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  2. Tatsu Chisuke Raised his bid to 850 mina. Looking down upon those that wished to silence his bid
  3. My concern moreso comes from a scepticism about how we communally determine what 'worth' a slot is. It's not necessarily for a topic for this discussion, but I have my own hot-takes on magic slots in general and that slots should be more limited than they are currently. When it comes to the 'worth' of a slot, I don't think it's a crazy stretch to say a lot of players will equate that worth to power, especially in a combative sense. There's nothing wrong with this in theory - it's OK for a character to want to be strong - but the way magic & CAs work on LotC currently does feature a lot of imbalanced magic that serves to not only overshadow other areas of non-combat magic, but with a lot of non-magic players who interact with them. Magic should be a different way to play the server, but it shouldn't be the optimal. This is just a tiny bit of background for what I'm trying to say here -- I don't think this proposed amendment comes from a bad place and your justifications are fairly valid, I just think it feeds into the wider issue of opening more slots for people to pursue other more "worthy" magic rather than developing these niches more to provide a different and substantive style of roleplay, rather than enabling many of the players who get into magic for the wrong reason. I just think it's something that needs to be increasingly borne in mind as we address the state of magic on the server.
  4. After reading what Xarkly said, I fully agree with him. Minmaxing magic really has gone crazy as of late, and if you wanna be a cool flavourful artificer you should commit to it. Its not like a transfig mage is defenseless and nobody ever picks the magic transfig brings a lot cool spells and certainly deserves 2 slots, instead of catering to the minmax id look into getting transfig more cool lore interaction through artificery
  5. it's not about minmax culture or the best magics, anyone picking water evocation or transfiguration (even if its one slot) aren't doing it for the build. It's about the fact that a fun, non-combative magic, is two slots when it isn't worthy of being two slots. Thats like saying house magic and culimancy should be two slots to prevent minmax culture. I love utility and flavor magic, but flavor magic shouldn't consume multiple slots. This isn't buffing it to fit the current magical power meta, it's making it so those who don't want to minmax and enjoy the flavor rp that comes with transfiguration aren't overly punished in doing so. There are far better one slot and two slot options for both flavor and combat that a transfigurationist could take up instead, but people find transfiguration fun. Should all flavor magic such as bardmancy and house magic costs more slots so people have to further outweigh the cost of enjoying rp?
  6. This is the issue I'd take. I wouldn't want to see LotC further develop into minmax magic culture where people are inclined to weigh out what are the strongest synergies of combinable magics. While I can definitely appreciate where people are coming from in regards Transfiguration being the "worst" magic, buffing it to fit into the current magical power meta is definitely a bandaid solution - I would much rather see the utility/flavour niche developed more to promote non-minmax aspects of magic RP/culture than further compound that issue.
  7. Today
  8. There is very much a “we need to talk” situation playing out with Transfiguration. Whether or not this amendment passes, lets start discussing how to make this bread and butter fantasy magic better.
  9. You’ve just arrived in a swampy, dim town. As you look around, your gaze is met with shacks and cabins. It smells of rotted wood and wet moss. You duck and step into a tattered tent, illuminated by a series of candles suspended in the air. At the back of the tent, an old hag raises her head, “What brings you to this dingy town? she begins, then pauses to study your face—”Ah, it’s you. I’ve been expecting you. Sit,” she gestures at a cushion, “Tell me your story.” ((How do you respond?)) "You have been expecting me, have you?" He mutters in a trembling voice. He hesitantly sits down on the cushion that the old hag gestured too. He looks at his feet, trembling. He intertangles his fingers together and rubs his thumbs together making almost a clicking sound. He looks up from his feat, sweating, as he begins to speak with a slight wobble to his voice. "I assume you know what I'm looking for then if you expected me." He looks at the old hag, waiting for a response nervously, as he seems to be intimidated and almost frightened by her presence.
  10. "Happy Pride month." Stated the Barrowlord.
  11. Lesser Enchantments r still fun, but greater and potent uhhmmm... yeah idc we could also just move all the artisan-esque spells into artificer ngl We could also do a full rewrite. A lots possible.
  12. Y'know what would be cool? Transmutation: Make it an FA as Artisan magic Enchanting: All mages can do non combat lesser enchants. Give Artificers Potent and Greater enchants makes artificer actually a good choice. They are artificers after all the entire thing was built around enchanting. Get rid of the enchanters sickness it's such a lazy "fix" we can do better than that. Abjuration: make it a 1 slot magic. Turn it from anti magic to defensive magic. Keep it's potency against void stalkers, Voidal taint, Voidal tears and Voidal horrors. B
  13. Yea for not mages, enchants have become worthless as they take a long time and you are out of the fight after you use them. Why brother spending a long time for a single attack, that might miss anyways, and will take you out of the fight if you dont have a whole array od enchants? But at this point you might as well become a voidal mage. The fact I dont think anyone had likely seen a combat voidal enchant [At least I havent] since the change to them should speak for itself. Leaving it with just none combative artisiany, which is cool- but a flavor thing shouldnt be worth as much as two other magics. This change is really needed at the curent power level of transmutation.
  14. Nobody would shed a tear if Enchantments were just up and shelved. They should've been nerfed in some other way, or not nerfed at all. At the very least, yeah make it [1] slot. Those slots are precious! But the people yearn for a Higher fantasy setting. Let things be strong again!
  15. Hello kind citizenry of Celia'nor! We are proud to announce the opening of the city's newest book shop. The Tavarian Librarian is an all purpose book seller who not only offers valuable tomes at reasonable prices, but will pay top mina to expand its own collection. So come on by and see what's on the shelves at... THE TAVARIAN LIBRARIAN
  16. I think another good solution would be to split Abjuration and the rest of tfig into two separate magics that take one slot each. In the process, rewrite abjuration because it's SO useless. At this point if all of abjuration got shot and we just had the other half of tfig that would also be sick.
  17. [!] A Servus golem hands the Starbreaker a copy of the post. Curiously, he accepts it and takes a brief look... Upon looking at the price, the Dwarf spits out his drink. "Armakak 'ave merceh- et is just ah single ingot, an' not even refined by ah Khazad at that." With that, the Starbreaker hands the post back to the Servus golem where it is returned to the merchantry board.
  18. we could also buff enchantments... please....... I need money.........
  19. i swear to god if this is passed as soon as I dropped tfig I am going to go ballistic
  20. All the coalition NL's dying just in time for the warclaim season. 

  21. IGN: Aihp DISCORD: aihp CATEGORY: Visual Art TITLE OF YOUR PIECE: "Sweet Dreams"
  22. Don't know why mages don't wanna spend +2 emotes casting spells with guarantee 3 block speed no matter the spells tier
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