Ibn Khaldun 7729 Popular Post Share Posted December 15, 2021 CINGEDOZ HAL'TREWANDUNON DISCORD LINK: https://discord.gg/zFpsXmGVQN WHAT IS IN THE NAME CINGEDOZ HAL'TREWANDUNON? Cingedoz hal’Trewandunon translates roughly to ‘The footmen of the wooded redoubt’ in an antiquated language known only as Sprækjom that is being revisited and revised by a clan of Highlanders. The Cingedos [pronounced seen-GEH-dose], as is more commonly pronounced in Common, is a clan that has lived for decades in the South under the Clandom of Vistulia. The full endonym for the Cingedos describes a people preferring temperate forests and hills from which to use earth and wood to raise modest defenses and structures by which they can live, labor, and look across the landscape. CINGEDOZ: A BRIEF STUDY The Cingedos are of Highlander stock and possess average height and stocky builds. Though the histories of Man since the ascension of the Empire has benefited from great studies of houses and bloodlines, the study of ethnic groups lacks the same thorough detail. A supposed connection may be made that this small tribe is an offshoot of the Grenzi, but such a claim would be difficult to confirm. Another theory suggests that the Cinged are proto-Daelish. Male & females are known to have mostly dirty blonde or red hair with eyes ranging from olive to brown irises. Both men and women of the Cinged would inculcate literacy and embrace virtues of sacrifice, love for labor, and a thirst for adventure. Members of the Cingedos are primarily primitive monotheists, not given to the complex and almost romantic features of various monotheistic traditions such as Canonism. For many, this may make the Cingedos appear oafish and lacking in intellect, but in their tradition the simplicity of their monotheism is intentional and meant to ward off from innovation in creed. The Creator is revered solely without association to Aenguls or Daemons. The Cingedos are notoriously terse with regards to any litanies, prayers, and do not manufacture icons although they are more liberal with regards to dedicating grounds for prayer. The Cingedos are renowned woodworkers & artisans. Though male virtues typically emphasize hard labor and sacrifice, it is common to find men either taking up the bardic tradition, penmanship, and artisanal handicrafts alongside women. Architecture is another prized functional and artistic endeavor that both men and women engage with. It is common to find Cinged architecture mainly consisting of various woods and a preference for brickwork. The walls of the Cinged are most peculiar; they rely on a wooden skeleton packed with earth and stone in an eclectic and haphazard fashion. THE SPRÆKJOM The language of the Cingedos is categorically a near-dead language, being revitalized by the small tribe of men and women. The language is primarily written with little use verbally unless as a means to speak so that others within earshot cannot discern some of their speech. Some vocabulary, with its Common equivalent, are: brig- or “hill, elevated land”, dun or “wall” (dunon or dunom is used to refer to a defensive position), dur or “village” (duron or durom is used to refer to a larger town or city), trew or “tree”, cinged or “footman”, haval or “similar” (havalon is used to refer to a tribe or ethnic group), vindos or “servant, slave, prisoner”, gaiso or “spear”, karants or “friend”, tegos or “home”, anuan or “name”, saga or “story”, epos or “horse”, teketo or “axe”, klad or “sword”, bugho or “(archery) bow”. One may expect to find written sagas within settlements to contain many words of Sprækjom, but written correspondence sent out of settlements belonging to the Cingedos will most likely contain all Common vocabulary and grammar. CINGED NAMES It is common to find that the Cingedos compose their first names with an amalgamation of Sprækjom terms that confer personal meaning and the last name will be that of the settlement they reside. The cultural utility of last names helps the Cinged differentiate between exiled (often a punishment for crime) and respected characters and between a sedentary and nomadic (a rarity) Cinged. Some names include Ambiorix (Respected as Protector), Karantsonrix (Respected by Friends), Saganuaned (Storied Name), Havalklad (Sword-kin), Havalgasos (Spear-kin), Epokaran (Horse-friend). There are certain names that are uniquely gendered and don’t carry any combined meaning, such as: Bodica (Female), Caratacus (Male), Veleda (F), Branwyn (F), Elyn (F), Morrigan (F), Ariovistus (M), Odoacer (M), Arminius (M). A basic Cinged name would be something like Havalklad hal’Vindomagus - the hal’ prefix confers association, so hal’Vindomagus would mean ‘of the White Plain (possible name of settlement)’. CINGED PROCLIVITIES The Cingedos are most comfortable raising a settlement in a temperate climate, preferring both elevation and access to trees. They are averse to deserts and arid climes, but willing to adjust to colder alpine areas. The Cinged is known for being adventurous, entertaining the thrill and challenge of navigating precarious situations and the unknown, but always carrying with them a yearning for home which leads adventuring Cinged to return to their settlement for