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The Order of the Hunter's Cross


The Hunter's Cross ((Once I have an artist, this will be done. See my skin for a general idea.))

 

What is the Hunter's Cross?

     The Order of the Hunter's Cross is akin to the UMHG in a few ways, particularly that they are both hunters of monsters. However, whilst the UMHG focuses on the kind of monster that is normally living (or perhaps neither dead nor alive, nor even undead), the Hunter's Cross focuses on the undead of various kinds, including the generic zombies and skeletons, and then the greater threat of the spirits that have recently come to be once more.

     These individuals will come from many backgrounds. They might be former knights, or perhaps magi. Maybe even a couple peasants or thieves, or even an old orcish bandit. But whatever the case, they have been bound together by a common cause; The threat of the growing ranks of undead.

 

     The Order hails from a long time ago, dating back a thousand years. The Order hunted throughout all of Aegis, but soon died out. No one knows exactly when, or how, or why. They just did.

 

     The earliest known mention of the Order dates back to a time just after the first Graven had appeared, about 1100 years past. It's in an old, old, book, an heirloom of the Lawrence family. The complete studies of an ancestor long gone, James Lawrence. Not much is known  or said about the early order, only that it was often that it's members died for the cause, and that you weren't paid for it; The booty you got was from the corpses of your prey, and the satisfaction of having slain it.
 

Undead and their Strengths and Weaknesses

     As a general guideline, most undead are severely weakened by the metal gold, rather than silver as in common belief. They have a severe weakness to bright lights, and sunlight seems to destroy them, be it the dead of flesh or those of spirit.

    The Order will require golden weapons or armour in the Hunting of a spirit, as most of these may not be harmed by iron, and when they are, it is infinitely simpler to bring gold armour and charge at a spirit, or otherwise a golden blade and to make a single slice.


Graven: Perhaps the weaker of the two Greater spirits, anything other than flesh that is honed to a fine point, or else a sharp edge, may kill it, should you chance upon the opportunity to strike at where it's heart might once have been. Failing that, a decapitation will serve as well. Holy water and objects consecrated by priest or cleric ((And I ask if you decide to use either, you ACTUALLY obtain it via RP, have an MC object, and show proof (screenies) and object to spirit in question. I have played one myself. It is horrendously annoying and quite impolite when people suddenly start pulling insta-kill objects from their arses)) will also be able to destroy a Graven. They do, however, have the ability to induce insanity through their stares, which may be almost impossible to escape without outside help, as well as the ability to disappear at will.

 

Apparitions: The strongest and most primal of the Greater spirits, an Apparition is nearly impossible to defeat. Very little else is known about these spirits, but it is assumed that gold and a cleric's light will affect it as any other. They too have the power to disappear, but they may also snuff out all lights in an area. If you see one of these, avoid it and come back later with a large hunting party.

 

Ghost: A Lesser spirit, they can be demanifested by a brilliant light, or else gold. They can affect the environment to an extent, however, this is often limited to opening doors, moving about objects, and should it be particularly malevolent, toss furniture around or scratch people. Further classifications will be made in time and with further research.


Flag of the OHC ((To come as soon as I have an artist able to do it.))

 

OHC Ranking System (In brackets are the informal names)


The Council


Some Slayers as well as all Mediums take place in the Council, organizing Hunts, discussing strategies, making major choices... So on and so forth.

 

Mediums


The people who are generally the public face of the Order. Public announcements, recruiting, so on, it comes down to him. Also is relatively knowledgeable about the undead, albeit Slayers will, from time to time, know more about them than the Medium. Whilst sometimes voted in, a few are also born into the position. A Medium cannot be expelled or lose their position, except for in the case that they are compromised in some way, in which case testimony, and proof must be presented. A Medium MUST wear the traditional robes of the Order, unlike most others of the order.
 
