Jump to content

The United Front

 Share


VonEbs

Recommended Posts

  • Poorly built builds create poor roleplay. It makes people feel bad and doesn't make anyone want to advance. Stop using leaves for anything that isn't a tree. You're attracting poor roleplayers and then doing nothing to help them.
  • Stop trying to split up the Elven sub races. I've never agreed with what the High Elves did. In my opinion them splitting off from the rest of Malinor has killed it. Where did this racism come from anyway? I and many others RP'd a High Elf in Aegis, and I don't remember this racist thing they've all got going on.
  • Change the council around. Some members need to be booted.
  • Clique's are running rampant. The High Council was essentially a clique during Bravepaw's spell at High Prince. Either kick these clique's out or get them involved.
  • Never ever ever get the people who built Normander to build anything again.
  • Tell people not to cry in OOC every time something doesn't go the way they want. I see more of this coming from the Elves than any other race.
  • Unite the subraces and stop creating such a big divide. I'm looking at you High Elves and Dark Elves.
  • Stop the on going fading to black. I'm looking at you Dark Elves.
  • Stop writing your own silly variation of the Elven language.
  • Don't make the Elven language the main language. It's complicated and the majority of people won't take the time to learn it. We aren't some hardcore roleplay server.
  • No events leads to bored players. Whoever is the events person on the council needs to be booted and you need to hire another.
  • Get your ambassadors to sort out the beef between Malinor and the other nations, or you won't last very long.
  • Give your new roleplayers help. Don't let them stumble about Malinor not knowing where to go. Help them.
  • Free housing is a good thing. Give out more free housing and make it look nice.
Link to post
Share on other sites

  • Poorly built builds create poor roleplay. It makes people feel bad and doesn't make anyone want to advance. Stop using leaves for anything that isn't a tree. You're attracting poor roleplayers and then doing nothing to help them.
  • Stop trying to split up the Elven sub races. I've never agreed with what the High Elves did. In my opinion them splitting off from the rest of Malinor has killed it. Where did this racism come from anyway? I and many others RP'd a High Elf in Aegis, and I don't remember this racist thing they've all got going on.
  • Change the council around. Some members need to be booted.
  • Clique's are running rampant. The High Council was essentially a clique during Bravepaw's spell at High Prince. Either kick these clique's out or get them involved.
  • Never ever ever get the people who built Normander to build anything again.
  • Tell people not to cry in OOC every time something doesn't go the way they want. I see more of this coming from the Elves than any other race.
  • Unite the subraces and stop creating such a big divide. I'm looking at you High Elves and Dark Elves.
  • Stop the on going fading to black. I'm looking at you Dark Elves.
  • Stop writing your own silly variation of the Elven language.
  • Don't make the Elven language the main language. It's complicated and the majority of people won't take the time to learn it. We aren't some hardcore roleplay server.
  • No events leads to bored players. Whoever is the events person on the council needs to be booted and you need to hire another.
  • Get your ambassadors to sort out the beef between Malinor and the other nations, or you won't last very long.
  • Give your new roleplayers help. Don't let them stumble about Malinor not knowing where to go. Help them.
  • Free housing is a good thing. Give out more free housing and make it look nice.

This man speaks words of wisdom.

Link to post
Share on other sites

Malinor was a popular nation in Aegis inarguably because of it's convenience and proximity to the CT. Also because we had cool trees.

 

The outside impression of the elven nation at this time is that you're spineless, bickering willow branches that can't even pull back a bowstring. I understand that certain battles can't take place in this world because mages have no real power during battles, but when we lived next door to the Mori and had a null playerbase because of our distance from the mainland, we didn't have any of this OOC nonsense to try and stop these attacks. We sucked it up and dealt with it. So step one would be to find IC solutions for all of these OOC problems that cloud you. Mages can't defend you in battles? Pull a Hanseti and make really bigass walls.

 

As for the issue of respect, don't ask for it - demand it through your actions and words. When I had issues with low-ranking grunts disrespecting the crown, they were severely punished, sometimes in the streets. I'll admit that Ashur's methods were a bit ... agressive compared to Malinor's current style of things, but you need to make it blindingly obvious that the Council has power and that it needs to be revered. There's an issue of too many "edgy and cool rebel" elves in Malinor. Either shape them into line or beat the crap out of them until they do.

 

//endrant

Link to post
Share on other sites

I've seen one Sentinel talking to the Prince of Malinor (Khel) as if he was below her. This makes absolutely no sense and I hope that conflicts like this can be solved more easily...

That just means that his character had absolutely no respect for Khel. That's something that should be solved ICly.

