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6.0 Dev Blog 1 & Calling all Builders!


501warhead

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4 minutes ago, Smaw said:

with a general theme

There is a general theme that the map lore follows. 

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7 minutes ago, SeventhCircle said:

There is a general theme that the map lore follows. 

 

Can you give us a vague inkling into the map lore, or is it under wraps?

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1 minute ago, Smaw said:

 

Can you give us a vague inkling into the map lore, or is it under wraps?

Not at this time :3 maybe next dev update or the live steam perhaps?

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14 hours ago, 501warhead said:

 

Still working with nations, currently we've got an idea where Urguan, Oren, Dominion, Sutica (They might change) are going. Haense and Santiega have received info about where they're potentially going and are making a decision. On my books to talk to are Norland, Deivrad, Orcs & Warhawkes (Mesa/Desert being redone so they're delayed currently for a bit), Druids, and Haria maaaaybe?

 

All placements are not final, it's a tenative location that they'll receive should they pass activity checks leading up to map launch or meet another potential critera we're discussing. Mainly sitting down with NLs to ensure we don't build ruins where capitals are going, that we also edit the terrain to NL liking, and that nations have a good idea about what they can expect.

 

My honest opinion would to reward active player bases and look towards data on the Activity Project announcements that the GM Team puts out every now and again. No need to place inactive nations that aren't even active upon the map right away (Veris, Haria, etc..). Keep the playerbase close to begin with to allow roleplay to flourish, would be my advice. <3 you bby and keep up the good work!

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1 minute ago, The Redneck said:

My honest opinion would to reward active player bases and look towards data on the Activity Project announcements that the GM Team puts out every now and again. No need to place inactive nations that aren't even active upon the map right away (Veris, Haria, etc..). Keep the playerbase close to begin with to allow roleplay to flourish, would be my advice. <3 you bby and keep up the good work!

 

 

I support this. 

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3 hours ago, AnotherDay said:

For those who wish to help with building, what is the average wait time to receive a reply and how might we receive a reply?

501 plans to give it a few days get them all in and review them, Though he may review them earlier.

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the world said mesas cant look good

 

the world was wrong

 

also what texture pack is that

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ok just dont give everyone and their mother a nation this time

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11 hours ago, Minemaner said:

Im excited for this, the map is small whilst still having what seems like really unique and diverse biomes around the world, it has small little island dotting the world which can add to exploring! It'd be nice if you added some more islands dotting the world, but made them uninhabitable, good for exploring and what not.
Props to the builders, the map looks visually nice, i cant wait for the rush of rebuilding capitals, nations stuff and other exciting stuff that goes on, its always nice seeing the building phase of the server.

The CT looks A LOT like Athera's and i like it, a path leading down a high point, i remember when @Jistuma had a little tiny tavern out of CT and it got some bomb RP.

Overall really well done!

 

Thank you! We're still expanding on the map and adding as needed, a lot of the islands right now are really gorgeous and we'll be showing them off. We're quite happy with the ones we have now but we'll be looking to flesh out stuff more, we may add more islands if we feel there's too little

 

3 hours ago, Autocracy said:

the world said mesas cant look good

 

the world was wrong

 

Thank you! We're working really hard on it and the desert is next :)

 

32 minutes ago, Papa Liam said:

ok just dont give everyone and their mother a nation this time

 

We're gonna be revisiting the charter system heavily this time around and putting in more checks to make sure nations are maintaining the activity they obtained nation status with.

 

18 minutes ago, Mullraugh said:

Great work fellas. Looking awesome so far.

 

And lastly, thank you!

 

I really am grateful for all of your positive feedback here, we've been working hard and it means a lot to myself and the builders to hear that you guys like what you're seeing so far. We'll keep working to impress!

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40 minutes ago, 501warhead said:

 

Thank you! We're still expanding on the map and adding as needed, a lot of the islands right now are really gorgeous and we'll be showing them off. We're quite happy with the ones we have now but we'll be looking to flesh out stuff more, we may add more islands if we feel there's too little

 

 

Thank you! We're working really hard on it and the desert is next :)

 

 

We're gonna be revisiting the charter system heavily this time around and putting in more checks to make sure nations are maintaining the activity they obtained nation status with.

 

 

And lastly, thank you!

 

I really am grateful for all of your positive feedback here, we've been working hard and it means a lot to myself and the builders to hear that you guys like what you're seeing so far. We'll keep working to impress!

 

Whenever I hear the words "Activity check" I can't help but think of the time when a staff member destroyed the racial capital of the halflings because it wasn't "active enough" to deserve the right to exist 

 

 

Please just tell me the halfling village won't be denied racial capital rights so I can sleep at night

 

Thank you, and have a good night

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e22296ae3b040e10fa0618b43655889e.png

 

honestly a shame you can't even throw in a shout out to @Ang , someone who put so much work into the map (too much work lmao) and beg for builders on the forums.

 

at least put a 'thank you to all of our previous builders' (and LIST them) or something, ****.

 

typical ego admins doing what ego admins do best

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