The spirit realm remains quiet. Comotion has settled for a week, the Orcish clans still loyal to the Rex and Krug waiting patiently in silence, waiting for the Azogs to cross paths with them. Eyes turns to the jungle, the Orcs know somewhere deep within their hunting grounds the Azogs lay, plotting sinister attacks on both the Orcs and the spirit realm.
_-=-_-=-_-=-_-=-_-=-_
Zogrocka and Snoop’Azog sit silently within the war tent at the busy Azog camp. The two sit in deep contemplation. Anyone in the camp would hear Orcs of the like all working hard, iron getting to put to work, food being harvested. The dark shaman opens his mouth, “Mi gruk idt tik tew klomp da Uzgz, da zpyridtz em eergur, agh da Klanz em zkayred ob uz. (I believe it is time to fight the Uzgs, the spirits are eager, and the clans are scared of our warriors).”
Snoop nods in return, “Dah eqquiptmunt ah ulmuzt redi vhur whur, der wepunz ahm vhinizhed, prugruzz em cumpleyt. (The equipment is almost ready for war, the weapons are finished, and progress if complete).”
The two Orcs emerge from the tent, a busy line of trainers and warriors practicing battle movements, strategists at a nearby tent carefully mapping out battle tactics. The two Orcs slowly begin to make their way around a winding flank of stairs, making their way into the bowels of the camp. Large rooms open up, goblins furiously melting down ore and into ingots. Another room reveals large Ologs making crude blades and heavy armor for the Orcs.
After the wargoth finishes the detour of the army, he makes his way back up the steps, where he walks to his own tent, propping himself on top as he shouts out towards the Orcs, announcing battle is soon. The gathered army roars out, a loud drum beat echoing throughout the lively jungle, though many know of the ruthless Orcs which live within.
_-=-_-=-_-=-_-=-_-=-_
Date/Time
First skirmish is to take place on 07/09/2014 (September 7th, 2014).
[1:00pm EST, sharp. We plan for three or more skirmishes to take place until the time of 5:00pm]
[if time is our friend, we may have skirmishes and a possible siege within the same day, if this is allowed, or if the defenders agree to it.]
Manpower
Azog/Dom
vs.
The War Uzgs
Location and Boundaries
All land owned by the Orcs.
Rewards
If attacker wins:
Gains control of San’Vitar and its lands.
Gets to appoint new Rex, and new Rex clan.
If defender wins:
Drives attackers off.
Can counter-attack Azog’s fort.
Rules
https://www.lordofthecraft.net/topic/115675-updated-war-rules/
Attackers have to win one skirmish out of three to pass onto a siege.
No allies, this is only between the Orcish clans.
No enchants, no golden apples, no MC buffs whatsoever.
No hacks ;)