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Patch 3.9: Character Cards And Vip Perks

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Ok then

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*waits for his Banana Apple to be reviewed so he can make his fancy new card

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Congratulations, you took away my multple SS, the very reason for getting diamond VIP in the first place. You also gave me a reason to not give you a penny. Why should I donate when you're just going to eventually take away my perks?

 

Give back my 4 soulstone slots please.

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Congratulations, you took away my multple SS, the very reason for getting diamond VIP in the first place. You also gave me a reason to not give you a penny. Why should I donate when you're just going to eventually take away my perks?

 

Give back my 4 soulstone slots please.

 

The soulstone plugin wasn't changed...

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The soulstone plugin wasn't changed...

I set my soulstone this morning to human lands, and then the dwarf lands after they once again got resetted. I get on 5 minutes ago, not only have my souls have been reset, but I can only bind to home, and a custom pillar. 2 pillars total.

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I set my soulstone this morning to human lands, and then the dwarf lands after they once again got resetted. I get on 5 minutes ago, not only have my souls have been reset, but I can only bind to home, and a custom pillar. 2 pillars total.

 

Ask a GM. My soulstones didn't change, so please don't jump to conclusions so fast.

 

EDIT: Actually, post a screenshot of you scrolling through them, can you?

 

EDIT2: Techies have confirmed it's a bug and it's being fixed shortly. 

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The goals of donations are to provide small perks which do not afflict gameplay, but rather just nudge you in the right direction. For this reason I'll say that renaming items as a donator perk is fine (Though it seems a bit high up for it, perhaps it could be made lower). However one issue I am seeing is that it is beginning to seem like you're making a rift between the smaller donations and the bigger donations, this isn't a good idea for the sole fact that if you donate less than one hundred, you really aren't getting much incentive to do so. Even dispersion of fair perks has shown in the past to bring in more donations which in turn helps the server. It is for this reason perhaps focusing on perks for 500 and 200 dollar donations is a bad idea, since that is way high up on a bracket and most people will not dish out that kind of money to a server.

 

As for the issue with playercards? This one is a bit more debatable. On one hand you have the restriction on normal players to play multiple characters, hence destroying at least one of their alts that they may not one to. In a sense you've forced a PK. On the other hand this isn't a debilitating thing, so I am torn on it. 

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I'm starting to regret my donations, to the point that if I could, I would ask for a refund. Since this is not possible, I just want to voice the fact that I feel utterly swindled. I donated to help LoTC, but I would be a liar if I said that I did it out of kind compassion. I donated to get perks, and I'm sure I'm not in the minority: My perks have been deformed, and beaten with a tire iron, and I feel rather disgruntled at it.

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Yes character cards limits have been upped, as have soulstones. You should have more leniency as a non-vip now.

 

There's a few bugs as follows:

- Bio is set as prefix on next relog

- Soulstone slots above slot 1 are wiped on a relog.

- MyPets can't be mounted 

 

Which will be fixed at the next lowtime. Sorry for the inconvenience.

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A well made and well written piece of coding and plugin, well done on that!

However...

I do find this incredibly confusing and somewhat unnecessary. The old system worked fine, and a lot of it seems like a Hive Server Minigame. I also have to agree with what some others have previously said, that instead of removing item-naming modreqs, I feel as though this is making us go and bug bedrock VIPs instead.

My chat is constantly spammed with multicoloured text when using these commands, so perhaps make the explanations a bit shorter?

Perhaps if the big wall of text-like nature of the plugin was dampened down a little, it might make it a bit more understandable. I feel as though new players will find the new system quite daunting. Also, if the personas were not require to use beacons ( still not quite sure how this would work ), and remained inventory-based, it might be a lot simple than searching for a beacon.

The knockout plugin is a nice returning feature, although I am still torn between that and the heads plugin.

I am not trying to nag or put this plugin down, as it is a great bit of coding and I admire the work and effort put into it! I am merely speaking my opinion and giving some constructive feedback. ;)

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You know what, can you remove the time limit on changing names? My rp includes changing my name for emotes and this hinders me GREATLY. Changing names isn't really..aboosable so please remove the 5 minute time limit on names. Profiles is fine.

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You know what, can you remove the time limit on changing names? My rp includes changing my name for emotes and this hinders me GREATLY. Changing names isn't really..aboosable so please remove the 5 minute time limit on names. Profiles is fine.

 

Completely forgot about that. Yea, changing names for emotes is a large part of my RP sometimes. 

 

Also!

 

I assume racial bonuses are coming but not until 4.0?

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Completely forgot about that. Yea, changing names for emotes is a large part of my RP sometimes. 

 

Also!

 

I assume racial bonuses are coming but not until 4.0?

They're actually in the uploaded plugin, but I disabled them because I think I gave the players plenty to complain about for one weekend :D

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