Unwillingly 18123 Popular Post Share Posted April 29, 2025 C R E A T U R E S U M M A R Y Most known for their diminutive size and magical properties, Fairies are social creatures who find company among one another in their respective habitats. Their behavior reflects that of birds, insects, or other commonly small animals, in that they are remarkably simple-minded and instinct driven. Attempts to form anything beyond superficial engagements with them will prove fruitless, for they rarely seem to heed their surroundings unless directly disturbed or provoked. They act on comfort and curiosity rather than reason or ambition, and thus are both incapable and unwilling to bring harm upon others even when provoked. Instead, they will make attempts to flee, hide, or cower when faced with adversities. Some Faeries may be befriended, the means and result of which varying depending greatly on their type. Hobgoblins, for example, are comparable to vested companions, while Naiads will flee from any attempts at domestication. Being a social creature, they’re most commonly found in clusters in any given area. To spy a lone Faerie would prove remarkably rare, if not the product of one who had been intentionally displaced. Their appearances are vast and varied. Some assume the likeness of small, humanoid figures, while others are comparable to that of magical orbs of light. It's unknown how many types of fairies exist, but commonly seen are Wisps, Naiads, Sylphs, and Hobgoblins. T Y P E S WISPS Like most mundane lunar creatures and insects at night, Wisps are night fairies who find solace when the moon is highest. They emerge when the trill of frogs and crickets is at its peak, often seen dancing among thickets or heavily wooded glades where they leave behind a trail of fading, shimmering light akin to a sparkler’s afterglow. Although they’re often mistaken for that of fireflies or common insects, closer inspection would prove Wisps to be the size of a common coin. Most characteristic of them, however, is their vibrant auburn glow capable of bathing even the gloomiest of places in a warm light when in number. The physical form of a Wisp is yet to be uncovered, for any attempt to peer past their glow would prove impossible. Some suspect that, like their fae cousins, they take on the form of a small humanoid, but this is yet to be proven. Due to their size, these creatures may prove exceptionally tedious to capture, but serve as reliable sources of light when multiple are contained in lanterns or small cages. When held, they simply feel akin to a warm, hovering mass in the palms. - Wisps are not bright enough to blind or harm to any capacity, Their warm glow is only bright enough to light up dim areas to the degree of a torch light, and furthermore conceal their physical form. - The glow of a Wisp cannot penetrate magically induced darkness, shrouds, or similar effects. - There is no taming process to a Wisp, they may simply be captured as one might capture a common insect. - Captured wisps are represented with a player signed RP item. NAIADS Creatures of grace and healing, Naiads often dance and hover across the surface of water bodies such as lakes, streams, or ponds, where they elude the abrasive torrents of oceans or rushing rivers that might disturb their serene properties. No larger than that of an apple, they take on the forms of ethereal blue wisps, hovering over the surface in softly-bounding movements. Their glow is not as abrasive as Wisps, for the close inspection of a Naiad would reveal the silhouette of an androgynous humanoid, set with a pair of slim, transparent wings. Although capable of being approached, they’re remarkably timid and easily disturbed, and will swiftly shy away from reach if attempts to capture are made. Naiads are said to bless the waters they dwell, their presence subtly purifying and refining what might otherwise be murky and unclean into drinkable springs. Those who consume the water are provided a temporary sense of clarity in the mind, any uncertainties, stresses, muddied thoughts warded off. - Naiads cannot be captured, they’re far too elusive. Although they’ll wander near those who are gentle enough, they’d quickly whir away when touched or in the presence of sudden movement. Any nearby chaos, shouting, or raucousness will send them scattering. - The healing properties of Naiads cannot overcome or alter any magical or lore influence. Their purification ability simply allows natural water to be safe for consumption— Allowing, for example, a traveler to drink from a pond in the woods that would otherwise be unsafe. - The mental healing effects are for narrative purposes, not combative. They provide no physical buff or mental awareness. Effects last for the remaining RP encounter upon consumption. In the event of any lore interactions, the opposing lore piece will always take precedent. - Naiads can only purity small bodies of water, such as ponds, springs, fountains, or streams, not entire lakes or rivers. Purified bodies of water are best represented with an RP sign, but not required. HOBGOBLINS Among the most laborious, distinct types of faeries, Hobgoblins are known for their devotion to the aid and upkeep of household chores and common tasks. Although as elusive as the flowerlike Sylphs, the presence of a Hobgoblin is undeniable when put to work. It will happily sort papers, fold clothes, deliver a letter, chase away mice, organize clutter or shelves, etc. Although their presence is subtle and swift-moving, when seen, they stand no larger than a man’s hand, their skin that of an earthy brown, beige, or mossy greens, sometimes resembling the likeness of a toad— among the least aesthetically pleasing of the faeries. Being resourceful craftsmen, they typically fashion themselves with little clothes of makeshift rags, buttons, twigs, or and other items suited for their size. Befriending a Hobgoblin is simple. Those who take care to leave out the small gift of food, such as milk, cheese, or cookies, may find their chores and common tasks handled swiftly and with great care. The more their appreciation is awarded in a household, the more reciprocative they become. They may even begin to return the sentiment, where they’ll deliver lightweight books or stolen jewelry to their companions as a token of appreciation. - While they may be forcefully captured, Hobgoblins cannot be commanded. They act on a mutual basis of appreciation, not domestication, for it will lose interest if its services go unrewarded after some time. - They can only perform labor equivalent to