rest and recuperation. The Cinged, being both bold and adventurous, has an endearing affection for whatever weapon and shield they can find and are known for being creative in both combat and in precarious situations. It is a common tradition that a Cinged vacationing back in his or her settlement after an adventure will write a saga to keep for memory’s sake. Cinged architecture consists of a reliance on wood and brickwork for handling weights and loads and the use of packed earth within walls. Structures are typically roofed with thatch (represented by haybales). There will be a great deal of importance placed on detail and creative use of Minecraft blocks to represent real-life objects and structures, expect to see a lot of signs placed that describe what a player may find in a Cinged settlement. [OOC] INSPIRATION FOR THE CINGEDOS The Cinged are loosely based on proto-Celtic & proto-Germanic cultures such as the Belgae, Gaul, Suebi, and the language has been derived from a mixture of Brythonic, Proto-Germanic, and Gaulish. This is intended to be a laid-back group whose members are more concerned with creating beautiful landscapes, scenery, and generally being conducive to fun roleplay for others. As an older player, I don’t care so much about having personal entertainment as much as using my writing and building skills to create good opportunities for others. If you are a player who likes the intention behind this group, please feel free to contact me for more details and how to get involved. Please don’t feel it necessary to dedicate a bunch of time to this project; this group is intended to be laid-back and plans for the long-term. If you are a player who wants to enjoy the game unadulterated from OOC drama and open to collaboration, give me a ping over Discord: gaiusmarius8#0788 Credit for 1st Image: Thorolf Wolfson via ArtStation 34 Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted December 18, 2021 CINGEDOZ AND THE SPRÆKJOM THE SPRÆKJOM - SOME NOTES The language of the Cingedoz is categorically a near-dead language, being revitalized by the small tribe of men and women. The language is primarily written with little use verbally unless as a means to speak so that others within earshot cannot discern their speech. One may expect to find written sagas within settlements to contain many words of Sprækjom, but written correspondence sent out of settlements belonging to the Cingedoz will most likely contain all Common vocabulary and grammar. SPRÆKJOM VOCABULARY What follows is a growing list of vocabulary in the language of the Cinged. Sprækjom words will be bold, while their Common equivalents will be italicized. Larger words & compound words constructed by the basic Sprækjom may be included in parentheses. -oi - ‘s indicating possession (Gaisorix brigoi would be ‘Gaisorix’s hill’) si- - indicating future tense (sibidjek would be ‘I will ask’) an- - prefix turning a noun to an adjective (anweald would be ‘powerful’) swy- - superlative prefix (swyðost would be 'strongest') -oz - indicating plurality (brigoz would be ‘hills’) -ogh - gerund conjugation(-ing) & -ism suffix equivalent -agh - past tense conjugation -yrdi - indicating imperative mood (Aingekyrdi! would be 'Protect me!') abon - river adsor - to return aed - passion, zeal, interest ælfen - imp, fairy æsc - javelin aesus - year afdauþnan - to blind afgudeignatos - darkspawn (lit. born ungodly) afhugjan - to bewitch afsatjan - to divorce ahernan - to thank (ahernanju would be 'Thank you', derived from Elven) aile - other, strange (aileon is used to refer to the “other”, foreigners) ainaklis - ruin, desolation aing - to protect aingid - protect, protection (aingidon is used to refer to armor) aiwiskan - to behave ambactos - ambassador anabrafstijan - to comfort anadrigkan - to be drunk anastanden - to oppose anapraggen - to oppress andlet - to allow, to welcome, to permit ankena - need, necessity anuan - name argant - silver artuas - target arve - to choose arvo - decision, choice antesp - answer antespos - to answer audigr - wealth bagauda - skirmisher bairgen - wheat, crop balwjan - to plague bana - enemy bardo - poet, bard barg - book bekos - bee bena - woman berwa - to cook beysta - to beat bidja - to ask (conjugated verbs bidjek, bidjiz, bidjijoz, bidjaju, bidjajutoz, bidjijozoz) bidjan - to pray bikkja - b*tch bileiþan - to leave (dobre bileiþan is used for goodbye) binat - to do biskaban - to share biuþs - plateau, mesa, elevated flat-land bjoda - to invite (conjugated verbs bjodek, bjodiz, bjodijoz, bjodaju, bjodajutoz, bjodijozoz) bjǫrn - bear blæwaz - blue bodb - raven bodyo - gold bon - farm (bonon is estate) bondi - farmer borg - pride brātīr - brother bratu - to judge bratuw - judge bregd - deception bregden - to cheat, to deceive brig - hill, elevated land brigan - to attack (conjugated verbs briganek, briganiz, briganijoz, briganju, briganjutoz, briganijozoz) brigjo - high, tall brog - (political) territory (brogon is used to refer to a (political) nation) brunnr - Spring (season) bugho - (archery) bow bycgan - to buy cairn/carn - tomb, mausoleum, grave cambos - to trade, exchange camulos - woe, forlorn cant - circle carnut - horn carros - wagon catu - battle catuwiccyrd - battlemage cawr - giant ceal - cold cherut - deer, game cian - storm cīgan - to call, to invoke cinged - footman cintu - young cnyttan - to tie, to bind, to chain dǣd - deed, act dagr - day daighneim - poison danu - valley daud - dead (adjective) daudir - to die dayru - gate, passage, door dēaþ - to dive deiwo - God dēofol - demon, devil, evilspawn dexs - right, correct, true dobre - good (adjective) doklo - hair ðost - strong dotir - daughter drenx - song, tale drepa - to kill droch - bridge druko - bad (adjective) drungus - crowd, mob druwits - wiseman (can be used regarding someone with secular or magical intellect) dun - wall (dunon or dunom is used to refer to a defensive position) dur - village (duron or durom is used to refer to a larger town or city) ealdfæder - ancestor, forefather earcol - boat eard - to occupy, to inhabit earfoþnes - difficulty, hardship eburo - tree (eburon or eburom is used to refer to a forest) ēðel - piece of furniture efnan - low eig - item, thing (eigon is used to refer to a list or vast quantity) eign - to own embrekton - food enech - eye epos - horse epureto - chariot fæt - vessel, container faihein - map fec - to hunt, to search feccan - hunt feitr - fat feoh - price feþer - utensil, tool ferd - journey fian - freedom (fianyd is used to refer to a freeman) flēa - to flee, to run, to escape flēaming - fugitive, escapee fled - to succeed fledon - success forhǣþed - fire forhtan - dread frōfor - ease, consolation frōforden - to ease, to make peace, to console fynn - to find gærs - grass gaiso - spear galdhwill - to charm, to trick galdor - charm, charisma gamall - old gamen - instrument gamenwudu - harp garunilek - mystical gāst - soul, spirit gedāl - division, separation gedālir - to divide, to separate gerro - short gīsl - agreement gīslir - to negotiate glas - green gnór - to request, to commission gnórol - commission, request, bequest greinn - to follow gryre - time gūþ - news gutus - voice gwer - beast hǣðen - mad, crazy hægel - to hail, to shoot hæselhnutu - hazelnut haf - to have handge - hand hanoez - night harvi - to raise hav - to compare haval - similar (havalon is used to refer to a tribe or ethnic group) helve - rich helveti - merchant heofon - heat heolfor - blood heolstor - hidden, suspicious hlaupa - to run hled - left, west hoggvi - to strike hræ - dead body, corpse hreddan - to capture hrīm - frost, ice hrunz - snow hústhegn - soldier-companion, bodyguard hiwræd - family, (hiwrædi is 'line of' as a reference to family lineage) hwyr - to change hyrd - to store, to keep hyrdig - storehouse, granary iaccus - health, healing isarno - iron izvin - to apologize/be sorry (ekizvin is 'I'm sorry', derived from Vistulian) jupvit - source kanksir - to step, to walk kanx - step, track karants - friend karnyx - (Cinged) warhorn keiljo - partner, comrade, associate kelik - tower kerd - craft (havalkerd is used to refer to craftsmen) klad - sword klinu - to hear, to listen kluk - to harass, agitate, annoy kluka - stone komber - to wish, to want kommi - random krasiva - beautiful kredd - faith, creed krinos - dry kved - to speak kvinn - clothing, attire lǣcewyrt - alchemical herb lǣstan - help, aid lǣstanos - to help, to support lǣw - to point, to direct lango - long leikr - game, sport lend - empty lendhan - land, soil lēoþwīs - rhythm leorn - to study, to learn leornung - study, account lettan - to slow, to impede līðan - to sail, to row lītan - shape, form lōc - to observe, to look lōcian - observation lufu - love lugoae - infantryman lugus - light lyften - sky mǣwect - meadow magjo - large, great magos - plain (magoson is used to refer to an entire continent) magosom - universe mait - broken maitan - to break, to split, to crush makos - son manyi - to think, to remember matro - mother menha - stone edifice menwo - small mor - body of water (moiran is used to refer to a sea or ocean) mūþettan - secret nædre - snake, serpent nanke - to bring, deliver nemeto - privilege, honor nemp - to pray, revere nempton - temple, church niujus - new ōfost - quick ogbi - to be ogros - cold ovitr - idiot, fool Þatainei - only, alone, secluded patro - father penno - head (pennaingid is 'helmet') Þiudans- king, emperor þiudinassus - kingdom, empire planaig - plan prifa - to grab, to take priftecton - to pillage, to raid rad - advice, rule rada - to advise radaonrunjiz - grammar (literally 'writing advice') raudaz - red rehet - right, east reido - to travel renaid - sale, auction renaidvo - to sell rēosa - spine rīcsyr - to mine, to dig rīcsian - mine, quarry rit - row, order ritu - route, road rix - respect, leader run - letter (This term is one of few used even in Common, called rune(s)) runj - to write runon - word runjo - writing sælm - salt saga - story (sagaon is used to refer to a library) sar - art, drawing sairo - artist sceaða - dragon, wyrm scoppa - shop sedlon - saddle, seat seg - strength (segon is used to refer to military power, seg is personal strength) seja - to finish, to complete seldlic - wonder, awe seno - old (senoson is used to refer to something as ancient) seolfring - mina seonu - center, centre, plaza sidos - peace sketos - shield skohsil - **** (curse word) slaug - to work slaugos - worker slepan - to