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ColonelKuehl1

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  1. "Oh ho ho, dey challenge da god zlayah?" Spoke a Ponchoed Ugluk Goblin smoking a blunt "Funny." The great Poncho Gobbo then continues on his day.
  2. 13th of The Deep Cold Year 136 of the Second Age Greetings to the citizens of Nor’asath, the whole of the Ashen realm and even those beyond! Following a few Elven days, the Ashen States very own Mithius Dalma shall hold a great auction of rare treasures, strange charms native to the territory. Any and all are welcome to look upon and purchase the various oddities held by the Mali’ker. All proceedings will go directly to the cities treasury should anyone have any intrest in donating items to the proceeding event contact the High Terhir! Lord of Clan Loa’chil Former Primarch of Nor’asath Lord of Clan Dalma High Terhir of Nor’asath Merchant Prince of the Mali’ker
  3. The former Primarch of Nor'asath sat by his High Priestess's body her last rights chanted and one more goodbye before turning away. The lord of the serpent born mali the Loa'chil marched on as he thought on the struggles they endured. When he started he only knew so little of the Maehrite faith as he fought tooth and nail to elevate the Mali'ker. Wars, a lack of faith managing his city these were all challenges he felt himself facing alone, untill finally Qudlia arrived. They were the two who brought the Maehr to new heights. The typically stoic mountain of a Mali for once cracked shedding tears on his mentors passing "I hope in Kors realm you know how much you meant to me." He had no clue what lead to such as he looked to her one final time before turning away.
  4. In ancient Magara’lin were many a lost rite. Combative sports were common, though there was one famed for its fast pace, uncertainty, and famed throwing techniques. This sport was known as Nyotelbo, meaning simply in Vel’luah two-throw. As the competition is one under the gaze of Leyd as two ordained fighters under a shamans prayer and the fiery gaze of a shrine of Leyd, compete to bring ones another's backs into the ash blessed earth, one standing over another! The Prayer Dominance and physical strength are the domain of Leyd, who has a hide of pitch, a crown of spikes, and a back and chest of great flames illuminating a mighty domineering figure. Under a great shrine of the spirit of Dominance and Strength, the Maehr pray for triumph in all things! Leyd is not one for words, though for honestly, to the point displays motions of prayer and competition, one back to the earth, and another standing triumphant. The ritual begins with a shaman praying to a cauldron of ash having burned before the match, spreading such around the ring in concentrated amounts. The ash is significant in various interpretations, often a mark of the competition and Leyds mark. The ash is halfway cooled upon the arena as two fighters clad in a uniform of pure white wrapped around their shoulder and wrapping around their waist secured by a belt The Uniform The Uniform of Nyotelbo is designed as a pure white coat, often very loose and open, only to be tied by a belt. For a new fighter, they are to be pure, unweathered by the competition. The Ash of Leyd, however, is there to stain the fighter, the pitch staining the uniform meant to show experience, their shoulders to show they have had their first bout, their sleeves to show they fought another, and their back to show they have tasted defeat. The Battle As the grounds are covered in ash by the shaman the two competitors enter the arena stepping upon the warm ash, meeting perfectly in the center as both fighters perform various motions. The two begin by squatting down and planting their palms into the ash; once the ash is clenched, they follow various motions regarded as prayers to Leyd Ritualistic motions are varied, sometimes subtly enacting a reason to fight. The known prayers include A desire for strength- The warrior steps forward, stomping both legs into the ground, bowing their head humbly before gripping both shoulders and staining them in ash. Typically, a novice Nyotelbo does this to signify their desire to learn and grow stronger. The Challenger- A prayer for a challenge is quite a straightforward one. As if to leap into danger, the warrior leaps into the ring, doing a half way split with a head bow as if to stretch, smacking the ground once more before rising, demanding a challenge. The Challenge- Often seen as arrogant unless one is a higher ranking Nyotelbo fighter. For a lower rank, it is seen as a disrespectful gesture. The Prayer of the Challenge is one that begins naturally with both palms upon the ashen earth followed by tossing the ash into the air before standing over the typically kneeling