Sporadic 2844 Share Posted July 28, 2014 BIG RED DISCLAIMER: Please update your MC client to a version of 1.7.9 or above for an optimal LotC experience. Hail, LotC. We are continuing to fill out the crafting scheme by giving you access to any items that may currently be uncraftable. Hay block, coal blocks, and various other misc items should be available. Furthermore we will make spiders more numerous so you can get access to that precious string. If you are being prompted that you do not have the materials for a certain craftable item but appear to have all materials in your inventory, it is probably due to the transition we made recently to the way custom items are handled. Previous custom nexus items (e.g fishing hooks or tanned leather) are incompatible for recipes in the new system. Apologies for the inconvenience. We are also trying out an experimental feature that displays character names above Players' heads rather than their MC names. If you do not like the feature, please use /showmcnames ingame at your earliest convenience. If you are seeing Steve skins remember to update your MC client. Training sticks should work now. Also Syrup Pancakes are now correctly named so :) Remember to give yourself a precious advantage on the new map by competing in the Trials of the Artisan, to be found here: http://www.lordofthecraft.net/topic/113945-trial-of-the-artisan/ 8 Link to post Share on other sites More sharing options...
Cooonie 55 Share Posted July 28, 2014 first OMG ITS MY FIRST TIME BEING FIRST oh and i could care less about these updates I really care about these updates, lol. For the first time in forever I can craft a bucket. 4 Link to post Share on other sites More sharing options...
LuigiNova 28 Share Posted July 28, 2014 Woop Link to post Share on other sites More sharing options...
GodEmperorFlam 3447 Share Posted July 28, 2014 Good job Rate. Link to post Share on other sites More sharing options...
oblivionsbane 714 Share Posted July 28, 2014 Ooooh, neat. Link to post Share on other sites More sharing options...
WuHanXianShi14 0 Share Posted July 28, 2014 kay Link to post Share on other sites More sharing options...
Rig 17591 Share Posted July 28, 2014 thanks! Link to post Share on other sites More sharing options...
Giga 357 Share Posted July 28, 2014 Well that's good to know! Cheers Sporadic! Link to post Share on other sites More sharing options...
Roggvir 315 Share Posted July 28, 2014 I am unable to /showmcnames, as I don't have the require permissions. 1 Link to post Share on other sites More sharing options...
Sporadic 2844 Author Share Posted July 28, 2014 I am unable to /showmcnames, as I don't have the require permissions. Fixed. Thanks. 1 Link to post Share on other sites More sharing options...
oblivionsbane 714 Share Posted July 28, 2014 I am unable to /showmcnames, as I don't have the require permissions. You just aren't good enough. :P Link to post Share on other sites More sharing options...
Helbolt 129 Share Posted July 28, 2014 We are also trying out an experimental feature that displays character names above Players' heads rather than their MC names. I know this will probably never be done - However, I should say that I have seen role play games where account names are only known by staff who handle disciplinary issues (in this case I think it would be the GM's and probably admins due to their role) and character names were all that normal players and regular staff (media/lore/etc.) saw. This helped role play by allowing people to treat new characters as they normally would (as new). It removed most forms of discrimination/hate against certain players if they didn't repeat the same mistakes and/or reveal their characters to others. It also allowed people a fresh start without most forms of bias based on previous characters (and is a positive step in allowing IC to affect events more than OOC). It has many positive effects on role play and little to no drawbacks. Players could simply put character names in ban reports instead and the GM could look up the name thus protecting the players identity. I know some people will cheat/metagame anyway, but mentally it puts you in the mindset of it being a role your are playing. It would, of course, require a change to the way we forum rp, but I don't think most players forum rp anyway. Food for thought. 10 Link to post Share on other sites More sharing options...
GodEmperorFlam 3447 Share Posted July 28, 2014 Fixed. Thanks. I still can't do it. Link to post Share on other sites More sharing options...
Raomir 1855 Share Posted July 28, 2014 Is there any chance of us getting the old set up back? Or maybe making it toggleable? Link to post Share on other sites More sharing options...
Sporadic 2844 Author Share Posted July 28, 2014 Is there any chance of us getting the old set up back? Or maybe making it toggleable? should be toggleable Link to post Share on other sites More sharing options...
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