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Da Wahuzg Oudpozt!

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Sultan

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Da Spiritz be blahn dat uz muzt myke oudpoztz clozeah tu montah da movemnetz agh da buildingz ob da sharaz agh maintien da balanze.

Zu me gu peepen agh cume tu da old Uruk camp oudzide ob da templez agh me ged struk by lightene dere, zu me knuw dat diz be da right plaze foah da oudpozt!

Krug wellz id!

(So I have had alot of people tell me this, and I thought it best we built a outpost, for when it is not peak time for most orcs, so thous orcs have something to do, It well work as a outpost/tradecamp, also it is going to be the route of our fast travel.)

(If people do not know were this is it just out side of spawn, when you go threw the orcish way out of spawn once you get out its to your left, we have a one building there currently called the Nomad Provisions)

(Thoughts Ideas, building plans etc, banter and critcs are welcome)

(EDIT: Forgot to add what the orcs I have talked to told me, well its mostly they are not getting enough rp, and interaction, with others, unlike Krugmar, were we were near spawn, and we had alot of trespassers.)

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((Just to be clear, this will be a sort of orc hang out near the cloud temple?))

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((Just to be clear, this will be a sort of orc hang out near the cloud temple?))

(Yes dear Jutra, its to allow orcs to have a reason to interact with others, currently there is no reason as some have told me, a roleplay reason that is.)

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((Wait, hold up. Fast travel? Does this mean we'll be able to get to Strigzgoi quicker? I would love that.))

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(As you know I have been away for five days, family came over, tommoror is the last day of the visit, so I shall be able to work out the whole thing, yes fast travel from the Temple to another orcish outpost, that is near the entrance of the lands of the orcs, not to strigzgoi, as we do not want people randomly showing up I believe, but it would make it alot easier because you would not have to walk 2k blocks :P)

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((ok so we need an RP reason to have this outpost here - hmmm The orginal idea was to provide very basic items (wood weapons and bread)to new orcs on their way to the orc nation. With the shop plugin not working, that idea sort of went out the window. With fast travel the RP reason would be moot.

I could see Jutra using the outpost as a sort of welcome/information place. We could have Orcs hanging out there waiting for new orcs to show up. With a new orc they could get aquainted with the orcs that are there, we could have weapons and food stored in chests there that we would have our orcs hand out to the new orc, maybe they could go hunting with them to help them earn there fast travel fare (we wouldn't just give them the shinies - earn it by hunting would be the proper orcish honourable way!

I can see a library of books (for when no one is around to blah to) for them to learn our customs and culture and language(yes it's in the wiki and the forums but nothing beats having it ingame to reinforce it.)

I can see stocking the wood items and food as part of Jutra duties. With a bar in it, the orcs would have a reason to hang there as well.

I can also see this as a sort of neutral ground for other races to come and hang with us without having to get klomped first to be able to interact with us. -This is my suggestion.))

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(We will most likely have our halfling butcher shops set up here.)

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(As you know I have been away for five days, family came over, tommoror is the last day of the visit, so I shall be able to work out the whole thing, yes fast travel from the Temple to another orcish outpost, that is near the entrance of the lands of the orcs, not to strigzgoi, as we do not want people randomly showing up I believe, but it would make it alot easier because you would not have to walk 2k blocks :P)

(Thank Krug! My blood sacrifices must have pleased him! Now tell me that the GMs are going to do something about the magma cube infestation and my day will be made.

I like Jutra's ideas about a welcoming station for new orcs. Since we also pass through the spawn point pretty often, it would be a good place to store extra gear and food for war. In locked chests, of course. We've passed through spawn on all the war marches I've been on. That's reason enough to put a rest and storage area there.))

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(I am goin' to sell everything there! My iron, my stone, my wood, my mates, my body, and Fishy!)

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Well duh. We build arenas everywhere.

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Me wil halp bild oudpozt wit ash hand in belly ob Shurr'dra.

Here am list ob wud me be gruk we shud be for to put der:

- Shaman healing tent. Skah dem skahig monk ob da faded sun god, we nub need dey stinkig prayurz, we use shaman mojo.

- Arena for to klomp.

- Bub'hosh fire pit for to make cook.

- Larder for to get fud.

- Blacksmithereens for to re-arm ahg refit ahg repair wit weapun ahg armur.

- Breed pit for to keep war boar ahg warg, for to ride ahg hunt wid.

- Place for to repair war machina, in case break down while march.

Dat all me can tink for now. Make it place for to use when march to ahg frum warhah. Place for fresh meatz to gadder ahg klomp. Bub'hosh.

((I might actually try to help with a healing/surgical tent. I could start developing my shaman healing and we might get the occasional straggler. I really want to get us away from the lore of being dependent on the Monks. We shouldn't need them when we have shaman.))

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