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Animael

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  1. Yera sits within her silver palace and sighs as she leans back eating grapes, listening to the telling of her mail one by one as she takes a rare break from planning, plotting and otherwise. "Ar-Malna, what should I get for the family as a 'gift'. Should I just give them all a hundred Minas each? Is that too impersonal? Maybe I'm judging them all by Ilya's standards. Given this fiasco with that Balian prince I find myself unenthused though." @KillerMaid
  2. Yera chokes on her drink. "Fairest??" She peers at the bloody scene before her then back at the paper.
  3. What came next was blood. (And a 5hr CRP session) What's still to come...?
  4. <An internal message announced within the City State of Hohkmat> I Yera Silveira hereby make known my intention to stake claim and create a fourth magister seat within the City State of Hohkmat, as indicated to the Grand Magister and Vizier of Wind, under judgement of the current residing Magisters. For those that do not yet know me, I have served upon the Council of the continents Elven motherland, founded and serve as chairman of the Silver Merchant Sovereignty that continues to bring in new merchants to its thirty plus stalls and vendors, redesigned the Districts of Eternal Struggle and Great Paradox, and created the Hidden Tower. My Promise With my assets thus far, I have provided housing and support to the mages that have aligned themselves with myself and the Hidden Tower. Going forwards, I shall create a system for beginning and intermediate magi to grow their own powerbase and knowledge in tandem (enhanced) with their studies at the Academy. Resources and items at a standardised and fair price that won't be affected by the machinations of foreign kingdoms (as indicated by a dataspread that now includes hundreds of entries from all over the continent). New housing available to members of the public willing to abide by non-violence with those of this magisterial position, and guidance. My current contracts maintain withstanding and are not affected by this pledge. Final Word I am young, and have conjured everything I have over a matter of years, as opposed to centuries, and shall continue to move forwards as quickly as I can. The Magi of Hohkmat should become powerful. Not just in strength, but in soul, ambition, wisdom, intelligence, charisma and love. It is a form of greed, but with lines set, honour kept, and untempted will, it is a greed we need. Not to become unruly, to scrabble for every mina, every artifact and every opportunity- but to become powerful and strive for a greater future without losing ones self and ones morals. To want the best of both worlds, the perfect outcome. Thus embodies... Seat of the Great Paradox Seat of the Eternal Struggle Seat of the Sorcerous Path ... The Seat of Boundless Greed
  5. Tired lonely and sad? Want things to buy but don't know where to look? Head to the Silver Merchant Sovereignty Shopping Mall! We have over thirty merchants setting up stalls all in one place for your convenience. Are you a merchant or merchant guild owner? We have large spaces you can setup headquarters within, or Tax & RENT FREE stalls. Location: North West of Haelun'or (1624, 4, 2864) --> Right near the soul stone for Haelun'or
  6. To those whom this concerns, The average price of Leather up to this point in time has been around 1.745 Minas on a continental scale. Sold on average at Haelunor (2m), Balian (1m), Numenor (2m), Lurin (1m), Norland (2m), Haense (1.7m), Urguan (2.7m), Talar'nor (1.25), Petra (1.75) and Aaun (3.6m), with these prices being collected over the course of the last ten years. I would personally urge independent merchants not to sell themselves short by selling below a minimum of one point five. You would be actively losing Minas, which even if it does not directly affect you- affects the economy of your local area, your family and your future prospects. The Silver Merchant Sovereignty will be releasing a new Fair Trade Agreement along with our Price Comparison Dossier, in accordance with King Cyris of Petra, with an agreement to meet between joining merchants and set a minimum price for agreeing Merchants and Merchant Guilds. Building towards a better future for us all- For a crashing economy serves no one. Signed, Yera Silveira Trade Princess of the Silver Merchant Sovereignty https://www.lordofthecraft.net/forums/topic/228723-silver-merchant-sovereignty/
  7. A post lay attached to the notice. Respectfully, Lady Dyonne did not decline the debate. Rather she verily agreed and then war was declared on her home days before the debate was to take place. As such, it could be posited that one side of the debate was under and still would be under an extreme sense of duress. Currently acting as Okarir'akaln of Haelun'or; and someone that HAS NOT altered their blood to gold. I implore that you set a new date for a thorough debate in which her case can be explored properly without political manipulation. In the interest of fairness, Yera Silveira Current Okarir'akaln of Haelun'or @Kenzo74
