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  2. "Boat man," Carice spoke as she read the notice, pieces clicking together in her head.
  3. i think the difference is this magic has been sent twice in the span of 1 and a half years while every section in shamanism gets rewritten in the span of a few months
  4. The aforementioned Queen HEDWIG OF WARSOVIA raised a brow. Expecting the comment to be negative upon her first reading, oddly she was surprised as she trailed towards the end of the segment. "She must like me, this one." She commented towards her dear husband, CHARLES II, on the eve of the missive's arrival. "Look at how my character was not questioned? No ill speculation? I will keep that in mind when I solve who it is." @Olox_
  5. Lucia smiled to herself as she read the much anticipated missive. A laugh escaped her as the dance with Father Davide was mentioned. She sent the missive to that priestly man, knowing he might find humor in it as well. @Nectorist
  6. Huh. This one's actually unique cause it's not literal lightning. That's actually really cool and creative.
  7. [!] Depiction of Marjorie and Lothair, reunited after a successful levy training The chirps of birds fill the air at the announcement of wedding ceremonies between Arch-Delegate Lothair, and Lady Marjorie Falkner of Tyre. Musicians of the Brabantine court led by Enkan (@Jonass) set the scene of harmony within the walls of lilenburg… Citizens of Brabant are summoned from the plateau to the countryside, bid to partake in the festivities surrounding holy matrimony. Special invitations are Sent to the following His Majesty, Alexander II, King of Balian & Defender of Eastern Canondom, and his noble pedigree @Harald Her Royal Highness, Ramona I de Pelear, Sovereign of Hyspia, her noble pedigree, and her citizenry @_mady07 Her Ladyship, Arowyn Whitewood, Heiress to Silasia, and the totality of her citizens. @Frank_Dog His Lordship, Friedrich Hans von Augusten, Count of Hohengarten, and his pedigree @DuhPuhWuh Peter von Leopold, Friend of the Silasian State, and his family @FireAGN Signed, Camilla Falkner, Baroness of Tyre
  8. Prince Paul Alexander of the Petra cocked a brow at the recent release of the gossip column with an amused grin rising from the sides of his lips, “Adalia was at the ball? I must have missed her. I made nol quick exit, I was quite enjoying moself. . the Mistress Lucia did an excellent job putting it all together, but I do wonder how long this Bel Aurum character will continue to write lies.” The aging Prince and former Duke recalled toward a table of his closest companions.
  9. Petsch II of the Heartlands would sit at his desk in the Legion Keep. There was silence in the office. He pondered what had happen to his then senior officer Captain Tiber. He understood what his bill has done, but nonetheless he prayed that Tiber would flee safely from the Heartlands, for if he is spotted. . .the Marshal continued to pray. "I wish you safe travels. Tiber" @seannie , he signed the Lorraine as he looked out towards the window. . .
  10. Again? Damn as the shaman dude I gotta tell you to stop sending it in lol.
  11. A pale elfess, bearing the Elervathar sigil on her dress, mused: "So, the one who forcibly deposed Maheral, the Blessed Child, now preaches importance of Maheral's authority and Larihei's teachings. Well, debate is always a welcome sight." "An elaboration on the current constitution is required. The Blessed Silver Constitution, as its two predecessors - The Reformed Silver Constitution and The Silver Constitution of Haelun'or, was based on the principles of compromise and balance between Haelunorian factions, as such its removal from the official archive is uncalled for. Yet, there were other notable constitutions, through which one might see the centuries-long struggle. The Elervathar Constitution of Haelun'or, that attempted to empower Maheral in all matters of the State, while having Sohaer as a member of elHeial'thill, which was overseen by Maheral. The Sohaeriate Constitution of the Silver State of Haelun'or, that established a dictatorial rule of Sohaer Othelu Orrar, abolishing position of Maheral, his reign became infamous for its rejection of traditions, transition to the Uthirate, and the influence of Azdrazi. The Constitution of 1774, was a republican constitution, that saw its goal in democratisation of Haelun'or through elections not only for the position of Sohaer, but for any seat in elHeial'thilln. Lastly, the first and most influential constitution since the restoration of Haelun'or from the Enclave of Fi'halen is The Elervathar Diarchy Constitution, created by the Blessed Diarchy of Sohaer Dimaethor and Maheral Iaria Elervathar. While their reign was long and successful, given the personalistic and charismatic nature of the Diarchy rule, its recurrence is unlikely. Hopefully, the lesson of conflict between Diarchists, Republicanists, Sohaerists and Maheralists made it clear that the current balanced choice of The Blessed Silver Constitution is correct."
