Jump to content

Skyrunner

Gold VIP
  • Posts

    194
  • Joined

  • Last visited

Everything posted by Skyrunner

  1. Utaria Helenson-Anarion smiled inexpressibly wide "It seems thatthe weave of destiny has called ya once again meine schatz."
  2. [!] This book arrives addressed to ‘Mika Anarion Patriarch of the Anarion family & The Anarion Family’. It is jacketed in supple leather around pages seemingly made from leaves. The writing inside is formed from the discoloration of leaves rather than ink or charcoal. Inside the cover on the single paper page is the writing of Utaria Helenson-Anarion. Dearest Mika, Lily said that you might be interested in learning the history of her family and started writing her own report which you may receive at some point. I asked her if she thought about including her father or sister in it, but she doesn’t seem to care much for the genealogical studies. Therefore, it became my duty as a proliferator and caretaker of knowledge to provide the historical context you may be lacking. I contacted the Patriarch himself, and he had this story to write. Unfortunately it came in a lot of leaves and as one who is a good archivist knows even the means of writing is important to know the story. I still tried to jacket it the best I could in spite of the medium. Love, -Citizen Utaria Grandaxe Helenson-Anarion Midnus Anarion His story, sorry again for the leaves. I, Midnus Anarion, write this now in a brief moment of chosen lucidity. I find my age to be much beyond counting, some thirteen-hundred years long or longer at last attempt. The older I am, the less I desire to pretend at thinking or acting like we convince ourselves we must to live, but I recognize that I hold knowledge sincerely lost to time. So I write for you, those who will inherit my name, my fathers name, the name bestowed upon us by him, the Great Father Malin. I write what I know. What matters to know, as so much of one’s life is impossible to convey or otherwise born of mundanity so un-noteworthy as to bore. I start with the family’s story. A story as old as Malin himself. In time so far ago it is remembered only in legend and tale, our family lived amongst the ancient forests of Malinor. We, like all elves of the time, were happy and prosperous living in tune with the forest, bathed in the plenty offered and founded by Malin. Our family, The Anarions, were shapers by trade. Building the homes elven kind lived in through guiding the growth of home trees so thick and tall they rivaled the mountains our forest stretched to. There were no divisions in our people. We were of one race, born to purity of vision by our connections to the wondrous father Malin. To this day we maintain this purity, as is our racial right, to foster the connection to our wondrous father. Even those who are not of my blood should act with this pride, for it is who you are. When you are Anarion, you are founder. You are progenitor. You are not simply blooded by those who birthed you, but inheritors of a purity those in what was my Huelunor simply cannot comprehend. That is our name. Ancient and pure, born from Malin’s grace directly. We live in tune with the world, the void, or whatever calls us. We are mastery, gifted by tradition and ancient rites through which we were both founded and persist. That is what it is to be Anarion. It is also true however, that we were our home. If not now, then at least in seeded birth. Our people lived in cities without names at the time, content to be close to the divinity of Aeriel and Malin, in unity of purpose with our thriving brothers and sisters. For many years this stayed true, but Ibleese is attracted to such unity. I believe she cannot stand it, thrives to tear it down and corrupt it. The darkened queen blessed our people with division, and chaos took root. My parents were cast out of the nation they had called home for so very long, alongside thousands and millions of our brothers and sisters. It was so long ago now I cannot bear to remember why. It tore at our family though, to lose so much. The loss and pain ate at me and my brothers, and as we saw my maln resigned to grief we grew angry. We saw weakness in him, weakness that had caused our misfortune. We turned on him and my mother. Radis Anarion, Selene Anarion. We left, taking our children and partners with us. I believe at least, since I cannot recall any such partner or children for myself. This story, like many, I remember more through ritual than thought. If you are blessed to live as long as I, you too will murmur your birth like prayer. Utter it again and again as you cling to the slipping fading memories of time long forgotten by all others but you. There is nothing which does not wear thin upon the weight and erosion of this force, the pure breadth of monumentality of time itself scoring at the history of a life and a people until even those who lived it tremble at the possibility it had never happened at all. In the end, I know now that Ibleese was the true reason for our suffering. Our family, in truth, shattered like many in the wake of