their size. This usually includes common household things such as folding papers, organizing kitchen cupboards, chasing away mice, cleaning small clutter, etc. - Hobgoblins are no larger than the size of a man’s hand, and thus are incapable and unwilling to cause harm. As stated, they act on a basis of favor, not because they’re asked or commanded, or feel any sense of duty. SYLPHS The most elusive of the faeries, Sylphs are beings of the wilds. They dwell among dense flora and heavy woodlands, although it may very well seem as though they aren’t there at all. One with a keen eye may be able to spot little anomalies within the glades and thickets, creatures small enough to hide among flower heads and bundles of plants. Unlike their glowing fae cousins, Sylphs appear as small humanoid figures, with bodies made of colorful flower matter, allowing them to seamlessly blend with their surroundings. They’re easily mistaken for a shimmering petal in a tree or bundle of pollen in the gales, possessing gossamer-like wings that resemble the branching veins of leaves. They often remain hidden in the wild, only revealing themselves in the seclusion of man-made gardens or greenhouses if approached gently. Sylphs are most at home in the wild, but may sometimes thrive in cultivated spaces as well, where their presence may nurture the local flora. A herbalist’s remedies will become more potent, a greenhouse’s plants will flourish with health, or a florists flowers will bloom richer in color and fragrance. - The nurturing factor of Sylphs is not strong enough to create powerful remedies, potions, or items. These are narrative effects that provide no applicable boon or advantage in healing RP. - A Sylph cannot be tamed in such a way that allows them to be pocketed and transported the way a Wisp might be. They'll only dwell among gardens, glades, greenhouses, or other natural environments. G E N E R A L R E D L I N E S - Fairies are non-playable creatures, meaning interactions with them are self-RP’d. - The RP of fairies are largely freeform. Within redlines, one may choose when and where they inhabit any given location at their own discretion, as these are intended to be very accessible creatures. - Some, but not all, fairies may be befriended or captured according to their respective redlines. - None of these can be used for combative or tactical advantage, the intention for these creatures are purely for flavor and slice of life interactions in day to day RP. - In environments passively inhabited by fairy, their presence is best be denoted with a player RP sign, but not required. - No ST oversight or signing is required for either the passive or active presence of a fairy. - Fairies are non-verbal, they cannot be communicated with. - They’re simple in behavior and thought. Druids who commune with fairy will only be able to discern basic thoughts and emotions; they are peaceful, often curious creatures, and will never be inclined towards wroth, anger, or vindiction. P U R P O S E I’ve always enjoyed staple-creatures of the fantasy genre. Mythical creatures you’d traditionally see such as unicorns, fae, mermaids, goblins, gryphons, fairies certainly being no exception there. I think lore for proper fairies, while rather lightweight in its narrative potential, will hopefully create some stepping stones for fulfilling day to day RP and also the cultivation of other mythical creatures. I’d love to write a general fae CA one day, like some real Jim Henson’s Labyrinth or Dark Crystal stuff, but for now I thought it was best to start small and see if something as harmless as this could make it through. Of course, feedback is welcome. 83 Link to post Share on other sites More sharing options...
trinn 5146 Share Posted April 29, 2025 the hobgoblin and i have a lot in common 8 Link to post Share on other sites More sharing options...
Demonica 678 Share Posted April 29, 2025 oh whimsical people we are so back 3 Link to post Share on other sites More sharing options...
jqsmlne 460 Share Posted April 29, 2025 I want a fairy godmother. +1 1 Link to post Share on other sites More sharing options...
libertyybelle 6187 Share Posted April 29, 2025 BIG DAY FOR THE WHIMSY PEOPLE 3 Link to post Share on other sites More sharing options...
prophetisms 982 Share Posted April 29, 2025 big day for fun and whimsy enjoyers 2 Link to post Share on other sites More sharing options...
Kaiser 2347 Share Posted April 29, 2025 ya cool cool ya 1 Link to post Share on other sites More sharing options...
Agy 756 Share Posted April 29, 2025 Oh I freaking love this! <3 <3 Although... Just making sure but are these basically an extention upon the Druid's fae/sprites? Or are they an entirely unique thing? 1 Link to post Share on other sites More sharing options...
don dada 579 Share Posted April 29, 2025 fairy cannons for the boss fight machine 3 Link to post Share on other sites More sharing options...
Mady 3771 Share Posted April 29, 2025 Yes oh my god please!! 1 Link to post Share on other sites More sharing options...
SimplySeo 6999 Share Posted April 29, 2025 @Irene Link to post Share on other sites More sharing options...
Unwillingly 18123 Author Share Posted April 29, 2025 46 minutes ago, Agy said: Although... Just making sure but are these basically an extention upon the Druid's fae/sprites? Or are they an entirely unique thing? I didn't necessarily write them with the intention of being druid-oriented, they're just meant to be their own independent creature, which is why I didn't really delve into their origins. If LT or player are interested in seeing some kind of explanation for how they came to be, I can definitely spitball something there if asked. If there were any discrepancies it's likely they'd just be from the fae realm 1 Link to post Share on other sites More sharing options...
Nectorist 12869 Share Posted April 29, 2025 erm… no combat use out of these??? yeah lol don’t know why u wasted ur time here… like what’s even the point??? +1 my whimsical friends are really on the up with this one 1 Link to post Share on other sites More sharing options...
Frisket 4538 Share Posted April 29, 2025 I am open to having that annoying little shit fairy Link had saying "HEY HEY HEY" For the rest of my characters life, just to tell people the druidic spies are in my head 11/10 lore post, W Lore 1 Link to post Share on other sites More sharing options...
Lalosia 1001 Share Posted April 29, 2025 LET THE WHIMSY BE FREE!!! 3 Link to post Share on other sites More sharing options...
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