  12. Volume I, Edition III 20th of Sun’s Smile, 1981 Welcome to this special edition of The Gilded Quill, where I, Bel Aurum, have adopted the color violet to grace this parchment, symbolizing a proud participation in the grand theme of Lady Lucia's Ball of Duality from behind my very own quill. Violet, a hue of pride and royalty, perfectly captures the essence of uncovering the secret moments that our esteemed Heartlanders so often think no one is paying attention to. So, with this violet ink flowing as freely as the lips at the ball, let us delve into the enchanting and tantalizing events of Lady Lucia’s unforgettable debut. Our first spectacle of the night was none other than Prince Paul, or should I say, the former Prince Paul. With all the audacity of a fox in a henhouse, Paul arrived bedecked in his old circlet and regalia, despite his disownment decree expressly forbidding such displays. Clearly, he must have mistaken the late Queen Catherine I’s decree for a jest. The ball was buzzing with anticipation as Queen Adalia, flanked by Heartlandic knights and legionnaires, confronted her disgraced uncle with the cutting remark, “I knew this ball had a theme, but I wasn’t aware it was a costume ball.” Alas, the 'Prince No Longer' fled the scene, slippery as a trout from the River Petra, evading a masterful fisherman. The Moere bastard left behind a trail of bemused onlookers, and not a soul inclined to pursue his pompous self. Meanwhile, Queen Hedwig of Aaun seems to have taken up the role of matchmaker, pairing the young men and women of the Heartlands for dances. Is this a newfound hobby of hers or a strategic maneuver to strengthen ties within the provinces? One must wonder if she’s merely finding her footing as Queen-Consort or if she’s simply enjoying a leisurely respite now that John Valentinus, Prince of Alstion, has been given the responsibility of Chamberlain of the Paradisian Court moving forward. This author supposes only time will tell. The current jewel of the Heartlands, Miss Lucia, had the privilege to choose her dance partner before anyone else, at Queen Hedwig’s behest; yet, instead of selecting a suitable match for marriage or to even hint at such a notion, she opted to dance with Father Davide, a man devoted to GOD, and GOD only. What could this mean, dear readers? Did she find the eligible gentlemen unworthy? Or, perhaps, is her heart already claimed by another? Even so, that Mistress of Robes enjoys keeping us guessing, the clever girl, and this author is eager to get to the very bottom of such an untelling tale! Despite Lady Lucia being the focal point of this special ball, the true main event was the surprise engagement of Dame-Maire Amélie Auclair and Man-At-Arms Sorrel von Theonus. The odd yet endearing Sorrel proposed with nothing but adoration in his eyes, and Amélie’s tearful nod was met with resounding applause throughout the Hand of Horen. However, the night took an unseemly turn when Joa von Leopold, after jovially congratulating the couple, seemed to have forgotten to dampen his voice, and revealed the most scurrilous details regarding his own fiancee, Miss Valerie Auclair – of course, Dame Amélie Auclair’s darling sister. Mister Joa revealed that he and his Miss Auclair were to hasten down the aisle, as his fiancée has a very precarious condition indeed, causing a woman to be quite suddenly in need of a husband. A curious thing to reveal at such a grandiose gathering, indeed, Mister Leopold… The delights and dramas of our society events are something this author takes much splendor in! They are as lovely as they are enlightening! However, dear readers, let this be a reminder: guard your secrets well if you do not wish to see what the Gilded Quill will scribble. Moreover, Heartlanders, if you wish to find oneself on the ink-side of The Gilded Quill, one must take a cue from the Paradisian Court and infuse one’s seasonal gatherings, as well as the ones you attend, with the perfect blend of intrigue and wonderment. After all, the most captivating stories are born from the most interesting lives. Yours in eternal intrigue, Bel Aurum