  8. Haelunor Office of the Okarir'Akaln Merit System 13th October OVERVIEW Maehr'sae Hiylun'ehya! As the Silver City strives towards progress and health for all its kindred, we have highlighted a few tasks which upon completion beget mention and praise for their critical nature to the state at large. Unlike many petty nations Haelun'ors people have long been above the sin of greed, and have been generous in their donations towards the betterment of all. Self Report Form: Report your points here! Recurring Quests - Mina Reserve; 50 Minas (+2 Rep) - Stockpile Reserve; Iron, Copper, Gold, Redstone Block, Leather, Netherite (+1 Rep per stack) - City Event (+3 Rep) - Meet and greet; roleplay with pink tags and make them feel welcome to the city. (+1 Rep) - Earn a medal for service to Haelun'or! (+5 Rep) - NPC Quest; An NPC will occasionally appear by the city noticeboard! They have a quest, complete it first and claim the reputation! (For fetch quests, deposit in barrel beneath NPC)(+4 Rep) - Player Quest; A player quest will occasionally drop. Complete it and claim the reputation. (+5 Rep) OOC SPECIFICATIONS When you complete the quest, fill out the following Google form, take a screenshot of the evidence of your quest completion and- you're done! Reputation gained does slowly decrease over the years, but the decay is not drastic. Got a good idea for a quest that improves Haelun'or? Write it at the bottom of the Merit report form! MILESTONES As you aid the city your achievements will be made known. The Gazette will occasionally release a segment mentioning the good that you've done and how attractive and pure you are. Wow! Lots of our neighbours read the gazette, so you'll be famous! Good Citizen (20 Rep) You have contributed greatly to Haelun'or and the people of the state are starting to realise as much. Honoured Citizen (60 Rep) Are you the second coming of Larihei, or a saint in disguise? Your achievements and aid of the city are to be commended, you are an asset that should be covered by the Silver Council.
  9. Okarir'akaln Proposal for Wartime Laws (This proposal is released to establish a legal framework that clearly defines war crimes. This definition should include acts such as the deliberate targeting of civilians, torture, pillaging, destruction of cultural heritage, and the use of prohibited weapons.) In order to maintain a just and civilised society, it is imperative for a nation to enact policies and laws specifically addressing and prohibiting war crimes. These policies and laws will serve to protect the rights and dignity of individuals during times of armed conflicts. Adopting comprehensive policies and laws against war crimes is crucial for a nation to uphold justice, protect descendant rights, and maintain order during armed conflicts. By establishing clear guidelines, ensuring accountability, and actively prosecuting the perpetrators, such a nation can contribute to a safer and more compassionate world. As Mali'thill, it is up to us to set an example for all other beings, and thus it is even more imperative that we remain measured in how we treat enemy combatants and people even in war. This proposal is thus an attempt at spurring a collective effort at new laws and policies for protecting the weak and vulnerable. Here is a basic framework for policies and laws against war crimes for Haelun'or and its armed forces; written in consultation of the Okarir'Sil; 1. Accountability and Jurisdiction: Establish a dedicated court or tribunal responsible for prosecuting war crimes. Ensure that this court has the necessary authority, resources, and independence to carry out fair and impartial trials. Clearly define jurisdictional boundaries to ensure that all perpetrators, regardless of their status or affiliation, can be held accountable for their actions. The Tribunal must consist of the Okarir'sil and either a second Okarir or a Tilruir. Without either of these a Tribunal is not official in its completion. The accused individuals are brought before the tribunal for trial. They are provided with legal representation (or can represent themselves), and the proceedings adhere to fair trial standards; including the right to a defense, presentation of evidence, cross-examination of witnesses, and the right to appeal judgments (at the cost of appeal fees [100 Minas]). In the case that the Okarir'sil is to be held accountable via tribunal, the entire Silver Council must be present. 2. Prohibition of Targeting Civilians: The intentional targeting of civilians is a grave crime. This includes acts such as indiscriminate attacks, alchemical bombings or magical destruction of populated areas, and deliberate attacks on apothecaries, academies, and religious sites. Civilian lives must be protected at all costs. If granted asylum, Civilians are to be afforded Third Class Citizen rights under Article 33 of the Silver Constitution. 3. Protection of Prisoners of War: Prisoners should be treated with basic dignity and protected from harm until judgement. This includes provisions ensuring their physical integrity, fair treatment and access to medical assistance. Prohibit acts of torture, inhumane treatment, or any form of forced labor until either trial or an official ruling has taken place via the Okarir'sil. 4. Protection of Cultural Heritage: Safeguard cultural and historical sites, monuments, and artifacts during armed conflicts. Strictly prohibited is the intentional destruction, looting, or appropriation of cultural heritage. Measures to ensure the preservation and restoration of damaged or destroyed cultural property should be made where possible. 