her destructive division. My younger brothers, their children and I left for the new world. We were four of us in whole, I think, by the time we arrived at the supposed refuge of Aegis. Myself, Midnus Anarion, birthed to the full moon with connection to its movements and guidance, the only one of us to truly still know how to guide the trees. My brother Clausj, a man beset by sight of a being beyond us all, living in service to a great god who had chosen him. My brother, Demacian, shrewd merchant and survivalist. He bought us shelter when we arrived in Laurelin, and founded the farm we used to grow our wealth once more. And my nephew Lothar, author and poet. Some of his novels survive to this day, inherited through libraries and weathering time unknown as monuments to his existence. When we stepped into the old great city for the first time, we brought only the clothes upon our backs. We scavenged for goods to sell to any who would have them, first saving for a stall, and then for a home. Four men living in a home comfortable for one. We were just four of thousands, all pouring free into the world at once as we came upon it. Those early days were paradisal. We lived by the day, looking up to Prince Native and his guidance. I joined the guard, Clausj tore deep into the earth for metals, and Demacian sold all he could get ahold of. The roads were dangerous, and food was scarce, but we found solace in the safety of our city and in the warm inns along the paths we traveled to sell our goods. Soon we had enough to purchase a true home, something born of a proper tree instead of construction. I guided it, expanding and growing the homestead into a place that could fit each of us in truth. I joined an organization named The Holmes. We watched the road and whispering isles, and protected those in need. We faced undead, killed bandits, and fostered in brotherhood. When the peoples of Aegis rose up against the undead and the dark goddess, we were there, fighting and digging as fireballs exploded into the earth around us. We slayed the hordes, we fought for truth and freedom, we fought to save our home. We failed though, as things always eventually do. Ibleese had taken root in the world, had brought too much of the nether into the nature we had depended on. Laurelin militarized, the great druids struggled, and The Holmes built a great safe refuge. But, when the end came, none stood able to survive. We ran with what we could carry into a portal constructed by the monks, ending up in the new world of Asulon. This is where my story started, and the story of my brothers came to an end. As far as I know, they did not survive. When the descendants landed in the new world, we were left directionless. Our leaders gathered our people and traveled day and night to found our cities. It was during this journey that I was given a peculiar set of ruins to own and call my own. I lived there for a time. Others came and built homes. We explored the ruins, discovered high elven history. We named our nation Heulunor, founded on the truth of the high elven race discovered in the ruins, and my benefaction as its sponsor and owner of its land. Though the nation was mine by right of the elven prince, extremists positioned themselves to take control of my nation, my land. I would pretend to say I was banished, but it was more of waking to fire and hangings. Those not aligned murdered by such ingrates that sully themselves with violence against their brothers and sisters. The nation still stands, though I question if it should. It is founded on spilled blood, on a lie of purity they cannot actually attain, tinted by the original sin of theft, hatred, bigotry, and murder of the pure. Things grow hazy here. An elf as old as I… There are times you care not to remember. I was already some eight hundred years at this point already, but the truth is that I chose to let the wilds wick away time like wax down a thread. Time moved like water through a river, rushing along leaving me caught upon it like a leaf. I met a woman, she was nice. We had children. We ran between lands as darkness or evil claimed each one. I had a son. Two daughters. My woman passed. We lived in a tree. Another one I had grown and shaped over decades of time. It was calm. Peaceful. My children grew and learned to do more and be more. I taught them our ancient secrets, and prepared them to thrive and survive in the world they would join without my presence. One of my daughters found a husband, and I traveled to some blasted rock in the middle of a land of horrors to meet him. I found him wanting. My other daughter founded a nation. Some claimed land with names like formal wear or something. Seeing as she had actually accomplished something, I wandered into town to look it over. It was nice. Not enough life, and they lived in stone boxes like savages or humans. Seemed cold. I met another woman there. She was interesting enough that I stayed. Met with her, learned with her. Though I was surprised to find out the druids were no longer run by the undead as they were in Aegis. They could