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Slothtastic

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Everything posted by Slothtastic

  1. I’d also just like to say, that you’re literally fighting a ******* god. I’m not sure how you plan on winning but you most likely won’t. Laklul is a giant toad and could probably just eat you.
  2. Well I gotta defend my **** right? Also the reason I made them have that FTB **** is because otherwise they’d just be a re-skinned Cervitaur. Which now they’re quite worse than actually.
  3. You legit just wanted to make a worse version of Cervitaurs. At least they could have magic, but you barely knew jack **** about the Playerbase, came in and just said “I’m rewriting it”. And as I said with Flam, if you’re wanting to say this could’ve been a culture, practically any race on the whole god damned server could’ve been a culture. So honestly, please **** off.
  4. Alright. I will be making it, and then providing it. However if you truly believe that humans could be any of the races just with another culture, then try it. Do a poll, or make another server where it's like that. Same map same everything, just all humans. See how many would rather keep their looks and race and wouldn't play as just humans. It's the same for Satyrs. They're unique in their own way, and soon enough I'll make an addon for Fae to show you that they are.
  5. ya know that Dark Elf and Orc are THIIICCCCCCC
  6. You avoided my question. What would be the point of having races if we could make them all just humans? I want to re-introduce this creature because it's unique in a culture way and cosmetic way. You want to talk about how people could do this with a culture? So can humans. Which brings me back to the original point, your's is flawed. You want to say another race could do the exact same thing well so can humans just without too many differences. If you want them to have a truly unique RP that only they could give, allow me to write a piece of lore that could be some kind of addon for them. Like a magic, or ability if you will.
  7. But it wouldn't be the same because some people would still think them connected to Wood Elves or some kind of human nation. These guys for the most part would be nomadic and neutral like the Gallics are. Some Clans would bunker down in one place for a while, but would eventually move. And besides, sometimes the cosmetic changes add a lot. You could make a group of Humans like wood elves couldn't you? Same for Dark Elves, Orcs, High Elves, etc. What would be the point of having races then?
  8. The Reasoning for another Rewrite: Alright so this is basically a repost with the edits they commented on the now denied rewrite. I don’t know where the hell I put ‘they can breed with descendants’ and I cannot find it but they can’t. Immortality has been removed, and yes they can still learn magic because I put they have greater souls. The Satyrs; A Rewrite. History; Early Axios. History; Mid Axios. History; Late Axios. History; Early Atlas (Current). Physical Appearance (Changes have been made) The Satyrs are known as many names, Goatmen, animals, beasts, but mostly by the dominating Clan, Clan Thorn. The Four Bloodlines, have almost been reduced to three. Bighorns- The Bighorns (previously known as Thorns) make up the bulk of Clan Thorn. The Bighorns have ram legs and horns, which curve and are quite sharp. The adventurous Bighorns are drinkers, and are quite social. They are the bravest of the Bloodlines, and the most brash. They are known mostly for their temper, which rivals the Longhorns’. The Bighorns stand from 5’11”-6’4”. The women stand from 5’4”-5’10”. Longhorns- The Longhorns (previously known as the Oaks) make up Clan Oak. The lazy preachers of the Aspects. Their horns are long and straight, ending in curves. Despite being lazy, they are quite deadly in combat. They tend to enter a rage in which they simply charge and attempt to gore their opponent. The Longhorns stand from 6’1”-6’8”, being especially big. Even the women, stand from 5’6”-6’2” are tall. Twistedhorns- The Twistedhorns (previously known as the Clovers) make up Clan Clover. Twistedhorns are known for their twisted horns that grow from their forehead. They are shy, and are more introverted than extroverted. They choose not to venture too much and instead stay where it’s nice and quiet. The males stand from 5’4”-6’2”, being smaller compared to the Longhorns and Bighorns. The women stand from 4’10”-5’6”. Straighthorns- The Straighthorns (previously known as Ivys) make up Clan Ivy. They are closely related to the Twistedhorns and Clan Clover. Where they are believed to be extinct, as the Ivy have not been seen for some time. Nevertheless instead of straight twisted horns, they have regular horns much like a goat’s. Much like the Twistedhorns, the men stand from 5’4”-6’3”, being a bit taller than their cousins. The women stand from 5’”-5’10”. Age (Also Updated) The Satyrs live up to 1,000 years old. Almost as old as an Elf can. When Satyrs do get older, however, they become more like the animal their bloodline is represented by. The Bighorns become more ram-like in both upper-body, and lower body. The Twistedhorns and Straighthorns become more goat-like, and the Longhorns become more Ram-like despite them having more of a prominent snout. Theirs is more noticeable than the others. Culture The Satyrs live in small Clans distinguishable by Bloodline. There are four popular Clans, which many know of due to Satyr interaction. There are the Thorns of the Bighorn Bloodline, the Oaks of the Longhorn Bloodline, the Clovers of the Twistedhorn Bloodline, and finally the Ivy Clan of the Straighthorn Bloodline. Although the Ivy and Straighthorns are believed to be extinct because there has not been an appearance by them for a very long time. The Clans live in desperate locations, the locations for three Clans unknown. The most popular Clan, and most known are the Thorns who live with humanfolk. The Thorns are believed to be the most populated due to their numbers. However, the other Clans have yet to be discovered, so it may be untrue. The Clans have become secretive due to past history, and as such are reluctant to share their Clan’s location with another Clan or Satyr. There have been little communication throughout the Clans, due to mistrust. There is no Hierachy of the Satyr people. The Clans used to meet in a Council of Four. However, now there is no such thing. The Clans are now supposed to provide for themselves, the only Leadership left is in the Clans themselves. The former Council members are now their Clan’s Leader. What little communication there is, the conversations are usually carried out in their own tongue, so any eavesdroppers cannot understand what they are saying. However Satyrs are normally very social creatures, who start parties and drink as often as they can. They do of course, sometimes have brawls of their own but seem content with their lifestyle. Most are outgoing and radiate fun and happiness, while others like the Twistedhorns who want to do nothing with others, only if they have to. Satyrs do believe in marriage, but it is uncommon. As most find new mates over time, however when a Satyr does choose to marry they are married by an Elder Satyr or Druid. Most Elder Satyrs are over 200 years old, and as such are considered wise and acquainted with the world. After the marriage there is a large party and feast that can happen for many days, even a full saints week! Language and Numbers; Redone Green-lines: -Satyrs can provide a unique RP, being now more updated and different as well as in my opinion, better. -Satyrs can reproduce by using their bits, which is to be FTB’ed. Only with other Satyrs. - Satyrs can now only learn all forms of Druidism. Including Nature’s Communion, Shapeshifting, Blight Healing etc. - Satyrs can live in cities, provided they fill their days with much partying and music festivities. However when living in walled settlements and cities, they will feel headaches and their conditions gradually worsen if they do not have music and partying in their life when living there. Red Lines: -Satyrs need music in their lives, otherwise they will feel as though they are gradually starving and as though they are sick. -Satyrs, being created by the Aspects, cannot learn Voidal Magic. -Satyrs cannot breed with descendants. -Satyrs have a year average for their gestation cycle.
  9. ((What about new players who wanna live in Krugmar? What happens then?)) Orgak of Krugmar looks at the letter. Shrugging. “Dey zeem ukkie. Mi blah wi led dem be yub.”
  10. Why are the Lion Kha ET only? I mean to me it doesn’t make too much sense. 

