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[Idea] Redoing The Human Races

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Knox213

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Hey folks, so recently I spoke to Firespirit regarding the human races and how they can be dramatically improved. Now, as we know there are numerous cultures within the human race.

For example…

 

Heartlanders - People who live within the capital, and around the mainlands of Oren, they speak proper english and live in nice pretty castles.

Northerners - Speak with a thick accent, some choose to use the german language, for example Ja, Nein (If I am correct?) generally live within snowy regions in the north (commonly known as Hansetians)

Raevir - Speak in a slavic accent, choose to use words such as “Ej, Privej, Da, Niet” tend to live in villages, small towns literally anywhere within their homelands (IE: Vekaro, Kvaz, March of the Raev)

Southerners - Literally non existent, i’d probably categorize these under as “heartlanders” and scrap their sub race all together.

 

Anyway, though most of you are probably like “What is the point?” Or “Yeah, I agree.” I’d like to throw at there that not all people want to join the game and end up at one capital, lets take this from a new players perspective, so, you’re a new player whose just joined LOTC, my personal reaction would be “I’m just stuck in one town, and I can’t find anywhere else.” and upon asking somebody, why I am stuck in one city and why I would constantly spawn there, my reaction would have been “But what is the point of that? If I am a Northerner, surely I should start in a Northern region, with people of a similar race, not stuck in the raevir lands/heartlands”

By adding/improving the races so that they spawn at their racial city, I believe it could improve roleplay and group each racial group together, rather than having mixed cultures (unless of course, somebody was to travel to said place and say “Hey, I like it here. I think i’ll live here instead.”)

Anyway, the point i’m trying to get across is…

 

1) Update the human races.

2) Assign said racial groups to cities relevant to their race.

3) Scrap the whole spawning at a racial capital, and have it so that each group starts at the cloud temple once more.

 
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You've got a really excellent attitude about this.  You're right, things can be very hectic for new players relating to where to be and what to do.

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Yes. What else can I say?

 

As for the groups, with rough distinction this is actually quite alright.

 

What about Easterners? Adunians? Salvians would be Southerons so to say. Not to mention difference within the Northerners of course, but not all Northerners are Hansetians and vice-versa.

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I like this idea myself but you cant forget the dirty frenchies the Auvergne.

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Yes. What else can I say?

 

As for the groups, with rough distinction this is actually quite alright.

 

What about Easterners? Adunians? Salvians would be Southerons so to say. Not to mention difference within the Northerners of course, but not all Northerners are Hansetians and vice-versa.

Adunians aren't human, they're a mix of human/elf if I am correct, as for your second question "Salvians" if I am correct, they're letting their roots die out, and aren't particularly seen around these days.

I like this idea myself but you cant forget the dirty frenchies the Auvergne.

I've only really included the races which have a playerbase of 20+ I'm not really sure if Auvergne would actually classify as one of the subraces.

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The difference between Heartlander, Northerners, and Raevir are more cultural than racial. I don't really agree with making subraces for people that look the same unless you are going to look into making them look different rply. Raevir are traditionally black hair, pale skin, and blue eyes, but anyone can look like that and rp as a different subrace. 

 

Rather than do this, extend subraces by branching out into cultural groups. OR follow ck2 standard.

 

Ethnic group

Culture group

Religion group

 

For example, you could ethnically be Raevir, but have influence from heartlander. You could also follow an Aengul instead of the traditional Aengul.

 

Edit: Southeron should really be a subrace though, but they do not rply come from Northerners, so they cannot be apart of them racially as a subrace. Most Southerons that still play hang out with the Elves as far as I have seen. The playerbase is one of the smallest niches. I don't really know why, maybe because there are not as many easily available skins. 

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The difference between Heartlander, Northerners, and Raevir are more cultural than racial. I don't really agree with making subraces for people that look the same unless you are going to look into making them look different rply. Raevir are traditionally black hair, pale skin, and blue eyes, but anyone can look like that and rp as a different subrace. 

 

Rather than do this, extend subraces by branching out into cultural groups. OR follow ck2 standard.

 

Ethnic group

Culture group

Religion group

 

For example, you could ethnically be Raevir, but have influence from heartlander. You could also follow an Aengul instead of the traditional Aengul.

 

Edit: Southeron should really be a subrace though, but they do not rply come from Northerners, so they cannot be apart of them racially as a subrace. Most Southerons that still play hang out with the Elves as far as I have seen. The playerbase is one of the smallest niches. I don't really know why, maybe because there are not as many easily available skins. 

Nah, Southerners are going to be removed anyway from what i've heard, I like the idea though Cj, but that links in with what I said in terms of people "exploring" to find the lands of heartlanders and such, which then gives them that influence to act like a heartlander, obviously i'd need talk to a few people to edit the wiki for these "subraces" and such. 

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Do humans make much use of subraces anyway though? Human ones are pretty fluid.

The only technical subraces of humans are halflings and Adunians, and they've both gone their own way.

 

That being said, humans have as much right to a set of subraces as every other race, so if you want to go with Raevir, Heartlander and Hansetian, go for it.

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It's true, Adunian's arn't a sub-race of humans, they are a different race altogether. Nice to see that acknowledged!

 

Also, brilliant idea.

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Come 4.0, a large part of my efforts in the Capitol will be geared towards helping new players (and existing ones) understand their place in the greater community that is "the humans".

Things such as a newspaper that properly explains where everyone is, what they do and how to get there, will hopefully go a long way towards making sure people get to where they want to go, rather then quit in frustration.

Things like a grand 3d map, a Museum and other matters are all designed to work towards one common goal: "put all relevant information in an accessible format.. Into the game."

Unless they conciously choose to do so, I dont want to see a new Raevir player linger in the Capitol because "I dont know where the Raevirs are".

I trust this at least goes a little way in the direction of what you are aiming for Knox. If you feel there is more I could do from my position, please let me know.

(obviously I dont control plugins and the like, I am just a normal player.. But I feel many problems such as these, which essentially stem from a lack of information.. Or the decent distribution of it.. Can be fixed by the playerbase itself.)

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This looks tasty, however Adunians do qualify as a Human subrace.

I'd say Raevir qualifies as a subrace, but Heartlander is just a culture of Humans who don't fall into a subrace. It's too diverse of a group.

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This looks tasty, however Adunians do qualify as a Human subrace.

I'd say Raevir qualifies as a subrace, but Heartlander is just a culture of Humans who don't fall into a subrace. It's too diverse of a group.

The whole concept of this idea was also to distinguish raids and such, any folk can make a bandit character as a human, harass a nation and run off sparking a war, but with these "subraces" or "subcatagories" it helps distinguish who is attacking, for example...

 

"Those Raevir folk raided us today, I could tell by their accent and attributes" (IE: height, hair colour, eye colour)

Rather than..

"HUMANS JUST ATTACKED THE ELVES, RALLY THE MEN FOR WAAAAAAAAAAAAAAAAAAR"

With something like this in place, it distinguishes who is really attacking who, and avoids mix ups within the kingdom, and independent human folks. Well at least, I hope it would.

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