5. Prohibition of Prohibited Weapons: Identify and prohibit the use of weapons that cause unnecessary suffering or superfluous injury. Magic or alchemical attacks that create uncontrollable or widespread damage to the environment and indiscriminately target civilians are entirely prohibited; including but not limited to necromantic weapons, plagues and void tears. 6. Protection of Healers: Healers and care givers are to be provided with the necessary resources, safeguards, and legal immunity to carry out their duties without fear of persecution or harm. Healers and care givers lose their status if they actively fight, provide weapons or reasources to fight or actively contribute to the war effort on either side. 7. Protection against unjust raids: The seizure of supplies used for funding and supporting a war effort is expected; however the seizure of basic resources required to survive and the pillaging of personal property should be guarded against. Searching individuals on the roads for weaponry beyond that which is expected for personal protection, contraband such as Daemonsteel or ferrum is permitted and seizure is to be expected. Seizing minas/personal effects/tools, however, is prohibited unless the individual is proven to be an enemy combatant, not just an enemy civilian. Thank you for reading, I hope that this proposal leads to alterations and additions to our great Silver Constitution, for the betterment of our Kin across the continent, Signed Yera Silveira Okarir'Akaln of Haelun'or Founder of the Silver Merchant Sovereignty Consulted by Alexander Nightingale Okarir'Sil of Haelun'or
  10. A Silveira High Elf smiles as she reads this missive, knowing full well that the Sythaerin's stockpile was going to be paying for this entire thing.
  11. Okarir'Akaln Public Address 21st of Snow's Maiden, SA 147 Public address from the Okarir'akaln of Haelun'or, the master of coin of the Silver State's ruling council, Yera Silveira; As a violent supporter of peace and strong willed proponent of international trade and prosperity; I make this address. Over the centuries our kin and the descendants of this world have faced great trouble, strife and hardship. Darkspawn, invasions, the occult and betrayals rearing ugly heads in the face of logic, love and our future. It is through guidance of the wise and knowledgeable- bound by indomitable ties of family such as the Malaurir Silvos Sythaerin. Through the commitment of those willing to dedicate themselves and encourage others toward medicine and alchemy after our great migration for so long, despite a lack of recognition for their efforts; Noruiwyn. Through the competency and honour of foreign leaders; such as Fleet Admiral Dante; who has yet to fail to impress in his conduct. His assignment a clear commendation to his liege King Adrian. Through the ambitious few who now strive to achieve, lead and help all our people; And those of the old, who once left to return again, the embers of hope and change ever alive within. That we are able to continue onwards, striving for prosperity and health. Not unfettered from problems, but with the tools and spirit to overcome each and every one. Ahernan; I offer a token of thanks, to Fleet Admiral Dante and his Kingdom in the form of 300 further minas to accompany the three Ikurnamon Longswords (Quality: High, Netherite) donated to his men. 100 Minas to a Sillumir of the Tilruir'tir Sorcaril Sythaerins choice in their recent promotion through extraordinary service. And finally as Okarir'akaln I would like to initiate a scheme for this annum promoting the ambitious, young or old, within Haelun'or - providing a grant of 100 Minas to the next three who organise and run any kind of festivity, debate or event. The council recognises effort, and my station shall pay close attention. Maehr’sae hiylun’ehya. Summary TLDR; 300 Mina donation to Fleet Admiral Dante for his continued fair and competent service. (Delivered Sat) 100 Mina donation to a Sillumir of Sorcaril Sythaerins choice. (Delivered Sat) 100 Mina grant for the next 3 NEW Events in Haelun'or. Signed, Yera Silveira @Maur @ErikAzog @MrSyth @haelunorpeople
  12. Animael

    SMS Auction

    Closed! Congratulations @MrMojoMordor& @YaBoyJay_ Where possible, please get in contact via discord and/or head to the Silver Merchant Sovereignty to retrieve your items/pay! Discord: ewdrawings Ign: Ewdrawings
  13. Hiya; this is my first submission. I welcome constructive feedback/help! If something doesn't make sense please illuminate this for me so that I can fix it. Void magic doesn't currently alter the body- because it hasn't been used in that method. This magic submission attemptedly changes that with heavy downsides that even out the strengths. (E.g. Not being able to use magic in combat, not being able to bind with more than 2 enchanted items, not being able to dodge or block void magic attacks). I'll edit it further to expand on the rituals being more like internal enchantments in how they are formed, as that's essentially what the void circuit is meant to be. The niche it is filling is allowing an enchanter to enchant items and cast utility spells all the way up to T5 out of combat/stressful situations, whilst allowing the user to fight like a normal person or spell sword. The bonus; would be that it's reliant on IC progress, rp and accumulation of wealth/items in order to progress such as the Reinforcement Ritual. I've edited it to say that it does not rely on Alchemical knowledge, and the herbs are largely ritualistic components.