sleep smēa - fine art, craft smeoru - fat, lard (can be used as a noun or adjective) smutno - black sprej - to throw sprejko - exile (sprejkon is used to refer to migration) sratha - meadow stōw - place, location suil - sight sumar - Summer (season) swesor - sister tagat - thief tarv - bull tarvos - to ram tect - possession tegos - home teketo - axe temr - to build, to make temraz - building teutava - dignity teutoa - people thegn - elite soldier thin - to meet thingoz - meeting (This term is one of few used even in Common conversations, called Thing) tosgo - forward trew - tree uemo - lawmaker (pronounced ye - WE - moh) uiro - man (pronounced ywe - ROH) uolca - bird of prey (pronounced vool - KA) ussat - to start, to originate ussaton - origin, start veko - rage, fury vin - to serve vindos - servant, slave, prisoner wǣd - mantle, cloak wæter - water walg - whole, entire wax - to live waxto - life weald - power weder - weather wenian - activity werru - war wicce - magic wiccyrd - mage windos - white wiþerrǣde - adverse, contrary witu - wood, log witigung - philosophy wodag - intention wodaj - purpose wodz - space, dimension wracnian - pilgrim wrēgan - bird wyrtwal - to plant ȳþung - movement oinos - one (oinogh (gerund combination) serves as ordinal number) ciallos - two tritos - three SPRÆKJOM GRAMMAR What follows is a growing list of grammatical words, including determinatives & prepositions, in the language of the Cinged. Sprækjom words will be bold, while their Common equivalents will be italicized. For adjectives describing nouns, the adjective comes before the noun. As of year 65, there is no clear definite article in the language. It is assumed by reader & listener alike. iz - he, it (ijoz for she, ijozoz for they) ek - I, myself, me ekoz - we, our ju - you (jutoz for you all) mer - more ver - above en - to weisla - about abo - for di - of, from ok - and allr - all avni - during tur - at at - that adr - before badr - both eda - or facat - only ef - if eigi - not, no, negating participle eptir - after med - with jok - very hvarr - who ach - in, on, upon air - by sin - this beūtan - outside, without enst - under, below oiman - here hwaet - what hwero - who hwaz - where hwor - when hwavir - why hwakin - Interrogative yes/no question that functions like [hal - هل] in Arabic. twǣm - between filu - many SPRÆKJOM ETHNONYMS What follows is a list of ethnonyms and proper nouns to identify people of different races, tribes, and ethnic groups. Alf/Alves - Elves Elvellyn [Elvellynoz plural] - Elves Dwed/Dwedmar [Dwedoz/Dwedmaroz] - Dwarves (cognate) Brydal [Brydaloz] - Orcs Uiros/Bena [Uirosoz/Benoz] - [Human] men/women Karajin [Karajinnoz] - Kharajyr Ferin [Ferinoz] - Inferi Gerruiros [Gerruirosoz] - Halflings [lit. Short-men] SPRÆKJOM PHRASES What follows is a list of phrases that one may find a Cinged using from greetings to exclamations. Slanu - Hello, Hail Wæshæl - Whole Health! (another greeting) Tosgo Havalon - Onwards our kin go! Rabo! - Zeal! (a common word cried out to encourage others in an endeavor) Hwakin sin brig komberju daudir ach - Is this the hill you want to die on? Ahernanju - Thank you! Ogbiju andlet - You are welcome! CINGED NAMES It is common to find that the Cingedoz compose their first names with an amalgamation of Sprækjom terms that confer personal meaning and the last name will be that of the settlement they reside. The cultural utility of last names helps the Cinged differentiate between exiled (often a punishment for crime) and respected characters and between a sedentary and nomadic (a rarity) Cinged. An exiled Cinged would be given the name hal'Sprejkagh (of the Exiled). A nomadic Cinged would have the last name of hal'Cingedoz, while a sedentary Cinged would take the name of his town or city as his last name like hal'Dunrathduron (of the town/city of Dunrath), hal'Daelduron (of the town of Dael). Alaric [♂] Ambactorix (Respected as Ambassador) [♂, ♀] Ambiorix (Respected as Protector) [♂, ♀] Ariovistus [♂] Arminius [♂] Bodica [♀] Branwyn [♀] Brennus [♂] Caratacus [♂] Drenxtorix (Respected Bard) [♂, ♀] Dumnoric [♂] Elyn [♀] Epokaran (Horse-friend) [♂, ♀] Ganna [♀] Gwydion [♂] Gwynhyfar [♀] Havalgasos (Spear-kin) [♂, ♀] Havalklad (Sword-kin) [♂, ♀] Heimlaug [♀] Igraine [♀] Karantsonrix (Respected by Friends) [♂, ♀] Langobard (Longbeard) [♂] Magoraudoz (Red-plains) [♂, ♀] Marcomer [♂] Morgaine [♀] Morgause [♀] Morrigan [♀] Odoacer [♂] Saganuaned (Storied Name) [♂, ♀] Sairorix (Respected Artist) [♂, ♀] Sendrenx (Old-song) [♂, ♀] Sketoskaran (Shielding Friend) [♂, ♀] Uther [♂] Veleda [♀] Vivane [♀] Spoiler [OOC] Please note that this post in particular, serving as a dictionary for a developing language, will be edited with new vocabulary words and grammatical terms. 