Ibn Khaldun 7729 Share Posted July 3, 2013 Upon Storm's Crossing, from the western portion, a storm had brewed. A storm, that upon reaching Storm's Crossing, was fueled by the different temperatures and air flows, the clouds stirring to and fro with rotations and whirls. As the storm progressed northward along the Anthos continent, the wind-shear would clench trees against the ground and wipe away tents, lightning bolts constant throughout. Tornadoes are reported to have struck Storm's Crossing, the Kaedrin Farms, Kralta, and Abresi; damaged has been recorded to be minor whilst injuries and deaths were minimal. [[OOC: So I RPed alongside Acerbuddy an entire storm system, I want to bring forth a dynamic map full of various events from the environs of the map as well as interesting events with back-story and progression. Part of a dynamic environment is recognising that you are part of a pliable environment that can easily mold you as well. I put forth a poll to gauge the willingness for players to accept environmental damage from events such as tornadoes. I personally believe players should be willing to accept smaller damage situations, but I am all for asking permission to do heavier damage (utter building destruction). Give your opinion below in constructive fashion and do not forget to vote.]] 11 Link to post Share on other sites More sharing options...
Bircalin 331 Share Posted July 3, 2013 Having such unpredictable events sounds exciting enough to me! Not to mention the roleplay behind inhabitants gathering to reconstruct what was lost. You have my bow. Link to post Share on other sites More sharing options...
Temp 2006 Share Posted July 3, 2013 Go for it. Major structures sure receive some form of preemptive warning or approval, due to warclaims and such. Link to post Share on other sites More sharing options...
V0idsoldier 1139 Share Posted July 3, 2013 I think approval is silly "Hey can I realistically damage you're building in my storm?" "Er. No ty." What happens if they say no? I love this idea. Link to post Share on other sites More sharing options...
DelaneyG 1279 Share Posted July 3, 2013 Go for it. Major structures sure receive some form of preemptive warning or approval, due to warclaims and such. This. I loved the RP though :3 I was running to and from the White Rose Keep, making sure the farm hands were safe (She don diddly logged off, and left me fer dead!) I think Acer saw me show up just in time to save the people from the White Rose Checkpoint Bridge before it collapsed :3 Link to post Share on other sites More sharing options...
Bashar al-Assad 120 Share Posted July 3, 2013 Go for it. Major structures sure receive some form of preemptive warning or approval, due to warclaims and such. This, again. I believe this should definitely be put in place, I have no idea why it wasn't brought to the table before. Link to post Share on other sites More sharing options...
Ibn Khaldun 7729 Author Share Posted July 3, 2013 Just like to clarify that the storm system today did NOT do heavy scale damage. Unless you cry over two lampposts :3 Link to post Share on other sites More sharing options...
VonEbs 1224 Share Posted July 3, 2013 All the elves hiding in the improvised storm shelter-cum-whiskey house. 3 Link to post Share on other sites More sharing options...
Lvke 1000 Share Posted July 3, 2013 Yes. I support large scale damage, as it increases RP in many ways, from hiring the builders, to buying the things required for rebuilding to the grieving. Also, the suddenness of destroying a large building without warning can be bad, but I stand neutral on that matter. Overall, Yes. So much yes. Fell the trees, destroy the buildings, and ravage the lands like no other force! Link to post Share on other sites More sharing options...
DruinsBane 240 Share Posted July 3, 2013 Just like to clarify that the storm system today did NOT do heavy scale damage. Unless you cry over two lampposts :3 Damn you Gaius! Those two lamp post were the things that held LOTC together now with out them were doomed... I think it's a good idea it's one of the few things that make people put behind there past troubles and hide in some hole in the ground, so you have my support +1 2 Link to post Share on other sites More sharing options...
Lord of the Nublets 92 Share Posted July 3, 2013 All the elves hiding in the improvised storm shelter-cum-whiskey house. Heh heh. Elves. Link to post Share on other sites More sharing options...
Da_Emperors 1986 Share Posted July 3, 2013 Considering a large lamppost was uprooted and sent me flying into the air, hitting the fountain and nearly causing me to die....yes..I do think damage is needed. It was a pretty fun event by the way. Link to post Share on other sites More sharing options...
Haelphon 407 Share Posted July 3, 2013 This. I loved the RP though :3 I was running to and from the White Rose Keep, making sure the farm hands were safe (She don diddly logged off, and left me fer dead!) I think Acer saw me show up just in time to save the people from the White Rose Checkpoint Bridge before it collapsed :3 I did indeed! On a side note, I really love doing these kinds of events, because they can be both simplistic, and enjoyable for all. 1 Link to post Share on other sites More sharing options...
Aedan The Bard 350 Share Posted July 3, 2013 This could help make the landscape more beautiful and turn inactive towns and villages into calm and peaceful ruins. Link to post Share on other sites More sharing options...
gg12gg 69 Share Posted July 3, 2013 I think buildings should have a chance of being completely destroyed. Makes it more immersive. Link to post Share on other sites More sharing options...
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