  14. Magic Lore - Void Cultivation The internal Void Circuit had previously been developed by elven artisans centuries ago in order to account for a lack of strength and stamina for purposes of crafting enchanted items. However, further development of this technique and integration has led to a number of differentiated benefits and side effects to the skill. Those who have created an internalised Void Circuit are referred to as Void Cultivators as the field of study and progression later became. Elven Artisans have long been known for their exquisite craftsmanship and artistic talent, weaving delicate tapestries, carving intricate sculptures and crafting beautiful jewellery. However, their talents extended beyond the realms of the physical arts as they sought to unlock the secrets of Void Magic in a way that was conducive with their craft. It was during a golden age of prosperity, where peace and prosperity aligned that an ambitious group of artisans and scholars set about overcoming some of the weaknesses of void magic and creating strengths in its place, bottling it up within an individual so that they might infuse their very body and muscles with power. At first, the elven artisans struggled to comprehend and control this newfound magic. The void energy proved volatile, resisting their attempts to tame it, wreaking havoc on their minds and emotions. But they persisted, experimenting with different techniques of mediation, control and understanding. Overtime they began mapping out internal circuits that better harnessed the void and reduced the risk to one’s body and soul. At a level of mastery the primary effect of Internalising one's void circuit is that very little void energy escapes from the body of the caster and they actively absorb void essence from the surroundings, soaking it up like a sponge, thus, it is considered to not be environmentally damaging. This internalisation of the void essence causes one's organs, tissues and bones to be exposed to very high concentrations of controlled void essence for extended periods of time, which carries a greater risk of mutation but with the teachings of this technique and alchemical stabilisation, several benefits to one's physicality - and likewise downsides and disadvantages. Much like many magic branches, there are tiers to the art of Internalising a Void Circuit. In this instance, there are five tiers and entering each one requires both a dedicated period of study and accumulation then expenditure of resources. Magic Explanation A void cultivator is guided through the process of internalising and trapping their void essence after creating an anchor inside them with the use of careful control techniques and specialised enchantments. They will be unable to expend this essence in any great amount and will constantly draw in essence from their surroundings and the void itself. Eventually they reach a point in which their body starts using void essence to fuel itself, or they summarily perish from over saturation or mutation. This assuming that they do not die undergoing the rituals and Ecriture construction of their circuit and cores. Around their formed cores are intricate enchantments called Void Ecritures, used to facilitate the energy of the void essence infused in metaphysical locations formed within their body towards beneficial ends. A practitioner of void cultivation will eventually infuse their body with so much void essence that they are almost as much void essence as they are flesh and blood. Provided that they do not lose themselves in this, they will become far more influenced by the void physically and without proper willpower, mentally as well. A cultivator's organs may become more and more redundant as they progress, needing to eat and sleep less as time goes on as the cultivator sustains themself on the void essence flowing through them. Whilst a cultivator will still bleed out or die if attacked, they are more likely to survive if not finished off as the functions of major organs are partially replaced by the cores they have developed. A void cultivator should avoid strenuous activity or meditate in order to replenish lost energy - though they can also absorb void energy from ambient sources or items. Origin Void-Core Ecriture Ritual Root Ecriture Ritual Sacral Ecriture Ritual Solar Ecriture Ritual Heart Ecriture Ritual Throat Ecriture Ritual Brow Ecriture Ritual Crown Ecriture Ritual The Discipline Ritual Ultimately the discipline ritual involves the cultivator cracking and grinding their arduously formed cores down into almost nothing. They must manipulate their internal void essence diffused within their body into attacking the hardened shells that have formed almost permanent structures within their bodies. The pain of this ritual is incredible and