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Venomous_Pup

Triage Team
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Everything posted by Venomous_Pup

  1. A Witch couldn't help but laugh, all those Devils who believed so desperately that they would find salvation in the Empire, despite the warnings, despite the history, despite the course of logic. "Let them reap what they've sown, all to ashes."
  2. In a world of Alpha Males, be a sheep.

    1. kuebiko

      kuebiko

      BAAAAAHHHHH!!! FLEE-CE IS ALL I KNOW

  3. I won't argue too much on the first point, just that I never implied you were, and it still remains ironic. It's just always incredibly reductive to point to one community or behaviour type and just straight up say it is bad, because by your statement, they can permeate through to any community (it's not hard for them to lie about finding x, y, z disgusting to their friends). My main issue is that the way you stated it implies that there is a correlation between communities that position themselves to be open and having those types of issues, because again, it has happened through every community and requires constant vigilance to stop. I also just don't take anyone seriously when they spout this kinda stuff because 99% of the time it's just like they cry wolf all the time over some of the tiniest things and not any real degenerative behaviour that needs to be kept off the server, and most of the time they seemingly don't geuinely care for the safety of the server or people involved.
  4. My character, upon reading this missive, has this reaction spouted out to some stranger ((Also OOCly)) Hate and kill 'Suticans' all you want, it is just always ironic that people go out of their way to kill the 'Suticans' and just expect them to quit the server and then have a surprised Pikachu face when the 'Suticans' end up seeping into their community and Suticaifying it. Though for your last part, that is somewhat the beauty of the server, if I think IRPly or even OOCly a Nation is not worth investing RP effort in, I just simply don't go to it or invest effort. Personally, I just find it a waste of effort to complain and move on that x, y, z Nation needs to be IRPly and OOCly purged, if you have better RP then show it. Given the track record of previous Empires and your logic, we should just shut down the current Empire before anything bad happens, like it has in the past. I'll get this directly sent to my admins, given the clear concern you have for the safety and protection of the LotC community and work out a solution before the next map. Anyway, that aside, the problem comes down to the fact that people optimise the fun out of the server, and this is a larger problem with the gaming sphere in general that developers have to contend with. I'll just link the video, as it covers most of my talking points regarding it and I truthfully cbf to type it all out. The main problem to contend with is the 'rules' of the game that is LotC. When it comes to the consequences of Roleplay there is barely any real consequence. This is just purely due to the monk revival and the disconnect it causes. I don't necessarily want to argue for Monk Revival to get removed, as it has its place in a large community like LotC, but there is nothing worse than killing someone, even more so when you have specific reasons for doing so, and they continue to intrude on your RP. It all becomes a drain on the person on the receiving end of the 'hostile' RP, with literally no way to stop because they can just keep respawning and unless you can make a very, very good case for targeting to get them to stop. It wouldn't be impossible to rally a giant amount of numbers to wipe out a Nation by rocking up one day and killing everyone in the Nation's city, but the next day they can monk revive, all that effort for something that would be a high risk, high reward doesn't pay off and someone can just write a missive detailing about the events while never being present. It, unfortunately, has merely become a player mindset issue that is the only solution, as quite a lot of the players truthfully RP quite selfishly as they treat other people as NPCs, which then just fuels those people being treated like NPCs and causes people to not actually RP with much effort and just provide low effort quip play. That isn't to say every RP instance you are in has to be perfect, but if you aren't putting in effort for EVERYONE to enjoy, idk just go play Elder Scrolls or something.
  5. Music The Witch's eyes burn with chaos; she remembered well that terrible blade, was it him she saw when she laid eyes upon that blade? The battle to be that occurred long before her arrival, while she indulged in the treasures of the cosmos, lost in the vastness, to escape a terrible pain. The very same gift the King traded for.. It's all coming back.. Her memories, her hatred, her longings. "Chaos is the seed of Balance." "Balance is the tree that bears Chaos." "Actions and consequences." "One and the same, one and the same." She almost recites in a flurry, a painful insight. Then she remembers, it was for her, for the vision she sought for her people, now long dead or scattered. If it weren't for him. Then she remembers, violently being ripped from the ground and beaten, inflicted with a burning pain. If it weren't for him. Then she remembers, countless seconds, deprived of her dreams, and equally countless clay dolls crafted in stead of dreaming. If it were for him. The sounds of wood being shattered echoed in the cave, and frustration boiled. Before an amused huff escapes her lungs. It hardly mattered now, a vision so big was before her, unshackled by those who would not help her secure the future. She remembers the lessons imparted by the Red Lich, his hatred inflicted upon the world. His name, never forgotten.
  6. LETS ******* GO HODGELING LORE, PLEASE, PLEASE, PLEASE
  7. When I'm in a tweak out competition and my opponent is Liam5232.
    17dea55eb6bc49454bf167b49aac1413.jpg

