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[✗] [Alchemy] - [Stoutheart's Potions]


Mestvin
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۞ Stoutheart's Potions ۞


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۞ Potion Information ۞


Bottled Hurricane Gust (Rare | Tier 3)

 

Over his studies on alchemy Thorim became obsessed by the effects of the elements. This is the result of his experimentation to harness the power of the air.

 

Recipe

 

Base: Bottled air, Aqua vitae,

Air | Instability x3

Air | Agility x3

Mundane | Coldness x2

Mundane | Swiftness x3

 

Creation
 

  • Mix the “Mundane | Swiftness” and the “Mundane | Coldness” symbols

  • Mix Aqua vitae with "Air | Agility and Air | Instability" symbols

  • Fill the empty vial with the whole mix

  • Stir the vial vigorously and add the Bottled air

  • Quickly seal the bottle and let it be for 30 minutes

 

Effects

 

This vibriant pearl white concoction seem highly unstable and swirls madly inside the container it is in. When primed this potion must be thrown at a target resulting in a enormous release of hurricane wind flying in the direction of the throw in 3x3x3 range. The strength of the air flow will knock any (unarmored/leather/chainmail/cloth wearing) medium creatures 4 blocks away and render them prone. In case of large or armored (Halfplate/fullplate) creatures the airflow will only make them fall prone

 

Spoiler

Redlines

- Does Require ST sign.

- The air blast is able to stop flying physical projectiles such as javelins,bolts and arrows

- Drinking this potion will result in heavy gases and hiccup for 1 ingame day

- Hurricane gust will break glass but won't break wooden/iron doors, chests and walls

- This Potion does not deal any damage to the afflicted beside the push and prone effect

- Wind can put out a fire by disrupting the balance between fuel, heat, and oxygen.

- Tier Three

 

Stoutheart's Decoction (Common | Tier 2)
 

A crafty potion which can reduce the effects of certain alcohols. Great to cheat at the tavern drinking games.

 

Recipe

 

Base: Dwarf's blood, Distilled Water

Mundane | Reduction x3

Mundane | Purity x2

Mundane | Grace x3

Mundane | Balance x2

 

Creation
 

  • Add few drops of dwarf's blood into the mortar

  • Mix "Mundane | Reduction" | "Mundane | Purity" | "Mundane | Grace "| "Mundane | Balance" In the mortar

  • Add Distilled water to the powdered elements

  • Mix everything up and fill into the bottle

 

Effects

 

Neutralizes the effects of mild alcohol intoxication for 5 narrative hours. However after the potion effect wear off the hangover from the drunk alcohol will be doubled. This includes: Mild dehydration, Disrupted sleep, Gastrointestinal irritation, Mini-withdrawal.

 

Spoiler

Redlines

-Does not Require a ST sign.

-Repercussion of drinking this potion will never result in death

-This potion will only negate effects of drinking 3 bottles of any alcohol

-Potion can be drunk once per OOC day any attempts to drink more than one flask will result in vomiting the liquid and extreme stomach ache

-Tier Two

 

Edited by Mestvin
Changed the text color for better visibility
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Spoiler

My eyes are burning at this format

 

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Despite hard to read colour format (please change)it looks neat.

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This lore has been denied. You will be sent a forum PM regarding the reasons for denial within the next 24 hours.

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