18 Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted December 18, 2021 WERRU HAL'CINGEDOZ CONFLICT & WAR TO THE CINGED The Cingedoz are no strangers to conflict and take pride in protecting both hearth and home defensively and engaging in offensive conflict based on the decisions of their leader - currently Dughlas Sutherlann of Dunrath. The Cinged prefer to fight in cohesive shield walls in battle, but will accept duels and one-on-one combat both in battle and in encountering criminals or challengers. In terms of martial values, the Cinged make it a particular issue to separate combatants in a conflict and pay mind to neutral parties with a sense of honor derived from fighting proper foes rather than taking liberties to harm others outside a given conflict. The Cinged refrain from harming the children and the elderly, though making exceptions for those who choose to take up arms against the Cinged. One can expect to find any Cinged wearing either boiled leather or chainmail and bearing a shield (typically scutum or wicker shields). The Cinged culturally have no preference between the type of arms they take up, be it sword, spear, axe, or polearm, but once a Cinged decides his or her weapon - they are wed to that particular type. Unique weapons attributed to the Cingedoz include francisca axes, spathas (a type of longsword), seaxes (long dagger), & falxs (longsword curved slightly forward like a scythe). A warrior is also expected to carry with him a bundle of javelins to provide a way to soften enemies before closing in for hand-to-hand combat (can be represented in Minecraft as either bow/arrow or throwing spears). THE LACK OF HIERARCHY IN THE CINGED WARBAND There is a noticeable lack of hierarchy in a warband. They follow either a Waxtolangoi (Elder) or the chief of the settlement they have migrated to during battle and will accept personal assignments and tasks during war, but have no “commander” nor a hierarchy of ranks to motivate them. Their love for valor, for a storied participation in battle, lends itself instead to boasted epithets earned based on one’s performance in battle as well as epithets earned for demonstrable skills. These epithets are used to refer to the person who has earned them (ex: Gaisorix Saganemetoi) and can be adorned over the person’s home, etched in runestones, and written in sagas. Some of these epithets, bold being the Sprækjom epithet and italic being the Common equivalent, include: Segonemetoi - Honored for (their) Strength This epithet is earned for personally slaying at least three combatants. A severed head or personal trinket taken can serve as proof to reinforce someone’s claim to be known as Segonemetoi. Aingidnemetoi - Honored for (their) Protection This epithet is earned for personally defending either the Cinged (or affiliated) settlement or a trade caravan/baggage train against attackers. Witnesses can swear upon someone’s claim to be known as Aingidnemetoi. Kladnemetoi - Honored for (their) Sword This epithet is earned for personally defeating someone in three duels while armed with a sword. Gaisonemetoi & Teketonemetoi are used for those who have won at least three duels with a spear or axe respectively. Eponemetoi - Honored Rider This epithet is earned for great cavalry command, either as a good raider on horseback, horse-archer, or heavy cavalrymen. Witnesses can swear upon someone’s claim to be known as Eponemetoi. Sketonemetoi - Honored shield-bearer This epithet is earned for defending an innocent life from attack. That innocent person can swear upon someone’s claim to be known as Sketonemetoi. Thegno - Huscarl This is an unique epithet in that a thegno or ‘huscarl’ is someone who swears their sword to serve the interest of another Cinged. A thegno is typically a temporary role only present during peace-time when the Cinged decide among each other to commit to an irregular military action such as raiding a third-party entity. Saganemetoi - Honored Author This epithet is earned for authoring lauded sagas (stories) that earn the recognition of readers. Temranemetoi - Honored Builder This epithet is earned for constructing fine edifices, whether it be personal homes, dun walls, or other buildings that benefit society. Druwitbrigjoi - High Wisdom This epithet is a difficult one to earn and hotly contested, but is earned for making an instrumental contribution to the Cinged culture or to the lives of the Cinged people. One who claims this title without being given it by another would earn the err of other Cinged around him/her. Waxtolangoi - Long-lived This epithet is earned customarily by any man or woman who reaches at least the age of 60 (or equivalent in other racial lifespans). One is expected to respect the waxtolangoi and take their advice with more investment. Helvmagjoi - Greatly-Enriched This epithet is given to those who are competent in trade, having earned great wealth through escorting wains of goods across the land or arranging contracts that turn profit for the Cinged. Saironemetoi - Honored Artist This epithet is given to those who engage in any of the visual or material arts and has contributed to the lifestyle of the Cinged. OOC: Those who make skins for the Cingedoz can be granted this epithet. Hvarrpriftectoz - He Who Pillages This epithet is granted to those who are notable pillagers. This epithet must be given by the leader of an irregular military action to another Cinged who acted as thegno or by the contracting party that hired the Cinged as a mercenary. Freely adopting this epithet will earn the err of other Cinged who may think that you are a rabble-rouser. The Cinged may be a simple people, but they know better than to bat at random