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Wyrvun

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  1. this one goes out to my homie-not-homie: screamingdingo. The Duufle 1: Anatomy/Description The Duufles are similar to dogs in nature, in fact, many would consider them distant cousins of the creature. However, unlike most canine companions, Duufles evolved a thick outer-shell, leathery and tough in nature. These plates are ineffective against weapons, the Duufles throughout the eras have slowly lost whatever ‘steel like’ strength in their outer shell they were known for. Now more similar in texture to tanned leather, then anything. Their under-sides and totally unarmored, in any sense, though remarkably fluffy. Usually having a small tail, and stubby legs. Small and barely noticeable canines. They often snack on fruits, berries, and if need be even the leaves off of trees, though this isn’t their first option, their stomachs are capable of digesting many things. Duufles can resemble many different breeds of dogs, as the same course of selective breeding can be followed with the Duufles, as with normal Canines. Though the typical ‘wild’ Duufles is about a medium-sized dog, usually 20 to 27 inches in height, weighing 50 to 60 pounds. Anything larger or smaller than that is a result of selective breeding. One feature all Duufles have is their shell, and this cannot be removed through any selective breeding. Much like their canine cousins, the Duufles share an extremely similar bone structure, though their spine, and rib cage is significantly more dense, compared to their cousins, leading them to often have troubles with swimming. It’s not impossible, though granted it would be extremely difficult. That said they cannot breed with dogs, at all, only other Duufles. Duufles are omnivorous, eating both meat, though usually things smaller than themselves, or plants, which are much preferred. They have strong, yet short legs, capable of running at a reasonable pace, usually 20 mph (~30 KPH). The structure of their back allows them to curl into a ball, tucking their legs upward, and head between their legs, onto their tail. This is their natural defense mechanism, effectively turning them into a ball. It is unknown how the Duufles survived without protection of Descendant & Friends. Duufles' Shell are as hard as a toughened leather. 2: Habitat The Duufles are often found in moderate, temperate, and tropical climates with excessive amounts of vegetation. Being omnivores is a plus only if you are able to catch smaller prey, and for the Duufle, they must keep their options open. They often hide, or live in trees, capable of curling around branches, and thanks to their strong muscles can lock in position, assuming they could wrap all the way around the branch in up to hurricane force winds. That said, Duufles often dig into the ground, and organize burrows. These burrows often aren’t much deeper then a few feet under the ground, and just wide enough for them to live in. Duufles do not hesitate to vacate these homes if a risk arises in the local area, often merging with other already organized burrows, or creating a new location. Duufles cannot survive harsh winters, they are incapable of understanding the patterns of such. Thus, they do not live in areas that have any snow fall… at all… Only in places that bloom year round, making their choice for settlement limited. Though under the care of Descendant & Friends, they could live practically anywhere, assuming they were given shelter, and food in excess to prevent them from leaving. Burrows are not often flooded, tunnels often taking, what seem like random 40-50 degree angles downwards and upward in order to avoid events in torrential rainfall. The Duufles are ingenuitive little creatures, all things considered, their burrows, though small, are complex. Spots designated for specifically for bedding, storage, and even a basic social hierarchy, which keeps orders in the multiple dens of each burrow. 3: Temperament Duufles are docile in nature around beings larger than themselves. They have 3 options, continue as they were, curl up into a little ball, or run. Duufles often curl up into a ball in most cases, assuming the approachie isn’t taking a threatening stance, or appearing threatening to the significantly smaller creature. Offerings of food are typically accepted. Duufles have a social hierarchy, often placing the strongest Duufles at the top of the hierarchy, or those more ‘popular’ among the burrow. Duufles are easily tamable if you simply become ‘most popular Duufles’. Though that’s easier said than done, Duufles are often unwilling to leave their home in large numbers, one must usually focus their effort on one or two of the animals in order to get any success. That said Duufles, however loyal they may be, will not stand beside you in combat, well, more so roll beside you in reality. Duufles are easily startled, and scarred of the unknown, or of large things, or loud sounds. In case of any of the above, they will curl up into a tight ball, similar to the size of an oversized, and large doggy soccer ball. Duufles, if tamed will be your friend for life, often without exception, save the case of abuse. They will stand, or roll, loyally by your side, enjoying whatever bones, plants, berries, and food in general is tossed their way. Duufles are almost never seen on their back, unless napping beside their caretaker, owner, or another Duufle they are extremely close to, often mates. These creatures often roam the forests, planes, and jungles, as in aforementioned groups, called burrows. These burrows are a pack, and stick together through thick and thin. The lifespan of these creatures isn’t all that long, typically 7 years in the wild, or 12, even 15 under care from a descendant or friend. They can be taught tricks, and given tasks, for which they expect to be rewarded. They often enjoy a good pat, without exception enjoy undivided attention, play times, and nap times. Though belly rubs are mostly a no-go. Duufles are not always great with kids, unless said kids are careful, and gentle. First impressions do matter, and if the Duufle is hurt, or terrified, it will remember, often never recovering. Redlines: Duufles cannot be used in combat, they'll curl up into a ball at the first sign of danger. Duufles if abused will seek escape at every opportunity. Duufles do not prefer meats over plants, given the choice they will choose plants. Duufles can swim, though they are limited in their swimming capability, no crossing oceans. Duufles are not solitary creatures, if not given attention they may get bored and leave. Trivia: The number one cause of Duufle death is suicide The Duufles don’t often ‘bark’ per-say, sounding more similar to a ‘bork’. Duufles have roughly 500 million braincells. Duufles are Monogamous, only having 1 life long partner. Art references: Art by: Neoroseo Writing: TheFlowerBandit Original lore: Flam to all the white girls of lotc:
  2. Shmeepicus' 'Ask Me What Game of Thrones Character You Are' Ark's 'Ask me what dog you are' Tigergirl's 'Ask me what colo(u)r i see you as' J33xt101's 'Ask me what Pulp Fictional character you are' TheFlowerBandit's 'Ask me what LoTC Forum 'Ask Me What _____ You Are!' you are. KilllerPandas' 'Ask me what music I think you listen to' o7 oh **** there's a second page Shmeepicus' "Ask Me What Game Of Thrones Character You Are" Froeggy's 'Ask me what your drag name would be' yo. Your very own 'Ask me what music I think you listen to' and i sure do love you **** post daddy. AnonymousAlexa's 'Ask me what Harry Potter character you are' commander_jester's 'Ask Me, "Tell me why?"'
  3. KillerPanda's 'Ask me what type of music you listen to' Ark's 'Ask me what dog you are' TheIchorDruid's 'ask me what pokemon you are'
  4. damn guess i'm doing karaoke