  13. Artist Unknown Background/Rediscovery Descendants have always strived for control. The rampaging tide, the billowing wind. the stalwart earth, the radiant flame all fell into the magi’s grasp. Yet, throughout ages past, a single element has eluded study more than all. Deemed madmen, storm chasers have long attempted to tame the untamable. To harness nature’s most elusive, destructive fury; Lightning. Yet, lightning stands in stark difference from all other evocations. To catch lightning in a bottle is not a one-in-a-million chance. It is impossible. Lightning rods cannot store their namesake either. Storm chasers came upon an epiphany. To understand lightning is to suffer it. To wield the crackling sparks is to be charged with its static. Magic Explanation Whereas fire may be kindled, water stored, wind breathed, and soil molded, lightning is fleeting. A combination of luck and awareness separates any individual from being beholden to the furious strikes of electricity amidst thunderclouds. As such, a magi who seeks an understanding of voidal lightning has but a single main avenue. To take to the pelting rains, the thunderous roars, and the charged strikes of a lightning storm. Voidal lightning is the warped product of all attempts to wield nature’s fury. Heat proves far too difficult to imbue into any lightning spell, but it is not without its replacement. Lightning’s facsimile takes the form of incredibly condensed arcane energy that seeps into all that is struck, blighting with The Void’s caress. Lightning Evocation is a precarious art where the electromancer is subjected to ever-increasing static charges. Overzealous mages keen on wielding the art to extremes would find themselves on the receiving end of its wrath. Magi do not control lightning. They direct it. The evoker uses mana both to retrieve the voidal arcana as well as the conductive pathway that leads the lightning toward their target. It is this very pathway that forces Voidal lightning to assume only the color of the magi’s aura itself. Lightning Evocation takes up 1 magic slot. Lightning Evocation can be practiced with a valid MA. Lightning Evocation requires a stable connection to the Void. Lightning Evocation can be taught with a valid TA. Properties of Conjured Lightning While conjured lightning carries some similarities to naturally occurring electricity, there are several notable distinctions. It is impossible to fully harness the entirety of lightning’s devastation. Conjured lightning is an extreme compression of voidal arcana. When a lightning spell strikes, it hits a precise point. Due to this, the explosion of the concentrated arcana leaves blight markings where natural lightning would normally leave scorch marks. Through consistent exposure to potent voidal lightning over a short period, a target would eventually succumb to voidal blight unless aided. This is unlikely, however, and in most cases would lead to limb corruption at most. If a limb is lost to voidal blight, it will not heal on its own. A person afflicted with voidal blight will feel a general numbness around the affected region. These blights can take deep purple and black hues, often taking the appearance of lightning marks. As blights grow more severe, an afflicted person might start losing the feeling of the blighted areas. A fully corrupted limb would be effectively paralyzed. Land blighted by conjured lightning is inert. It is incapable of spreading on its own. Voidal blights generated by lightning evocation can be abjured using transfiguration or healed through the ability ‘cleansing’ in blight healing. Voidal lightning strikes with concussive blows. While conjured lightning is conductive, due to line of sight requirements a spell will never course sightlessly through something. The moment it would pierce the target, the spell would dissipate instantly. As such, a lightning impact will always deal blunt damage. Voidal lightning cannot produce flames or any sort of harmful heat. Lightning cannot be cast at an endless range regardless of line of sight. If it lacks a target or the target is out of range (specified where applicable), voidal lightning will arc toward the ground and fizzle. Vertical distances must be taken into account for ranges. Combative voidal lightning travels no faster than any other voidal incantation. Casting lightning does not guarantee a strike and can be dodged or blocked. Combative voidal lightning can only be conjured through the use of an arcane focus. Lightning is too powerful to be cast without something to direct it. Voidal lightning can only be the color of the mage’s aura. Lightning tells are extremely obvious. A mage beginning to charge a lightning spell would at least manifest sparks around them before the spell is cast. This effect scales with the intensity of the spell. An electromancer can eventually conjure lightning that produces sound frequencies capable of being pitched up or down by the magi. This can never cause any form of permanent damage to the