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Why Fast Travels Are Broke... Again [Read!]

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It might be more reliable if warps were remade using a command block rather than the plugin since its native...just a suggestion

 

or make us all GMs so we can tele....I'm sure no one will abuse the abilities.

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So at this point what isn't broken? 

True dat.

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Just an FYI, you can still go to the wilds if you were wise enough to set your SS there......By the time this is fix'd I will tear down all the ***** walls.

 

Darn you Mongolian Chat Filter.

 

Wilds is only about 1k blocks from the docks of Oren, you can plop down a boat and be there in a minute or so. You can launch off from where the wilds docks is too, its a straight line pretty much.

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So at this point what isn't broken? 

 

LoTC Crypts, WorldBorder, CustomItems, Nexus-Calendar, Inventory Search, Voxel Sniper, various monk plugins, whokilledme, disguisecraft, nodeathmessage, soulstones, brewery, money/Fe, drops, tents, aviary, blah blah blah, vanishnopacket, custom trees, logblock, tips, buddlist, vault, reportrts, Special Items, PEX, sound effects, MPM, creeperheal, WEdit, fish, LWC, XP Ban,  I could go on and on.

 

Point is, you can still log in and roleplay.

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LoTC Crypts, WorldBorder, CustomItems, Nexus-Calendar, Inventory Search, Voxel Sniper, various monk plugins, whokilledme, disguisecraft, nodeathmessage, soulstones, brewery, money/Fe, drops, tents, aviary, blah blah blah, vanishnopacket, custom trees, logblock, tips, buddlist, vault, reportrts, Special Items, PEX, sound effects, MPM, creeperheal, WEdit, fish, LWC, XP Ban,  I could go on and on.

 

Point is, you can still log in and roleplay.

 

Maybe this is why our server is so laggy?????????

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Vault? What is that? Do we even need that? Shouldn't the techs probably roll over the whole ordeal once and cut out what really is NOT necessary?

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Well after I've been messing with it a few hours, the problem with broken fast travels seems to be resolved.

 

Why?

 

I haven't the first clue... nobody talk too loud or you might scare them off. Regardless, the GMs will hopefully be willing to restore all the warps that were lost in the last 'wipe'. With any luck, the warps will soon try to wipe themselves again so that I may diagnose the chain of events that is causing that particular nuisance. In any case, once the warps are mostly restored I will try to make a backup of them so GMs are spared this particular pain in the future.

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Vault? What is that? Do we even need that? Shouldn't the techs probably roll over the whole ordeal once and cut out what really is NOT necessary? 

 

 

Vault is the universal communication channel for permissions and economy plugins between all the plugins that might need to use those features (which is almost all of them). So to answer your question... yes, yes we do.

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