in worst case scenarios can even lead to death. Provided the void cultivator has the willpower to survive the process, their body will be left weakened and ravaged by the void essence. However, their body will now be entirely permeated with this essence and the circuit of their body now fully formed. A road has been made, and blockages removed. Ritual Casting The cultivator can be taught how to cast their usual spells provided they are not in a combat situation. Attempting to cast spells in active combat will fail due to the higher degrees of concentration require to influence void essence outside of the body. Ritual casting is generally very simple and requires meditation and the controlling of one’s essence along specific pathways in one's body. Ecriture Enchantment Ritual Ecriture Enchantment is where a Void Cultivator must remake their cores, choosing just three to form and grow and then layer script atop each for the foundations of their enchantment and thus the controlling of void essence within their body. The core choice decides much about their future capabilities and thus should not be taken lightly. Once decided before one’s master, these cannot be changed. Void Ecriture Infusion Ritual The Ritual of Void Ecriture Infusion is where a Void Cultivator cements their progress. Their body is now just as much flesh and bone as it is void essence. This final ritual consists of reaching complete control of their body and mind through meditation and reinforcing their bodies natural essences with rare items or events. The more important the items, the more solid their foundations of cultivation shall be. The cultivator should flood the item and themself with void essence, before finally absorbing it into their core of choice and using this essence to form a final layer of script atop it in the creation of the internalised enchantment and its integration into the circuit. The Cultivator should choose one physical objects of emotional or great value to sacrifice. E.g. Their fathers wedding ring, a rare or legendary potion, the crown of a nation. It is destroyed in the process! The Cultivator should choose one formative IC events that constitute their emotional and mental strength. E.g. Fighting off invaders in a life or death struggle, hunting a great beast that had slain their family, finally being shown care and consideration after a lifetime of struggle and judgement. Tier 1: The cultivator must undergo the Void-Origin Ecriture Ritual and survive. In order to progress further they must then perform the Void-Root Ecriture, Void-Sacral Ecriture, Void-Solar Ecriture, Void-Heart Ecriture, Void-Throat Ecriture, Void-Brow Ecriture and Void-Crown Ecriture Core Forming Rituals. As each core is formed the Void Cultivator regains a little strength. Their organs and body will perform better and closer to the peak of their race. This tier lasts for 2 OOC weeks. Tier 2: The cultivator must stress their progress so far, they do this by performing the Discipline Ritual. The Void Cultivator enters a period of great weakness, performing far below the average of their race. The cultivator can begin growing in true power with a ritual of Lesser Ecriture, cementing it with a Ritual of Void Ecriture Infusion. This tier lasts for 2 OOC weeks. Tier 3: The cultivator must now consolidate their energies and form three core areas to cement their focus; performing the Ecriture Enchantment Ritual. The Void Cultivator’s body now performs at the peak of its race regarding vital functions, organs and physical capability. Their emotions and mind are less easily shaken. The cultivator can learn how to ritual cast spells out of combat. This tier lasts for 2 OOC weeks. Tier 4: The cultivator imbues one of their cores with a ritual of Greater Ecriture, cementing it with a Void Ecriture Infusion. This tier lasts for 4 OOC weeks. Tier 5: The cultivator imbues one of their cores with a ritual of Perfect Ecriture, cementing it with a Void Ecriture Infusion. At tier 5 a cultivator can teach and guide another through their cultivation process. Purpose (OOC): This lore provides a different route of void magic to that which the normal magic and void scion provide. Advised primarily for enchanters/crafters, the user of this lore sacrifices their ability to cast in combat entirely, in exchange for a couple benefits and a couple disadvantages. It also allows for a fair bit of roleplay as opposed to some of the other magic types; as to get any of the advantages you have to /do/ roleplay or gather rare and exotic items or experiences. It’s definitely advised that the teachers of this have the ability to run player events. Redlines: A Void Cultivator seals their void magic within their body without allowing it to escape, contorting it in complex patterns within their body to enact a certain response. It requires incredible strength of mind and character. Void Cultivation is incompatible with becoming an Arcane Scion. Void Cultivation is taught and all rituals must be learned from an active teacher. Void Cultivation takes 1 slot. Alchemical components used in rituals do not require alchemical knowledge, and are instead more ritualistic or symbolic. One merely needs the herb gathered and boiled in the water, requiring no real preparation beyond that.