ear but can eventually be used to disrupt other magi’s focus. Voidal lightning afflicts the casting mage with charges of Static. Reaching as many Static charges as the Mage’s current tier would make casting any more lightning an impossible feat without incurring great harm. Surpassing the amount would at least forcibly disconnect the mage, and at most greatly wound or kill the mage. lie setiawan - Ardent Electromancer Static The circumstances that lead voidal lightning to its target are the same that force a portion of its effects onto the casting mage. The passive mana within the mage diverts and withholds a segment of the conjured arcana. Static is received after casting most lightning spells. The amount of stacks received is equal to the tier of the spell unless otherwise specified. An electromancer has the capacity to withstand as many Static charges as their highest achieved tier. After surpassing that amount, the mage would have their connection severed. Depending on the amount of charges above the threshold, varying effects can happen, all of which are detailed in the Tier Progression segment. For every ascending tier of overcharged static, all effects from the prior category are applied as well. Despite its namesake, voidal static refers to the phenomenon where an electromancer is imbued with the voidal residue of their casting. While it carries some similarities to electrification, the more drastic effects fall closer in line with voidal blighting. Static charges remain if a mage casts spells from other magics. Static cannot be imbued into spells. It is rampant voidal arcana that afflicts the mage until it either dissipates or is returned to The Void. Disconnection would render the voidal arcana uncontrollable, with charges passively dissipating at a rate of 1 charge per OOC hour. These cannot be removed through Ground. Disconnection by Static would stop the mage from reconnecting until the charges passively dissipate. If a cast spell inflicts enough Static charges to disconnect the mage, the spell’s effect is completed before disconnection. If a spell is interrupted before casting, the user does not gain any stacks of Static. Mana is still consumed as normal. The Powers of Lightning Lightning is chaotic and dangerous. Of the most difficult elements to conjure. Through diligent, patient technique, mages are capable of learning the precise prowess necessary to bring forth its power and survive to tell the tale. Abbreviation Key: [N] - Non-Combat [C] - Combat [T#] - Tier Number Conjure Spark [T1] [N] - A lightning evoker is capable of conjuring anything from small sparks to calamitous displays of thunderous lightning with varying lengths, shapes, and sounds. Mechanics Redlines Zap [T2] [C] - The simplest lightning projectile in an electromancer’s arsenal. A quick jolt that shoots forward in a linear path from the mage. Mechanics Redlines Jolt [T2] [N] - An electromancer is capable of condensing a harmless amount of voidal lightning that may produce jolts of energy on others. Mechanics Redlines Magnetize [T3] [N] - Using the principles of Alterationism, magi discovered another attribute that can be modified through voidal means; the push and pull between metals. Mechanics Redlines Ground [T3] [C] - By focusing on their connection, electromancers are capable of returning electric arcana through their mana anchor and into The Void, ridding themselves of Static charges. Mechanics Redlines Lightning Bolt [T3] [C] - The stronger iteration of the electromancer’s Zap. A potent bolt of voidal lightning that strikes with significant force. Mechanics Redlines Relay [T4] [C] - The principles of translocative anchors lead magi to the discovery of their conductive applications. Should a mage so choose, they may create a mana anchor at a distance for the sake of extending the range of their or another’s lightning spell. Mechanics Redlines Chain Lightning [T4] [C] - A densely packed bolt of lightning that splits into two on first impact and arcs toward the nearest target. It is a dangerous spell, easily backfiring without proper care given. Mechanics Redlines Thunder [T5] [C] - Those who earn mastery over evoked lightning are capable of wielding its thunderous rage. Mechanics Redlines Call Lightning [T5] [C] - The pinnacle of electrical prowess. A looming cloud of voidally charged aura that discharges a singular devastating strike of voidal lightning and arcs towards all targets within range. Mechanics Redlines Enchanting To attempt to wield lightning is an affront, let alone to imbue objects with its