Vertigo_Round 336 Share Posted January 14 Bonesmithing is an ancient art, one long lost to time. It was once a tradition of the Kitos tribe, a seafaring group of leviathan hunters, before they all died out. It was used to turn the bones of a successful hunt into a weapon, often used as a coming of age ritual. This art has long since neared extinction, only remembered by the waves and those who encountered it, all those years ago. This has created a fable of sorts, of hunters who would sail the high seas with bone blades in hand, a fable spread by sailors and monster hunters alike. Creation: Rigidity x3 Endurance x3 Purity x1 Separation x1 The first step to bonesmithing is to acquire a bone of your choosing, and to melt enough iron to fully coat the bone. Then, you must grind up the herbs into multiple bowls of paste, before adding the Separation, Rigidity and ⅔’s of the Endurance into the iron. You then must apply the Life paste onto the bone, letting both sit for [30] narrative minutes. Once this time passes, you must place the bone into the metal, which should quickly melt in. After you stir the mixture, it will work like any other molten metal, and thus can be fashioned into weapons, armour, jewelry or anything else. The final step of this process is adding the remaining Endurance paste, to lock the bone into its final state Redlines ⭕Bonesmithed metal is near identical to steel in every way except appearance, instead looking like a natural bone that grew in an odd shape ⭕Bonesmithed metal do not conduct heat nor electricity, although will melt in the same way that steel would. ⭕ If melted and reforged, you must reapply 1 herbs worth of Endurance paste, or the item will become as brittle as normal bone. ⭕Bonesmithed metal may be treated with warforging oil as any other metal could. ⭕Bonesmithing is a rare T2 potion and does not need to be ST signed ⭕Bonesmithing can in NO WAY be used on a living or undead creature. You CANNOT make a metal skeleton or anything like that. Bonesmithed metal counts as a metal for all intensive purposes Spoiler Purpose: The purpose of bonesmithing is simple - thematic bone items. From what I’ve seen, this for some reason doesn’t exist, so I decided to write something simple to fill the niche. If i’m wrong and this does exist, please tell me! Edit - I've learnt this is a thing in necro to a degree, although I do still think this has a place as a not evil alternative, and as a way for necromancers to make more powerful bone tools to keep up that good old edgy brand going. References: Warforging 14 Link to post Share on other sites More sharing options...
_AzureLexi 774 Share Posted January 14 Use different font colors I beg........ But I always will support fantasy aesthetic materials. +1 5 Link to post Share on other sites More sharing options...
StingyParrot 1595 Share Posted January 14 text is a bit unreadable being black against a dark background cool though! bone steel 2 Link to post Share on other sites More sharing options...
King_Kunuk 3025 Share Posted January 14 this is just the necromancy pipeline. 6 Link to post Share on other sites More sharing options...
_Black_Drag0n_ 782 Share Posted January 14 Wouldn't boneforging be a part of fleshsmithing aka tawkins? Link to post Share on other sites More sharing options...
Turbo_Dog 3581 Share Posted January 14 Encroaches on necro stuff. Feels like a random alchemy bloat too. Sure alchemy should be diverse but this is out of left field. No hate toward this or your work if you are reading it that way it’s just my 2 cents 3 Link to post Share on other sites More sharing options...
simatra 373 Share Posted January 14 Alchemy submissions should fill a new niche, and also shouldn't imitate pre-existing magics, nor should they be too close to other feats/lore. I don't think this would really be a good addition when considering what we already have (necromancy and tawkin primarily, as has been mentioned in this thread already). 2 Link to post Share on other sites More sharing options...
Vertigo_Round 336 Author Share Posted January 14 34 minutes ago, King_Kunuk said: this is just the necromancy pipeline. 21 minutes ago, Turbo_Dog said: Encroaches on necro stuff. Feels like a random alchemy bloat too. Sure alchemy should be diverse but this is out of left field. No hate toward this or your work if you are reading it that way it’s just my 2 cents I'll be honest I forgot to check necromancy when looking for something like this, my bad. If anything, this could serve as a more mundane way for us not evil folk to have vibey weapons and armor, but I do fully realize how close this is to necro. Tldr: Im a bit silly and forgot about necro 3 Link to post Share on other sites More sharing options...
ClassyDryad 2368 Share Posted January 14 Eh other warforging potions have already moved in on existing niches. Voidal mages did not care when shadow forging was added. Every existing warforging recipe was something arcanium could already do. And monster bone weapons already exist so having metal look like bone isn't really infringing on necromancy at all. 2 Link to post Share on other sites More sharing options...