  11. Orgak is surprised any Orc would listen to the known Dark Shaman.
  12. Traitor! Leaving us good Orcs for those elves! How dare you cheat on us?! We loved you!

    1. Smaw

      Smaw

      Not really, I returned from a long hiatus and everyone shat on me.

       

      Besides, I did an event for you all yesterday- it's not like I've abandoned the culture.

       

      Despite all of the **** being flung at me I'm still trying to help.

    2. Textarea

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      Spoiler
      Spoiler
      Spoiler

      hi

       

       

       

  13. “Da zoulztone iz ah powahful fing.” Grumbled Orgak.
  14. Let’s make the server family friendly! No cussing, killing, blood, or anything of the sort! Just good ol’ family fun. 

    1. chaotikal

      chaotikal

      **** you i am james from england i have the dollar bill

  15. “Leadership’s a fickle thing. You stay away too long, you are replaced.” Dougal grumbled as he looked around the empty part of Hewark. The Drummond’s small part of the village had not been active for a long time. He grumbled to himself. The houses were claimed, yet they were not full of people. The Daelander looked to the home of the Chieftan. Empty as well. A rage grew in him, how was his clan to grow if there was no Chieftain there to see it grow? He began to put out signs, posters. “I claim the mantle of Chieftain of the Drummond Clan. If there are those to oppose me, seek me out. But Murphy has been gone for two years. The Clan must go on. -Dougal Drummond” (A small post. Short and to the point. Daelish politics, aye. Also mobile so no formatting. )
  16. What happened to the Marked Men? They still around?

    1. Temp

      Temp

      No. Current and most recent gens took a huge step from the roots of the guild and the guild has been retired.

    2. Slothtastic

      Slothtastic

      Ah. That sucks. Is the person who created them still active though? I’d like to ask them some stuff

    3. Temp

      Temp

      Toss a PM with your questions.

  17. “Diz azh iz wiv da Horde lat’z dumbzkah!” Orgak rumbled in anger.
  18. A note has been pinned. “CLAIMED BY CLAN LAK.”
  19. Orgak remembers when he and his fellow Raiders were outnumbered at the Druid’s Grove and still won. He also remembers that the only way Wood Elves won anything was because they had the help of Oren.
  20. When your lore post has been up since April 19th and still hasn’t been replied by an LT. ;-;

  21. ((**** fam.)) An Orc continues his praising of Laklul. Unaware of what has happened!
  22. I personally will see to it that Satyrs RP as they are supposed to be RPing them. I could've worded that better, but that's putting it bluntly. What I mean is that I will make sure that they RP the Satyrs correctly, and at least try to fit in their language at everytime they can, so they aren't re-skinned elves. I wish to have some sort of working system so that I can kinda see what people's interactions are with Satyrs, and if the Satyrs are acting as they should.
  23. Can anyone link me the Ban Report format?

    1. Fireheart

      Fireheart

      player report section

      This is the player report section. No such thing as ban reports!

    2. Slothtastic
  24. I take back everything I said about this Lore and trying to defend it. I’m going to leave a -1
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