effects. While not impossible, creative or non-creative lightning enchantments must be made with magely implements (magegold, arcanium, etc.). Objects incapable of conducting mana would take the full brunt of Static, blighting and crumbling to dust at creation. Grand enchantments suffer the largest limitations. All must be made exclusively with arcanium. Additionally, T4 and T5 enchantments do not recharge after use. Instead, they expire immediately as their final charge is expended. This is due to the extreme effect that condensed voidal arcana has on the object. This could theoretically be circumvented through the creation of a powerful enough artifact (MART). Mechanics Redlines General Red Lines A lightning evoker cannot control real lightning, only their own conjured lightning from The Void. All spells require line of sight. Arcane foci do not extend the range of lightning spells as they are already necessary for all combative uses. Arcane scions use the lowest between the range of the spell or their inherent range limitations. No lightning spell is capable of an ‘instant kill’. Despite its blighting effects, voidal lightning does not inflict the debilitating effects of voidal poison. The blighting effects of lightning evocation are rarely permanent. Due to the small concentrations of arcana that a mage can muster, the blights would fade very quickly with time. The only exceptions to this are wounds agreed upon OOCily or at events with ET supervision and approval. The temporary effects of voidal lightning cannot be disregarded entirely. Such would be powergaming. Sounds produced by voidal lightning cannot be anything other than crackling or thunderous. Static charges do not have a combative effect on others. Someone touching an electromancer will not be combatively shocked or blighted by the accumulated charge. Voidal lightning cannot, under any circumstance, generate heat capable of inflicting harm or sparking a flame. An electromancer cannot cast through blocks, regardless of line of sight. This includes iron gates. In such a case, it would instantly cling to the metal, passing no further. Bodies of water cannot be abused combatively as a means of conducting mass amounts of voidal electricity. While voidal lightning can be used in the rain, the rain cannot be used to heighten the range or strength of its effects. The amount of control necessary to electrify only a small area of rainfall is too much for anyone and would likely lead to the mage being electrified first, thereby disconnecting them. Conjured water and conjured lightning can be mixed by two separate mages. This, however, would do no more damage than if the two had been used separately, and is purely for flavor. The charge from conjured lightning cannot be stored. As with all other evocations, losing line of sight would dispel the conjured lightning entirely. Artist Unknown Tier Progression [ Tier 1 ] Novice [ Tier 2 ] Apprentice [ Tier 3 ] Adept [ Tier 4 ] Expert [ Tier 5 ] Master Purpose (OOC) As a relative newhead to LOTC and Void magic, I was instantly enamored by the aesthetics of this server’s rendition of elemental magics. When I heard of lightning evocation’s past, I was sad to see such a cool and potentially flavorful magic left to collect dust as a far-off relic. This rendition of lightning evocation attempts to write lightning for its power rather than its quickness. I knew I didn’t want to write lightning capable of heat, but without it, I struggled to find an interesting combative niche for the magic. The idea of ‘blightning’ was a cool solution to the problem. I also tried to play into the idea of it being an incredibly difficult element to control. The Static mechanic was created from this. I believe voidal poison is one of the best inclusions to voidal magic as a whole, and playing further into a void mage’s detriment through their craft fits greatly with its overarching themes. However, I didn’t want lightning evocation to simply be a combat magic with heavy detriments. Additions like Magnetize and Jolt were made to tap into the innate whimsy and wonder of electricity’s unique utilities outside of modern-tech applications. I also believe Relay can be used non-combatively to achieve a similar effect. With that said, this is my first completed attempt at a large LOTC lore write. I hope my debut is at least pleasing to your eyes and minds. Credits @Evil_macaroni - Author @BoyWonderr - Main Consultor @Cally - Minor Consulting/Image Finding @S1nnerVsSa1nts - Minor Consulting/Grammar @Lord_of_losers - Tech Support Prior Lightning Evocation Writes - Inspiration Big shoutout to Wizard of Legend (Game), Rain Sounds for Sleeping (YT channel), and the tesla coil scene in The Sorcerer’s Apprentice (Movie). Changelog
