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How To Role-Play Physics


The Media Wizard
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If you can't be bothered gaining at least a superficial knowledge of how force, velocity, acceleration, etc. work on bodies with differing masses, and how they are likely to affect each, your characters can stay at an average level of skill.

 

People play this server to chill out and have a good time, not to start learning how force, velocity and acceleration affect combat. We don't need things that make combat more complicated than it needs to be. What ever happened to classic *slashes his sword at -name here-'s chest* emotes?

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While they argue, I will just say, Great Guide Zill!

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I think this is a brilliant guide! While I see the point of not really having to use this all the time, I think people should understand that you can't just constantly swing and do it perfectly, or not be affected by a hit. This guide details that and more, and I agree with it. A little physics once in a while never hurt anyone  :oblivious: !

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