opponent, raising both their arms akin to the pose of the shrine of Leyd before looking over their foe preparing to fight. Rules (OOC rolling rules) The competition works effectively as a roll based game mixed with rock paper scissors, where competitors use Judo like techniques to overpower and take down one another. Rock is a hip-based throw Paper is a shoulder-based throw Scissors is a leg-based sweep Combatants will /msg the referee with the option they wish to go for before emoting The referee dictates who has advantage (if any), and then the competitors roll a d20 with the winner adding a +5 to their roll should they win the rock paper sissors The best of three dictates the winner of the whole game (New sport for Dark Elven kind will hopefully refine the rules further as we continue playing, post will be constantly updated)
  5. A group of five, the shaman Netseth Loa’chil, his two cousins Naith and Raith the Bard Ayda, and the prospective shaman Andromeda Delevoye. The gathering plummeted harshly into Leyds realm beneath them; the great plains the shaman recognized during his meeting with Sigurzurz and an imposing mountain of fire and treachery before him. Before them, a great path toward an unreachable pinnacle, an ash like sky, and a trail of burning ash. Planting their foot onto the terrain, they felt a slight burn as they ascended the harsh terrain, the air heavy as when they followed the trail; the first thing the gathering was allured to was a humbly sized temple overlooking the inferno. Along the way, the travelers were soon met with a collection of weary warriors, each wearing a mask and rag like guard their first instinct was to attack. The first mask charging Netseth would a tackle that would lead to a one sided bout of wrestling. Andromeda was then met by a charging fighter who was swiftly disposed of after meeting her foot in a roundhouse kick. The Young Bard was knocked into the ground only to trip the mask into the earth, allowing Andromeda to throw another decisive kick into the mask, knocking them across the terrain like a ball. The twins Raith and Naith were, however, locked in a 2v2. Naith landed a well placed punch winding one of the warriors before the other was kicked away by Raith; the twin's teamwork led to them both tackling the last mask leaving the party triumphant Their passage granted through the right to strength ascending toward the top of the peak toward the temple on the hill. The trail of ash grew thicker and thicker until finally face to face with the massive door. Momentarily hesitant of further attack, a darkly lit room was behind the door. Slowly upon marching on the hot ash, the group was met with two imposing sights. A blackened shrine with a heart of fire signifying the imposing figure of Leyd with great ashen horns and a blazing figure standing above those who entered. Beneath a singular figure in black garb, stone flesh, and a disciplined stride complimenting his muscular figure. The temple keeper stood up, approached the gathering, and looked prepared for a battle. Detecting the hesitation of the party, the spirit appears to be of the nature of some form of martial arts, perhaps embodying such halted himself. He asked if the gathering was there to fight yet was met with a question his name Afkrul! Afkrul explained his nature; his nature was something lost to the Mali’ker. An ancient competition that acted as a prayer to the spirit of strength and domination. The battle would always be conducted under a shrine of Leyd, begging with a silent prayer conducted through specific motions and rules of the competition. Nyotelbo meaning two throw, was a contest of skill, where two fighters stood upon ash in white uniforms in brief, intense exchanges of pure grappling ending in a throw. One fighter's back sent hurdling into the ash and another standing triumphant, the way of Leyd in its simplest form. Nyotelbo had its era in ancient time, the spirit only living off the remnants who still practiced the tradition. Hip throws, shoulder throws, leg sweeps there was no doubt to the value of the skills taught to the Maehr. Their white uniforms tarnished in the fiery ash as a mark of knowing defeat or victory. As the various Maehr now declared Afkruls students practiced against each other, his demand was simply to return this ancient tradition to the mortal realm; the prayer of warriors smacking their backs into warm ash would be cherished once more. And with that, the pact was made, and may the first battle be grand.
  6. Think as things are now, no pvp weapons no real ability to do significant damage, no pikes or anything of the sort, I think its fair to drop it at least for now untill the pvp weapons are actually available fist can only do so much damage before a chase is really not worth it.