  14. Hear Ye, Hear Ye! Elect Paul the Miller for Grand Maer of New Valdev! Citizens of New Valdev, it be I, Paul the Miller, steppin' out from the millstone to the grand stage! Ready to grind away the problems and knead our city into greatness! Why Vote for Paul the Miller? Endless Bread Supply: Tired of waiting in line for bread? Elect me, and I promise an abundance of bread! Haeseni baguettes for breakfast, my ma's sourdough for supper, and everything in between. Never go hungry again! Dancing Tuesdays: Every Tuesday, we’ll have a city-wide dance party. Whether ye fancy a jig, a waltz, or just flailing about, there’s room for everyone! Pothole Elimination Squad: My first act as Maer will be to gather a team of highly trained goats to eat away the weeds in the potholes. Mandatory Nap Time: Feeling tired in the middle of the day? Fear not! Under my rule, we’ll have city-wide mandatory nap times. Let’s all recharge together! Personal Jester: Every citizen will have access to a personal jester. Feeling blue? Your jester will be there with jokes, tricks, and a ridiculous hat to cheer you up! Free Cheese Fridays: Who doesn’t love cheese? Every Friday, free cheese for all! From creamy brie to sharp cheddar (Haeseni Reggiano), we've got your pick! Duck Parade: Weekly parades featuring our finest ducks, dressed in their best. Because why not? Everyone loves a good duck parade, and race! Pictured above: Paul assembled a doctor, aurum bearer, and medic to reintegrate a disheveled homeless back into society. A Few Words from Paul the Miller: Me fellow Valdevians, I’m here to bring joy, laughter, and a whole lot of bread to our beloved city. Vote for me, and I promise a term full of fun, frolic, and flour! So, cast yer vote for Paul the Miller – because who needs serious when you can have seriously fun? Sponsored by Paul the Miller for Grand Maer
  15. Today
  16. would anyone be interested in a stream where I walk through how I made malins-welco.me/sawmill/ by redoing it from scratch?

    1. MeteorDragon

      MeteorDragon

      I'd prolly watch the vod

  17. Changed Status to Pending
  18. Changed Status to Under Review Hi there! As you can see, your app is almost ready! Just a few changes you need to make, but don’t worry - you are doing great! - Please redo your powergaming question as it is for exactly what yourself would do to avoid committing powergaming not what to do when you come across it. To aid with fixing the powergaming and metagaming questions click here - Please make sure to include at least six sentences! If you’re stumped on what to add. I recommend saying where you are from, how was it growing up? Maybe talk about your parents? Ect. - Please remember to add dialogue of your character actions in third person! This is to ensure we know what you are doing! -Your Roleplay Scenario & Backstory states that you are (royalty/nobility/notable/well-known/ too wealthy), please remember you’ve been a background character up until this point. Once accepted, You’ll be the main character in your own story. - Your Physical Description needs a bit more detail! If you’re lost on what to add, height, eye color, hair color, hair length, etc. are all good. -Your Physical Description doesn’t match the race you picked! here is the correct race infomation! No purple hair. - Your skin isn’t server appropriate as the outfit appears modern. Might we be able to interest you in a skin from our skin archive? https://sites.google.com/view/skinarchive/home - Your Skin does not match your character’s race you picked! If you need help fixing it, please reach out and I’ll gladly help you! You’ll be given 48 hours to correct the changes above. Once you are done correcting, please contact me! My discord is smol_bean ! If you don’t have discord, please message me on the forums! If you need to contact me, or need help, you can join the LotC Discord here :Discord If you still need help, make sure to check the wiki! WIKI Lastly is a link to the new player hub! : New Player Hub
  19. Changed Status to Pending