not even be undead and druidic now. Amazing how much simpler it makes the world. It meant I could let the blood debt die, which was good because I simply cannot remember why I had vowed it in the first place. The Owl druid taught me how to control the plants. I could hear the song of the world, I could sing in tune with it. I heard the deep memory of the sapling I had saved from Laurelin, the echoes of our people and what we had weathered. I fancied myself excited again for a time. Though that waned as I realized my interest in her was not returned. As the excitement died down I started to notice things I had ignored. The reality of the druids is unpleasant. They are no such different than the Humans of Alkhazar and Oren. Over concerned with one another, too lost in disagreement and scheming. Old grudges, concerns over what other groves are doing guiding them more than their duties. They act as children who have not yet weaned themselves from the drama and tales they enjoyed in the school yards, blinded to the truth of Ibleeze’s influence. They are too young, even the elven kind there. They do not know what we once were. What we should be, more echo than novel. In truth, the druids are naught but what we were when Malin’s cities fell. Shattered, divided, and far too unsure to trust. Truely what disgusted me though was the laziness. They did not shape the trees, they did not live in earnest with balance and the path of nature. They claim themselves connected to the order of Laurelin, but the origin of their people is one ruled and controlled by the undead and Ibleeze. As such they poison lands with magics, forcing the overpresence of life believing it is grand work. Their groves are an insult, plots of decadence and the gorgeing of gluttony, filled with people who create because they can, not because we are shepherds of the forests we live both in and for. They, like I once was, are blinded to the harm they cause by what they think is right. So I left. I walked the great wilds, and lost myself. And when Owl left, I followed for a time, but soon departed her as well. At some millenia and a bit, I write this down for you, those who come next. So that you will know my story and the origins of our family and what we were. My memory comes and goes, but who truly finds themself so self important as to live according to who you remembered you were? I wander these wilds, and I shape the trees. I foster life, and celebrate death. I live in true unity with nature, blessed in Aerial’s name, the one true goddess who watches over the lifestream I will one day rejoin. My way is mine, but yours will be yours. You are young enough to relish in connection and community. You will find paths I never knew and will never know. That is my hope for you. We must remember who we were. We must memorize it and know it. To forget is to fall to decadent lies any would placate themselves with in the face of failure. We know what was lost. Only we can bring it back once more.
  3. An old librarian and an old minister of law sat at their home far from everything reminiscing about old times, while a blue and gold set of armour rusted outside.
  4. T H I S W H A T T H E Y T R I E D T O T A K E F R O M Y O U I like this
  5. It’s War Wednesday here at Lord of the Craft.

  6. Ya’ll ever get a dm from a mystery in a cold sweat about a certain admin? Well I have.
  7. “So to show how much you wanted to have a non-aggression pact you decided t’ declare war on a pacifistic state,” said Utaria Helenson-Anarion legal analyst of Turning Point Sutica.
  8. Honestly why do you people care if we use Predator Drones? You don’t rp in Sutica so it shouldn’t matter. Go fix your lore then come back aight. Lore team lost all credibility till lore games is done.
     

  9. RP Name:: Utaria Grandaxe Helenson-Anarion MC Username: Utaria Discord: Sky#5928 What Nation Are You Affliated With?: Renatus-Marna Why Do You Wish To Come?: Because the paladins are forcing me to come. What Skills Can You Bring?: Martial training, Paladin Connection, Diplomacy
  10. Back in my day we got harassed by GMs to keep OOC agreements.

  11. Bad magic rpers stem from the same branch which breeds PVP goons. A desire to win above all rather than story telling becomes overly important. This leads to the individual not respecting the RP behind the magic, immediately being perfect in casting, using magic to it’s greatest extent, collecting meta-magics, constant talk of “I should be able to do this because X and Y therefore I am,” and a general attitude of having a magic meaning you are better than other individuals. I don’t think it needs to go any further stated that these are issues which can crop up in mundane RPers, and we usually identify these traits with newer players. They are ideas of building a character who is the story rather than a part of a story. If you are at an event and get hit by an event creature, you aren’t getting up from it immediately and running back to where the creature is in one emote. Actually consider the effects which occur and get some great RP out of that.