  5. hosting karaoke at 400 upvotes

  6. Here my dumbass was thinking economy team might cut some charters slack for a second. Well boys, time to pump up the taxes to make up for our lower population levels so we can get nodes to build our city and grow our own economy without relying on nations! Everyone spoon over your already limited mina!
  7. Ayred lets out a prolonged sigh, looking to his Fennic comrades, then across the open sea. Briefly looking back on recent history, lost in thought for a moment before he speaks: "To a new dawn for the Fennic people then. Wyvern help us all."
  8. The FitnessGram Pacer Test is an Aerobic capacity test that progressively gets more difficult as it continues. The Twenty Meter Pacer Test will begin in thirty seconds. Line up a the start. A single lap must be completed when you hear this sound B͍͊̑̊̕E̛͉͋͂ͤͬ̿̌̾ͪ̓͡E̴̪͈̗ͥ̉̍̈́ͮͬ̊͗͘P̢̯͕̖̬̟̭͈̋̋̆̑͛ A signle stage ends when you hear this sound. B̙̲̏̂̑͒̐̚Ẽ̲ͯ͌͒͋̐ͨ̇͘͞Ȅ͇̰̜̤̞̩̾ͭ̐͒͌ͩ͢P̶̧̛͉̩͓̥̻̄͑͛͒ ̨͎̻͕͇̩̂ͮ̀͜B̩̜͔̯̥͎̙͕̉̏͢E̴̳͔̪̭̠̎̒̿ͨ̎͘E̴̥̲͈̹̱͉̝ͭͪ̿ͬ͜Ṗ̼̱̬̬̹̻̲ͫ͞ ͬ̽̇͏̧̭B̛̦̟̣̎̔ͬͮ̊ͮ́Ễ̝̟̭̠̭̝͘͠Ẻ̦̌ͧ͗͠ͅṔ͆͗͂̑ͭ҉͓͈̝̹͕̠ The Pacer test will now begin. Ready? Get seat. Begin.
  9. Wyrvun

    Vortex Memes

    (stole this from mika lol)
  10. Wait wait wait... So every nation gets their ship. But a charter, say Talon's Grotto that happens to have one of the biggest on LOTC and their excuse for how they even get to the next map doesn't?
  11. Alcoholic (and or) Drug addict Wholesome some sort of religious zealot. or a combo of the 4. i start most of my personas as children or in their late teens that's just kinda how it happens.
  12. Wyrvun

    neo's commissions

    man i wonder who wrote this
  13. that went better then expected.
  14. f-ck. mom gimme the credit card
  15. red come back i miss you.

    1. Show previous comments  28 more
    2. AccioRed

      AccioRed

      looks like i got the dub this time.

    3. Riftiro

      Riftiro

      Next time, AccioRed, mark my words, I will get the dub.

    4. AccioRed

      AccioRed

      soontm my friend, soontm.

  16. Wyrvun

    minecraft

    profound Minecraft
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