  8. A Witch would give up a life of EVIL and CRIME, if the individual who is suspected to commit the crime did indeed have a gluttonous frame, and upon reaching the bottom, bounced right back to the top.. She could dream..
  9. If this amendment was some brought up back in the early 2020s, I'd 100% agree, when the magic had a limited player base, it was entirely inconsequential if Seers didn't get a long and at that point it made IRP sense that Vaasek wouldn't want you to chase after Seers when there was so little of them that it would be a waste of time working on legitimate plots that would promote RP rather than trying to 'cleanse' the community of one entire person. However, sometimes I think between 2022 and 2023 the Seer population has utterly exploded to the point where you can throw a stone in any community and you're likely to hit a Seer, as this is an RP server, the way the current tenants are do not 'scale' well with modern LotC and the amount of Seers around. As a result, OOCly, this causes a lot of friction if people understand the tenants differently from one another, ie Seers cannot interfere with one another's plots when it is written as we can not reveal ongoing activities or conspiracies, what this should mean from an IRP stand point Seer A wants to protect a King, whereas Seer B wants to kill them. If Seer A finds out this and that Seer B was behind the plot, they couldn't just reveal that there was a plot against them, and they should work to make a counter-plot, which could mean they hire more guards, spreading false information about the King's movements, or commit a faux assassination attempt to keep everyone high on alert. And an issue that has come up somewhat in rare, infrequent cases is attempting to stretch the tenants of no harm/killing other Seers into threatening disconnects over "emotional" harm, which is a bad faith attempt for the specific individuals to protect the people they care about from getting harmed or otherwise force Seers to remain passive over fear of disconnect and utterly stifles any interesting RP and directly goes against what is written in the lore of Seers. IRPly as a result of how many Seers they are, which aren't grouped into any defined cabals (outside a few exceptions), it makes it difficult to act when plots or activities, without any intention, can come into conflict with one another, especially in the few exceptions, they are well established and puts them in a difficult position of conflict. Vaasek holds no real investment in the individual Seer's longevity; you are a tool for him to use, and with what was mentioned in old lore, if needed, he could 'summon' back old Seers from the dead. All this for one singular purpose of distraction, to keep the Descendants fighting among themselves to ensure his safety. If Seers are unable to act against other Nations because the danger of possibly endangering a Seer puts them at risk of losing their magic, they become passive. When they are passive, they are not causing the distraction that Vaasek wants to be stirred among the Descendants. Vaasek should not prevent plots or Seer activities from going through when they do come into conflict by any means. If a new Seer comes along and can amass great influence at the cost of another Seer's position, why would he intervene? The new Seer has simply 'replaced' the old one; his influence would remain the same, and either the old Seer has to adapt or move on. If your plot or scheme's only hope for survival is that it relies on Vaasek to protect it rather than your ability, it deserves to fail and be supplanted by the new plot/scheme. Regarding preventing bad faith, there have already been plenty of cases of bad faith interpretations of the current tenants, and no matter which magic, no matter how well you try your best, there are always going to be cases of bad faith. When it comes to this format, thankfully, we can adjust the writing to do our best to prevent further instances of bad faith roleplay rather than throwing our hands up. While these are small changes, they are needed and can fuel better changes down the line than trying to push through everything at once; in this regard, altering the tenants to benefit Seers to work together, and preventing actions by Seers from being stopped due to possibly harming Seers who are entirely unaffiliated are desperately needed and I like how it encourages Seers to legitimately group up rather than being solo and something that should be expanded up in the future. Only changes I would suggest to this amendment are to alter the Seers' ability of being able to recognise other Seers to be optional in the case of non-cabal Seers, and possibly adjusting how Seer Altars work in terms of limits, be it that Seers can only gain casting tells from one altar but can connect to more than two.
  10. "IS IT THE ORDER OF THE GRAIL OR ORDER OF THE YAP!?!?!?" screeches a Witch in great distress, getting a third missive this day
  11. Mfw my friends are looking at me with malicious intent as they prepare bottles labeled "Anti-Yap" medicine.
  12. He really like Bucky, because he is going again and again.
  13. I feel like this nerf isn't well thought out for the long, if the point is to encourage having alchemy-focused character because it reduces the amount of potions that a single person can craft, if I were a max Mage can teach it to two other max Void Mages/'Wizards' and guide them through the process (Tell them what to do in Roleplay everytime) to overcome the reduced limit, would only encourage the FA to be spread more to produce more potions and issues with 'half-assing', rather than seeking out/teaching a designated Alchemist. Ideally, I feel like the better option is something that promotes Roleplay beyond *crafts potion, and there are plenty of other people who use the feat beyond that already. I'm not sure if any of it or much of it has to be codified truthfully, given that the Ak'vei guild/Jun Lei in recent memory was built around alchemy and generated plenty of activity in the alchemy sphere of things. Alchemy, like all other FAs, MAs and lore pieces, is only important as people and communities make them out to be for their roleplay, and if LotC is meant to be something of a sandbox, I feel this change is counterintuitive to it, if people treat it like Skyrim Alchemy or delve deep into the intrinsic of Alchemy, it will attract the players that find those aspects more enjoyable.
  14. I have killed every boss in Elden Ring NIghtreign and now I must get all achievements 😊