  12. Utaria Helenson-Anarion tore the message from the Sutican message tree, balling into her rucksack. "No clue who t'is Dung man is but if anyone lays a 'and on Lefkos and aids t'ese enemies of all descendent kind, t'en I shall 'ave no qualms like wit' Alfius and Ascanius t' execute ya personally.
  13. I know you’ve been working on bridging the NL to Staff and I appreciate it greatly. Vilta’s goodbye in the chat says pretty clearly my opinion on the matter. As for the pocket staff issue, I don’t think the problem will be one easily fixed or even fixed in a short time as it is very ingrained in the culture of the server. First, removal of NLs, CLs, or whatever (Or even more radically Council Members/ROs) from staff team and then give these leaders formalized power in representing their playerbase to the staff teams. Even if you can prove there is no corruption with a Staff Team member being a leader many people will still perceive it as such. Second, make staff teams even more transparent. If a staff team is transparent it will be easier to see where clear instances of pocket staff lay. This could be made through forcing decisions to be posted publicly unless in a case where privacy is paramount. Thirdly, add in horizontal checks somehow between the teams. Having pocket staff is going to be less effective if you have to hold multiple staff across the teams. This sort of exists already with Moderation and Lore Team in which they have overlapping jurisdiction and can act as checks to one another, but right now that isn’t formalized and it just leads to conflict. Fourthly, disallowing pocket staff privileges through strict guideline creation and use. The amount of times I’ve seen a staff member breach a guideline which was created by their team for their personal gain or a group they rp withs personal gain is more than I can count. However, most of the time there was little to no punishment for this breach. This is across multiple teams as well that I’ve seen this. A lore team member who holds lore shouldn’t be allowed to make a decision on the lore. A wiki team member who is part of a charter shouldn’t be allowed to make a wiki page on the charter. A moderator shouldn’t be allowed to make decisions in which their group is involved. Managers shouldn’t be allowed to handling the applications of people they are friends with or people they have a beef with. Fifthly, actually enforce proper standards in the application procedure. When I applied to moderation team the person who was chosen from my group (Side note: putting people into application purgatory instead of just denying them is poor practice) tried to tell me that they couldn’t pursue OOC arguments taken into RP because it was just too hard to investigate, and therefore, they couldn’t figure out if there was OOC agendas. A couple weeks later Knox was put into the team who after leaving the team would go on to try and bully a new player into giving default after his charecter had been the one to attack theirs, and when called out on how that wasn’t the rules he proceeded to insult the person involved. I think a basic standard that should exists is maybe reading and understanding the rules considering Moderation will be the ones enforcing them. Failure to enforce these standards will lead to people only using the rules when relevant to their group.
  14. I said it once and I’ll say it again the situation will never be fixed if the staff teams remain internal hierarchical structures with little horizontal checking. Community Leaders are becoming more popular in the eyes of people because they are the only leaders on the server who aren’t accountable to an upper level moderator but rather to the players they lead. This would lead to better management if teams responded to NLs complaints with something more than, “If you don’t like how we run the team apply yourself.” The hierarchical nature of the Staff team leads heavily to patron-client relationships and the inherent unironic talk about having pocket staff.
  15. Oh, my problem isn’t so much not being able to see the tell. My problem is more if a person will then act on the tell and then get called out for metagaming. I completely get two tells should be enough, but I also understand how tells are generally treated already on the server with tells being needed to seen multiple times to tell they are actually tells and a spell is being cast. Since each individual can have a different tell which for the most part is already subtle. (This is of course ignoring any tell which has a constant factor such as Paladin’s in which mist starts emitting from your fingers.)