  15. Animael

    SMS Auction

    Template: IGN - Persona Name - Item - Bid - @lastpersonthatbid
  16. Animael

    SMS Auction

    THE SILVER MERCHANT SOVEREIGNTY (Forum) AUCTION 14th of Sun’s Smile, SA 138 The Silver Merchant Sovereignty is finally opening its doors and accepting further merchants to sign up with it and enjoy TAX FREE shops and stalls. What better way to celebrate this opening, however, than an auction. As such, the following items are available for a short period of time. Information on the Silver Merchant Sovereignty can be found here; EVENT DETAILS EXPLANATION - You can buyout the item at any time in-game at the Silver Merchant Sovereignty Guild-hall (1615, 1, 2892). - When placing a bid, tag the person that bid last on that item. - The Auction Close will be extended by 1 Elven Day every time there is a new bid, to prevent Auction Sniping. - All Digital Art is unique! It's not some random reference yoinked off the internet, it has been custom drawn for these items! Item 1: Highnote (+Custom Digital Art) Starting Bid: 60 Buyout: 500 Item 2: Silver Elven Crossbow (PVP Compatible: Quality High)(+Custom Digital Art) Starting Bid: 60 Buyout: 500 Item 3: Abyssal Eye Bulwark Starting Bid: 60 (Pvp Compatible [Average])(+Custom Digital Art) Buyout: 500 Item 4: The Violet-Rose Shield (+Custom Digital Art) Starting Bid: 60 Buyout: 500 Item 5: Sword of the Primordial Hunter (+Custom Digital Art) Starting Bid: 60 Buyout: 500 Item 6: Leather Bundle (3 Stacks) Starting Bid: 120 Minas Buyout: 500 More information on the Silver Merchants Sovereignty Signed, Yera Silveira, Trade Princess of the Silver Merchants Sovereignty OOC Information: Location: North West of Haelun'or (1624, 4, 2864) --> Right near the soul stone for Haelun'or From: 8/13/2023 - 8/27/2023
  17. THE SILVER MERCHANT SOVEREIGNTY Guild 17th of Sun’s Smile, SA 147 The Grand Exchange: CLICK ME What is the Grand Exchange? The grand exchange is an ongoing auction house. Customers and Shareholders can post an item up for auction where it is held in-house. People can browse the list of items at their leisure and place a bid either with Yera Silveira (ewdrawings), Artano Silveira (nebulaicspectre), or writing in (and using the bid channel in discord). Occasionally, items will be chosen from the Grand Exchange and advertised in-person through auction events! What is the SMS? The Silver Merchant Sovereignty is a coalition of wealthy, ambitious and influential merchants. Status within such a Sovereignty is thus controlled by the amount of Minas, power and influence one has. As such it could be accurately stated as a meritocracy. Auctions; Sell your items at a monthly auction and earn potentially a week's worth of sales in a single night. Percentage of the profits made at the auction go towards the Silver Merchant Sovereignty, which in turn is fed back to you through Dividends. Tax & Rent Free Shop(s) for Shareholders. Support network; Major problems? Assassination attempts? Kingdom rulers giving you trouble? Money and support have been set aside to aid our titled Shareholders and members. Dividends handed out at Shareholder Meetings! (Cut of profits) Shareholder meetings to decide the Sovereignties direction. DETAILS Shares: Individuals can join the Silver Merchant Sovereignty if they purchase a single share. The more shares that one buys, the higher percentage of the company's profits they are paid each month, depending on the released dividends. Equally, with certain quantities of shares bought, one can obtain greater perks and honourary titles that are bestowed upon them by the Silver Merchant Sovereignty. (Shareholders: 17th of Sun's Smile, SA 147) 1%; The buyer receives the title of Silver Merchant, Silver Grat’gin. The buyer receives 1% dividends (E.g. If the company earns 1000 minas that month, the shareholder receives 10 Minas). 5%; The buyer receives the title of Silver Merchant Baron(ess), Silver Vaton(ess). The shareholder receives 5% dividends (E.g. If the company earns 1000 Minas that month, the shareholder receives 50 minas). 