  20. Hi there! As you can see, your app is almost ready! Just a few changes you need to make, but don’t worry - you are doing great! - Please change the colour of the text from dark blue, as I am having trouble reading your application. - Please provide a valid Java minecraft username! You should be able to find it by going into a single player world by hitting tab or typing in chat! - Please remember to add more dialogue of your character actions in third person! This is to ensure we know what you are doing! -Your Roleplay Scenario & Backstory states that you are (royalty/nobility/notable/well-known/ too wealthy), please remember you’ve been a background character up until this point. Once accepted, You’ll be the main character in your own story. - Your Physical Description needs a bit more detail! If you’re lost on what to add, height, eye color, hair color, hair length, etc. are all good. You’ll be given 48 hours to correct the changes above. Once you are done correcting, please contact me! My discord is smol_bean ! If you don’t have discord, please message me on the forums! If you need to contact me, or need help, you can join the LotC Discord here :Discord If you still need help, make sure to check the wiki! WIKI Lastly is a link to the new player hub! : New Player Hub
  21. VELIKI ZOMBOR DUMA THE NATIONAL DUMA JEAZIKMARV DLUM VE EDLERVIK Issued by the OFFICE OF THE LORD SPEAKER On the 6th day of Gronna ag Droba of 534 E.S THE SERVICE OF IOANNA D’ARKENT-KORTREVICH as the first Grand Maer in New Valdev has been nothing short of incredible. She has encouraged the participation of our youth; advocated for improvement of the Capital itself, all to the benefit of our people. In the six years of her term, she has undoubtedly set the standard. But the post is an elected one, and so it comes time for another to step forth. Those who wish to meet and go beyond this standard are welcome to post their public nomination for Grand Maer and put themselves before the People. Candidates shall be held to the highest conduct, and besides being a Haeseni of the age of majority, must not post campaign advertisements on private property without permission of its keeper; nor shall they bribe, intimidate, or otherwise interfere with the will of the eligible voter. Should they be willing to oblige by these terms, candidates may self-nominate through public pronouncement. Nominations shall be open for two months, until the 12th of Msitza and Dargund, with public election commencing thereafter. Duties and Requirements of the Grand Maer From ve Haurul Caezk of 525 E.S. X.V. The Grand Maer shall be elected to the Royal Duma through public elections held every six years, in which any Haeseni adult may run. The Maer shall be responsible for, and entitled to: i. Collect tax on behalf of the Treasurer. ii. Manage the Royal Capital’s tavern, or employ someone to do so. iii. Maintain the appearance of the Crownlands and Capital, and aid the Crown with improvements to infrastructure. iv. Hold festivities within the Crownlands and Capital, and liaise with the Royal Court. v. Publish Writs of Banishment and direct soldiers of the Brotherhood of Saint Karl if their commands are not contrary to that of the Officers, the Aulic Council, or the Crown. vi. Reside within the Maer’s Chamber of the Royal Duma Hall for the duration of their term. GODANI JEST WIELKI, HIS ROYAL MAJESTY, Ivan VIII, by the Grace of Godan, King of Hanseti and Ruska, Lord Protector of the Covenant of Man, Grand Hetman of the Army, Hochmeister of the Order of the Crow, Prince of Bihar, Dules, Lahy, Muldav, Slesvik, Solvesborg, and Ulgaard, Duke of Carnatia, and Vanaheim, Margrave of Korstadt, Rothswald, and Vasiland, Count of Alban, Alimar, Baranya, Graiswald, Karikhov, Karovia, Kaunas, Kavat, Kovachgrad, Markev, Nenzing, Siegrad, Torun, Toruv, Valdev, and Werdenburg, Viscount of Varna, Baron of Astfield, Buck, Esenstadt, Kraken’s Watch, Kralta, Krepost, Lorentz, and Rytsburg, Lord of the Westfolk, Protector and Lord of the Highlanders, etcetera. HER ROYAL MAJESTY, Nataliya I, Queen of Hanseti and Ruska, Grand Hetman of the Army, Hochmeister of the Order of the Crow, Princess of Bihar, Dules, Lahy, Muldav, Solvesborg, Slesvik and Ulgaard, Duchess of Carnatia and Vanaheim, Margravine of Korstadt, Rothswald, and Vasiland, Countess of Alban, Alimar, Baranya, Graiswald, Karikhov, Karovia, Kaunas, Kavat, Kovachgrad, Kvasz, Markev, Nenzing, Torun, Toruv, Valdev, and Werdenburg, Viscountess of Varna, Baroness of Esenstadt, Kraken’s Watch, Kralta, Krepost, Lorentz, Rytsburg, and Astfield, Lady of the Westfolk, Protector and Lady of the Highlanders, etcetera. His Excellency, Henrik III Edvard Amador, Lord Speaker of the Royal Duma, Viscount of Zvezlund, High Archivist to the Royal Valdev Library.
  22. Smol

    Landscaper6976

    Changed Status to Pending
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