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Slothtastic

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Everything posted by Slothtastic

  1. MAH SATYR LORE WAS ACCEPTED! YAY!

    1. Show previous comments  3 more
    2. Slothtastic
    3. Wyvernbane

      Wyvernbane

      Yeah.. it was put on pending. Just edit it to remain mention of Cervitaurs.. also, can I play one? :P

    4. Slothtastic

      Slothtastic

      You can when it gets accepted. I'm making a few edits to it currenly

  2. Free Pok, he did nothing wrong! Also free Wud

    1. InfamousGerman

      InfamousGerman

      free pok, seemed like a pretty good guy

    2. _pok_

      _pok_

      seemed like not kyle

       

  3. What about Jukha? He's not a lesser spirit? D:
  4. For your Faun style Satyr you could create a Satyr saying that their mother/father had mated with a dwarf or halfling and create your own little bloodline like that. They don't have to be 5'6 and above. They can be shorter but just not like 2-3 feet tall. As for your second statement I sadly couldn't find the origins on Cervitaurs. If I had known their origins I would've said something about it. But what I found was that there wasn't really lore for it. Only it just appeared in Aegis or something of that sort.
  5. Application MC-Name: _Slothtastic_ RP-Name: Ragnar Frostbear Skype: (Pm if you desire) Ye have it Profession: Have you teamspeak?: (It's not optional.) Yus Time-zone: EST Do you agree to our PK Agreement stated below?: Yussir
  6. All the droods be dyin'

