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@shiftnative @Fireheart @501warhead @SeventhCircle Waiting on your replies and support ?
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@Hiebe Edited my latest reply to you as to touch on an important point. You say that there will be no Belvitz “fiasco” or crossroad towns as assurance that my concerns are unfounded, but those are positive things! The point of designing roads based on natural growth and implementing racial spawns (or something close to them) is so that nation capitals become the places with natural positioning, instead of lucky freebuilds.
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Belvitz only happened cause old world devs on the team claimed the best and closest spot to spawn thay took advantage of player movement to capitalize on getting new players before others. That's why we are going to having no nations in front of each other and preventing any free build spots from siphoning players. Giving each nation the fairest access to players we can.