts losing players, we will revert back to the old system - it's the Tythus way. 


If people leave because they now have to roleplay more on a roleplay server then quite frankly, good. If people cannot be bothered to roleplay on a roleplay server this is not the server for them.

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