bees' nest lest they be stung in return. Reidlangoi - Long Lengths Travelled This epithet is granted to those adventurous Cinged who return to tell great tales of journey and glory. It is required that those seeking to earn this epithet describe some of their journeys in the Runjosagaoi or 'Narratives' that is typically kept in the runestone ring that is currently used for assemblies. As of year 61, this ring would be found outside Dunrath. Bardonemetoi, Drenxanemetoi - Honored Bard, Honored for (their) song This epithet is granted to those Cinged who possess Bardmancy or have produced great songs that they have performed in front of others be they Cingedoz or those from another settlement. LEVYING A WARBAND The Cingedoz, lacking hierarchy, allows for a warband to be raised both during war to support Dunrath and in peace-time to engage in irregular combat. Anyone can try and raise a warband, relying on their ability to persuade other Cinged to follow them in raiding and pillaging. Though this allows for spontaneous activity, this activity still respects the martial values upheld culturally including respecting neutral areas and sanctuaries and not antagonizing those who have any sort of treaty, contract, or trade agreement with the Cinged. The word of any Waxtolangoi (Elder) can override any attempt to raise a warband and a Cinged can be exiled from Dunrath if they take action against the Sutherlann chieftain. The Thegnoz or 'huscarls' is more a temporarily affiliation with anyone raising a warband. Becoming a huscarl under someone essentially denotes your agreement to serve the raised warband's intention and goal and to follow the one who raised the warband. The leader of a raised warband during peace-time will be temporarily referred to as Werrix or 'war leader' for the timespan of their attempted raid or pillage. During wartime, the current Dunrathi chieftain is the werrix. [OOC] IMAGERY What follows is some imagery to help those imagining what a Cinged would look like in their many forms of armor and war dress. 10 Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted December 19, 2021 WAXTO HAL'CINGEDOZ DAILY LIFE OF THE CINGED The Cingedoz are neither too libertine in their morals and permissiveness with others nor too restrictive that they are anxious and guarded around strangers. They live and do many of the same things that all humans do and fall into roles such as farmer, merchant, artisan, smith, and others. Some belong to tight knit families while others have only a fair association with one another having found common ground in a shared culture. This reviving culture grows in the number of peculiar practices, activities, and cultural paraphernalia. The Cingedoz are also given to being flexible regarding adoption & adaptation from other cultures and have a curiosity for innovations from other cultures. RAISING RUNESTONES Runestones (klukarunjoz), inscribed in the Spraekjom language, are erected from stone and are raised in locations that have some significance to the life of a Cinged. The one who raises runestones over superfluous events repeatedly will be the subject of much mockery; the intention behind runestones are to serve as rare monuments that bring memories to the Cingedoz while serving as mysterious commemorations to others. Runestones are expected to have a single pit drilled into the top of the stonework and oriented so that either the sun or the moon’s light will shine through the pit. A circle of runestones form a gathering place to hold things or assemblies. THINGOZ - ASSEMBLIES Thingoz, known as ‘Thing’ or assemblies in Common, are general assemblies of the Cingedoz to talk about the affairs of tribe, town, and the world. Though the Cingedoz are not notoriously concerned with world affairs, having an opinion and making decisions on how to react to local and foreign affairs are important. Assemblies can be called to discuss hopeful trade missions, desired raids, and proposals for the tribe. These are held in a circle of runestones, also called Klukarunjoz hal’Thingoz, and can be called either night or day and do not require a majority presence. KARNYXES, METALWORKING, & WOODWORKING The Cinged tradition of metalworking is particularly focused on the casting of bronze and iron implements, stylistic designs of jewelry (such as brooches & torcs), and illustrious fixtures for shields and helmets including intricate patterns and bronze shaped in the form of various animals. The tradition of woodworking has a particular focus in architecture as well as crafting unique war-horns called karnyxes which towers over the average human being and lets out a bellowing noise when blown. The karnyx is used in both times of war and peace to alert others of the blower’s presence or to draw attention in the case of trouble. GENERAL TAKEAWAYS The Cingedoz as a culture is one given to adventure, to comradery, and to a brave face shown to the unknown. They have no particular feelings for or against magic nor any feelings towards other creatures provided said creatures don’t intend to set out to do harm. They may be portrayed as backwards by certain individuals, but in truth they try to be reasonable in action and their word. They are not