Jump to content

Magic Submissions


Recommended Posts

Magic Submissions

This thread covers Magic submissions. If something here or in the other criteria pages confuses you, please contact a story member or post on our FAQ, found here.

RTuz2FS.png

Magic Submission Types

This subsection is going to go over the 3 types of magic submission types there are in regards to the 5 slot system we have.

 

Feats

A feat is a magic or ability that is very limited compared to a full magic. It typically can only perform one function and does not provide anyone significant advantages when it comes to combat. If you intend on submitting a feat, you should bear in mind that it is meant to be limited. If you want something that has multiple abilities and combat potential, submit a full magic.

 

1-Slot Magic

A 1-Slot magic is a magic that takes up one of the slots a character has. Each normal character has 5 magic slots, so they have the capability to pick up 5 1-Slot magics. A 1-Slot magic should be thoroughly fleshed out and have multiple spells. 5-10 is a good amount to aim for.

 

Freeform Magic” is something that is not outright frowned upon, but we expect it to be properly written in terms of its capabilities/restrictions. A magic submission that is too vague in what it can do while also having broad capabilities is not something that is going to be accepted.

 

Multi-Slot Magic

A multi-slot magic, as the name suggests, is a magic that takes up multiple magic slots. This is not to be confused with a magic that has multiple 1-Slot subtypes.

 

A common misconception is that because it takes up multiple magic slots, it’s allowed to be vastly more powerful than a 1-Slot magic. This is not the case. A multi-slot magic is meant to have more spells/abilities than your average 1-Slot magic, but these spells are not meant to be god-tier or overpowered.

RTuz2FS.png

Submission Guidelines

This subsection is going to go over the rules that magic submissions need to follow. Some of these have explanation threads that explain our stance on the guideline, they are not required reading, but might help shed some light on the situation.

 

  • All abilities must adhere to the Abilities thread found here and here.
  • If your lore has special items or locations that it can create, follow the guidelines on this thread found here.
  • Your lore should not target any specific group. For example, holy magics used to target dark magics specifically, which is something to be avoided now. And vice versa, your lore should not be made to be targeted by a specific group. Your lore should have more than a single magical counter. More on the subject can be found here.
  • Magics/creatures that have a set code in their lore (primarily deific pieces) that one must follows should not have a disconnection method that can be used whenever. Only those that break the code should be disconnectable. The severity of what grants disconnection should also be stated (e.g. if you break 1 tenet you’re fine but if you break 3 you’re eligible). More on the subject can be found here.
  • Your submission will need to include a list of compatible magics/creatures. You need to take into consideration how your magic mixes with these things and will need to write up how it meshes if it does. Your magic should also not isolate itself without reason. More on the subject can be found here.
  • If your piece involves magi-tech, please read our current stance on it, found here.
  • If you wish to write up a “dark” variant of a magic, please read this and then contact a Story manager if you still wish to proceed.
  • If you wish to use immortality as a boon for your creature, read this.

RTuz2FS.png

Format

This formatting is meant to be used for proposed Magic lore pieces. If you believe your lore needs a hybrid formatting, please contact ST management before you start writing it to confirm that you can use it.

 

Thread Title

The thread title should be [Magic Lore] – [Name of the Magic]. For example, Magic Lore – Fire Evocation.

 

Background/Origin

This is your fluff/backstory to what the magic is and what its origins are/how it was discovered. You do not need to go in-depth on the abilities yet, but someone should have a general grasp on what the magic is about after reading this. You are free to have this be styled how you want, whether it be shown via journal entries or a small story.

 

Magic Explanation

This is the section where you go into more detail on how the magic functions (e.g. what powers it [voidal/deific/et cetera], how a mage can learn it, requirements et cetera) as a whole.

 

Abilities/Spells

This is the section where you go into the specifics of each ability. Please use the following to write out your abilities.

  • Name of the spell.
  • Description of the spell. This is the RP description of the spell and its capabilities.
  • Mechanics of the spell. This is the OOC description of the spell that covers things like emote count requirement and other specifications that you need to be aware of. Counters and spell weaknesses should be listed here. You should also state how the ability reacts to other magics/creatures if it interacts with any. This is for those of other magics or those that play creatures to be able to properly emote when encountering this magic. (Example being a magic submission of using spirits. What does a shaman or a mystic feel/experience when encountering this?).
  • Specific Red Lines. This section is put under each ability and covers any restrictions that the ability may have.

 

Red Lines

This section should list all of the restrictions that a mage has to follow when they pick this magic up. For instance, if you are incapable of learning a certain type of magic after learning this one, that should be listed here.

 

Tier Progression

This section is where you cover the progression rate of a person undertaking the magic, beginning at tier one. Below is an example of the first two, but you will need to add in all of the tiers when you submit (tier 5 is max under the standard system). Example:

Spoiler

Tier One

  • Abilities that can be learned.
  • Limits of those abilities.

 

Tier Two

  • Any changes to the limitations of the abilities learned in tier one (e.g. if the radius of a spell increases, if you can cast it faster, et cetera).
  • New abilities that can be learned.
  • Limits of those abilities.

Et cetera

 

Repeat (OPTIONAL)

If you are writing multiple subtypes in one thread, you should add a new subtitle indicating the new subtype (e.g. Arcanism has Shielding as a subdivision). “Magic Description” through “Red Lines/Restrictions” should be placed under this subtitle. This is for multi-slot magic submissions only.

 

Purpose (OOC)

This section is where you describe what purpose your lore is serving, what it is bringing to the table that other lore pieces aren’t, and why it fits into LotC’s canon.

 

Citation Spoiler

You should have a spoiler at the bottom that includes links to any lore pieces that you referenced or based your lore submission off of.

RTuz2FS.png

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...