Link to post
Share on other sites

That just means that his character had absolutely no respect for Khel. That's something that should be solved ICly.

 

Malinor is completely full of these people and they all need a good slap in the face to wake up. This thread is similar to what the Orcs did with their suggestions. Some things can be fixed ICly and some can't. This is something that can't. Malinor's been circling the drain for a good few months now and I think that we as a community could try to fix it together and say what we think is wrong with the current state of Malinor, rather than saying "FIX IN RP"

Link to post
Share on other sites

Elves also need to be vegetarians. Just putting that out there.

...Uhhhhhh... Why? We live in giant plants. Therefore we eat them instead of meat? MKAY. Sure.

I do like some of these suggestions, namely the long list at the top. I'm hoping that reopening the theatre will help with events. 

Link to post
Share on other sites

Mm, to be quite frank the current situation with your civilisation isn't something that an out of character discussion should fix on this RP server.

 

Well the situation you see here is an issue yes, from an out of character perspective? I don't believe it should be. If you don't want to live in a country that is as corrupt and horrible to live in as you say, then why doesn't your character just move until the situation is better? Or why doesn't your character pull together a group of people and revolt, take over the government and change things! Or why doesn't your character take things peacefully and change people with a friendly in character discussion?



The situation you are describing I can relate to another game I really enjoy playing called Europa Universalis. The stability of the country, that is how much people like the government, how much crime is in the streets, how much people pay attention to the laws of the land is represented with a value between -3 and +3. When your country is unstable, revolts are more likely, you get less tax because people don't give a crap about the country, and your armies are weaker.

 

Now when you are playing a game, the AI will naturally take advantage of your situation and attack you. Which makes sense right? A divided country will fall more easily. So, your country is probably in the -2 to -3 right now, so why don't you start trying to invest in fixing that country else someone may take advantage of you. And no out of character discussion will prevent that, you gotta do all that in the gaaaaammee. Capisce?

Link to post
Share on other sites

And no out of character discussion will prevent that, you gotta do all that in the gaaaaammee. Capisce?

 

They need to know what to fix.

If you're really having trouble with this "no OOC" attitude that some people are having, refer to this; http://www.lordofthecraft.net/forum/index.php?/topic/81665-orc-rp-reforms/

 

It's exactly the same thing that Ebs has asked.

Link to post
Share on other sites

They need to know what to fix.

If you're really having trouble with this "no OOC" attitude that some people are having, refer to this; http://www.lordofthecraft.net/forum/index.php?/topic/81665-orc-rp-reforms/

 

It's exactly the same thing that Ebs has asked.

 

Quite, I understand your side of this little broken dice here.

Do correct me if I'm wrong, but what you see is a bunch of people who are both in-game and out of game not playing how the Elves were designed. Under ShiftNative's rule there was a lot of prosperity because not only did he know what to do, he had respect. He was respected because his character did great things, and he did an awesome job of administrating the server out of the game. Now it's all different. There's random crap going on that wasn't there before. People are trying to be different, because different is cool, regardless of the recorded Elven lore. People aren't playing their characters CORRECTLY.

 

 

The only issue I see here is, is the difference between your problems.

 

As a race that was both supposed to be psychologically set in acting in a certain way (that is, predisposed to NOT being "civilised" as the other races would put it) and physically designed to be scary and aggressive; the new players didn't find this overly appealing. Thus the "Whitewash" orc was born, and thus the amount of people playing Orcs as they were originally intended died down. Orcs have always been the minority because they are the least appealing race to play.

 

As a result of this common issue, people put together their thoughts and ideas on

make[ing] ourself more appealing to new players and role players in order to be a successful race once again.

 

 

The problem we are discussing here is on a whole different level. A whole different spectrum actually.

 

The Elven race isn't suffering a decline in membership from what I can tell, the problem is (and I shall reword the initial post here):

1. Excessive violence - Elves were not designed for an aggressive mind-set

2. Too many murders - In par with number 1, the crime rate is just through the roof, where peace used to be it has been replaced with anarchy

3. People aren't doing what they are told - In an aristocratic society this is indeed a problem, for if people don't listen, then they will be conquered by a more organised institution

4. The roleplay sucks - Now I can't be a judge of that, I haven't visited many places on this place since I've only just returned recently, but I'll take your word for, that people aren't very skilled at roleplaying, (or) people are not playing within the racial stereotype.

 

 

The reason I have said that this should be settled in character, is that your race in game is on the verge of collapse. As was Rome, and then it did. As was the Ottoman empire and the Byzantines before them. They had PROBLEMS, and they failed at fixing them, and they crumbled.

