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Why do people want every conflict to be a world war?
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Without wanting to sound like a jaded boomer it's genuinely because most players today don't remember a time prior to Pax Orenia when it took half of the entire server to beat the other half.
It's been the norm for about 5 years now that if there's a war you 'need' to rally 3 other nations to back you up, because the other guy is going to do the same thing. Staff have tried to clamp down on this with stricter rules on the roles of allies and mercenaries but ultimately that just leads to alting and throwaway goon personas meeting the bare minimum to attend warclaims.
I remember being a noob in the pre Duke's War days and just stumbling on 30v30 or sometimes even 10v10 fights between random Oren vassals or Iron Uzg clans duking it out over a patch of land, and it made the world feel much more lively. Nowadays though any fight short of 100v100 is just treated as a raid by staff, adding to a player perception that small warclaims 'aren't worth it', especially when they give your enemy time to carry out the aforementioned international rallying cries. -
4 hours ago, The King Of The Moon said:
I remember being a noob in the pre Duke's War days and just stumbling on 30v30 or sometimes even 10v10 fights between random Oren vassals
Duke's war became world war with foreign ally's helping Savoy(Oren), ultimately changed the outcome of the war in my opinion.