Slayers (The Gold Blades)


Some of the most skilled Hunters, the Slayers have made quite a few accomplishments. These men and women are quite capable, and it is by no luck that they have survived so long. Often leading a small group of hunters, be they Hunters or simply others they know who have joined in that hunt, they are the shaft of the spear, directing the fight to their targets. So named for the numbers of the dead that have fallen to their blades, and nicknamed for the fact that gold will kill undead without fail. They wear the one of three current uniforms.

Honoured Hunters (The Iron Blades)


These particular Hunters have been honoured and recognized for their quick thoughts and/or actions, and have slain multiple Greater undead. They have proven that they are ready to die for their cause and for fellow Hunters, and are ready to take the next step. Informally named for the fact that a blade of iron will suffice in a fight with non-spiritual undead.

Hunters (The Stakes)


The common members of the Order, these Hunters have proven themselves ready by actively participating in Hunts, and slaying their first Greater undead. So named for the fact that wood  can kill undead as sure as any blade, given that they strike the right place.

The Untested ((Unhooded versions of uniforms are ready, when you join, a PM will be sent containing details.))


You'll be known simply as 'untested' in this phase. This is the phase where you'll be observed, looking at your habits and combat abilities, as well as speed, durability, fighting style, and so on. Once you're ready, you'll be given the go-ahead and set out to actually hunt your prey.


The Target List ((Given upon recruition. You would not otherwise have this list))

Current Targets

Greater Spirits

 

PRIORITY: The Headless Horseman

The Warden:
The Hunter:
The Bloodied Cavalier:
The Lonely Druid:
The Retribution:
The Bishop:
The Highwayman:
The Crucified Gravekeeper:
The Guardian of Laughter:
The Scorch:
The Spectral Bard:
The Phantom Doctor:
The Apparition of Vaerhaven:

 

Lesser Spirits

 

N/A

 

Greater Undead

 

N/A

 

Lesser Undead Hordes

 

N/A

 

*In a bag, there are some application sheets.*

 

The Application ((Note that this is only one way of joining. Otherwise you can seek a Medium out IC)):

 

((IC Section))


Order of the Hunter's Cross


Name:
Race:
Access to Gold:
Readiness to Die:
Hometown:
Reasons for Joining:
Combat Experience:

 

OOC Section

MC Name:
Skype (Not necessary and unlikely to be used except for the occassional Major Hunts):
RP Combat Skill:
PvP Skill (With Nexus):
Timezone:

Members ((Only handed out upon recruition))

 

-Council-

Jack Lawrence

 

-Mediums-
Jack Lawrence

-Slayers-

-Honoured Hunters-

-Hunters-

-The Untested- 

Xan'jar

Glumpuz'Azog

Matthew Dunham

 

Outposts

 

Safehouse 1: Classified Location

---------------------------------------

Extra Information to Note:


1. You must provide your own equipment, or otherwise a friend must, or so until there is stable funding.

2. All types of fighters, races, professions, and faiths are accepted.

3. A base of operations will be created should there be need, and should we have the backing, however, until then, locations and times for impromptu meetings will be sent out and about via bird or otherwise. ((A.k.a. Forum PMs))

4. No formal outposts will be made, however there may be stationing at various areas to patrol as needed, especially in the case of the need of an organized Hunt.

5. Sealing or permanently dispelling a spirit is always the priority, as whilst slaying such will solve the problem for a time, they are apt to return.

 

6. Upon slaying undead, the bodies are to be burnt.

 

Rules and Tenets

 

1. You will keep your comrades' and families' lives above all else.


2. You will never abandon a started Hunt, except to save a life.


3. You will not discriminate between faiths or races.


4. You will always burn the body of a fallen comrade, lest he return in undeath.


5. You will always be ready to die in the Hunt.


6. You will never fall from life into undeath.

 

 

((Gonna make these obvious.))

