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The War Nation Is No More

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((Is there a specific process we have to go through for starting a clan and getting land for it, as well as obtaining a clan hall?))

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*The Wargoth Shar'ku'Gorkil lifts his fist to the air "FUR DA URUKZ, FUR GORKIL!" he slowly walks away from what used to be the rex's palace, looking around the holy city smirking, then he takes as manmy resources as he can, including handfull of armor he acquired from numerous battles, including the dwarven battles. He walks out from the city looking around at the desert, he drops the armor and provision for a short moment to take off the sweat of his forehead. 

 

Shar'ku finally arrived at the gorkil fort, he glances at his fellows members of the clan as he strolls toward his tent to store all the goods.

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((So we are going to have all the clan camps, then the city? How far apart are the camps going to be from the city, and where does the city even fit in to roleplay if the orcs are going to be with their respective clans, and vice versa? We may just be spreading ourselves thin, here. Either way, I'm excited to partake in this.))

 

Gronkk runs around the city, confused.

 

"WUB AMZ KLAN? WICH'N AMZ GRONKK IN?"

((The city is a Shamanistic City now, a Holy City, run by the shamans.  Each clan will now be forced to recruit and create their own armies and will be governed by simply themselves.  They will need to step their game up with governing themselves and not failing.  The shamans will act more as advisers and diplomats of the entire Orcish race if need be, not a nation.  The Holy City will still act as a hub for new orcs and aspiring shamans, and also, most orcs will stay at the Holy City, as it's more or less the Hub of RP of the Orcish Race.))

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((The city is a Shamanistic City now, a Holy City, run by the shamans.  Each clan will now be forced to recruit and create their own armies and will be governed by simply themselves.  They will need to step their game up with governing themselves and not failing.  The shamans will act more as advisers and diplomats of the entire Orcish race if need be, not a nation.  The Holy City will still act as a hub for new orcs and aspiring shamans, and also, most orcs will stay at the Holy City, as it's more or less the Hub of RP of the Orcish Race.))

((Oooooooh. So that's what was being discussed in teamspeak. Neat.))

 

Miiguuka lightly smacks the druid with her whackin' bone. "Ukee nuu-snaga, lez guu bak tu da Uzg!" 

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((OOC Brackets for OOC Everyone!~ This post is really nice, and interesting! Good job, orcs! :) ))

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((Wow, makes me want to start up an orc again.  Hopefully this will turn out working well so more races will use this idea.))

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*cleaning out his blarg he begins moving his tent and few things to the lur camp

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((So we are going to have all the clan camps, then the city? How far apart are the camps going to be from the city, and where does the city even fit in to roleplay if the orcs are going to be with their respective clans, and vice versa? We may just be spreading ourselves thin, here. Either way, I'm excited to partake in this.))

 

Gronkk runs around the city, confused.

 

"WUB AMZ KLAN? WICH'N AMZ GRONKK IN?"

 

Wulgehn co cks an eyebrow at Gronkk before simply stating, "Lur."

 

As for spreading ourselves thin, the city is being reconverted into its original purpose, a holy city of the Shamans. It's going to be a hub for the orcs to go get together and RP. Once or twice a month we will all meet and have 'moots', basically large events with a lot of klomping, feasting, and meetings between the Wargoths. People will live in the clan forts, do their day-to-day things there, but most inter-clan RP will take place in the Holy City and on raids/campaigns. []

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((This has renewed my interest in being an Orc. Having different clans will make it alot more interesting, besides, Orcs are supposed to be a fractured race.))

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((I applaud the orcs for being this mature about it, obviously not an easy choice and I think it will drastically improve the Orc rp! ))

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((All I can say is yes to everyone who wants make an orc or bring theirs back. The only way this will really work is if there are actually  orcs in the camps to rp with. Come on home.))

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((Ouch, losing a nation... that must suck :( ))

((No, since we get to be badass guerella warfare raiding Nomads in clans now :D))

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((Sometimes giving up an arbitrary group of blocks or a meaningless name is the best way to have fun RP. I'm excited.

 

Ming and Mylas, I approve. Let's do this.))

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