  7. [!] A Letter is pinned to the notice board in Nor’asath An Executive Edict From the Former Primarch Of the Ashen State of Nor’asath 9th of the First Seed To the citizens of Nor’asath, A point to get across for many is to be prepared for the unexpected. One's life can never go as planned as much as we all fool ourselves into believing such order exists; it is in that very chaos that we are made our authentic selves. I was but a Maehr, knowing not anything of the world besides the spirits, how to fight, and little to no desires besides a career in the medical field and the path of a shaman. Legitimately little to nothing made sense to the naive healer and warrior, I grew far more involved in the well being of the Maehr as I had learned then were on a constant climb, ever so, working to reach unfounded peaks though finally having a place of their own. Somehow, I somehow found my desire to be a healer as something of a dead end; my ability to fight proved valuable as well as my strange talent for stewardry. During this time, I played my part in a push to make what we were a far more ambitious entity a desire to restore our faith and become closer to our kin. After experiencing the prominence of my family, war, and taking part in constant acts of defiance while living his life in Fenn, burned at times and Broken in others, perseverance became something of a constant theme during my time within the icy north, yet the unexpected would come to pass. I was pulled into a room with my predecessor Zirath Rikarth as ours was a brief conversation with the weary lord of our people. I would be a Primarch, I would lead the Mali’ker and I would leave a promise. My promise was for the success of the nation, a thriving people who, under Luaras light, would find prosperity at long last. Despite the doubts, those saying our people could never come together again, I did what I was told others could not and brought together a mighty council. We had a land to call our own, our faith was restored, and made independence through Qudlias efforts and did just as I had promised we strived and became better than we were ages ago. A Promise Fulfilled I now find myself in my predecessors position; I have fulfilled my promise as I traversed through my final war, as we lost our home to the Mori only to rise again within foreign lands greater than ever. I can look to The Ashen Realm, knowing I did my part and finally rest. This burden I will hand this to my successor Acria Jusmia with the final order to ensure all we worked for remains, I move on go on living knowing I did my part and tend to my clan. I shall always be of service to this city even if not at its helm, should I be needed. Primarch of Nor’Asath Netseth Loa’chil, Archon of Stygian Hollow, Prince of the Mali’ker, and Clan Lord of Loa’chil
  8. (Credits to Xepphir) Genesis- Trozet Clan Loa'chil or the Serpent Born in Vel’luah, Are those who practice a balanced path of a Warrior and healer; they are followers of a way brought about by their Ancestor Waenia Loa'chil. Waenia began her life as a vengeful brigand lingering in the swamps of Axios. Waenia and her kin lived violent lives within the harsh marshlands boasting themselves as the mightiest of Mali's kind due to their isolation and proficiency in their thieving craft. Often Mali travelers found the lands inhospitable and would often find an unfortunate end through the poisonous plant life if not robbed by the residents. The deep snakes and crackadonks would take travelers by surprise. Waenia's tribe challenged and bested all of these things, bringing a sense of overwhelming pride. The clan lived by the tenant of survival of the fittest. Survival was integral as the clan soon challenged the marshland territories surrounding Axios. The Maehr, an order of warriors led by Velulaei, Malin's wisest daughter and commander in the war with Iblees in the effort to uncover the mysteries of the surrounding world through their travels, dared to enter these lands. The armed force, fresh from their visit from Krugmar and on the way toward their inevitable fate, was met with Waenia’s followers. Waenia was undefeated then and challenged the Maehr. Axe in hand, she asked for a challenge in return for their weapons and valuables. Uradas raised his glaive and took the challenge confidently. The two stared at one another as tensions grew – debating each other's next moves. They would finally clash; within just a few seconds, Uradas defeated Waenia, his blade both severing her hand and marking a sizable wound across her chest. Uradas would leave his felled foe to their end as he continued. While he remained merciless, his wife, the Primarch Velulaei, showed mercy toward the warrior. In front of the wounded Waenia, an enormous winged serpent was called upon; gracing the fallen warrior with that she was unfamiliar with, mercy. Velulaei utilized an art learned during her journeys. Waenia stood up, realizing her life was spared, and her hand returned to her figure. One who once believed in nothing grew enthralled by the serpent and its summoner. Waenia saw true might before her. Waenia and her tribe would then follow Velulaei, becoming Maehr in their own right. The rest of the story would be that of the rest of the Maehr, the overwhelming curse and madness. Waenia and her tribe rampaged various Mali cities until they finally obtained their freedom. They were finally waking up from their nightmare. Waenia, whose actions were founded on the madness brought about by the red mist, felt sickened by their blood stained hands. The former brute found a distaste for what had occurred and silently followed Velulaei during their mountainous domain's establishment and creation. The warrior remained troubled throughout the design of Velulaei's