 

((OOC Regulations))

 

1. In the case of using insta-kill objects OTHER than Gold or otherwise, please, PLEASE, actually obtain the object in legitimate RP (a.k.a. No pulling holy water out of your arses unless you have actually RP'd with a priest or Cleric to get such), and have a mod name said item. When using it, you give it to the spirit in question, and if possible, proof. After that, the holy water or otherwise must be discarded.


2. In the case of gold, have the MC object on you. It can be gold armour (emote body slamming, or punching, rather than trying to hit with weapon) or a golden weapon (emote attacks as normal). Having gold nuggets and gold ingots and using those are acceptable if -and ONLY if- the target agrees to allow them to be used to RP, say, a gilded sword or gilded armour.


3. Treat your character's target with respect. Don't go and say stuff to them OOCly that is meant to be harmful, just because they have your character on the point of a sword. I will NOT tolerate that behaviour to the opposing end, and anyone who does will be answering to GM's, or myself. I'm not looking for the best RPers or the best PvPers here. I'm asking for the ones who will be respectful and sympathetic with the other end, whether you're winning or losing.


4. This is meant to be for RP. You want something from a target after you win the combat, you ask it from them, and if they say they don't have it, don't press them. Don't make them /damage 20. Take what you need, and nothing more. It is ridiculously annoying to go searching for items again, especially as a Graven, so I expect that you be sympathetic and let them go, minus some minas or some other object. I sure as **** can't get you in trouble with the server for forcing /damage 20, but I sure can and WILL kick you from the Order if I hear of you doing such.


5. If they refuse to give you that object, just ask to loot some minas. No more than 50. I don't want people being looted blind.


6. In the case of PKing a ghost or spirit, please arrange this with them first, before the Hunt ever starts. Make sure they're okay with being PK'd. If they're not, then don't bother doing it. I don't want to ruin fun for spirits. I want to create RP with them. Not wipe them out.

 

((I'll finish off prettying this up when I have time. For now, please excuse the horrible looks of this post.))

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Name: Thee'saw one ees cawled Xan'jar.
Race: Kharajyr
Access to Gold: Ape guld ees'aw pointleyuss. Bawt Xan'jar haws sum.
Readiness to Die: Xan'jar weel nawt die.
Hometown: Karakatua. Bawt Xan'jar eesaw usuawly nomadeec.
Reasons for Joining: The threel uf thee hawnt. New prey.
Combat Experience: Xan'jar weel explayun upawn arrivul.

 

OOC Section

MC Name: mthdominator

Skype (Not necessary and unlikely to be used except for the occassional Major Hunts): rivervalelord

RP Combat Skill: Excellent!~
PvP Skill (With Nexus): Excellent!~
Timezone: EST

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Name: Thee'saw one ees cawled Xan'jar.

Race: Kharajyr

Access to Gold: Ape guld ees'aw pointleyuss. Bawt Xan'jar haws sum.

Readiness to Die: Xan'jar weel nawt die.

Hometown: Karakatua. Bawt Xan'jar eesaw usuawly nomadeec.

Reasons for Joining: The threel uf thee hawnt. New prey.

Combat Experience: Xan'jar weel explayun upawn arrivul.

 

OOC Section

MC Name: mthdominator

Skype (Not necessary and unlikely to be used except for the occassional Major Hunts): rivervalelord

RP Combat Skill: Excellent!~

PvP Skill (With Nexus): Excellent!~

Timezone: EST

 

Jack looks over the submitted application. He quickly pens a reply, rolls up the scroll, and binds it. He hands it to a courier, tossing him a small amount of coins.

 

The letter reads.

 

 

Greetings, Xan'jar. My name is Jack Lawrence, and I write this letter to tell you that you have been accepted. As of now, you are untested, but I have heard great stories about the instincts and strength of the kha, and I would be glad to welcome one into the team. Meet me in Abresi in about 2 elven days time. ((Preferably sometime in the morning, at 7 or 8 AM EST. If you can't make it then, PM me and we'll choose some other time.))

