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cmack1028

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Everything posted by cmack1028

  1. #freethehalflings

  2. You've obviously put an insane amount of work into this, but I'm just not a fan of the idea. Sorry, -1.
  3. the druid army raises their saplings in protest
  4. i don't remember writing that lol ye +1
  5. A long strip of oak bark finds its way to the base of the Father Tree. Upon further inspection, one might find a message chiseled elegantly into the bark, reading: Elysium, where the oak found its heart in the beard of the trees, Kalos, where the oak rose tall and strong among its fellow brothers and sisters, Anthos, where the oak thrived and its roots deepened, The Fringe, where the oak grew tired and senseless, Thales, where the oak's mind began to wander, Athera, where the oak lost its way. The carving of an oak tree sits in the bottom right-hand corner of the bark, as if a signature.
  6. Name: Cam Age: 19 Race: Farfolk Previous Service: N/A MC Name: Roc__Nation Are you willing to serve the Order, be a loyal subordinate, and be a pious individual, both publicly and privately? I am. Do you understand that as an Unoathed, your actions do not represent the Order of the Flaming Rose? I do.
  7. ̿'\̵͇̿̿\з=( ͠° ͟ʖ ͡°)=ε/̵͇̿̿/'̿̿ ELYSIUM/KALOS OR RIOT '̿'\̵͇̿̿\з=( ͠° ͟ʖ ͡°)=ε/̵͇̿̿/'̿̿ ̿
  8. Oak Druid Thudrin passes by the series of notes, scratching at his beard as he mumbles to himself. "Who t'e 'eck is Dri'Killan?" He itches at his ear, only to come to a sudden realization. "Oh... T'at guy..."
  9. Randomness was my skinning teacher as well, around the same time period too. I learned very similar methods from her. Keep it coming, the guide's looking good! And it's Randomness710 by the way. :p
  10. Very nice, the tips are helpful for builders of all skill levels in creating more realistic RP buildings.
  11. A letter is posted on the walls of the grove. I believe it is time to add a new member to the Shunned list. After speaking with the Rose Druid about her struggles and torture and after reading the copied letter below, I believe it time to shun Laurina. An elegantly-drawn oak tree rests as the signature.
  12. All my support are belong to this. +2
  13. Samuel is docked at the Cloud Temple as of now. We just moved from the Haelun'or shore. (Try to find out in RP to avoid meta-gaming, though!)
  14. Yes, yes! But there isn't really any lore of their origin and how they developed their unique traits, that being the reason why we wrote this! Thank you very much Ion and Gavin!
  15. Hehe. We'd like some more opinions on the lore, please!
  16. They're traced back to one clan - the Treebeards. Gloin was the first Forest Dwarf, but he had several others that all changed alongside him. And I don't really see why we couldn't bend - I don't think somebody or a group of people who are supposed to love nature would murder... I mean things can be changed, I could say the Treebeards were framed for murder or something, but does it really matter that much?
  17. 'preciate it! Glad you liked the music too.
  18. Creation The Forest Dwarves weren't really created, as many have thought. The Forest Dwarves came to be over many centuries in the time of Aegis. Evolution and natural selection can awarded, as they are truly responsible for how Forest Dwarves came to be. Long ago, the seventh son of Urguan, Gloin as his father had named him, decided it was time to take on a proper a name for him and his clan. Unlike his Dwarven brethren, this son was particularly interested in nature - fascinated with the outside world and life of other beings and animals. Gloin had thought of how his brethren had named their clans, for example the Ironguts for being excellent drinkers, or the Grandaxes for being a phenomenal axe wielders. It was then when one named popped into his head - Treebeard. Over the years, Gloin's brothers noticed his general lack of interest in life in the mountain. They were worried when he spent more time outside then in, when he chose to study an animal that was new to him rather than feast and drink with his family. His brothers mistook this for him being disinterested in the betterment of their race as a whole. Deeply angered, his brothers decided that exile was the only fitting punishment for his disloyalty. The Treebeards were distraught with their punishment. They had nothing, and nowhere to go. Under their determined leader, they took to the forests. They learned that bows were the proper tools for hunting game. They learned that with a little effort, a wooden hut could easily be built with a few trees-worth of lumber. They learned that plants