  16. I kinda would like to know if there is something more visible in the actual casting of the spell. One of the problems that comes with having the only counters being either walking away or breaking the focus of the casters comes up with this write up as you won’t know where to walk away from or who to focus on without being possibly accused of metagaming. Having five emotes for a spell which practically knocks you out is fine, but it is still a virtually invisible spell which will lead to LOOC arguments.
  17. A Guide to The Free State of Sutica Name of settlement: The Free State of Sutica Peak time: Sutica has a smattering of players from GMT to PST with activity throughout the day although it tends to peak around 3:00pm ET Populace density: Sutica is accepting of any and all races, but there is a skew towards Humans and Elves. Brief description: The Main City: The Free State of Sutica is a known hub of trade with an extensive merchant district in the front of the city, and a large harbour in the rear of the city. It’s laws are built to allow all manners of people who wish to do no harm to live in the nation, and because of this it has led to a large variety of players and several unique groups in the Federation which will be described later. Politically, Sutica is an actively neutral nation under the absolute rule of the Trade Monarch who delegates power to their ministers and advisors. Internal Groups: Many groups exist within the Federation of Sutica. Including the Way of the Waves a group of folk who are focused on worshiping the sea itself. Everything they make they do with materials claimed from the ocean. Everything they eat as well. They worship the Sea Mother, Dresdrasil, and her 9 demigod children. The entire group is split into three sects, each following different traits personified by different sea monster demigods. Basivally we are fishers and hunters and crafters, but everything is centered on the sea. Contact JuniperSelkie#6227 for more information. The metal-workers guild is a small union of smiths, joined with the purpose of finding more business, a chance to learn more, as well as acquire things from other smiths to assist in their own work. Most members are Sutican, though such isn’t a requirement. Contact Quavinir#1445 for more information. List of players able to assist: Trade Princess Lily: MC: Viltaren and RelentlessPeach Discord: Viltaren#2121 Minister of Interior Jon: MC: SaviourMeme Discord: SaviourMeme#9634 Minister of Seals and Stationaries James Nevermore: MC: Squishybear7 Discord: Malastern#1588 Minister of Coin Blair C Fester: MC: _Wonks Discord: frog#0483 Minister of Peace Mika Goldhand: MC: Mika1278 Discord: Mika1278#0993 Conservation Director Conservation Director: MC: Jallentime Discord: Jallentime#2639 Dockmaster and Steward Honour: MC: GoldenGRIE Discord: GoldenGRIE#0254 Steward Solace: MC: LotsofSnacko Discord: Zacho#1000 Steward Daerine: MC: LoreApprovedVic Discord: Vic#9617 Leader of Way of the Waves: MC: JuniperSelkie Discord: JuniperSelkie#6227 Leader of the Metal-Workers Guild: MC: AuricSaint Discord: Quavinir#1445 Directions: Head immediately south of cloud temple turn right at the first fork (there will be a sign) and follow along the main road until you reach the small tower and overhang across the road, continue along the main road until you see the split with two bridges and the market district across the river. That is Sutica.
  18. Realistically with this rule set what are these supposed nations going to do to harass? If they are sending three man raids every day and refuse to accept a war I feel like you can pretty easily, using these rules, get them to stop as its outside of RP at that point. The attacks are no longer to be part of a story but merely to harass. If it is a single raid, it shouldn’t spell doom for your nation, but repeatedly doing it without intending for consequences to be give is a different thing. Also, I like these rules as I’ve found the moderation team incompetent at handling any set of rules given to them. I’d rather get cucked by a player refusing to allow a WC then by a Moderation/Admin team who decides to allow an instant siege of a city and then turns around and increases the number of sieges before ultimately stopping the WC entirely. Or their recent tendency to turn around decisions and then call the new ones common sense, despite this being the exact opposite of common sense.
  19. I’m gonna refrain from being snarky, but I genuinely hope that the communication between the community and the moderation team leads to a better experience for all on this server.