lands. Still a student, she never adjusted to the more civilized Mali, often feeling better off elsewhere. However, she truly enjoyed the simplicity of her former life, though still a fool, and believed herself strong for the sake of being strong by simply defeating all that passed her old home. Waenia requested residence within the most untamed lands, a peculiar underground lake full of treacherous marshes and the worst of Mangralins wildlife. Many of Waenia's tribe and children lingered within the territories. The wildlife proved dangerous with sickness and disease within the depths of these caves. It became more and more prevalent an issue for the wild Mali’ker As a student of Velulaei, Waenia quickly came to both a realization and infatuation with one's ability to endure stability and discipline. Waenia recalled how Akezo returned to her what she valued, now making a pact that her clan would grow unstoppable, her children unshakeable, free from sickness, and a way to live with the firm might of the Python. Within the deep lakes, Waenia’s clan named themselves after the lake called Loa, meaning Serpent. Those born within this lake were known as the Loa'chil. The locals believed the spirits gifted this lake and built perfect souls to prepare the Mali’ker for the afterlife. Wild Mali’ker established guiding principles to better themselves as offerings to Death through preparation. The lake lurkers were known for their spiritual and practical combat and healing abilities. Their experiences in unreached lands battling chaotic beasts and unforeseen foes lent them the skills to heal, fight, and feel connected to the spirits. Not long after establishing their domain, the fated dreaded civil war. The one who insisted on swearing off violence among their kind found her kind perpetuating such—a more incredible monster using her lands to conduct dark rituals in secret within the illusive wilds. Ancient Loa'chil warriors’ accounts remained vague though they spoke of the horrors infesting their lands. What Waenia swore would turn into service toward Uradas, having been first to learn of her mentor Velulaei’s demise, she vowed to be a Vindicator to eliminate the Azul rebellion. As the flame of her old violent nature succumbed, Waenia drew her axe and left behind the Vindicator’s armor, to Uradas dismay, favoring being light on her feet. Waenia took her tribe from territory to territory, lurking like a cloud and emerging like an explosion. The last of the Azulites fled, terrified by the mark of Python scales upon dark, bloodied warriors. With hardly any Azulite’s left breathing, Waenia returned to her dominion, shredding any sickness that may linger within her people, her quest not ending until her inevitable demise in battle. The Loa'chil saw little reason to flee from their homelands after the Azulite war remained until the descendants returned to Axios. Inevitably the lower city proved pointless to stay within, most of the local’s knowledge scattered and the remnants seeing little progress within their lands. The Loa'chil thought to follow behind the many Mali’ker who departed in ages past. A following of Mali’ker dressed in leathers and lurker chiton stepped into the open cold, biting at the scarcely prepared warriors accustomed to their lush depths, retreating in following of the descendants from a distance until the eras. Synopsis Loa'chil are a mix of tribal warriors and wild shamans typically adorned in charms and the hides of subterranean or aquatic beasts. Loa'chil often feels more at home within milder climates. The clan's most notable feature beyond their malachite eyes is the elaborate art on their bodies. Modern Loa’chil continues to follow Waenia’s way of life. They embrace and live amongst the chaos of nature's spirits, praising and paying respect to malicious forces to test their kin. A Loa’chil does so in hopes of becoming headstrong in both the body, mind, and spirit for life’s challenges. Notably, Loa'chil are quick to adapt or enjoy more open spaces such as forests, isolated marshes, or mountainous highlands, often spending their free time training, learning the art of survival, or zealously following the spirits all in the name of growing their connection to their roots. The clan is uncharacteristic of most Elves. Maehr can be described as rugged, appreciating simplistic familial values. On values, Loa’chil often like sentimentality over materialistic values, holding higher weight on items they crafted or obtained. Often will display affection through creating these gifts or physical means, some saying being ferried around by a Loa’chil is a significant display of love and a source of jealousy should another do it, for one exception regarding their marriage ritual. Almost all members of the Loa’chil are obsessive over their health, most often boasting the pinnacle of Dark Elves regarding sheer physical prowess and athleticism, often treating what would typically be intense physical training as a fun pass time. A Loa’chil prides themselves greatly in their physical prowess, constantly finding means of flaunting their physique whenever or dressing as a means to do such. The Loa’chil mentality is prideful companionship. They have a superiority complex regarding their clans. They often see themselves as the strongest, though in a strange twist, they want to elevate those viewed as weak. Those who join the Loa’chil will be welcome to an inviting pack of warriors and hunters and will themselves be comfortable as another component of strength to the Den. Appearance Blood Loa’chil has characteristically dark skin, exceptional height, and hair color ranges between Black and White. They are both natural and trained to have athletic builds. However, the most notable feature is the clan's