River 555 Share Posted July 2, 2014 This, is just a random idea regarding smithing, but it's rather interesting. So I was thinking, usually when I make RP blacksmiths I like to put a crafting table under a blacksmith, that's why I can RP on top of a blacksmith, while using the crafting table to craft the items, instead of running to an anvil to do some emotes then running back to a crafting table to craft something. So I thought, what if when you right clicked an anvil, it showed a crafting table UI, and in order to make iron armor + You had to do so on an anvil.Which would make it so that before you can even make armors, you'd have to put the hefty investment into making a blacksmith. While making it so that you cannot make armors on anything but an anvil. This would give anvils a useful purpose. If you're worried about the price of the iron to make it, you can just change the recipe. But this way if you want to be a blacksmith you'll probably have to find an existing anvil to apprentice Under. I like to think of this like it's the same as the magic system where players are encouraged to join the mages guild so they learn how to black smith. Most aspiring blacksmiths will join a guild, or may have access to one, or one with permission as an apprentice that can start new RP. This will make it so that people aren't crafting armors on a crafting bench, but also giving meaning to the anvil. To access the original anvil UI you can easily make it to shift + right click to access naming weapons. Just wondering what you guys think, I think it's a rather interesting idea, wonder what the rest of you think about it. 7 Link to post Share on other sites More sharing options...
Tristanx7 142 Share Posted July 2, 2014 I like this idea. +1 Link to post Share on other sites More sharing options...
Ford 1996 Share Posted July 2, 2014 youre just filled with ideas m8 +1 Link to post Share on other sites More sharing options...
Aedan The Bard 350 Share Posted July 2, 2014 Yes. Link to post Share on other sites More sharing options...
DISCOLIQUID 2702 Share Posted July 2, 2014 SNAP. I don't like the idea of restriction based on anything. I like vanilla crafting, and so do new players. Link to post Share on other sites More sharing options...
River 555 Author Share Posted July 2, 2014 I don't like the idea of restriction based on anything. I like vanilla crafting, and so do new players. When you think about it, you won't be making iron armor anytime soon as soon as you join. New players won't have access to making iron armor because the Nexus-Skills plugin will be implemented, in the meantime they can acustom to blacksmithing RP by going to your local blacksmith. When the new map starts out, the firs thing that players will be doing is gathering resources, and you won't be needing a blacksmith for a while, which makes it a good investment if you never need to create iron goods after setting aside stone goods. Which is why by that time players will have found someone with an anvil, or will have mined enough to use it. This also gives the lonly anvil a useful mechanic that can be used to help RP with blacksmithing. If a player wants to start smithing on the first day, or find a good community to smith, he need only find another blacksmith, or join the smithing guilds. That way he can use their anvils, while also learning how to smith, encouraging players at the start to look to how to learn how to blacksmith, while not missing out on anything sense they can't use it to begin with IF it were to be implemented, because of the skills plugin coming. Not to mention anyone can be a blacksmith, and not have an anvil, players wouldn't have the need to build an anvil at all. This way, at least their blacksmiths look like a real blacksmith by including an anvil, so that they can use it instead of a crafting bench, or have to cleverly make something that looks like an anvil out of stairs and slabs. Or do what I did, which was put a crafting table under an anvil, but it still looks cheesy that way. Link to post Share on other sites More sharing options...
DISCOLIQUID 2702 Share Posted July 2, 2014 SNAP. I still feel restricted and without options. If I want to craft something, I want to craft it, period. I don't want to have to join a guild, or jump through hoops. The current system isn't really flawed. Link to post Share on other sites More sharing options...
Jistuma 1996 Share Posted July 2, 2014 Actually... This will happen already, at least part of it. Try to find the videos about the nexus plugin making stuff. Crafting in 4.0 with the nexus plugin will be really different. It won't be minecraft. 1 Link to post Share on other sites More sharing options...
Lark 2227 Share Posted July 2, 2014 As a blacksmith... 1 Link to post Share on other sites More sharing options...
Helbolt 129 Share Posted July 2, 2014 It is like this in the 4.0 crafting plugin. You should give the videos a watch. They are on the LOTC youtube channel under crafting. And this is what I get when I leave tabs open while I rp and read them later.... blarg... Link to post Share on other sites More sharing options...
DISCOLIQUID 2702 Share Posted July 2, 2014 SNAP. Link to post Share on other sites More sharing options...
Tadmonster 54 Share Posted July 3, 2014 At first, I saw the title and was immediatly interested (as a proud RP smith)> I read the first sentence and almost left. But IR ead deeper and I am quite QUITE impressed. +1 Link to post Share on other sites More sharing options...
River 555 Author Share Posted July 3, 2014 See, I didn't know that, why is it that every idea I come up with they're already doing lol Link to post Share on other sites More sharing options...
Hiebe 2493 Share Posted July 3, 2014 Nexus crafting is easier to learn then default mc. Link to post Share on other sites More sharing options...
River 555 Author Share Posted July 3, 2014 Darnit, they already used my idea, well at least they did so. Saw the video lol Link to post Share on other sites More sharing options...
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