  20. I mean I’ll speak from more a villany prospective and on this server there are two types of people who do villany “I’ll defeat you with my superior clicks” or “I’ll defeat you with my several powerful MAs.” Both are based on the inherent need to win above all else. Don’t do this. You are a villain. In any good story you are supposed to lose, you aren’t supposed to be the one living up in a mansion in the hills after you retire. This is my hot take. Villains should be more willing to lose than anyone on this server, and if you lose you should deal with the consequences. This doesn’t mean you need to PK but you should stop doing villainy rp in the same spot, and do not do this across multiple characters in a short period of time, this makes you a villain to the settlement OOCly which is what we should avoid. There are so many ways of avoiding to be a bad villain in general and it isn’t exclusive to dark mages, but the power of dark mages can lead to bad Villains.
  21. Characters name: Utaria Grandaxe Helenson-Anarion Characters race: Dwarf Characters age: 75ish? Charaters gender: Female Picture of skin: (Do not send me the skin file) Characters specific details: Do they have scars? Earings? What is not on the skin that I need to know? Faint scar which runs from her cheek, just below her eye and to the top of her nose, Light Freckles spot her face, Very light burn scaring on her left side. Characters Personality: Appearing to be for the most part a peaceful and fun loving dwarf with an addiction for books, but when sent down certain paths has the heart of a Warrior underneath even if she isn’t as trained as others. Halfbody Simple background? ( ) Yes (X) No If you said Yes to simple background, please give details: N/A Pose: (Provide reference, don’t just say, surprise me) Realistic? (X) Yes ( ) No Accessories? ( ) Yes (X) No If you said Yes to accessories, please give more details: Do you agree to pay after the sketch is done to have the project completed: Yes Other Reference stuff https://docs.google.com/document/d/1l1LIC8EothV2OPstJsgHVjMrzDb8KlozUUo4Qc4ylLw/edit
  22. Hi there and welcome back to the server. I’m, infact, the second-in-command of Sutica, but I wouldn’t actually recommend rping here if you want to get into human rp. The city seems to stay away from politics in general, so you wouldn’t learn much and would be highly susceptible to lack of information about human rp in this nation (There was a tendancy before this war to paint every vassal as the Empire and even the Church as the Empire). Esspecially during the war as anyone who is invested in human politics (besides my character) is over in the human nations.Also it is a completely different RP experience which is based less aroudn trying to provide a gritty-realism depiction of medieval politics and more light-hearted slice of life stuff with the occasional edge-lord thrown in the mix. I would recommend to RP here though as a starter city with a character not related to going to the Human side of rp just yet. You can use it to travel to the different nations and areas and just pick up what style RP you want to be in, and also just sit back and watch the **** fling on the forums between Renatus and Oren. In conclusion, either just pick a place to go at random or just avoid entering into human rp in the first place for a bit.
  23. Utaria Helenson-Anarion while on a recent trip to the Cloud Temple noticed the opening of the Library and quickly ran back home to Sutica and sat down and penciled a letter to send back. “To the Caretaker of the Grand Library of Dragur, The Library of Sutica is sending full congratulations to the Library of Dragur for the reopening of your facilities which are crucial to people across Arcas. Knowledge is the key foundation for all of civilization, and we are glad to see a fellow member join in a fight against ignorance. As a child I enjoyed many a day spent inside the Library of Dragur near Belvitz in Adria, and I do hope to visit this establishment some time as well. Perhaps I shall even send some books in to trade for some books in return. I wish you the best in your future endeavors. Sincerly Her Highness, Head Librarian Utaria Helenson-Anarion, Royal Consort, Captain of the Watch, and Stewardess of the Federation of Sutica.” Utaria leaned back in her chair after finishing, scratching her cheek thinking to herself, “I do wish they made the books cheaper, knowledge needs to be spread and collected everywhere.” See sighs shaking her head as she called for her gecko to send the message off.
×
×
  • Create New...