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Kirrekith

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Everything posted by Kirrekith

  1. ((Posted early, woops, expected edits)) ((Screenshots inside certain spoilers))
  2. -Greyhaven Hold- Greyhaven was known to some to be a Town once ruled as a keep more than a settlement, offering little in the way of commerce or even purpose other than a living target. Of recent times it came under new leadership, and following a months or two after that the King and Council declared the proposal for it as a Hold, and with remodelling has showed its new potential. Now the land is open to settlement, farming, fishing, sea and river trade as well as a surplus supply of spruce wood to harvest. The Hold is controlled by the previous leader and now Jarl of the settlement the Honoured Dwarf Kirrekith. The former member of the Dwarven Kingdom was known as the First Remembrancer, the first elf to become member of the Council (of the time) and has taken part in numerous Dwarf wars and protected Dwarven interests into Lore and Knowledge. -Laws and Legislation of Greyhaven Hold- Like with any settlement Greyhaven Hold there are laws in place to maintain the peace of the town. Though our hold can hold no Military force to counter forces we do possess access to the Dwarven Legion as well our own personal militia and town guard. Failure to comply with laws will bare its own penance for those found guilty. In regards to law we must follow the Grand Kingdoms laws and ways, as we are part of them and are in turn representing the Grand Kingdom, if you wish to see the laws they are documented here: https://www.lordofthecraft.net/topic/117002-the-articles-of-urguan/ -Labour Force- Labour Force These professions can take place alongside official work. Such as guards can take on work as farmers or woodcutters if they feel they want the extra sources of income. However guards be warned, if they do no fulfil their roles or they do no protect citizens they will lose their access to pay and guard privileges. Alchemist Alchemists - These alchemists work in multiple fields, their chemicals and compounds both miraculous and deadly. Again this is a profession like tinkers where they often need to seek work outside of the town to establish trade. However never forget the kingdom we serve, there will always be customers amongst the Dwarves. Present Alchemists Blacksmith Miners – These men and women turn minerals into fine armours, weapons and all manner of creations, these people will always find work in the town be that in repairing tools, forging new or preparing armour for the guard and also for war. Present Blacksmiths Cook Cooks - These people work on preparing food and having them ready for both the Town, the Kingdom and to external and internal sources. With this role you may find in the town little or lots of work, though it would be recommended to establish your own trade agreements with the kingdom and outside of it. Present Cooks Enchanters Enchanters – The enchanters are valued members of the town, making weapons, tools and armour of a supernatural nature. This skill set will land you in many different positions and places of work in the capital as well as in our own town. Present Enchanters Farmer Farmers - Men and women bring in the food into Greyhaven and export it across the realm as well as fuel the Dwarven Legion with its war machine. Workers can be paid by the state for certain gathered resources, and they will be informed for what material is desired, though wheat will always be desired. Present Farmers Fishermen Fishers - These women and men will be expected to fish the lakes and rivers around Greyhaven either on the shore, the piers or on the boats around Greyhaven. To use the boats around Greyhaven talk to those who own them before simply leaping onto them. The Town will buy fish and materials found during fishing dependant on what they are as well as the freshness of the product. Present Fishers Leatherworker Leatherworkers – These men and women work leathers to make fine armours in all sorts of varieties, even some household objects. This skill may be sort after by the militia of the worn and guard due to the predominately archer based fighting force, there will always be a need for fine works of leather. Present Leatherworks Lumberjack Lumberjacks - These are essential men and women in cutting down lumber and placing saplings to bring more lumber to us. Workers will be paid for any unworked lumber, such as logs. These will be paid for per stack as with inflation or deflation in price (as to be assessed) as well as lumber types. However it is the workers choice to sell to the Town or to sell privately, however use of Greyhaven land does mean that some funds must go to the Town if sold privately, though it will be small and not extortionate (under discussion on value). Present Lumberjacks Miner Miners – These men and women mine minerals from the earth, varying in the type that could be presented to you from simple stone to the finest diamonds. Inside of the town there are no mines, however the kingdom is always seeking keen miners, and so though you may find no work in the town, there will always be work outside of it. Present Miners Stonemason Stonemasons - These men and women craft stonework that range drastically in their uses, one day you could be found making walls, towers, castles, wells damns houses; anything is possible. Within the town and kingdom