10%; The buyer receives the title of Silver Trade Count(ess), Silver Co’tr(ine). The shareholder receives 10% dividends (E.g. If the company earns 1000 Minas that month, the shareholder receives 100 Minas). 15%; The buyer receives the title of Silver Prince(ss), Silver Gran’Luxz(i). The shareholder receives 20% of dividends (E.g. If the company earns 1000 Minas that month, the shareholder receives 200 Minas). Titles and Recognition: With great power comes great responsibility - and street cred. As the company gains notoriety, its important shareholders' titles will hold greater value. After all, you weren't given your title because of nepotism; you didn't achieve it through luck - no, you earned it through hard work and a lot of Minas, showing your competence and business acumen. Titled members of the Silver Merchant Sovereignty can request assistance from the rest of the Sovereignty, leveraging their position. An emergency meeting can be called to discuss pressing matters with a 100 Minas+ potential cost; after that, a vote can be called for Sovereignty Reserves to be spent on resolving the issue. Sovereignty Reserves: Input; 50% of all Silver Merchant Sovereignty profits will be filtered into the reserves. (E.g. If 1000 Minas are earned one month, 500 Minas will be split into the reserves. 500 Minas will be paid as dividends to the shareholders.) Signed, Yera Silveira, Trade Representative (CEO) of the Silver Merchants Sovereignty Okarir'Akaln of Haelun'ors Silver Governing Council OOC Information: Location: North West of Haelun'or (1624, 4, 2864) --> Right near the soul stone for Haelun'or Discord: https://discord.gg/SSGnyHBk5Q
  18. THE SILVER MERCHANT SOVEREIGNTY AUCTION TOUR 14th of Sun’s Smile, SA 138 The Silver Merchants Sovereignty welcomes the citizens of the Balian Kingdom and its adored allies to attend a small auction taking place within its grand sunlit city. We shall have a number of hand-crafted and unique items for your perusal available at a variety of budgets. Should you wish to have your own items put up for sale please approach the auctioneer before the auction, with your items starting price and the understanding that there shall be a ten percent cut taken on behalf of the auction. If you cannot make it to this auction, do not fret. We shall be showcasing our merchant's stunning array of items at two further stops on separate dates! I hope to see you there, Maehr’sae hiylun’ehya. EVENT DETAILS EXPLANATION There are many lored items available, lots of which with custom digital art, some with PVP functionality and some of varying rarities! Here are just a FEW examples! Signed, Yera Silveira, Trade Princess of the Silver Merchants Sovereignty, Okarir'Akaln of Haelunor OOC Information: Location: Balian Kingdom, City Entrance (Stage) From: 24/07/2023 10pm BST
  19. THE SILVER MERCHANT SOVEREIGNTY LOTTERY 11th of The Amber Cold, SA 136 To the Blessed Citizenry of Haelun’or and allies of the Blessed Silver State, We welcome you to contribute to the city by purchasing a ticket. At the end of the lottery term, should your number be picked, you will receive a sizeable increase to that which you initially paid. Maehr’sae hiylun’ehya. EVENT DETAILS EXPLANATION There are fifteen numbers for sale, with ten tickets each. When the Lottery reaches its conclusion, a number will be chosen at random. Those that bought tickets for that number will receive a percentage of the prize pool depending on the number of tickets they bought for that number. (If they bought 9 of the 10 tickets for number 17, for example, and 17 is called, then they will with 90% of the prizepool). You MUST be in the Haelun’or Discord, or lookout for signs posted listing the winner. If you have a winning ticket, approach Yera Silveira for your prize. 1) Buy a ticket. 2) Lookout for an announcement. 3) Get paid if your number of ticket is picked! (More tickets = more money) Prize Large Quantity of Minas The one with the most tickets of the Winning Number will receive a Mystery Custom Item (With Art) Signed, Tilruir’mali Yera Silveira Location: Tavern From: 10/07/2023