trademark malachite eyes, often remarked as providing a mysterious nature to the line of warriors and shaman. (Clan head of the Loa'chil) (Art by Unnibear) Clothing, Charms, & Aesthetics The Loa'chil traditionally wear garments that reflect their rough upbringing in the less-than-welcoming marshes they called home. Their attire is usually made of up hides and scales collected from the various marshland beasts they would slay. Occasionally, however, one may find a Loa’chil adorned in silk pieces. Typically, the Loa'chil will carry a more rugged look to them. Their attire is more liberal, sometimes tattered, but usually minimal if not in full armor. However, it is common to see them donning a piece or two of armor with their more casual clothing. While meant for the harsh terrain they lived in, their garbs will often be accented with gems, spiritual charms, and precious metals they have collected in their travels. Additionally, the Loa'chil will always keep whichever limb they decide to play their family 'scale' tattoo upon fully exposed so that their mark can be openly seen. Of course, this only differs when they are forced to wear a proper armor set. Tattoos Akezos scale A trademark of the clan are Akezos’ scales. Upon the arm of a Loa'chil are serpentine scales drawn on after a Loa'chil sustains an injury. A wound healed earns one a scale, scars received, and close calls. Glorious acts of healing are celebrated through these scales as a badge of honor for a Loa'chil. Snake Taming (Credits too Matias Cabezas) Following the common trend of the Loa’chil snake, taming is a common practice. What Loa’chil tame may vary between Pythons to even more venomous breeds of snakes. Loa’chil traditionally train serpents to use their venom, though also as a pet or an aesthetic to themselves, to discipline a serpent to rest upon a warrior, fearlessly being something of a feat to most clan members. Often the shamans of the clan may be accompanied by one or multiple serpents wrapped around their bodies or one wrapped around their shoulders. How they keep them still is a mystery to most, though they are notably always on their best behavior. Warrior Culture | Devotion to Kor The Loa'chil clan directly worships and follows Kors's principles and fights in his honor. Kor is the spirit and keeper of the dead; he allows mortals to join the spirits within his paradise. Loa'chil believes that within Stargush, one is rewarded for their life. The Ambition of a Greater Ancestral is to live in a way worthy of the prize and die with life behind one worthy of song and tale. A Loa'chil’s devotion to Kor is expressed through zeal; in destroying the undead and praising the mother of the Loa'chil Waena in her prior ardor. Loa’chil expresses their acceptance and willingness of death by adorning a war paint. These war paints are typically light gray and symbolize the Loa’chil’s devotion to their values and integrity. Remnant culture Far and few know that Loa'chil are the most recent departures from Magara'lin. Their tribal demeanor and characteristics are rooted within the culture of the Maehr, known as the remnants. Leaving Magara’lin after Velulaei's demise was not unanimous. The Loa'chil were among those clans that remained until an expedition of Mali'ker shamans arrived. After a party of Loa'chil led by one known as Orion, the Loa'chil exited from Magara’lin, carrying the newly formed tradition. The remnants were isolationists who roamed the dangerous caverns in small migrating packs. The Loa'chil did the same despite all paths leading to their deep marshland-like homes. Those of the deep caverns forgot the seasons. The depths were forever humid, and resources scarce. Hunting any creature to extinction would prove dire for not just the Loa'chil clan but the entirety of the cavernous domains to survive. To avoid extinguishing valuable chiton and resources, Loa'chil would often travel from place to place to gather various crops, mainly harvesting mushrooms and hunting lurkers for all materials the creature would provide. Loa’chil rarely settled and never found themselves attached to any particular lands. Instead, their strength drew ire, love, and tribute as they went through Magara’lin. Even after he passed, Waenia’s sons, daughters, and followers mastered this lifestyle far before the lavish lords of the upper levels. The chaos in Magara’lin was grounds for a challenge for all who remained. Only the most skilled who mastered the terrain found themselves thriving. Amongst those were the Loa’chil – hardly phased by the landscape's precarious state. Following the simple laws of the modern Magara’lin, survival of the fittest, the path of the Lunar Wells, glimmers of Luara’s divine light within the eternal darkness laid throughout Magara’lin, inadvertently enforcing the balance of resources within the land depths. Spirits Loa'chil are traditionally spiritualist. However, they emphasize the collection of spirits relevant to the themes of survival. While the Loa'chil praise Luara as all good Mali’ker do, they have their own more minor pantheon of which they share their distinctive beliefs and interpretations. Taluhny aeth lynaarva (House of Serenity) (Loa'chil depiction of Akezo) Akezo- The great winged serpent is an icon of the Loa'chil. The Spirit of healing and vitality has a dual purpose and significance within the eyes of the Loa'chil. Waenia's return was lost, and the wounds endured no longer allowed the former brigand to live on and mature. Akezo is fundamentally the Spirit of healing; in the Loa'chil's eyes, they are the heart of survival in one's vitality. Kor- Death is inevitable for all, and survival is denying death. As such, the Loa'chil's veneration of Kor is one of service. Undead or anything that the Loa'chil consider