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Warclaims "No one day alts"

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Blundermore

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I notice we're still putting the "No one day alts" thing into warclaims.



Why...?


No seriously, why? 

At this moment in time if you make a new persona or join the server (which also counts as making a new persona) with a new Minecraft account, you are incapable of actually doing PVP, the way the server has been setup it stops new players and Alts from being able to take part in PVP on new personas.

So with that line of thinking... isn't the concept of the "No one day alts" rule somewhat redundant?

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No one day alts does not mean new players.. It means a established persona changes the name and skin and fights for another side.. 

 

For example Dwarfs and Humans are at war, Orcs start alting as Dwarfs to fight against Oren. 

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4 minutes ago, Sultan said:

No one day alts does not mean new players.. It means a established persona changes the name and skin and fights for another side.. 

 

For example Dwarfs and Humans are at war, Orcs start alting as Dwarfs to fight against Oren. 

 

Wouldn't that fall under the rules of abusing mechanics in an UNrp manner.

Like setting your race to an Orlog as a Human to gain the benefits of being an Orlog mechanically but RPing as a human regardless? Instead of being a "one day alt".

I mean, the concept of "one day alt" says to me a persona that has been made specifically with the intention of taking part in a warclaim and then not playing on it again. 

Whilst the example you've given is more along the lines of abusing mechanics with /setrace

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It's a much bigger problem than you think, warclaims on this server have a lot of people turn up that aren't involved and normally wouldn't be but since they can do what mog said there isn't much of a penalty. I've seen this rule enforced on occasion but it needs to be stricter imo.

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Wouldn't this just be an issue to do with people abusing mechanics more than "one day alts" is all I'm getting at. 

 

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1 hour ago, Blundermore said:

Wouldn't this just be an issue to do with people abusing mechanics more than "one day alts" is all I'm getting at. 

 

 

I get what you're saying. You are correct. Although the rule against "one day alts" should technically fall under another existing rule/s, there are many cases in which the community has shown that every rule needs to be explicitly written.

 

That's all it is. The writers of the warclaim wanted to explicitly state that one day alts were not allowed under any circumstances.

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One day alts? Everyone just uses one week alts instead, not like warclaims are posted the day before. And let's not forget the fact there are a lot of people who only ever join to pvp in warclaims, contributing nothing to RP or anything for that matter. How else would you explain the 150+ players peaking during warclaims? Surely you don't see those numbers on a regular day ever.

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Basically meaning that the whole concept of "One day alts" is moot anyways. With no means of making a persona the day prior to fight in a pvp battle (because it doesn't let you do that as established in the original post). 


Really the concept of saying "one day alt" is incorrect. 

Instead the issue from the examples given is more to do with people using mechanics of a race they otherwise shouldn't be using for that specific character. 

Like Orcs /naming themselves to be Dwarves instead for the fight against Oren as an example quoted above. 

Or Humans who have their race set to Orlogs etc. 

It has nothing to do with "one day alting" (A point we've already established cannot actually exist) but an abuse of mechanics at its core. 

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28 minutes ago, Blundermore said:

Or Humans who have their race set to Orlogs etc. 

 

This is a big ******* problem. Because even though whitewash there is no way of getting rid of them rp`ly because PK cannot be enforced upon them. On top of that. There is no way to hunt down this whitewasy for the sole reason that they are only swapped to during raids or warclaims and never rp`d on.

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if you play on a persona for 2 hours you can pvp, so ppl can just afk on a new persona 2hrs before a battle, get gear and be good to go

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4 hours ago, Lunar said:

It's a much bigger problem than you think, warclaims on this server have a lot of people turn up that aren't involved and normally wouldn't be but since they can do what mog said there isn't much of a penalty. I've seen this rule enforced on occasion but it needs to be stricter imo.


^

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2 hours ago, Whimsylicious said:

One day alts? Everyone just uses one week alts instead, not like warclaims are posted the day before. And let's not forget the fact there are a lot of people who only ever join to pvp in warclaims, contributing nothing to RP or anything for that matter. How else would you explain the 150+ players peaking during warclaims? Surely you don't see those numbers on a regular day ever.

 

Warclaims are ******* weird because they encourage mass activity for one day instead of rewarding factions with consistent activity. I feel like using a warzone in the place of a warclaim would be not only more fun to both parties but encourage activity while rewarding active factions. Let a battle take place over a week or so then declare a winner at the end instead of having the entire server change their personas or switch characters for an hour to fight in a battle they have 0 stake in.

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Just now, Narthok said:

Warclaims are ******* weird because they encourage mass activity for one day instead of rewarding factions with consistent activity. I feel like using a warzone in the place of a warclaim would be not only more fun to both parties but encourage activity while rewarding active factions. Let a battle take place over a week or so then declare a winner at the end instead of having the entire server change their personas or switch characters for an hour to fight in a battle they have 0 stake in.


Actually I was speaking with someone recently and spoke about how they should really just hold warclaims on another server or something so it's not as laggy, when theres lag in a warclaim bows and arrows are out of the question, but they are half the battle so if we can't be accurate with a 10 second delayed bow, you're going to be overran so you might as well go in deep with melee. But that server Dark Age is closing on the 17th I believe and it holds alot of people without lag and its LOTR themed, perhaps LOTC could make a deal or something.
The Dreadlands warclaim was good because we actually were able to go in and pull out when we needed to, instead of fearing the lag and having to throw yourself in the battle.

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Moved to the Archive. It shall be sorted into the appropriate category shortly.

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