inclined to discriminate against any race nor argue with regards to religion, preferring their primitive and absolute monotheism free of association of partners or a hierarchy of divinity. Conduct trade, lead raids, gather people for assemblies, and most of all - have a good time! Klukarunjoz Cinged Torc Karnyx [OOC] This group is meant to be a relaxing experience OOCly for those involved without entanglement in administration or OOCly antagonistic behavior. We don’t schedule events, instead we allow you the player to spontaneously put together something fun for yourself and for others. I’m not concerned with “supervising” behavior, but only ask to not engage in trolling, ERP, or forum posts that are passive-aggressive. If we win a particular fight, hooray! If we lose a particular fight, we take it with grace. 10 Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted December 23, 2021 AINGIDON HAL'CINGEDOZ ARMOR & DRESS The Cingedoz commonly dress in flaxen and woolen clothing in times of peace and when at home. When at war, men and women are known to dress mostly in chain-mail or boiled leather; the chain-mail provides ample protection from arrows (save for bodkins) and from swords and the boiled leather provides weaker protection from swords yet can reduce the punctures of a fired arrow (except for that shot from very close range). Shields used by the Cingedoz often are decorated with earthy hues; a common pattern is a black boss with the scutum's borders painted green in a zig-zag pattern. Helmets worn by the Cinged are a peculiar shape and have an insertion fastener at the top. These insertion fasteners allow for crafted crests to be fixed to the helmet which is to embellish the helmet during times of festivities and triumph. Some crests are simply plumed while others are gaudy pieces of metalwork in the shape of various animals. Although the Cingedoz have traditional dress, there is no enforcement per say. Some Cingedoz are known to wear only enough to cover their nude; the idea behind this ranges from being one with nature to exposing the body to the elements in the belief that it improves one's endurance. ARMOR & DRESS Some skins that can be used include: a. CREDIT TO @MolagBallinFOR THIS SKIN b. CREDIT TO @FallingGuy FOR THIS SKIN c. https://www.planetminecraft.com/skin/visigothic-king/ d. https://www.planetminecraft.com/skin/roman-britain-celtic-chieftain/ e. https://www.planetminecraft.com/skin/vercingetorix-gallic-chieftain-old-skins/ f. https://www.planetminecraft.com/skin/saxons-/ g. CREDIT TO @Acostrob FOR THE SKIN Should be clear, but credit to the makers of the above skins. 7 Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted January 28, 2022 TEMRAZ HAL'CINGEDOZ CINGED ARCHITECTURE & BUILDING The Cingedoz rely on timber and brickwork for much of their architecture. One can expect thatch as a mainstay for roofing along with wooden rafters, rarely would you see stone or tile roofing on a Cinged structure whether a domestic building or larger structures. There is a cultural nuance setting the Cinged apart from many other human cultures and that is the use of earthenworks or rammed earth in their architecture. It is said about Cinged roundhouses that if the homes weren't as tall as they were, a roundhouse would seem like knobs and hills to an approaching traveller. Save for roundhouse hovels for residence, the Cinged prefer not to build unless building to fulfill a need. This principle instills the Cinged with a sense of pride in building and a desire for detail. There will be a great deal of importance placed on detail and creative use of Minecraft blocks to represent real-life objects and structures, expect to see a lot of signs placed that describe what a player may find in a Cinged settlement. EXISTING ARCHITECTURE Year 54 of the 2nd Age :: The Cinged united as a tribe and made first home on the Daelish Isles under chieftain-brothers Gowthur and Malcolm Douglas of the Dael. Gaisorix and Arminius raised a ring of runestones indicating the assembly place of all Cinged; a place for gathering and discussing the affairs of kin. The Cinged refer to this set of runestones as Klukarunjoz Hal'Thingoz. Year 61 of the 2nd Age :: The Cinged, having migrated from the Daelish Isles to the Jarldom of Dunrath, received a commission to construct an outer wall and watch-tower in eastern Dunrath along the route from Dunrath to Gransstad. The earthenwork wall has been completed on Year 61 of the 2nd Age. The modest wall is set with timber beams supporting a stonework siding. The Cinged refer to this wall as Dun En'Ainged Hal'Dunrath. Year 61 of the 2nd Age :: The Cingedoz raised a new ring of runestones just east of the perimeter walls of the town of Dunrath. In traditional fashion, they toppled all but one runestone along the peninsula facing the Daelish Isles in Savoy. That lone runestone now serves as a historical marker. The current Thingoz or assembly place is in the Jarldom of Dunrath. Year 65 of the 2nd Age :: The Cingedoz received a commission to construct a bridge to span a portion of Loch Fiag (Lake Fiag) to connect the route between Dunrath and South Dunbar. An earthen berm had to be raised to allow the bridge enough clearing for the