you could be finding yourself widely needed, be that in the town’s expansion, or if the buildings are renovated or even if defences are needed. Present Stonemasons Tinker Tinkers - These people are dedicated to making the weird and wonderful, a lot to do with mechanics and circuits. This profession is sort after for the difficult and wonderful. These are your fellow tinkers that you may seek to work alongside or discuss work with. However never forget the kingdom we serve, there will always be customers amongst the Dwarves. Present Tinkers Woodworker Woodworkers - These men help to design and pieces of art and structures surrounding us all, our own large Elk statue would of needed woodworkers to produce. In the kingdom there will always be a use for a woodworker, be the bows they make and the arrows they produce all the way to the higher tier weaponry, tools and buildings they can make. Present Woodworkers Town Guard Guards- these men and women protect the town and make sure to regulate the town to ensure everyone is safe. As guard you report to your officials and must not overstep your mark. Dependant on your rank and also provided documents will utterly depend what you can be done. Guards will be paid by a stone week, and the sum total is presently being discussed. Present Town Guard -Properties- Within Greyhaven there are a many varieties of housing and accommodation, be that from the rented rooms of the Inn, or the rentable houses that vary in size around the town. The price really depends on what you are looking for in a home. As well as that there are various buildings around the town such as the blacksmith as well dock shops. This section of the Hold outlines who owns what buildings or rents which buildings, these range from as stated before, simple homes all the way to ships, blacksmiths, farms etc. Taxes are paid for by buying tax papers from our vendor in the under passage of the castle and you will need to buy the relevant amount for the home you live inside of the town or shop you own. Small House Medium House Large House Dock Shops Blacksmith Farm Inn/Tavern/Bar
  3. A New Hold Recent events have pressed the former town of Grayhaven into new leadership, which has now led to an even more drastic change in its identity and also leadership. You may be asking, how this affects any Dwarf or even the Dwarven civilisation. To put the answer simply, it is now part of the Dwarven Nation. As of perhaps a month or two discussions and the town is now a hold of the Dwarven Nation, and under such laws, requires a Jarl to lead it. It was decided by the Grand King and his Clan Council that the present and recently appointed leader for the townsfolk, and honoured Dwarf Kirrekith would be a suitable choice for such a position, and offer the nation a reliable choice of leadership for the hold. The hold itself is as a majority non-dwarf, as the previous settlement was established by those not of the kingdom. To be put simply, do not expect to meet any dwarves whilst there, though it is not a cause for concern, the town is loyal to the Grand Kingdom. To those who have been there before you may have remembered the town for its large fortress, lack of an entrance and rather… Cold appearance, with the remodelling presently under way with the current leadership has taken away the oversized walls and allowed for the development of housing, farms and storage facilities as well as a single fortification that will be their keep. Impact on the Grand Kingdom What does this mean in regards to its effects on the Nation and its people? To begin with all holds have to pay the Grand Kingdom in a percentage of its taxes amounting to a certain volume of money that the Council deems fair for the hold and its people, as well as this during times of conflict they are required to form militias or to have members of their populace inside of the Legion, however a hold may NOT have a standing army, and so Grayhaven will not have men to oppose the Grand Kingdom, merely organised and armed citizens should they be needed by the state. If there are any need for people to learn more about how a hold works. Reference Article VIII of Dwarven law, as located here. https://www.lordofthecraft.net/topic/117727-proposed-amendments-to-the-articles-of-urguan/ Location The location is south east of the main Dwarven city. This town can be accessed by not taking the road into the main dwarf city but following the path that leads over the Kjell Path, then take a left at the end of it through the mountain pass, once through the trees you will be met with the image of their keep, presently being downsized to serve the Dwarven interests, the land is uneven and poor for farming goods and its access to lumber is moderate but not perfect for a town of its size. However I controls the access from one side of the world to the other by placing its town at this choke point of the river, offering a place for the Grand Kingdom to have secure and safe docks for the building of commercial and military ships. If anyone possesses concerns or wishes to learn more, you can direct questions to the Clan Council, the Grand King or the Jarl of Grayhaven, Kirrekith. ((May be updated if any relevant information is brought forward to be added onto this.))
  4. Made some chibi's of my characters/me, link to the chibi maker in the link if anyone wants to play around and make their own characters or selves too: http://kirrekith.deviantart.com/art/Playing-around-465331230