an offense to their final destination is often hunted by the clan. The clan also believes each of its achievements throughout its lifespan to make themselves more valuable of a soul to Kor upon their inevitable end, enabling themselves as a proper final offering. Jevex- Hard work and self-sacrifice for the pack is something the Loa'chil must take to heart. Laziness is frowned upon, and self sacrifice is a righteous act favorable in the eyes of the pack and any other spirit worthy of praise. Dazkur- Protection and loyalty should go without explanation; clan Loa'chil acts like a pact for those worthy of such or those who can bolster the clan's stride. Dazker is a standard that extends to the clan and those under their protection. Votar- Loa'chil are known as the wild clan. As such, the Spirit of the hunt is given as a subject of adoration. However, beyond the simple act of hunting, the philosophy behind Votar is pragmatic, at best, the natural order of survival of the fittest. Laklul- Is A patron of their old home and favored swamps. More recently, the Loa'chil have paid more homage to the great Frog for its significance in their ancestral homeland. Sigurzurz- Is a celebrated lesser of Leyd appearing as a bison naturally embodying endurance. Sigurzurz is a great bison man of untold resilience. To a Loa'chil, having the will to endure and resolve to succeed is the purest form of strength. Vulka- The lady of war is one beloved by the Loa'chil. Wisdom in battle is as essential to a warrior as raw power, as a wise warrior can overcome any climb, any greater struggle, as Vulka embodies the mind of a true warrior. Vulka to the Loa’chil is often portrayed as a Ker warrior holding both a spear and shield. Kaas- Despite being a lesser of Vulka, they hold the respect of the Loa'chil; subtlety is a means of peace and not to be mistaken with cowardice. Waenia prayed to the python Kaas to conceal herself during the civil war in Mangralin, cleansing her deep jungles through the use of the terrain. To hide oneself is a means of rest and security. Taluhny aeth trukretzh (House of Troubles) Weania was one of many demons; they were violent upon meeting with Velulaei yet grew calmer upon the beginning of their new life within Magara’lin. The various shamans looked upon most of her studies with fear, often leading to her being referred to as a Witch. Through Waenia's studies, she discovered her view of the spirits. "They are as they are; some deserve praise, others respect, a few scorned." The concept of the House of Trouble is one of necessity for the Loa’chil. While other Mali complains about the world's limitations, be it hunger and despair, the Loa’chil acknowledge these struggles as factors that drive life. To leave one on their feet, challenge, and give purpose to life are all values and tenets that hold true. While considered harmful, these spirits are held with respect by the Loa'chil, not worshiped. Kinul- Disease, Pestilence, and failure are the foulest of all tastes. The disease is a test of will, and the foul taste of failure brings one to life to pressure them to become their best. Kinul, unlike the others, is also seen as a foe yet one to be respected in eternal war with Akezo at all times. Enrohk- The lady of blood lust and savagery. They are what the Loa'chil believe to be a baser nature of all things savage, wild through order; any being may be able to become orderly. First, however, one must reflect on their baser nature in troubled times. Krathol- Hunger, pain, and despair are all things that drive one to move. Hunger causes one to move, appreciate food, and inspire challenges. Avoiding pain is the greatest motivation of all who wish to achieve greatness, protect themselves, or allow safety within their ranks. Veist- Illusion and Tricks are regularly used to sharpen one's wit perception and wisdom. The wise are those who strive, and experiences bring forth insight; overcoming tricks is an experience and path toward such to empower one for their future struggles. Ogrol- Despair, sapped strength, and entrapment are Ogrols spheres for the Loa'chil. He is a reminder of what it is to be weak, a lesson to cherish one's strength. Rites of Passage While the days of Waenia are gone, the Loa’chil praise Akezo in what they refer to as the Python’s Path. A common theme of the Loa'chils trials revolves around proving endurance and resolve within lands that breed strength. Offering to Waenia- Most ancestors are open about what offer is granted. However, Waenia often prefers spoils of the hunt, typically those of more incredible difficulty. After receiving an offering, Waenia's test proceeds as the Mali’ker are tasked within the ancestral realm to seek her out within her ancient proving grounds. Honor Seeking- Loa'chil often seeks out means to find an identity for themselves and a combative challenge. Should they not be within their lands, a Loa'chil may follow a vague quest to perform a service to slay something to aid a city, be it offering a mercenary service or challenging a powerful foe. (This trial, however, cannot be acted upon should it go against the interest of the Clan Lord, typically that of the appeal of Nor'asath and the Maehr) The Proving Grounds- In ancient times, the Loa'chil belonged to the proving grounds of Mangra’lin. These lands were deep jungles with glistening lakes, towering and stout mushrooms, and the roaming presence of beasts. Walking within such a territory is for one to walk with Death. New Loa'chil are instructed how to survive, though they are forged within the Proving Grounds. Proving Grounds are often prayed upon and blessed before usage, whether real deep wilds or alternative means. Serpents Kiss- As something of a baptism for members and Blood related Loa’chil reaching