  20. THE SILVER MERCHANT AUCTION 16th of Snow’s Maiden, Year 136 of the Second Age To the Blessed Citizenry of Haelun’or and allies of the Blessed Silver State, Long have the mali’thill of Haelun’or lived within their silver walls, abiding by their tenets of purity and progress. We philosophize and debate, for both are essential to the very progress we seek, but there is one final step required: action. Progress cannot exist without change – so, dear citizens and allies, take up your spare change and make your way over to the first auction of Tahn’miar. The Silver State of Haelun’or invites all of their blessed citizenry and allies to this event – it shall be held in one elven day ((Sunday, June 9th, 4PM EST)) in the Main Street/Tavern of elcihi’thilln. Maehr’sae hiylun’ehya. EVENT DETAILS THE AUCTION Attendees: What can you expect? Up to twelve unique items, each with their own personalized craft, to accompany you throughout your Aevosian journey and pass down through your descendants. Custom Heirloom slots: you can come back at any point to have monster parts and whatever else you collect incorporated into your item over the course of its lifetime. An elemental weapon voucher: use this to obtain a weapon forged out of Arcanium! And much more... Signed, Tilruir’mali Yera Silveira Okarir’maehr Celestia Astramaris OOC Information: Location: Haelun'or Tavern When: Sunday, July 9th, 4PM EST
  21. Animael

    Yera's Workshop

    https://imgur.com/a/9BOGIh0 Yera's Workshop COMMISSIONS: CLOSED (Yera is available on Sat, Sun, Mon, Tue) Location: Haelun'or Contact Information: Yera Silveira (IGN: Ewdrawings // Discord:Ewdrawings) (Art can take up to an Elven Week) Custom Item (Art + Copyright): 400 Minas (One Day Rush [+100 Minas]) [Why so expensive? Art takes 1-4 hours on a good day. 4 hours of work at minimum wage is £40-50!] Custom Character Art: 800 Minas (One Day Rush [+200 Minas]) (Bust) [Why so expensive? Char Art takes 3-8 hours on a good day. 8 hours of work at minimum wage is £80-100!] Seller will not resell assets of the item/art. Seller retains the right only to use the art for advertisement/portfolio. SLOTS: 1) Empty Pre-Made Items Visit in-store to purchase and receive the RP items Custom Items Visit in-store to Order (Haelun'or), or DM (Ewdrawings#1739) for info & to arrange a meeting. Previous Sales Here is a log of art for previous sales!
  22. Animael

    Ewdrawings

    You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” Yera comes to a sudden and complete stop, the hem of her robe buffeting against her ankles with a ferocity seen on the daily in her practice with a blade. The unorthadox elf frowns, a fiery light to her eyes as annoyance at meeting such a person, a stranger, having the audacity to demand her story. Rather than stand, she stepped forwards, a domineering atmosphere following her like a cloud. "What gives you the right to demand anything of me? Ikru- Foolish woman." She corrects herself, as she slipped into the Ancient Elven she had been practicing non-stop for the last few months. Something that she had seen as necessary if she wished to pursue her crafts further. On getting no response from the old hag, a knowing smile on the womans face, Yera wrinkled her nose in further annoyance, before finally sighing. She dropped her bags upon the ground, the adventuring and travelling young Elf not wanting to stay standing all day. "Whatever, where's the nearest tavern and workshop 'valah'?" Gaining nothing much of value and likely offending the old lady more than just a little, she eventually trudged towards one of the larger looking shacks with a foul mood and pained feet from days of walking. An intricate headpiece in her hair carved with intricate letters and the hilt of a large sword on her back, the only indicators of the past she ran from - or the heritage she ran towards.
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