Laeonathan 5891 Share Posted August 13, 2024 3 hours ago, lemonke said: This is not what Minmaxing means. Also, Idk... I think the lesser soul stuff is just limiting. Let musin people build golems! yes it is people wanna be cool and be able to do everything which takes a lot of fun out of shit 1 Link to post Share on other sites More sharing options...
Lhindir_ 3691 Share Posted August 13, 2024 Golemancy dosnt have nearly enough substance to be it’s own MA. Let people have fun lol 6 Link to post Share on other sites More sharing options...
Papa Rock 2400 Author Share Posted August 13, 2024 Another note. Original lore states only greater souls can use it. That isn't a change I am making. 1 Link to post Share on other sites More sharing options...
lemonke 6014 Share Posted August 13, 2024 9 hours ago, Laeonathan said: yes it is people wanna be cool and be able to do everything which takes a lot of fun out of shit That's not min-maxing. If anything, that’s maxing. This stuff doesn't prevent any minmaxing other than making things limitable: no cool Musin golemancer, no cool demon who makes hellish constructs and so on, or a mage or something similar that takes some slots. People have a strange concept of minmaxing. The problem with "people want to do everything" doesn't hail from golemancy. 5 hours ago, Papa Rock said: Another note. Original lore states only greater souls can use it. That isn't a change I am making. If that were the case is still bad but with this you're also still adding more limitation. Fix the actual problem of golemancy and then maybe, get to this. Otherwise, this FA is just going to go more inactive, again. Link to post Share on other sites More sharing options...
TheBigBubbles 963 Share Posted August 13, 2024 Man, I wish mouse people could access this lore. Also, there's not enough in golemancy as it stands to have it be more than a feat. 5 Link to post Share on other sites More sharing options...
Papa Rock 2400 Author Share Posted August 14, 2024 On 8/13/2024 at 4:35 PM, lemonke said: That's not min-maxing. If anything, that’s maxing. This stuff doesn't prevent any minmaxing other than making things limitable: no cool Musin golemancer, no cool demon who makes hellish constructs and so on, or a mage or something similar that takes some slots. People have a strange concept of minmaxing. The problem with "people want to do everything" doesn't hail from golemancy. If that were the case is still bad but with this you're also still adding more limitation. Fix the actual problem of golemancy and then maybe, get to this. Otherwise, this FA is just going to go more inactive, again. The FA is very active and it is widely used almost everywhere I have seen. Within the dwarves the most of course. So sadly I cannot agree with your statement of "fixing the actual problem" 2 Link to post Share on other sites More sharing options...
sam33497 7360 Share Posted August 14, 2024 i like it +1 5 Link to post Share on other sites More sharing options...
monkeypoacher 8055 Share Posted August 15, 2024 "is golemancy a feat or a magic" is the exact sort of bureaucratic non-issue that the lore team is paid in Tythus, LTD. Scrip ($LOTC) to adjudicate -- and here the players are, trying to do it for free. 2 Link to post Share on other sites More sharing options...
Zanael Moonstrider 442 Share Posted August 15, 2024 Having played a musin for a long while I’ll have to say the lesser soul thing seems to be slapped on a lot of things and it’s just so restrictive. 4 Link to post Share on other sites More sharing options...
luv 3469 Share Posted August 22, 2024 for starters, golemancy is nowhere NEAR big enough to warrant taking it from a feat to a slotted magic. all of the other creation feats (sorvian sculpting, animii crafting, tawkin and atronach forging) have just as much involved with them, but are all feats due to them all being knowledge based OR only have one specific non-combat function. so, imo, you’d either have to add more to the magic or treat every other creation feat like this. On 8/12/2024 at 4:37 PM, DISCOLIQUID said: Trying to take golemancy away from people isn't going to make it better for RP, better to add meaningful new sections than fundamentally alter the magic without community consensus. The biggest issue with golemancy is that people don't often want to play golems. This doesn't fix that. i couldn’t agree more with disco. yes, the art of golemancy does originate from the dwarves, but has been widespread for far too long to really even consider it a “dwarven magic” anymore. this is an issue that could be fixed icly like when the golemancers in vailor hunted down all non-dwarven made golems and destroyed them/rewrote their cores. however, there aren’t even that many active ca golems - aaaaand without people to play golems, golemancy is just niche knowledge for a character to flex. i’d suggest that either golems get reworked or give golemancers some more to do (idk throw some runesmithing shit in there) -1 2 Link to post Share on other sites More sharing options...
Islamadon 9163 Share Posted September 24, 2024 This lore has been denied. You will be sent a forum PM regarding the reasons for denial within the next 24 hours. LT Management does not think this change necessary, and we feel that it may simply lead to locking people out of an FA arbitrarily. Sorvians and other Magical Feats ALSO do not take up Magic Slots. Link to post Share on other sites More sharing options...
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