their teens one of the many serpents is utilized in a ritual to bite and inject venom into the host. After a few prayers and moments of undergoing the snake venom, the host is immediately treated, thus earning their first scale and made into a Loa’chil Marriage Customs Proposals typically begin in a simple exchange of words between both individuals, akin to other traditional marriages. A simple proposal between lovers rarely, however, do the Loa’chil bother with arranged marriages, often seeing no benefit to such. Pre-marriage involves several encounters between both sides of the family. First, there is an exchange of culture, understanding, and gift-giving, and the two who are to be wed must exchange three gifts before marriage. To begin the tradition of gift giving, a gemstone that matches each individual's customary eye color is gifted to each partner; for a Loa'chil, they would provide jewelry with malachite origins, whereas another may be made with amethyst to represent the other eye color. Secondly are trophy exchanges. Loa'chil creates bonds through collective might. Both parties will exchange a trophy of a great foe to affirm that bond in strength. This may vary. Lastly is the bonding totem. When families join the Loa'chil, the family members of those to be wed will carve or forge a unique two-headed, two-faced totem to represent both families in an image representing their ancestors and a favored spirit. The totem appears during the wedding ceremony and remains within the newlyweds' home. Finally, after these exchanges, a ceremony is planned between both parties, traditionally at night under Luara's gaze. A torch-lit procession leads the ceremony. The bride is carried to the proper location by the selected carrier and said individual is one with much trust held by the clan due to the somewhat taboo nature of ferrying another partner. After the bride is carried to the ceremony, there is a wild affair followed by a rite under Luara and a blessing granted to both to celebrate their bond. Finally, the bride and groom both have their capes tied together as one under the sight of their bonding totem ending with a simple kiss. At the chosen location, a grand feast would be held with roaring fires and a wide selection of game meats. Music is a customary must, along with dancing. The afterparty is typically led by the clan with the expectation of extraordinary energy around the fire-lit festival grounds ending the joyous occasion in exhaustion before the couple takes the totem together to their home. Clan Laws & Code of Conduct On Magic Loa'chil refuses anything that may prove defiant of a spirit's wishes or that which may diminish their vitality; Void Magicks, Necromancy, Mysticism, or anything regarding the Undead, is met with disdain. Should Loa'chil harbor Voidal Magicks, they will be disconnected or exiled from the clan. They will be exterminated if Loa'chil holds abhorrent Dark Magicks that insult Kor. On Conflict Disagreements between clan members are often judged upon merit. Trials between clan members are up to the clan leader; these can vary based on the degree of the conflict. Should it be over an object or a hide, other hunters can testify who struck the killing blow, or each can simply duel one another in unarmed combat if the matter requires a more substantial resolution. Honorable Roles Clan Lord- This individual is the head of the clan and remains as such until they step down or are challenged for said title. It is not an inherited title but one earned through the Loa'chil's meritorious values though it is often given to a blood family member. An individual can challenge this title by proving their usefulness, making a case for why and having the support of the rest of the clan. Vulyza- A role was given to the partner of the Clan lord. However, this remains a flexible role as a caregiver to the clan or anything the partner desires. Taul Aegur- This is a title given to one individual with the talent to cut the hunts, preserve the trophies, cook, and cater to the clan with remarkable skill. This culinary knowledge is passed down from several generations of Loa'chil chefs. The Cook Master, in particular, is trusted with the ancient understanding of Magra’lin cooking and recipes of yore. lyeotAegur- A role given to the Veteran warriors of the clan, acting as both a champion and trainer to the new members, often guiding the newcomers. Generally, they assume the mentor role, sending Loa'chil on great journeys worthy of stories. Should anyone wish to join the clan or may be interested in a character, DM ColonelKuehl#6302
  9. Fresh from his talk with Connak stepped up thinking on the offer, still wanting to hear more a plan see to what was to be done there was one fact he held true to his heart. "If the Mori win we all lose."
  10. Zavar looks back to his time around Yong Ping the time he spent with what he knew to be akin to a second family, the laughs the great food nearly shedding a tear he then finishes reading the missive he notices something missing. "Wub? Mi nub get anything?" The Goblin Zammyrai scoffs in disbelief as he states "Mi gruk dey nevah got ovah da tzunami fing"
  11. A small but mighty Zammyrai looks to the missive grasping his sword knowing full well of the dangers of the pumpkin menace he prepared to rid the city of these horrors.
  12. "Ah a wise move, lizards are great and hate spiders, I too hate spiders." The Dark Elven Primarch looks to his own lizard infestation, glad there are no spiders in his walls.
  13. Honestly feel like anything can work so long as its more of a community this time around instead of a meme. I could see a fun Wonk village in the middle of the swamps next map maybe be a fun place to visit, especially if more is done with the race.