  5. Does RP offer a good test ground to test a society and individuals morals? I wonder what LoTC would be like as a real world, how long things would last, or how long they'd function without issue. This would be a interesting study, could some of the nations in LoTC or characters alone survive in the way they act... If it was set in a real world environment? Views and thoughts anyone? Who would live and who would cease to exist if LoTC was to become based on real world mechanics, death, bir...

    1. Show previous comments  21 more
    2. calculusdesola

      calculusdesola

      @Areon, you're forgetting to mention that much of the Imperial Army consists also of veterans of the White Rose and Order of Lucien, whom transfer these characteristics even to new recruits.

    3. Areon

      Areon

      True mate, I meant no offense. I was just stating a supported opinion of mine of the majority of the forces.

    4. Draeris

      Draeris

      This sounds like an interesting idea, I got something similiar coming upm

  6. That moment where you can't find LoTC's IP... I must be going blind...

    1. John Ivory

      John Ivory

      Either mc.lotc.co or login.lordofthecraft.net

    2. Kirrekith

      Kirrekith

      LoTC down atm? Can't seem to connect.

    3. John Ivory
  7. Hmm being told how much I was missed made me look back, remembering the times of Aegis and Asulon. To all those who still miss me (Lago and Heero) I miss you too, though times at my side aren't great know I hold LoTC Close to my heart as the ver foundations of how I developed my characters and developed myself. Perhaps one day I will return to the character, my bearded elf, one day I will roam the wastes and explore where those have explored before me. But for now, take comfort it the kno...

    1. Show previous comments  2 more
    2. Kirrekith

      Kirrekith

      <3 You too Dilara, and I hope I can, though as I say, time isn't great at this end.

    3. Desires

      Desires

      That was sooo deep.

  8. That old bearded elf... How I miss him so. http://kirrekith.deviantart.com/art/Kirrekith-Bust-413227680

    1. Lago

      Lago

      Umm, you have him available whenever you want to play him...

    2. Lord of the Nublets

      Lord of the Nublets

      ^Nope if he perma'd, one week rule aside.

  9. Heard Kais loved and still loves Justin Bieber

  10. Going trackside with the race team this weekend, Managing Event Sales. Though I am going to have a load of time on my hands and a desire to draw. Anyone suggest anything in LoTC that I could draw? Please don't reply with "Draw me".

    1. Show previous comments  3 more
    2. Stag

      Stag

      Any of the cities. Or any build that inspired you.

    3. Kirrekith

      Kirrekith

      Giz meh links, too lazy to look at present :P

    4. Tortek

      Tortek

      Possibly the Kal'Vark since it was the key to your return OR the events that tok place within the Kal'Vark which I mean like Fat Gotrek, valen, myself, Farren, and Kirrekith's grandson within Dungrimms halls and lots of dwarves feasting on ale and food!

  11. Seems a topic I made for a skin disappeared, anyone able to tell me where it went? Was one for Kirrekith (not phaer) and before anyone asks, YES I did make the topic for it.

    1. Show previous comments  3 more
    2. Kirrekith

      Kirrekith

      Requires me to make another topic for it, though it seems silly that a post that was barely 1/2 weeks old to be removed and my one from several months ago WAS NOT removed.

    3. Neri

      Neri

      I didn't remove anything that was under 4 months old.

    4. Kirrekith

      Kirrekith

      Then I still wonder where my topic has gone, it wasn't even a month old yet.

  12. Loving Urara for making the new Kirrekith Avatar for EVERYTHING from this day forth, many thanks to Hadley. http://24.media.tumblr.com/44cf751a362edaaea569881f057ea59c/tumblr_mqrzaiARaR1sosbzfo1_500.png

  13. Need help cracking a code, anyone interested? Will message anyone interested with it.

    1. Show previous comments  6 more
    2. Kirrekith

      Kirrekith

      M3/288/P1OF1/DJV HXS

      YROE FULF HKGD ULAC WMTY MFOD SRGF IUKP XQQH MQJT SLXR BDTH HKVN ZLIZ PXMU DKXO XREW NDFU STYC MVMQ BWNK CEPQ PPSJ HKCA GURT PVKR YAAF RDWK OWVK MELR URZQ YHLZ NTGA XNMR XVKX SBQO KPGL GOVD RKAP UGGB WFEV ZVVO KPGU QOXG YQIT OUCT SWGM EAYX FLNT OQJG RUEZ JGCH UMRI AUSC SVWX MEER IMLJ IFQE EBUY JOJQ IYIX NNSA PVHH VNZR GCYX PYYU TQWP HHJM CGGQ DKKP KROO QUCJ

    3. gingernut97

      gingernut97

      Make a topic! It's too much fo' me! Dx

    4. Kirrekith

      Kirrekith

      x3 Nu! Too lazy to do so, sat here with a pen and paper trying to work it out.