Turbo_Dog 3581 Share Posted January 14 4 hours ago, Vertigo_Round said: mundane way for us not evil folk to have vibey weapons and armor, but I do fully realize how close this is to necro. A lot of people do have bone themed stuff still. Like bones on their stuff outright. A lot of orcs have it, and people who want bone stuff aren’t stopped at all from it. @InvertaCreatoras a skin with a lot of bones on it outwardly. Really good looking and achievable. This is my thoughts if I am ignoring the necro area entirely. 1 Link to post Share on other sites More sharing options...
JustMeMorgan 2067 Share Posted January 14 I personally hate the notion that every lore should be wholly unique and niche and not share any aspects with another piece of lore: there should be always more than one way to skin a cat. +1, though format this post better I beg I literally will give you it in the spoiler below 😭 Spoiler Bonesmithing An ancient art, one long lost to time. It was once a tradition of the Kitos tribe, a seafaring group of leviathan hunters, before they all died out. It was used to turn the bones of a successful hunt into a weapon, often used as a coming of age ritual. This art has long since neared extinction, only remembered by the waves and those who encountered it, all those years ago. This has created a fable of sorts, of hunters who would sail the high seas with bone blades in hand, a fable spread by sailors and monster hunters alike. Creation: Rigidity x3 Endurance x3 Purity x1 Separation x1 The first step to bonesmithing is to acquire a bone of your choosing, and to melt enough iron to fully coat the bone. Then, you must grind up the herbs into multiple bowls of paste, before adding the Separation, Rigidity and ⅔’s of the Endurance into the iron. You then must apply the Life paste onto the bone, letting both sit for [30] narrative minutes. Once this time passes, you must place the bone into the metal, which should quickly melt in. After you stir the mixture, it will work like any other molten metal, and thus can be fashioned into weapons, armour, jewelry or anything else. The final step of this process is adding the remaining Endurance paste, to lock the bone into its final state Redlines Spoiler Bonesmithed metal is near identical to steel in every way except appearance, instead looking like a natural bone that grew in an odd shape Bonesmithed metal do not conduct heat nor electricity, although will melt in the same way that steel would. If melted and reforged, you must reapply 1 herbs worth of Endurance paste, or the item will become as brittle as normal bone. Bonesmithed metal may be treated with warforging oil as any other metal could. Bonesmithing is a rare T2 potion and does not need to be ST signed Bonesmithing can in NO WAY be used on a living or undead creature. You CANNOT make a metal skeleton or anything like that. Bonesmithed metal counts as a metal for all intensive purposes Overall it's quite clear this person just wants to make some cool bonemould armour, and well it's not really something we have on LotC in larger supply. It's an aesthetic potion to create cool armour. LET THIS PERSON LARP AS THE DUMMER 7 Link to post Share on other sites More sharing options...
Onnensr 1908 Share Posted January 15 Wraithbone Link to post Share on other sites More sharing options...
Helmet 1454 Share Posted January 15 (edited) soft colors are goooood. BOLD HURTS when theres too many letters. I'm a fan of this post. +1 my dude c: I think a way to improve it however would be to make sure bonesmithed metals keep the glint and 'texture' they normally have, making them identifiable at a glance since warforging is generally meant to be purely aesthetic and not hide whatever the metal is. Edited January 15 by Helmet Link to post Share on other sites More sharing options...
Vertigo_Round 336 Author Share Posted January 16 3 hours ago, Helmet said: soft colors are goooood. BOLD HURTS when theres too many letters. I'm a fan of this post. +1 my dude c: I think a way to improve it however would be to make sure bonesmithed metals keep the glint and 'texture' they normally have, making them identifiable at a glance since warforging is generally meant to be purely aesthetic and not hide whatever the metal is. Just want to clarify because a few people have said this, this IS NOT warforging, just compatible. Its closer to turning lead into gold, in a way. But thank you for the support, it is appreciated! Link to post Share on other sites More sharing options...
Pallodium 3779 Share Posted January 17 This lore has been denied. The concept of 'bonesmithing' is something which has ingrained itself heavily within Necromantic lore, and at this moment ST aren't interested in adding more alchemic bloat to strip away from other niches, espeically not one which has already been suffering immensely as of slowly being cannibalized by other pieces of lore. 1 Link to post Share on other sites More sharing options...
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