  14. Netseth Loa'chil the Primarch of Nor'asath looks directly toward the missive chuckling slightly recalling his talks and lessons with the young Uruk. "Ah so young and so ambitious! So young yet blessed with Vulkas wisdom. I distance myself from Krugmars politics, though this one may prove a boon to these lands."
  15. Take care my man, I hope to still vc with you from time to time! You'll be missed my dude.
  16. Sports Festival of Leyd Competition, Might, and Skill! Nor’asath seeks to host a thrilling night for those to display each of these qualities! Varying games for those of various means of might, food, and partying in a straight forward competition. Fighting, rock lifting, log throwing. Honor the Spirit of might and seek victory! Awe the crowd with your physical prowess! Those joining may also expect a rather unique feast and Prizes! Competitions will include Fighting: Where two competitors show their martial might in hand to hand combat! Rock Lifting: Where a competitor shows off their strength by lifting a heavy boulder! The one who lifts the largest boulder without fail (or injury) wins! Log throwing: Where competitors show off their strength in throwing heavy objects! Large logs have been gathered which they throw as far as they can! Rope Climbing: A true test of upper body strength as they move up a rope! Event will take place Friday on the 17th 4:30pm est Main Events will be mainly roll based and crp. Some pvp may happen later on through the event if there are those wishing for it.
  17. "Cuckold? Woah mi gruk a new word zuch an exciting tiome, happy klompin!" Spoke a universally loved Poncho Goblin.
  18. The great hunt of Votar Within a few Elven days, The people of Nor’asath will take part in a grand festival within their proving grounds in honor of the spirit of the Hunt Votar. Nor’asath invites its citizens and its allies to venture into the depths for honorable hunts. For those seeking sport or glory, you are welcome to join in the festivities. Following the hunt will be a time of enjoying what you caught, though the enjoyment will only be for those who earn it. Bring your weapons, bring your wits and praise Votar Signed Primarch of Nor’asath and the Dark Elves High Venure of Nor’asath and heir of the Sable Prince The event will take place at 3pm est on the 29th of January Should anyone wish to have a chance at dming one of the beast dm ClassyBells#6860 over discord
  19. Banishment of a Worm ______________________________________________________________ In regards to the dire news of use of foul Necromancy, Kul’Raguk is hereby banished from the Ashen Realm of Nor’asath The Uruk known as Kul’Raguk is hereby guilty of using Dark Magic and acting in the service of the deceiver. I need not remind any of descendant blood that the deceiver is the enemy to all that breath and has brought dishonor to the spirits. By the Authority of The Primarch, Kul’Raguk is to be executed for his offense to Kor and his betrayal of a descendant kind. Netseth Loa’chil Primarch of Nor’asath, Prince of the Mali’ker
  20. "Wub who kuld ub done dat?!" The Goblin proceeds to count a large selection of shoes before napping in his barrel blarg. Netseth then wakes up realizing all of the shoes in his tower were missing as he let off a heavy sigh.
  21. Night of the Full Moon, The Dance of Brakharet From the beginning of the rise of the Maeherite clergy, a priority for the scholars was to uncover Luara's entire nature, for each councilor to allow others to be renewed to gain the resolve to do as you must and lastly from the words of a great eccentric owl the spirit of the full moon Brakharet wished for a lively land! The Dancing Owl was that of peak energy, those heightened before the greatness of the full moon. Within his gaze shall be a lively time of dance led by non other than his follower Tessai Oussana one declared as a llir toward the festive Owl. All surrounding nations are welcome to partake or travelers. Be it alone or with a partner or a group, the motion of dancing shall fill Nor’asath in honor of the Full Moon. Those wishing to dance in veneration or seeking a night of fun are welcome so long as they do not bring conflict to act ill upon the Full Moon spirit's wishes. Event will start this Saturday on the 17th at 5:30 pm est
  22. "Wherever it will show itself we cannot be certain of... though if I were to connect the dots." He recalls speaking of prior visions "Uh oh..."
  23. Hello putting this up for anyone who may be interested in getting into Dark Elven rp as of now three major families in Nor’asath the Ker city are recruiting new members blood-related ones even! If anyone is interested the three families in question are the Oussana, the Jusmia, and the Loa’chil. Should anyone be interested in playing a Loa’chil dm myself ColonelKuehl#6302 For anyone wishing to play an Oussana dm Tayelikel#3734 And should someone want a Jusmia dm Once_A_Zoner#6312 Each of these families are open to folk interested in the roleplay newbie or older player!
  24. "The bastards, that was my first true mentor in the ways of the spirits, they will pay dearly." an enraged Kerzerker punches a wall leaving a massive dent irritated beyond belief.
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