 

-Jack Lawrence

 

 

((In other news, I plan on an event proposal once we have four or five members, to give us our first major Hunt, and to help jumpstart the guild. Be ready. -S. ))

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An ornate note that bears the Steelwall exports symbol is pinned to the poster. "Steelwall Exports would like to provide you with quality gold weaponry at the low low price of 100 Mina per gold weapon." The note appears Kraltan in origin. Perhaps you should look there.

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An ornate note that bears the Steelwall exports symbol is pinned to the poster. "Steelwall Exports would like to provide you with quality gold weaponry at the low low price of 100 Mina per gold weapon." The note appears Kraltan in origin. Perhaps you should look there.

*A bound scroll bearing the black snarling wolf of the Wolvengard is pinned to the poster*

"The Wolvengard armourers can do the same for eighty minas per gold weapon. Tis a better price and of high quality."

*The Wolvengard are well known throughout Anthos, perhaps asking travellers would point you to one of their mainland outposts.*

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(( This is an amazing idea i look forward to Rping with you all at some point :3. Also just for note, i am the Spectral Bard and i give permission for you to PK me if there is awesome Rp leading up to it. :) ))

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(( This is an amazing idea i look forward to Rping with you all at some point :3. Also just for note, i am the Spectral Bard and i give permission for you to PK me if there is awesome Rp leading up to it. :) ))

 

((That'll be awesome. Think we can set up an RP event in the near future? I need to get this thing jump started, and just asking around  for no reason on this server can get a char killed, everyone's so tetchy. XD))

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(( Yea definitely, send me a PM or add me on skype and we can talk. Skype: dr.sleepy ))

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*A bound scroll bearing the black snarling wolf of the Wolvengard is pinned to the poster*

"The Wolvengard armourers can do the same for eighty minas per gold weapon. Tis a better price and of high quality."

*The Wolvengard are well known throughout Anthos, perhaps asking travellers would point you to one of their mainland outposts.*

Lark Steelwall chuckles as he reads over the Wolvengard note. "Te' only Adunian I know that smiths is Darren, I wonder wot 'alf arse they 'ave makin' sticks of gold ****." Lark walks away from the notice laughing to himself.

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Lark Steelwall chuckles as he reads over the Wolvengard note. "Te' only Adunian I know that smiths is Darren, I wonder wot 'alf arse they 'ave makin' sticks of gold ****." Lark walks away from the notice laughing to himself.

If Starke were to know of the chuckle he would remind the laddie that he isn't a citizen of Adunia nor is the Wolvengard comprised of Adunians, nor does he or the Wolvengard answer to Adunia, he would also say that Lark cannot match his prices, being a small time business that very few have ever even heard of. He would dare Lark to match his prices and quality, knowing of course that Lark couldn't. 

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S'Xan'jar the Predator reads the notes, rather late at that, sighing. 

 

"Xan'jar cawn smeeth fawr'a the huntawrs. Alas, Xan'jar haws'a no supplies tu use. Xan'jar likes'a thees Wulfengawrd!"

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If Starke were to know of the chuckle he would remind the laddie that he isn't a citizen of Adunia nor is the Wolvengard comprised of Adunians, nor does he or the Wolvengard answer to Adunia, he would also say that Lark cannot match his prices, being a small time business that very few have ever even heard of. He would dare Lark to match his prices and quality, knowing of course that Lark couldn't. 

 

Would laugh heartily if he knew what Starke knew, being owner of the small business, Raevir Steel in Kralta and being a smith for nearly his entire life. If Lark knew what Starke thought, he would smith maces around him.

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Would laugh heartily if he knew what Starke knew, being owner of the small business, Raevir Steel in Kralta and being a smith for nearly his entire life. If Lark knew what Starke thought, he would smith maces around him.

((Lol wont answer that one, it'd be "If Starke knew what Lark would know if Starke knew what Lark chuckled about...." haha nice though nice))

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