  14. Well, me and Urara decided we were going to do some art together, I pencil sketch and she would colour it. Here is a sneak peak: http://kirrekith.deviantart.com/art/Lorin-and-Kirrekith-the-cute-edition-389176312

    1. Show previous comments  8 more
    2. Kirrekith

      Kirrekith

      No idea, me and her just talk a lot and wanted to draw something together.

    3. Lago

      Lago

      I will take the Varak, I will get Kirrekith out of the Varak, and you shall make that picture real. :P

    4. Kirrekith

      Kirrekith

      x3 Hehe, perhaps :P

  15. LoTC... Needs Halflings to dress up in brown robes and to wear luminescent yellow goggles... We need Jawa's!

    1. gingernut97
    2. Gwonam_Blaze

      Gwonam_Blaze

      Confirmed 4.0 antagonist.

    3. Eleatic

      Eleatic

      confirmed 4.5.

      WAKE UP SHEEPLE

  16. Just discovered a hedgehog putting out the washing, then heard more noise, and discovered 3 more. *Kirre's /D'awwwwwwww/ voice could be heard for miles*

    1. Heero

      Heero

      D'aaaw. :3

    2. monkeypoacher

      monkeypoacher

      That's what it was.

  17. At long last, I have returned! Managed to buy a new laptop and wrestle a few pounds of it, and I am now returning. However it is a long road yet, missing all my skins, all my old written information on my characters. Hopefully it shouldn't take long before I can fully return.

    1. Show previous comments  3 more
    2. Lago

      Lago

      As for your old skins, I think I can help you there...

    3. Dilara(lotteje13)

      Dilara(lotteje13)

      *hugs kirr* wb x3

    4. Heero

      Heero

      Kirrekith!~ -Huggles.-

  18. Currently my laptop's fan failed me during the night and somehow effected the memory on it. I lost every skin, document, .jar etc. So I will be out of commission for a while. Sorry if I do not respond to anyone or anything along them lines. Currently borrowing a friends laptop to make this post.

  19. Told me to leave a comment so guess I should, well I do do requests... And I have been known to do art for people for free/sometimes not free... but I rarely find the effort to do it, though, I will try, I normally ask you send me a skin, or character art/information if you want something done, though I advise a bust to be done of them, as with paper size I am limited in regards to detail and such

  20. Hmm wonder what I was doing on at 11:55..? Must find out, or was I drunk then... Can't remember must ask a few people about that... Seems I went drunken skype messaging...

  21. As you walk into Karik, you can hear faint cries echo down the halls of the Dwarves. Moving further inwards sounds gradually become louder as you would assume someone to be in pain from the cries and shouts that seemed to echo. Slowly you begin to make your way into the main of the city, the sound of the screaming slowly dying down as you go. You search near an hour for the screams origin believing the person to be in some form of peril, however as you move deeper in you come across a woman with a few dwarves helping her. Taking a look towards the woman you see in her arms a small bundle of cloth. Looking with more intent you can see that the bundle of cloth is not as it would seem from the sight of small hands sticking out, then it all makes sense. The woman notices you looking and simply smiles to you before returning to her child’s attention, she was an elf that had been around and helped the Dwarves on rare occasions (if you knew) and her skin was pale for a dark elf, her time in the dark had lightened the usually dark grey skin colour she’d bare. The baby in her arms shared her mother's skin colour, but that is as close as you come to seeing, soon ushered away by a few Dwarves they leave the woman in peace with her new child. ((Sara’Lyne Kirrekith’s Daughter has given birth to a child, and will be RPed soon, was letting anyone within the Dwarven nation ‘who would know’ know. This is also a message to anyone who sees her RPing with Rai’Alyr (MC Name) that this is in fact her daughter, just a heads up before I see someone run up to me and go “Hello Ladies how are you both this fine evening”. ))
  22. Blue Fox moved past the notice, but at the mention of 'Dark Elf' stopped and looked at it in more detail, her lips turning to a smile as she went up to the notice and took her charcoal out of her bag, the piece of coal was covered in thin pieces of wood and then had been wrapped in cloth to make the user not dirty their hand. Quickly scribbling the note she looked around, her strange fox mask hid her face as did her hood, pulling the cloak tightly around herself she scurried off into the night, moving nimbly out of sight and out of mind. Anyone reading the notice now could see at the bottom of it. "We are interested, await us" However as to who wrote it would remain unclear, she had moved in during the night when no one was around, and anyone trying to spot her would have had a hard time with her body masked by the dark black cloak.
  23. Sounds good and I intend to be part of one of the many groups of dark elves in 3.0, and very much inend to be part of a culture of them.
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