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The Westerlandic - Abyss Nemesis System


Rudi

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If you have any questions PM Angmarzku!

 

 

 

 

 

Before you read a short OOC note: 

Spoiler

As part of the major eventline in which the Westerlands as a rp hub and the Abyss/Mording are in a conflict, we introduce you to the Nemesis sytem. Simillar to the game system of "Shadow of Mordor", it will explain how the hierachy of Mordring works, which character controls certain areas, who these figures are and where they are most likely to find.

This is a constantly updated threat which which shall help Westerlandic troops in their fight against the Mordring forces. By continuesly gathering information about the certain high indiviuals, the phantoms get slowly replaced with the actual nemesis character. All informations must be discovered through rp and events. 

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Mordring Nemesis System

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Ranks In The Nemesis System

 

  • Bulks: The common ghoul, part of a captains squad -  [Played by Staff and Non-staff member of the community]

 

  • Captains: Higher ranked ghouls, commanding over own troops/squads of ghouls, commanding minor fortresses - [Played by Staff and Non-staff members of the community]

 

  • Veteran Captains: Ghoul captains who are in charge of medium sized fortresses, usually being part of a guardforce of a Lieutnant - [Played by mostly Staff and fewer members of the community]

 

  • Ashlords/Warchief: Highest ranked ghouls and various other undead creatures, commanding over a bunch of captains, controlling major fortresses and keeps - [Played by mostly Staff and fewer members of the community]

 

Besides these ranks, more yet unknown dark creatures have joined the army of Mordring, but are still implemented in the hierachy. Only fools thinks that Mordring commands just over ghouls and liches.

 

Types Of Locations

 

  • Forests: Captains and their squad linger in forrests to kidnap and attack passing merchants, to 'recruit' them for their spot

 

  • Forts: The base of captains and their submitted ghoul squards, marked by a beacon, which must be destroyed in an event to reclaim the affected region from Mordring

 

  • Keeps: Operation base of Veteran Captains and their submitted ghouls, depending on the region there could be forts close by, marked by a beacon. Same rules apply like the forts

 

  • ??? :

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"What shall stop an army which doesn't need to rest, eat and simply gets up after being slain?"

- An Adunian Survivor Of The Quarryville Masacre, circa 1603

 

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battlemap_westerlands_by_timothion-db2zn
The Glorious West, An Overview, Circa 1603 by Giuseppe 'Joey' Calabreeni

 

[!]

The Westerlandic Battlefront is currently split into four zones, caused by the sudden apperance of Mordring forces, swarming the lands.
Each zone is controlled by atleast one ghoul captain or even a veteran captain plus fellow subordinate captians.
There can be more than one keep/fort per zone, and overtime more forts will spread across the map if not stopped.


 

Zone Violet:

Spoiler

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Controlled by: Gûndram

Played by: BlauSchlumpf

 

Race: ???

 

Location: Sunless Sanctum
 

Amount of forts: All


Strenghts/Weaknesses: ???

 

Zone Gold:

Spoiler

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Controlled by: Vuqraog [Captain]

 

Played by: Eagles2910

 

Race: Heartlander/Morghoul

 

Location: Frozen Wastes

 

Amount of forts: 1

 

Strenghts/Weaknesses: Afraid of Voidical magic

 

Zone Crimson:

Spoiler

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Controlled by: ???

 

Played by: ???

 

Race: ???

 

Location: ???

 

Amount of forts: ???

 

Strenghts/Weaknesses: ???

 

Zone Azur:

Spoiler

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Controlled by: Kaeverin


Played by: Skylez

 

Race: ???

 

Location: Evergreen forrest
 

Amount of forts: 1


Strenghts/Weaknesses: ???

 

 

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Controlled by: Ranholf

 

Played by: NJBB

 

Race: Dreadknight

 

Location: Evergreen Forrest

 

Amount of forts: 1

 

Strenghts/Weaknesses: ???

 

Every information gathered regarding locations of forts, captains, names must be discovered in rp and must rply deliviered to your nation leader. The post will be updated once a week, but only under the condition that the playerbase actually discovered more about the hierachy of Mordring.

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Shadow of Mordor is such a great game. +1

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Looking foward to being a part of this eventline, great things are to come!

 

xl04IzIjQR.gif 

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Guest Guest

Westerlands getting all the cool events :(

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****

Yes

I love this
I played Shadow of Mordor
And the system was cool

And this is awesome

 

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'Mordring vult' said the big bad leader

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Can I play a westerlander and have a ghoul character at the same time without being ridiculed and accused of being a spy

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Can't wait to lead my dead dudes against y'all!

 

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