    1. Archbishop

      Archbishop

      time for mukar to throw a party

  7. The Iron Ram Habitat: The Tahn Mountains. Description: This Ram is a favored companion for the Ironhide clan of Dwed. It lives in the mountains of Tahn, averaging at 6'1. They have the feeling to remain dominant over each other, often fighting. You can tell the males from the females by the males' longer curved horns. The females have shorter straight horns. The name 'Iron Ram' comes from their thick skin, being able to sustain much damage. If you manage to find one in the mountains it will try and headbutt you off it, sometimes being fatal to it's victims. Author: @Slothtastic LM Approval Required: No.
  8. Bjorn revcieves the note instead of his sister! "I can't read this...." He said, being 8 and being illiterate. So instead he sticks it in the fire place to burn. Better the fire than his sister.
  9. An Orc looks at this poster. "Dehy wunt tuw dizekt Urukz? Ha!" He laughs, "Dehy kahn tri!"
  10. Jukha'Gorkil? Dude I'm Lur lmao. And I think you mean Vagud'Gorkil
  11. They do not go on all fours. They just become more goat like in appearance. Until the point they're two legged goats kinda
  12. It'd be fun to play as one, plus this could potentially bring them back.
  13. +1 for Mr. Tummins. Sorry kid but I ain' got no bosten accent, and Im Mafia tier not god tier.
  14. I need to rewatch the second one... and tanks! For so long I've tried to make Satyr Lore, then I asked for help from a friend and she told me to write it as a subrace. And so I did.
  15. I JUST WATCHED NARNIA LAST NIGHT OMG, MR TUMMINS!
  16. Changelog: -Removed Cervitaur Mentions -Removed sub-species claim -Added Language -Updated Age -Updated Reproduction The Satyr Other Names: Faun Origins: Satyrs are half-goat or ram half-human. They have genders, both male and female of course. The entire origins of the Satyr are unknown, although most believe they are infact natives of Axios on it's own. Created by the Aspects to watch over the many biomes of the Isles of Axios. With the four main bloodlines, Thorn, Clover, Ivy and Oak. The Thorns ruled the mountains of Tahn. The Clovers moved to the great forests of Malin. The Oak moved to the grassy plains of Tahn where they could roam freely. And the Ivy moved to Asul, living in the marshes. Upon the descendants' arrival most Satyr went into hiding. Fearing to be looked upon, or hated by them. Although over time this changed. Soon they began edging nearer to cities. The most notable place they were attracted to was the druid grove. Seeing as how they could use plants and animals and preserve Nature, the Satyr having felt the need to protect their home had tried to learn druidism, some became dedicants while others did not. They decided to stick to their old ways and simply live as though the descendants did not arrive. Although some still wonder how the Satyr were created... and that is a mystery that may never be solved. Physical Description: Satyrs look to be half-goat/ram and half-human. They have horns that can twist and curl or can be straight. Their bottom halves are also those of a goat or ram. They stand up to 7’ at the most, many have a muscular build developed from living in the wild and off the land. Subraces/Bloodlines: Thorn: The Thorn bloodline had grown tall and muscular, with most males standing up to 6’5, their horns grew curved like a ram’s, combined with a short-temper and a feeling of having to be the dominant one they often fight each other. Most of the Thorn Satyr’s personalities are brave, adventurous and alcoholic, like the rest of their kin. Clover: These smaller Satyr often grow up to 5’6, having pale skin and antlers instead of horns, they resemble that of a Moose. They are often shy when meeting new people, although they’d never turn down a drink. Ivy: The Ivy are normally found covered in vines or moss. They mostly use them as clothes or they just walk through vines or moss and some of it gets on them. They stand at an average of 6’3, their horns are straight and resemble that of a goat’s. Ivy Satyr are mainly secretive, although they love a good challenge. Oak: The Oak Satyr tend to be tan, most standing at 6’7 with horns that resemble those of a bull’s, straight and sharp. They’re normally a bit lazy, often found taking a nap or sleeping, they have a short-temper and are especially dangerous. They have a special curiosity for druidism, seeing as how it affects nature itself. Reproduction: Satyr mainly reproduce with themselves, although if one were to mate with a non-satyr, such as that of a human, dwarf, elf, orc, and halfling the child would always be a Satyr. Any other race would not produce a child sadly. A Satyr’s Gestation lasts for 6 months at the least, with a single child more common than twins. If two different Satyr bloodlines mated, they have a very rare chance of making a new bloodline (After rolling for pregnancy they'd roll again, if they roll the same number they make a new bloodline and it is up to the parents of said child to customize it as they see fit). Lifespan: Satyr often live up to almost as long as an Elf. Although they max at 800 the oldest Satyr recorded having been 789 years old. As Satyr age they grow more like their counterpart. Like a Thorn would slowly look more like a Ram as they grow older. Except bipedal. Language: The Satyr Language *Based on Greek* Satyr: Satyros (Satyrs: Satyroi) No: Onchi Yes: Nai Dwarf: Nanos Elf: Afti Human: Anthropinas Orc: Varvaros Halfling: Misos May the forests be upon you: Boroun ta dasi na eini epano sas May the forests be upon you as well (Response): Boroun ta dasi na eini epano sas episis Dwell in the wood: Statho sto xylo, to spíiti olon. Wife/Husband - Paragogos Who are you?: Poisos eisa? Let's go: As taxidepsei (Literal translation is Let us travel) Hello /Good morning: Kalimera Goodbye: Antio Good night: Kalinychta Nature: Fysi Plant: Fyto Druid: Fytoagori (Literal translation is Plant boy) Friend: Filos Foe: Echthros Death/Kill/Dead: Skotono Undead: Naiskotono Slaughter/Mass death: Thanskatono Sword: Spathi Axe: Tsekouri Spear: Dori Hammer: Syfri War: Polemus Bow and arrow: Toxo Thank you: Efcharisto Welcome: Kalosorima Good: Kala ((These are meant to be a CA race.))
  17. NOT EVERYTHING IS ANOTHER KHARAJYR. OPEN YOUR EYES PEOPLE

    1. Show previous comments  2 more
    2. Boomzerang

      Boomzerang

      Wait if they're all mutations of the proto-kha, does that mean that the common house cat (also know as Felis Catus) is a descendant of the Kha?

    3. Slothtastic

      Slothtastic

      AHHHHHHH EVERYTHING IS KHA

    4. Smaw

      Smaw

      The house cat IS the proto-kha...

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