  15. [!] A rather simple parchment made it way around the lands of Aevos, tacked hastily to boards. To whom reads, I am Aeris, I shall keep my words brief. I wish to speak with fellow Mali, whatever their linage, to discuss past and future, as I have been long isolated from my people. There is a great opportunity before those willing, though it can not be seized alone. If you are interested or merely wish to talk I would find it valuable. Simply pen a letter so we may arrange a time and place to discuss. With Regards, Aeris.
  16. Make it all freebuild, and then we don't have regions to discuss OOCly 😈
  17. We'd actually hit max negativity that we integered overflowed into positivity 🥰

  18. "And punishment for their apathy, will Men take control." A Witch muses on the news, recalling a single part of what she spoke from a dream rendered, "A shame it was not the violent battle I hoped.. Quick and brief, like a brilliant and radiant flame, but a display of an ember's long resilience. Perhaps fitting, given its irony. I wonder how the Mali will endure, in this new Age of Man."
  19. Fake it till I make it, fake it till I make it, fake it till I make it.. (Will comment something real once I get a chance, I'm making Pizza and shit but looks good.) I return and read : ) It's definitely improved since my time from 2019 and being on/off. While there are a few pain points, its not worth spoiling your own or others' fun over it, I think I've had disproportionately bad luck with some of the people I've encountered, I'm glad to have the friend circle I've got now, and thankful in some small way I did what I could to direct them into having fun than doing a full trauma dump of all the terrible things that can/have happened. The community is hardly going to improve if we don't cultivate fresh players and only focus on the negative. I don't think inherently calling out the negative is a bad thing per se, but I'm pretty sure most people agree that plenty needs work on, the main issue comes to figuring out how to give actual constructive criticism and going beyond that, fixing why these issues crop up in the first place. The other factor is that no matter how good/right your point is, no one wants to listen to you if you've presented yourself poorly, so always strive to be your best. I agree with some of the more recent comments where it's in this weird place of wanting to be a sandbox, yet somehow more structured. However, I found that some of these issues are circumvented by just avoiding people who don't want to get along, and chilling with people who enjoy the same vibe. No point in trying to make something big and epic for someone if they don't want to run with it and will just make you feel you just wasted your time.
  20. Thoughts on letting a comically big meteor 'cosmically correct' metaplaying Nations by obliterating them and forcing them to start from square 1 and possibly nuking noble bloodlines involved?
  21. Calamity and Chaos.. Let it take the world.. Fall or Rise.. The Wheel turns once more..
  22. The reason for private reports is that if there is reason to believe it may result in further toxicity/harassment, the details are usually kept close to prevent it from occurring. It is a double-edged sword, unfortunately, but something we'll have to live with rather than without.
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