anchorage. The bridge is wide enough for foot, livestock, and horse traffic. The Cingedoz refer to this bridge as Droch Hal'Dunrath ok Hal'Dunbar. Year 79 of the 2nd Age :: The Cingedoz, upon returning to the Daelish Isles, set out to complete a necessary road that connected the Cloud Temple's southern caravans with the isles. The roadway was commissioned by the Radaghastian Piast Casimir Kovaceski. This improvement is intended to make travel and trade much easier and a series of sign-posts and wood-carved totems have been fabricated to help direct the merchant, resident, and wayfarer to the land of the Cingedoz, Daelish, and the Radaghastian. The Cingedoz refer to this road as Langoritu en Daelduron (Long Road to the Land of the Dael). Year 80 of the 2nd Age :: The Cingedoz, under the direction of Bodbmakos, quarried a salt mine in the northwest face of the bay outside the Daelish Isles. The rock salt produced through the process of dredging up briny water with the use of a horse-powered water wheel and boiling the water away is then mixed with ground black peppercorns grown along the valley facing the bay. The Cingedoz refer to this mine as Rīcsian Sælmoz (Mine of Salts). Year 81 of the 2nd Age :: The Cingedoz constructed a workshop for woodworking & stole the technology for a printing press from REDACTED. The workshop has already received orders for commissions including a heavy crossbow stock & furniture. The Cingedoz refer to this workshop as Scoppaslaug hal'Witukerd (Workshop of the Woodworker). 3 Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted February 22, 2022 SAGANEMETO HAL'CINGEDOZ LEGENDS FROM THE CINGEDOZ TRADITION The Cingedoz, in their homeland along the Grenz where the old settlements of Dobrov & Mordskov earlier existed, have a number of myths & legends in their tradition. These legends concern both their ancestry and wonders associated with their tribes. Beyond early settlement in the Grenz in the earliest days on the continent of Almaris, all history going back further is relatively conjecture though many Cingedoz believe they can trace lineages as far back as Asulon. THE FODDERGIANT The Cingedoz have persisted a myth surrounding a construct made of intertwine tree limbs & bound thatch and fodder. The construct stood over twenty feet tall & was bound to one of the few druwits (wisemen) of the Cingedoz who commanded it to keep peace in villages and to frighten would-be enemies. 3 Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted February 24, 2022 UPDATE LOG 2022-02-24 The following changes have been made: + Added additional nouns, verbs, and slurs. 1 Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted February 26, 2022 UPDATE LOG 2022-02-26 The following changes have been made: + Added future and past tense prefix/suffixes. + Added a few Sprækjom nouns, verbs, adjectives, and grammatical terms. - Removed some confusing repetition surrounding temr & tegos usage as it relates to verb and noun structures for -to build. 2 Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted March 1, 2022 UPDATE LOG 2022-03-01 The following changes have been made: + Added the verb ahernan (to thank), reflecting adoption of ahernan from Elvish due to recent events with Dark & Snow Elves. 2 Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted March 4, 2022 UPDATE LOG 2022-03-03 The following changes have been made: + Added additional constructed components of Cingedoz architecture and inserted mention of the tradition of knocking over old runestone rings and leaving one raised to serve as a historical marker. + Identified another skin made by a current Cingedoz character. + Clarified and further described the concept of last names in the Cingedoz culture. Created the last name adopted by exiled characters and explained the differences between last names belonging to a sedentary and nomadic member. 2 Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted May 9, 2022 UPDATE LOG 2022-05-09 The following changes have been made: + Added a number of nouns and verbs from Vistulian (Radaghastian language) to reflect adoption and synthesis after encountering and soon migrating back to Daeland under the VIlkomir's Banner. 1 Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted May 12, 2022 UPDATE LOG 2022-05-12 The following changes have been made: + Added a number of nouns and verbs to the Sprækjom alphabet. + Added a new section to the language topic including Sprækjom expressions and phrases! + Added a new example of Cinged architecture; the route from the South Hub to the Daelish Isles commissioned by Casimir Kovaceski. 2 Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted May 18, 2022 UPDATE LOG 2022-05-12 The following changes have been made: + Added a number of nouns and verbs to the Sprækjom alphabet. + Added an imperative mood Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted May 21, 2022 UPDATE LOG 2022-05-21 The following changes have been made: + Added a number of nouns, verbs, and adjectives to the Sprækjom alphabet. + Added imagery to the Werru section regarding what Cinged troops may look like in-game. Link to post Share on other sites More sharing options...
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