and berries are editable too, and that meat wasn't necessary for each and every meal. They learned they could survive on fresh spring water, and ale wasn't a necessary thing in their lives... Gloin then decided on one more thing - the Treebeards were no longer Mountain or Cave Dwarves. They were to be proud of what they became - of what they are. They proved that not all Dwarves need a mountain to live in. They are the Forest Dwarves. Then & Now - Traits & Appearance The Forest Dwarves, in the beginning at least, resembled regular Cave and Mountain Dwarves. It wasn't until later on that they noticed their skin tanned from the sun. Over the centuries, their skin's pigments changed greatly. Their skin tone generally looked much darker, in the elders of the clan and children. They also noticed that slowly, the males' beard growth seemed stunted, due to the lack of protein in their new diets that consisted of more fish and berries than meat. Their hair, however, continued to grow long and thick. Lastly, they noticed that since they didn't consume nearly as much fat from the meats they used to eat and with extra exercise of living in the forest, they slimmed down a bit. One example: Thudrin, my Forest Dwarf character Clans Throughout the years, many Forest Dwarf families have popped up, but only two Forest Dwarf families seem to actually be regarded as Forest Dwarven 'clans', these being the pure Treebeards who are direct descendants from the first Forest Dwarves, and the Dawnsworn, rumored to be created by the mingling of one Forest Dwarf and a Dwarf of clan Irongut. Beliefs & Ideals Although no official religion has been set for the Forest Dwarves, the most common beliefs seem to be those of the Druids - worshiping the Aspects, two god-like beings responsible for keeping a natural balance in the world, and those of the Dwarves - worshiping Yemekar who created their forefather Urguan and the entire Dwarven race. When the first Forest Dwarves were exiled, they made a set of rules to live by that helped them prosper and survive. Over the years, these rules still seem to be known in most Forest Dwarf societies, them being: Honor The Forest Dwarves believe that if you help them in a time of need, they will be forever grateful to you, but at the same time if somebody didn't help them when they could have, that individual might be hated for the rest of the Dwarf's life, or until forgiven. Communal Greed Like all Dwarves, the Forest Dwarves never really outgrew their curse of greed, however they tend to deal with it better than most, often striving to make each individual's community or society better or richer than the next, also sometimes causing competition between communities. Respect The Forest Dwarves believe in treating each individual fairly unless given a reason not to. This helped them when natural selection was taking its toll on those with abnormally dark skin during their period of changes, some would get picked on or made fun of. Gloin made it clear that this would not be tolerated. Cultural Arts After taking to the forests, Forest Dwarves developed some key skills to help them survive. Farming & Brewing After living in the forests for so long, Forest Dwarves learnt how to sow crops into the earth, most commonly potatoes and wheat. They also have been regarded as some of the best brewers because of how fresh and crisp their ales taste from using only the finest grown ingredients. Lumberjacking & Woodworking After spending so much time felling, climbing and falling out of trees, the Forest Dwarves learnt how to be true lumberjacks and craftsmen. Some wooden furniture carved by Forest Dwarves has been regarded as the best in the land. Drumming While walking through the forests, the Forest Dwarves took to the soft sound of beating drums. They found even the softest rhythm could become an inspiration, the reason why many Forest Dwarves are excellent bards. Writers & Contributors Saviordude Tethras/Dave Doom6153 Zezimus Cmack1028 Well, this is our second attempt at writing some good lore for the Forest Dwarves! If you find that there are any issues with this lore please say so below or in a PM. Thanks for reading! Comments? Questions? Ideas? Spelling or formatting? Let me know!
  19. I think I could get Soda and Slic3 together for us to play the three trolls that live in the Witch Woods, if you'd like us to be part of the event or have any sort of importance in it.
  20. Agreed, I'd like some further explanation on this as well. Druids can communicate with any type of animal in Anthos, as long as they have at least Tier 1 Druidism. Why would a giant crab be an exception?
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