Danny 2232 Author Share Posted November 5, 2012 Is there a possible way to integrate item frames with the shops. If they could be used as display cases or something, it would bring shops up a good step. Hopefully people will use them as signs outside their shops, perhaps using them as shops themselves could work, but hrrh. Link to post Share on other sites More sharing options...
ski_king3 0 Share Posted November 5, 2012 Would there be any restriction on the amount of items that a shop could sell? Link to post Share on other sites More sharing options...
Danny 2232 Author Share Posted November 5, 2012 Would there be any restriction on the amount of items that a shop could sell? We would likely introduce one, perhaps 3 pages of items, or two. Link to post Share on other sites More sharing options...
ski_king3 0 Share Posted November 5, 2012 We would likely introduce one, perhaps 3 pages of items, or two. Maybe you could somehow alter the quantity depending on the number of chests around or perhaps raise the startup cost of the shop. Maybe like each chest within x number of blocks gets you y number of pages, or for every additional page after the initial two, it would be an additional 1000 minas. I can't imagine that would be too much more difficult to code, although I could be wrong. Link to post Share on other sites More sharing options...
Danny 2232 Author Share Posted November 5, 2012 Maybe you could somehow alter the quantity depending on the number of chests around or perhaps raise the startup cost of the shop. Maybe like each chest within x number of blocks gets you y number of pages, or for every additional page after the initial two, it would be an additional 1000 minas. I can't imagine that would be too much more difficult to code, although I could be wrong. That's possible I suppose - but we don't want stores selling everything really. We want the trade to be spread across multiple specialty stores, and still have actual roleplay stores. Link to post Share on other sites More sharing options...
cmf95 39 Share Posted November 5, 2012 Do this, now.... :D Link to post Share on other sites More sharing options...
ski_king3 0 Share Posted November 5, 2012 That's possible I suppose - but we don't want stores selling everything really. We want the trade to be spread across multiple specialty stores, and still have actual roleplay stores. That's a good point, I kinda forgot about that. Maybe limit it to a certain number of pages, like the default amount would be 2, but 1 or 2 more could be added for additional minas. This way people can be rewarded somewhat for having a successful shop, but still not be able to sell everything without RP. Of course, I'm just throwing out ideas here, feel free to criticize them, they surely all have their own individual flaws. Link to post Share on other sites More sharing options...
Acornlad 206 Share Posted November 5, 2012 I changed my mind. I do not like /money to pay so I am against this. Link to post Share on other sites More sharing options...
Shorsand 2006 Share Posted November 5, 2012 Please do this. Though I think the price for starting the initial shop should be increased, as many people could just up-and-start a shop out of the blue, because most people have over 500 minas, or perhaps a shopkeeper application? Link to post Share on other sites More sharing options...
ek_knight 21 Share Posted November 5, 2012 I changed my mind. I do not like /money to pay so I am against this. If a physical currency was introduced it would be compatible, yes. The shop owner earnings would be put into a chest inside the shop by the plugin, rather than sent to them directly. According to this, there should be no problem using this with a physical currency system, which i am in favor of as well. Link to post Share on other sites More sharing options...
No_Mortale 54 Share Posted November 5, 2012 I'm all for, as long as it doesn't end up like the Kings Road in Aegis where your chat got spammed by "you have entered <insert name>'s shop" "you have left <insert name>'s shop" every ten seconds Link to post Share on other sites More sharing options...
No_Mortale 54 Share Posted November 5, 2012 Also physical currency is far better. It enables money to be stored in chests. As well as physically stolen and exchanged. Link to post Share on other sites More sharing options...
Danny 2232 Author Share Posted November 5, 2012 I'm all for, as long as it doesn't end up like the Kings Road in Aegis where your chat got spammed by "you have entered <insert name>'s shop" "you have left <insert name>'s shop" every ten seconds The shops radius would be smaller than that of the previous shop plugin. Link to post Share on other sites More sharing options...
Acornlad 206 Share Posted November 5, 2012 According to this, there should be no problem using this with a physical currency system, which i am in favor of as well. If this system could be set so shop owners could use physical currency I would be all for it. Link to post Share on other sites More sharing options...
simidimi12 (Symo) 70 Share Posted November 5, 2012 I like it, but I'd like to know... Who is going to be able to use this new plugin? Link to post Share on other sites More sharing options...
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