 

For 1, let's investigate why people are violent. I ask you now, as a person who clearly loves playing as an Elf and would love to see the Elven kingdom rise to its former glory, for what reason and/or purpose do those who are violent, do the acts that they do?

 

 

For 2, What to the elves who do these murders, gain? What do they get? Are they taking advantage of a corrupt system? Is murder a cause, or an effect of a different problem entirely? The same goes for 1, is it a cause of your current instability, or an effect?

 

For 3, this is clearly not an issue for out of character discussion. I mean you could say that: "You are not playing your character right, Elves are supposed to respect their superiors!" Well, yes and no. That may be the racial stereotype, but people are allowed to roleplay as they are. And, as I vaguely suggested earlier, I believe there is a different problem here which underlies the entire issue at hand. If someone disrespects a superior, they are punished. This is how the master-servant relationship works. If someone does not see a consequence for an action with is detrimental to themselves, what is the risk in taking it if it benefits you in some way? Even if it only benefits their ego? (That is, in an in-character sense, I am not critisising the players here, just the characters)

 

For 4, the only way people get better is by experience. Be that experience that they gained through roleplaying, or through getting taught by those who know differently. There are many solutions to that one, take your pick. Though more restrictions on racial entry will just slowly eat away at your numbers until it becomes quite like the Orc situation was; a race that no body wants to pick because of all the different things that they would have to fulfil, but don't want to.

Link to post
Share on other sites

One thing I would mention changing is the lack of event RP. This is partly due to the fact that no one but malinor citizens can board the boat, and so it kind of prevents an element of surprise. I remember using a boat to explore when it crashed at the hugh elf district. Rather than act OOC about it I roleplayed it, making my character appear bedraggled and salt-rimed. I had a very fun RP where my character was thrown out of the district, and then i had a fun RP with some of the other elves as i tried to find my way back home. Maybe if you want to keep evildoers out, do something similar to the white rose; have a guard man gates arouns the settlement. This also would give soldiers a job to do, and can be quite dun and engaging.

Another suggestion would be to crack down, hard. Despite the bad rap everyone gives Oren, I have seen more crime in elf lands in an hour than i have in about six hours in oren, surprising because of orens massive playerbase. Why? The withering punishments it entails. Though the elves arent exactly dark ages style when it comes to punishments, like oren is (what i mean by that is like, steal and your hand is chopped off) though i think whatever laws the elves have should be enforced ruthlessly. Who knows, one of my chars may even be willing to help with that come 3.0 XD

Link to post
Share on other sites

I agree with SteelMarshall up there.

 

There is currently (or so it seems) no deterrent for crime. Someone does something bad and what? What's going to happen to them? Do the sentinels do things? You tell me.

 

 

I would like to iterate my opinion on this forum topic. It isn't the "Out of Character post to fix in character issues" that bothers me. It's the solutions that require out of character measures such as restricting and enforcing to the player, rather than to and from characters.

Link to post
Share on other sites

I agree with SteelMarshall up there.

 

There is currently (or so it seems) no deterrent for crime. Someone does something bad and what? What's going to happen to them? Do the sentinels do things? You tell me.

 

 

I would like to iterate my opinion on this forum topic. It isn't the "Out of Character post to fix in character issues" that bothers me. It's the solutions that require out of character measures such as restricting and enforcing to the player, rather than to and from characters.

 

I don't think you realize that this current situations is killing elven rp; therefore, harming the server as a whole. This is also to fix ooc issues 

 

Another issue we have here there is constant fighting on the docks of malinor. Literally every time I get online, I have to break a fight up. And nearly 90% of the time it's over very silly unelven things. Elves are frankly stupid and unpeaceful.

 

Our criminals, I've personally killed many of them 5+ times and they just return. A possible solution to this is set up a banish list, which I will begin now.

Link to post
Share on other sites

Honestly?

 

If someone refuses to listen to you, just remove them in terrible ways.

 

Once someone gets thrown off a bridge/drowned/demoted instantly and stripped of all titles/exiled, I don't think you'll have as many problems with disobedience. It may seem harsh, but it's necessary if your -soldiers- are being insubordinate. That's a big problem.

 

I'd make it clear that you expect their obedience with a declaration from the Council and state that action will be taken if this does not happen.

 

In general, really, centralization of power would probably be a good idea.

Link to post
Share on other sites

Guest
This topic is now closed to further replies.
 Share

  • Recently Browsing   0 members

    No registered users viewing this page.



×
×
  • Create New...